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Important changes to the game


theFiringHand
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I don't get why people dont like the weekly containers and regular containers flipping.

 

Weekly containers barely cover a tiny percentage of supplies expended.

At least with normal containers we had the option of items we either couldn't buy (shot effects, certain paints etc) or were a better deal.

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I don't get why people dont like the weekly containers and regular containers flipping.

 

The only thing that I don't like about this update is the fact that firebird wasn't on this list.

Because regular containers are better than weekly containers and it was the only weld where we were getting regular containers (now on battle pass you can get containers though)

 

Decreasing the number of containers from 6 to 3 is literally, in any way, not good.

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I don't get why people dont like the weekly containers and regular containers flipping.

 

The only thing that I don't like about this update is the fact that firebird wasn't on this list.

Most don't care about Weekly Containers, it's boring. Whether that's rational or not, I think that's how many see them.

 

According to my calculations Weekly Containers are better Crystal and Supplies wise than Regular Container only when you open them at rank Marshal and above.

 

This is a huge nerf to our income, just when we need a lot of Crystals to buy many Modules and at least a Drone, to have along our 1 hull and 1 turret.

 

And I think at low and mid ranks doing missions for this kind of rewards could be harmful to your account, it's like playing PRO Battles.

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Most of these changes seem good. Duplet got nerfed, celebrate. Mission rewards I don't care about.

 

However, the whole deal with Isida confuses me. I'm not particularly enthusiastic about it becoming a mainly offensive turret. On the other hand, I see that the devs have tried to encourage players to actually contribute to their team by upping score earned for healing, which is nice. And on the third hand, I don't see why healing had to be so drastically nerfed. I suppose I'll have to see how it plays out.

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Most of these changes seem good. Duplet got nerfed, celebrate. Mission rewards I don't care about.

 

However, the whole deal with Isida confuses me. I'm not particularly enthusiastic about it becoming a mainly offensive turret. On the other hand, I see that the devs have tried to encourage players to actually contribute to their team by upping score earned for healing, which is nice. And on the third hand, I don't see why healing had to be so drastically nerfed. I suppose I'll have to see how it plays out.

Isida feels weird, it heals very slow and when you have an enemy and a friend in front of you attacking each other you don't know what's better, to barely heal or to kill. But we'll get used to it I guess.

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I think this is the end for me.

 

I tried going for 6 (normal) containers in one week on all of my accounts and the effort / time was just too much.

 

So settled for an average of 4 (normal) containers every two weeks (2 + 6) and that’s been too much time / effort at times.

 

Was going to choose one account to focus on because it’s probably the only way I could handle the missions update (and that’s possibly the intention of it, making it too time consuming to have alts), but for an average 3 or 4 (normal) containers every two weeks (3 if the first weekly mission is too hard)? Nope.

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I think this is the end for me.

 

I tried going for 6 (normal) containers in one week on all of my accounts and the effort / time was just too much.

 

So settled for an average of 4 (normal) containers every two weeks (2 + 6) and that’s been too much time / effort at times.

 

Was going to choose one account to focus on because it’s probably the only way I could handle the missions update (and that’s possibly the intention of it, making it too time consuming to have alts), but for an average 3 or 4 (normal) containers every two weeks (3 if the first weekly mission is too hard)? Nope.

 

It's time to quit playing Tanki Online. It is meaningless to play this game anymore for a less container for a weekly rewards.

They might reconsider this update later, check back from time to time. I'll just park my accounts after the weekend and only play with dying account, maybe PRO Battles.

 

They might also bring Main Missions with containers and the new Challenges could come with better rewards.

Edited by lssimo

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Guess most isida users will stop bothering to heal allies. This will have an adverse effect on esports format where wasp isida is allowed since it will be pretty useless. Without the support nanobots alteration, it cannnot heal allies efficiently enough and with it, its damage is pathetic. Death of isida in esports.

Edited by SageoftheSixPaths
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Guess most isida users will stop bothering to heal allies. This will have an adverse effect on esports format where wasp isida is allowed since it will be pretty useless. Without the support nanobots alteration, it cannnot heal allies efficiently enough and with it, its healing is pathetic. Death of isida in esports

I bought the "HEALER" kit. Now it doesnt heal. They wont let me trade it for another. Horrible Greedy company that hates its customers.

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Are you serious? Why would ANYONE spend money on a GAME? Like that's just too much. Spending money on a game is useless...

