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Tanki: Are. you. listening?


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https://www.youtube.com/watch?v=2D_d8UBJIhw

 

I just put the link to a very helpful video that is mostly true. It may be refreshing to get a different perspective on the forum.

 

I find it interesting that many say the game is apparently not dying. Take a look at Google Trends, if you will, and you will find Tanki has 10% of the hits it did at it's peak, and that number has been steadily going down.

 

Cedric, the updates are not going to make the game better.

Devs, listen to the players or your game will continue to be strangled - by you.

 

Don't be stupid. Listen to your pocket and your brain, because as that umber on Trends goes down, and down, and down, you will find that you start losing money. We were happy with the old game, and before you say that it was laggy, just fix the lags and keep the game.

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So after no one out of Tanki staff responds to this topic you are going to declare the game a lost cause and quit?

Lol good point, they're not listening so I have no idea what I'm trying to do here. Maybe stir up some rebellion? xD Edited by Viking4s
off topic content removed
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I personally think the game is losing players because its been around for 10 years and its developers seem to have shifted their focus elsewhere. Not many games last this long and this one has had a pretty good time. 

 

Also, most people get bored after playing for a long time and switch to another game. The game hasn't gotten boring, you've gotten bored of it, thats certainly been my experience.

 

Not saying the game is without issue. There are plenty, but keeping it the same isnt the solution. CS:GO would have died a long time ago if it stayed the same. The same applies to TO.

 

Lastly, people have been saying the game is dying since 2016. Old argument.

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I personally think the game is losing players because its been around for 10 years and its developers seem to have shifted their focus elsewhere. Not many games last this long and this one has had a pretty good time. 

 

Also, most people get bored after playing for a long time and switch to another game. The game hasn't gotten boring, you've gotten bored of it, thats certainly been my experience.

 

Not saying the game is without issue. There are plenty, but keeping it the same isnt the solution. CS:GO would have died a long time ago if it stayed the same. The same applies to TO.

 

Lastly, people have been saying the game is dying since 2016. Old argument.

And this game is very antique than other...

 

p/s : Some people would say, "Who said that thing?"

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You really have to stop treating that Trends data as the solid proof of developers' success (or lack thereof). I said this countless times before - the game is almost 10 years old, and was originally just a software demo made by a tiny company with ZERO previous game development history. The fact that it got popular at all is amazing, and the fact that it turned into one of the biggest online games in Russia, and gained millions of users is just incredible. There is no way it would last forever, since most players move on to different games after a while. Tanki is outdated, and there are plenty of newer, similar games which were better developed. I don't see how a 10 year old indie game could ever NOT lose players, regardless of how great the updates are.

 

It's hard to say what kind of alternatives development path this game could have, but the most likely fact is that if devs didn't do the updates that happened in the last few years, the game would either lose players faster, or become unprofitable. Both of these outcomes would result in a rapid shutdown of the project.

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I personally think the game is losing players because its been around for 10 years and its developers seem to have shifted their focus elsewhere. Not many games last this long and this one has had a pretty good time. 

 

Also, most people get bored after playing for a long time and switch to another game. The game hasn't gotten boring, you've gotten bored of it, thats certainly been my experience.

 

Not saying the game is without issue. There are plenty, but keeping it the same isnt the solution. CS:GO would have died a long time ago if it stayed the same. The same applies to TO.

 

Lastly, people have been saying the game is dying since 2016. Old argument.

I must say, I definitely am not getting bored. I have a confession to make, which may shock everyone. This is my first account, made in November or December. I haven't even known anything else. The reason I say this is:

 

So people know I'm not just getting bored with the game, and

So people know there's no nostalgia connected to my views. 

 

I objectively looked at what Tanki was before, and what it is now. Without being able to do PRO-battles until WO1, it's annoying to grind through the ranks to 57K exp just to get the ability to lay mines for yourself in parkour. As a side note, I also don't remember the lags and the hackers. But, considering those things are, by all accounts, going down, why not keep the game that exploded and everyone loved, but fix the lags and hacking?

 

You really have to stop treating that Trends data as the solid proof of developers' success (or lack thereof). I said this countless times before - the game is almost 10 years old, and was originally just a software demo made by a tiny company with ZERO previous game development history. The fact that it got popular at all is amazing, and the fact that it turned into one of the biggest online games in Russia, and gained millions of users is just incredible. There is no way it would last forever, since most players move on to different games after a while. Tanki is outdated, and there are plenty of newer, similar games which were better developed. I don't see how a 10 year old indie game could ever NOT lose players, regardless of how great the updates are.

 

It's hard to say what kind of alternatives development path this game could have, but the most likely fact is that if devs didn't do the updates that happened in the last few years, the game would either lose players faster, or become unprofitable. Both of these outcomes would result in a rapid shutdown of the project.

