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Overdrives are here!


theFiringHand
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How do we interpret these numbers? 27k peak on Monday, which was almost the same as before the celebrations and before Overdrives, and now 22.6k.

 

Can we say that Overdrives is not helping in retaining players?

 

What about all the other updates that were supposed to help the game? Youtuber TO, Drones, hard Missions, Mobile, Assault, Juggernaut, Magnum, bunch of Alterations, Challenges, WAR Themes, and so on.

 

Even though I very rarely play these days, ( Playing only to test new updates to see if Pony Tail Boy and the Dev's have pulled their heads out yet) I still follow the numbers regularly. This is the lowest I have personally ever seen the numbers during peak times. Especially over a weekend. I think you answered your own questions by the questions you asked. I think they finally broke the backs of the last hard core players and now they're leaving.

Edited by Dliver

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Playing MM is so pathetic, u get jokes vs losers,

jokes=stock m3/m2 weak protections, useless players  vs  losers= m3+ players/grps roaming around killing/running who think they are better than the jokes/others

then theres me, carrying 9/10 games with jokes around, i am not playing as 1 person, but doing 3-4 players jobs

 

ODs arent helping

 

This game isnt P2W, these jokes/ losers can still do damage when they pointlessly try to kill me alone, the fact that doing any damage to opponents give 15pts-kill/5 pts to all is unfair

 

Playing MM is a PITA, solo top tier players get dump with jokes and do a 7 man job...

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And no you never proved it was 25m.  You just made that up.

If you actually read my posts I said it feels more like 15m.  And might possibly be 20m.

So stop cherry-picking parts of peoples posts - that seems to be your specialty.

 

Even on level ground my OD does not affect targets at 25m (roughly 5 tank-lengths).

Now, now, it is only a game after all, there is no need to get upset because you don't understand something and when presented with good evidence. It is one thing to challenge the wiki/devs (with data) and another to make vague/fantasist claim.
 
What you should have done and can still do is:
You first go to the trusted source of information: the wiki, which is feed and maintained by the developers of the game.
Then play in the game and look by yourself how it is translated. You would need to do some testing in a quiet area to avoid biases.
And then if something seems off, you can start to make hypothesis and do further testing to fine tune your findings versus the wiki.
 
If really there is still some question/black spot, then report/post your findings (with tangible data) and ask the developers for feedback. 
 
Like this you will have stronger evidence to back up your claim and will avoid posting fantasist theory/numbers tainted with subjectivity. 
 
The way "you" calculate the distance, may not be done the same way as developers, so you need to process that and use it in your calculation.
I don't need to prove 30 meters, I just needed to turn your "possibly 20" into "over 20" (see figure) and more (see wiki). 
 
So unless you do that, you have only assumptions (possibly, roughly, etc.) and the wiki remains the reliable source of information and right.

Cherry picking? lol, you are The Expert in this area (and in multicolor most of the time), even spreading yourself into off-topic paragraphs ("

no wonder you are the most disliked mod on this site" ._. , relation to this topic? 0%) 
Edited by Viking4s

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Now, now, it is only a game after all, there is no need to get upset because you don't understand something and when presented with good evidence. It is one thing to challenge the wiki/devs (with data) and another to make vague/fantasist claim.
 
What you should have done and can still do is:
You first go to the trusted source of information: the wiki, which is feed and maintained by the developers of the game.
Then play in the game and look by yourself how it is translated. You would need to do some testing in a quiet area to avoid biases.
And then if something seems off, you can start to make hypothesis and do further testing to fine tune your findings versus the wiki.
 
If really there is still some question/black spot, then report/post your findings (with tangible data) and ask the developers for feedback. 
 
Like this you will have stronger evidence to back up your claim and will avoid posting fantasist theory/numbers tainted with subjectivity. 
 
The way "you" calculate the distance, may not be done the same way as developers, so you need to process that and use it in your calculation.
I don't need to prove 30 meters, I just needed to turn your "possibly 20" into "over 20" (see figure) and more (see wiki). 
 
So unless you do that, you have only assumptions (possibly, roughly, etc.) and the wiki remains the reliable source of information and right.

Cherry picking? lol, you are The Expert in this area (and in multicolor most of the time), even spreading yourself into off-topic paragraphs ("

no wonder you are the most disliked mod on this site" ._. , relation to this topic? 0%) 

 

Your mistakes...

1) Your screen-shot did not prove what you claimed it did

2) You rely on the WIKI

 

My comment on your in-ability to interact with the gaming public in a meaningful way is certainly relevant.  Players will just tune you out, and all your posts just become walls of text.

 

I have commented on what my experience to be while playing the game. 

I really don't give a mummers fart if you agree or disagree.

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Your mistakes...

2) You rely on the WIKI

I really don't give a mummers fart if you agree or disagree.

