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This is one of the greatest video gaming betrayals in history, and I'd seriously like it if people knew about this more. Although this is COD MW2, I'd like this to be posted here as I don't see any conflicts with the rules.

 

I hope you enjoy; I put quite a bit of work into this and I hope you guys like it.

 


 

“Loose Ends”

Day 6 - 15:59:01

Cpt. Simon “Ghost” Riley

Task Force 141

Georgian-Russian Border

 

“Roach, the transfer’s complete! I’ll cover the main approach while you get the DSM! Move!” I yell into my mic. Then another voice comes in.

 

“This is Shepherd. We’re almost at the LZ. What’s your status, over?”

 

“We’re on our way to the LZ. Roach, let’s go!” I reply.

 

Roach jumps out of the bulding, and I trail behind him closely. I provide suppressing fire to cover Roach as the Russians try to ambush us. We keep running through the forest, surrounded by the Russians. They’re everywhere now, and I struggle to keep track of where they’re coming from. Then I hear something even worse.

 

Mortar fire.

 

“They’re bracketing our position with mortar fire, keep moving but watch your back!” I scream. Roach hears and moves off to the side. Although I have a sight line to him, I’m too far to help him if something goes wrong.

 

Roach knifes a Russian soldier on the ground and takes his TAR-21. He’s slowed down significantly, though. “We gotta get to the LZ! Roach, come on!” I shout. Roach goes out into the open again and starts shooting. He might have the skill, but there’s too many of them for him. Realizing that he doesn’t have time to reload, he whips out his UMP and starts sprinting towards the LZ. Overhead, a Pave Low starts to land.

 

We make it to the open field, but as soon as I sigh with relief, Roach is hit by mortar shell.

 

“ROACH!” I scream. I drop my M9 and stow away my ACR, running at full speed toward Roach.

 

He's blacked out. I grip his shoulders and shake him. To my relief, he wakes up.

 

“I’ve got you Roach, hang on!” I shout. I throw a smoke grenade and yell “Thunder Two-One, I’ve popped red smoke in the treeline! Standby to engage on my mark!”

 

As I scream this, I prop Roach up into a sitting position, pick up an AK-47 from the ground, give it to him, and then start pulling him towards the Pave Low.

 

Roach cocks the AK back and starts shooting as more Russians emerge from the forest. Once he runs out of ammo, he doesn’t reload but switches to his grenade launcher. He fires it once, twice, but they keep on coming.

 

I scream, “Thunder Two-One, cleared hot!”

 

The Little Bird pilot replies, “Roger that. Cleared hot.” The miniguns spool up and the Russians are gunned down in waves.

 

“Roach, hang in there!” I shout.

 

He blacks out again.

 

“Come on, get up!” I shout. I pull him up, and he wakes up again.

 

“Get up! Get up! We’re almost there!” I take his arm and put it around me so I can drag him to the Pave Low. We start walking towards the Pave Low and the door of the Pave Low opens. Shepherd is standing by at the exit of the Pave Low, waiting for us.

 

“Do you have the DSM?” Shepherd asks.

 

“We got it, sir!” I reply.

He walks up to us and says “Good. That’s one less loose end.”

 

And then he shoots Roach.

 

“NO!” I scream. Roach falls to the ground and I whip out my ACR, with my finger on the trig-

 


 

“Loose Ends”

Day 6 - 15:59:01

Sgt. Gary “Roach” Sanderson

Task Force 141

Georgian-Russian Border

 

I thought the road would never end.

 

Ghost comes into my ears. “Roach, the transfer’s complete! I’ll cover the main approach while you get the DSM! Move!”

 

Then I hear Shepherd. “This is Shepherd. We’re almost at the LZ. What’s your status, over?”

 

“We’re on our way,” Ghost replies. “Roach, let’s go!” I jump out of the building. UMP in hand, I run toward the treeline. Ghost lays suppressing fire so I don’t get ambushed by the Russians.

 

We keep running through the forest, with the Russians everywhere now. Then I hear the hisses of mortar fire. “Roach, they’re bracketing our position with mortar fire,” Ghost shouts. “Keep moving but watch your back!”

 

I hear him and move off to the side. I knife a Russian on the ground and take his TAR-21 with an ACOG.

Ghost sounds more irritated now. “We gotta get to the LZ! Roach, come on!”