Trends is actually solid data - it means that, whatever the cause, Tanki is dying, because it's getting less and less hits over the years. We're not saying the reason, but I'm saying that it does show what's happening. To figure out WHY it's dying (it is), we could, say, ask the players? And the players have spoken loud and clear. 

 

TANKI IS DYING BECAUSE OF UPDATES THAT THE PLAYERS DON'T LIKE.

 

I've said it before, I'll say it again.

 

'Nough said.

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Trends is actually solid data - it means that, whatever the cause, Tanki is dying, because it's getting less and less hits over the years. We're not saying the reason, but I'm saying that it does show what's happening. To figure out WHY it's dying (it is), we could, say, ask the players? And the players have spoken loud and clear. 

 

TANKI IS DYING BECAUSE OF UPDATES THAT THE PLAYERS DON'T LIKE.

 

I've said it before, I'll say it again.

 

'Nough said.

What are some updates players don't like???

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What are some updates players don't like???

MM, Challenges, the new Missions...

 

Also, I don't know how it happened, but drugs are taking over battles, so maybe it was a bad update or just the types of players that Tanki started getting.

Edited by Initiate
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MM, Challenges, the new Missions, and, as a player, I don't like the overdrives.

 

Also, I don't know how it happened, but drugs are taking over battles, so maybe it was a bad update or just the types of players that Tanki started getting.

All the OD are bad???? 

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All the OD are bad???? 

Yep, in my opinion. I haven't heard from any other players though, so I will take that off my list. 

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Where has it gone wrong?  I joined in February 2017.  In that time I've seen:

 

Teams reduced from 20-a-side to 8.  I really miss the days when we had battles of 40 tanks.

Good maps removed from non-Pro battle.  I lived for large teams on Lost Temple

Battle times reduced from 15 minutes to 7m (or less).

Overdrives. In 2017 I don't remember drugs being so prevalent, and players having to depend on supply-drops.

Constant nerfs.  What you bought (and spent crystals MUing) then being devalued in later nerf updates.

Drones

Containers.... and container rewards going up.... and then massively down.

Challenges. Crap rewards, zombie drugfest.

MM.  Which has a whole litany of downsides all on its own.

 

I don't subscribe to the thought that Tanki "has to evolve or it becomes boring."

Tanki has nothing else like it anywhere else; it's an arcade tank game.  Every other tank game is focused on realism, whereas Tanki is purely an arcade and it *used* to have the fun-factor which doesn't exist outside of an arcade format.

The constant crappy updates have evolved the fun-factor out of the game.

 

Add new maps, add new tanks, add new turrets.  Note "add" not "remove."

Removing the things we liked in the game is not evolution, it's changing it into something we didn't join the game for.

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Okay here's my constructive criticism:

 

No one likes MM. Take it out, I'd say. Revert Tanki to what it is before, or at least give the option for PRO-battles before WO1.

 

Second, please try to make this game less P2W.

 

Also, remember not to deny things. This game is dying, no matter what you say. Google Trends shows that Tanki is getting less hits than before, which means - objectively - it is dying. It's not a reason, merely an outcome. My personal belief is bad updates, but that's another matter altogether.

 

Third, challenges are TRASH. It makes every battle a drug battle in which everyone wants to get first, so they don't share overdrives, they follow the flag bearer hoping he gets killed so they can cap it, and never work as a team. This is the result of challenges making stars, and place in the battle, the priority..

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And the players have spoken loud and clear. 

 

TANKI IS DYING BECAUSE OF UPDATES THAT THE PLAYERS DON'T LIKE.

 

Just because the majority says so does not mean it's the truth.

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Just because the majority says so does not mean it's the truth.

Ummm, the way to measure if Tanki is dying i to see how many players are here. Soooo, if players don't like updates, they leave, and Tanki begins dying. Nice guess Maf, try again.

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Lol they changed the title... xD

 

Oh wow. That's not my title anymore.

 

By the way, KariWolves will not change my views on MM or challenges, but at least you're saying something and admitting it is/has been dying.

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Ummm, the way to measure if Tanki is dying i to see how many players are here. Soooo, if players don't like updates, they leave, and Tanki begins dying. Nice guess Maf, try again.

I don't deny that players are leaving and the game is becoming less popular. No one is denying that and the player numbers DO prove it. What they DON'T prove is that players are leaving because of bad updates. You have no way of proving this and the fact that the numbers are reducing just correlates with developers releasing updates, but does not necessarily conclude that the updates are causing numbers to drop.

Well, the majority is enough to prove the truth ;)

Back in 1600s the majority believed that the Earth was flat and the sun was going around it. Does that mean that it's the truth?