You seriously have no idea how much people spend on gaming. Look here, All the free players are here to fill up the battle map for paid players. There are some exceptions like there are some really talented gamers who play really good even with free player limitations. While some have average game but with their scheming minds they find loopholes in game and come up with enough funds and supplies to keep themselves in the loop. Those are the people Tanki is trying to counter and force them to buy stuff if they want to keep them in the loop. Guys who play free have more tolerance a.k.a (can swallow more humiliation in game) so the DEVs are trying to make the game more painful for them. How many here can say here that they enjoy Tanki more now compare to 3 years back. That should give you enough clear picture to understand it all.

 

 

I bought the "HEALER" kit. Now it doesnt heal. They wont let me trade it for another. Horrible Greedy company that hates its customers.

I bought this kit two days ago after months of savings. Feeling is mutual. I wanted to curse Tanki so much but then again it is me using their product on their terms. (I am not a buyer). There is nothing FREE in this world.

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I bought this kit two days ago after months of savings. Feeling is mutual. I wanted to curse Tanki so much but then again it is me using their product on their terms. (I am not a buyer). There is nothing FREE in this world.

 

"but then again it is me using their product on their terms."

 

Terms were made FOR customers, customers were not made for terms.

 

The moderators here will constantly remind people of the terms. This makes them look robotic and heartless controlled by a set of words created in board room.

 

Tanki can do anything they want, and they obviously will because they dont care at all about the customers who have built them up.

 

In life you do what is RIGHT.

 

Letting us swap out our 'HEALER' kit for a Magnum Kit is only fair.

 

Doing business outside of this country is always risky because most people care only about money and the idea of 'right' and 'integrity' no longer exist.

 

Time to take my clan to World of Tanks

 

I was going to buy supplies and batteries today, but I think this utter disrespect and hatred for customer will force me to no longer spend money on this game.

 

Time to take my clan to World of Tanks

Edited by CooperO
3 posts merged, please use the edit button. Politics and religious comments removed.
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3 containers in a week? These developers can't be serious. Thats actually the dumbest decision they've ever made, Give 5 normal containers and 5 weekly containers, whats the problem with that??

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3 containers in a week? These developers can't be serious. Thats actually the dumbest decision they've ever made, Give 5 normal containers and 5 weekly containers, whats the problem with that??

Got 125 Speed Boosts from that :)

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Missions got changed a lot in the past 2 years. At first we had no mission chains at all. Then mission chains got added. Then chain rewards got increased 3x for the duration of summer, which ended up getting extended to almost 8 months. Then rewards went back to 2x the normal amount, and 3 containers were added, then 3 containers turned into 4. Then it got changed to the 10-week chain system and finally to the weekly missions system. So it greatly depends on what you compare it to.

 

Having this is obviously better than having no weekly rewards at all, and it's also better than the initial chain rewards (though you do need to work more to get them). It probably isn't better than the 3x rewards or what we have right now, but I always thought that those rewards were really generous so let's just say - it was fun while it lasted.

Agreed, + challenges too

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ALmost everything makes sense except Thunder being nerfed. The alteration is great, but having a range of 5 metres for maximum damage seems too extreme. I would hope the reload would be 50% faster in that respect.

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imagine wasting your week by playing this game and earning 3 containers, then opening them and getting 125 speed boosts, 125 mines and 125 speed boosts again

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imagine wasting your week by playing this game and earning 3 containers, then opening them and getting 125 speed boosts, 125 mines and 125 speed boosts again

Then maybe Tanki should have done something about the not-very-random aspect of the "random" rewards.

Or at least given us a box with a choice of rewards, so you can decline a particular reward in favour of another - much the same as we do for daily missions.

 

Weekly Mission container doesn't even remotely cover supplies used.  It gives me 58 RKs - I use double that every day.

While continuing to give us pointless supplies of mines.

I have so many mines I'd happily re-carpet TO's offices with them, so ponytail boy couldn't so much as fart without setting them off.

Edited by Nicola_M
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imagine wasting your week by playing this game and earning 3 containers, then opening them and getting 125 speed boosts, 125 mines and 125 speed boosts again

Or.......

 

100k.jpg

 

:D

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Isidas healing eachother all the time was getting annoying so good that healing rate was nerfed

 

Even though I use striker I guess the balance was needed

 

The mission chain was good while it lasted but I guess we have to get over losing it

Edited by Truthteller

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imagine wasting your week by playing this game and earning 3 containers, then opening them and getting 125 speed boosts, 125 mines and 125 speed boosts again

I got 150 batteries on this account.

:)

and 125 Sbs for Weekly Mission#2 (do 10 missions) and 125 DD Weekly Mission#1 (use 50 ODs) on my alt.

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