That wasn't so hard to admit. (cherry picking the relevant part)

You speak, we listen. Message received loud and clear.

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138K - I win :)5ofuYcG.png

 

 

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Houston, we have a problem!

 

Back in 2014 the number playing at server reset was often close to current peak player numbers.

 

Yep, a well managed and well run game. Pony Tail boy and the Devs are brilliant as proven by the continual drop in players with every update that has taken place since 2014 till now. Especially made even more evident with the precipitous drop in players since overdrives were fully implemented. Yep, all I got to say is this is a well managed and well run development team always coming out with updates that drive more and more players away. At least you can't say that they haven't been consistent.

Edited by Dliver
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Your mistakes...

1) Your screen-shot did not prove what you claimed it did

2) You rely on the WIKI

 

My comment on your in-ability to interact with the gaming public in a meaningful way is certainly relevant.  Players will just tune you out, and all your posts just become walls of text.

 

I have commented on what my experience to be while playing the game. 

I really don't give a mummers fart if you agree or disagree.

I believe it's 30, from the center of a tank to the center of the other tank. About 25 from tip to tip.

 

And looks like it only works in a direct line of fire, sort of speak. That's why sometimes it is less.

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I believe it's 30, from the center of a tank to the center of the other tank. About 25 from tip to tip.

 

And looks like it only works in a direct line of fire, sort of speak. That's why sometimes it is less.

Maybe but... I don't consider center of tank to center of tank to be a range of 30m.

 

Oddly enough  - none of the screen-shots show even that...  IMO... 25m from those screen-shots is a big stretch.

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Maybe but... I don't consider center of tank to center of tank to be a range of 30m.

 

Oddly enough  - none of the screen-shots show even that...  IMO... 25m from those screen-shots is a big stretch.

You can go with some friends to the Garder or Stadium map and count the boxes.

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Okay, I tested it. The distance I last saw it work at is 22.5 metres, and (going in increments of 2.5 metres) 25 metres did not work. This is based offthe measurements given somewhere (I forget where) in which Viking is 5.2 metres long and each prop- eg. line in the wall - is 5 metres. Using this, 22.5 metres DID work, but 25 metres did not. So, it's not 30 metres, and wolverine was pretty accurate.

Edited by Initiate
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There's some kind of people you can't reason with, it's a waste of time. These are the ones that don't talk straight.

Edited by lssimo
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@Viking4s and @wolverine848, I don't know what distance this is but it seems pretty far. A Hunter (G__XT) that was driving by the wall used its Overdrive and hit me from where I was standing. He was driving in a straight line and just before he disappeared into the wall, it hit me. I don't know how far that is but it seems pretty far to me. 

 

h-IT-ME-FROM-FR.jpg

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@Viking4s and @wolverine848, I don't know what distance this is but it seems pretty far. A Hunter (G__XT) that was driving by the wall used its Overdrive and hit me from where I was standing. He was driving in a straight line and just before he disappeared into the wall, it hit me. I

h-IT-ME-FROM-FR.jpg

 

As I'm actually involved in this, I'll answer. That's about 15 metres I'd guesstimate, definitely not 30.

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15? Alone? 

 

If Titan's Overdrive is 20 metres, then that can't be 15 metres.

 

 

Sorry, calculated wrong. That's 25 meters. Odd, 25 meters didn't work for me.

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The wiki provides this value:

Titans Range: 20 meters (which could be interpreted in many ways: distance dome size or active protection and healing, or both.

There is also uncertainty about the visual dome ans it OD area of action that both can be of different size, e.g. smaller but the healing still possible outside depending if the hull or the center of it touches is inside. The best is too look for the line between the generator and the tank (like in CP mode) it is a visual clue that your tank is within the area of influence of the dome generator.

 

Hunter Range: 30 meters (which could be interpreted in many ways: distance from hull to hull, or center of hull to hull or center to center. The former is the shortest distance and the later the longest. In between their is about 5 meters (more if hunter versus mammoth).

The best way to test distance is to go in map area where you have props aligned next to each other and place yourself in between 2 of them. Why? because  according to the wiki map page props are 5 meter wide (if you trust the wiki, otherwise you can just take any number you wish and do any claim you want). Hopefully any maps have the same props size (but nobody can actually confirm that - we know how cunning tricky mischievous the developer are). 

 

See as an example this visual with Titans dome. The distance of the dome here on stadium maps http://en.tankiforum.com/index.php?showtopic=177147&p=6699501.

I think it feels like tit is bigger than 15 meters (over 3 props) and less than 20 meters (less than 4 props). The titan is 85% outside the Dome but the bound (between the generator and the middle of titans) is visible. I was not hurt so I could no confirm healing there.

 

So do the same with a hunter versus a Dome generator. At least we would not have to fight about the distance of action (middle or edge of the generator). Star with small distance and then increase it until no effect visible. 

Edited by Viking4s

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