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Lol they changed the title... xD

 

Oh wow. That's not my title anymore

Your title violated the Game Rules. Specifically, rule 2.4.11.3

 

 

2.4. Actions that will lead to (at the Administration’s discretion) a temporary limitation of access to the Game’s Chats and Forum for up to 24 hours (ban) or an official warning:

2.4.11. Starting topics and/or creating messages in game chats and/or on the Forum that:

2.4.11.3. Contain caps lock or a lot of capital letters in the title and/or content of the topic or message;

 

 

The moderators are here to keep the forum tidy and remove violations. Think twice before accusing them of power abuse. If you still believe that any of your posts were change/removed and didn't break any rules, please message myself or @CooperO via PM instead of complaining about it publicly (which is also against the rules).

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 but in a game like this when people are saying they don't like the updates then leaving, it is the truth. 

What you don't understand is that when there's seemingly a lot of complaints after an update, it does not mean that more people are leaving.

 

First of all, the majority of those screaming "tanki has become unplayable, I QUIT" end up coming back to the game anyway after a few days/weeks/months.

 

Second, the reason there's almost always more complaints than positive comments is because people have no reason to praise an update when they like it - they just quietly play the game. But if people don't like an update, then they will complain. let's say there's an update that's loved by 50% and hated by the other 50%. If you look at the forum topic for such an update, you'll probably find 90% of the comments complaining about it, because the 50% that liked the update has nothing to say and they just play the game. Therefore judging how well received an update is by the ratio of negative to positive comments is inaccurate.

 

Now the third and most important point is that updates, no matter if good or bad, help keep the game alive. Regardless of what you and I think, the truth is that if a game has no updates, people have no reason to complain, so they just get bored and quietly leave. If developers would stop making changes completely, of course they would have no more complaints about "bad updates", but the number of players would go down even faster because people wouldn't have anything new to keep them in the game. And that's why the game needs changes to survive.

 

If during the "golden days" (2014, 2015 or whatever) devs just decided that the game has reached its final state and left it as is without ever making another update, Tanki would be dead (and I mean completely dead) long ago.

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First of all, the majority of those screaming "tanki has become unplayable, I QUIT" end up coming back to the game anyway after a few days/weeks/months.

 

That's not proof that the game isn't truly as bad as it really is.

It's just proof that people come back because there's not a better version of Tanki elsewhere.

 

Put a version of Tanki from say 2011 to 2016 out there and watch this version go belly-up overnight, literally.

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  If developers would stop making changes completely, of course they would have no more complaints about "bad updates", but the number of players would go down even faster because people wouldn't have anything new to keep them in the game. And that's why the game needs changes to survive.

 

That's half the problem - no one listens to the only ones whose opinion is relevant in all this.... the players. 

It's just constant "you're wrong" or "it's not how you see it, but what we devs/admins say it is."

 

It's not "anything new" that keeps players in the game, it's "sameness" ie not finding the game turned on its head from one month to the next.

It's rank that keeps players in the game - aiming for Legend, or Legend 20 etc, or earning crystals to buy equipment or MU it.

 

People don't come to this game every day to see "what's new."

 

When that finally filters into the heads of those making decisions (and those passing info to them) then Tanki stands a chance of a future.

Because the "constant updating to evolve" isn't exactly working, is it?

 

Alternativa's ethos right now seems to be "let's hit everything the players like."

Keep doing that and all you'll be left with is a pile of broken bits.  And no players.

Edited by Nicola_M
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That's not proof that the game isn't truly as bad as it really is.

It's just proof that people come back because there's not a better version of Tanki elsewhere.

 

Put a version of Tanki from say 2011 to 2016 out there and watch this version go belly-up overnight, literally.

As far as I know, the rip-off old version of tanki is still out there, yet apparently it's so insignificant and has so few players, that Alternativa staff don't even bother suing them for copyright.

 

People don't come to this game every day to see "what's new."

I don't know about that. From personal experience I clearly remember how during 2015 I almost completely stopped playing because I got bored of the gameplay. Then they added a bunch of new features (alterations, new modes, new turrets, etc), and I got back into the game again.

 

Because the "constant updating to evolve" isn't exactly working, is it?

Obviously the player numbers continue to go down, but like I said in my previous post, the constant updating does help slow down the loss.

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I appreciate what Tanki is doing for the non-buyers with the introduction of containers, Challenges and missions. I also don't dismiss MM as useless because in my experience, I used to play really enjoyable battles before MM but had to search for the right one and ended up playing one 15 min battle every half hour. I have made much over 60-70 accounts with high to medium ranks and I never felt to be up to the level of buyers until now.

I've got the best equipment available (all M2s) and over 250k crystals, which would all have costed me a lot in the 'older' days. So, IMO, those were the older days and these are the golden days.

Edited by Given

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