 

I go out into the open and start shooting at everyone in sight. My mag runs out and I realize that there’s no time to reload, so I just make a run for it. I slide down the hill and run toward the open field, where a Pave Low is starting its desce-

 

 

 

I feel someone pulling me. I open my eyes and see that it’s Ghost. “I’ve got you Roach, hang on!” He throws a smoke grenade into the treeline, where Russians are coming by the hundreds, and starts pulling me toward the Pave Low. Eventually, red smoke starts billowing. Mortar shells are hitting everywhere and my ears are ringing.

 

“Thunder Two-One, I’ve popped red smoke in the treeline! Standby to engage on my mark!”
Ghost hands me an AK-47 Grenadier. “Thunder Two-One, cleared hot!” he shouts.

 

“Roger that, cleared hot.” The Little Bird pilot replies.

 

The Little Bird’s minigun spools up and starts taking down the Russians. I bring the AK up and fire the grenade launcher. Eject the case and then put the new tube in. Repeat. 

“Roach, hang in there!” Ghost shouts.

 My vision is blurring but I repeat again. And again. I hiss to relieve the pain a bit and keep breathing with raggedy breaths. And again…

 

I regain conciousness again when Ghost pulls me up.

 

“Come on, get up! Get up! Get up! We’re almost there!” He puts my arm around his shoulder and starts dragging me toward the Pave Low. 

 

We start walking toward the Pave Low, where its door is starting to open. I can see Shepherd leaning on the walls of the Pave Low, waiting for us.

 

“Do you have the DSM?” Shepherd asks, moving toward us.

 

“We got it, sir!” Ghost replies.

 

“Good,” Shepherd replies. “That’s one less loose end.”

 

I feel the punch and the sound of a .44 bullet hit my chest. I am knocked back and fall to the ground.

 

“NO!” Ghost screams and turns toward Shepherd. Shepherd fires again and kills Ghost instantly. Shepherd moves towards me and takes the DSM. He signals for his men to takes us away. My vision blurs as they pick up my body. 

 

I regain consiouscness just as they throw me into a pit. I roll and turn my head around towards them. It’s the only thing I can do now. They throw Ghost into the pit too. 

 

His blood-soaked chest shows where the bullet hit. His body rolls toward me and I hear Price in our radio.

 

“Ghost, come in! This is Price! We’re under attack by Shepherd’s men in the boneyard! Soap, hold the left flank!”

 

I look and see that Shepherd’s men are pouring kerosene on us. Shepherd is looking at us, cigar in mouth. “Do not trust Shepherd! I say again, do not trust Shepherd! Soap, get down!”

 

Shepherd walks toward us and takes one last puff of his cigar. Knowing what’s about to happen, a tear rolls down my eye, but nobody else can see it…

 

Everything slows down as Shepherd flicks his cigar towards us.

 

I see flames build, and Shepherd turns his back and starts walking away from us. He signals his men to move out with the Pave Low flying away overhead.

 

My vision fades as I lose consciousness for the last time.

 

All that’s left is black…

 

Black...

 

...

 

.

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Article approved.


 


Easily the best part of the MW2 campaign, not gonna lie. Unfortunately I knew that this happened before I played the game, which meant that it had little emotional effect on me; much less than the ending of MW3.


 


This is slightly in the grey area with respect to plagiarism; you do directly copy bits of speech from the mission, but since you do specify that it's from the game, it is fine.


 


Having both perspectives is an interesting idea, it allows you to get (obviously) two perspectives on the story, which is interesting, but (and especially in this case), it becomes slightly repetitive, especially as they are both doing the same thing, essentially.


 


A great read overall though, and I agree that this is a great scene that should be acknowledged as such.


 


Edits:



  • Very good overall, spelling- and grammar-wise
  • Quite a lot of formatting edits; it was a series of basically one-two line paragraphs with no spacing, which made it relatively hard to read


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Could've made more of an effort on dialogue, very ping-pongy (if that even is a word).  In other words, you could have expanded the description around the dialogue so I could have a clearer picture, even if it does allude to something else.

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Thanks for the incredible support, guys!! It means a lot to me in these hard times.

 

 

 

Article approved.

 

Easily the best part of the MW2 campaign, not gonna lie. Unfortunately I knew that this happened before I played the game, which meant that it had little emotional effect on me; much less than the ending of MW3.

 

This is slightly in the grey area with respect to plagiarism; you do directly copy bits of speech from the mission, but since you do specify that it's from the game, it is fine.

 

Having both perspectives is an interesting idea, it allows you to get (obviously) two perspectives on the story, which is interesting, but (and especially in this case), it becomes slightly repetitive, especially as they are both doing the same thing, essentially.

 

A great read overall though, and I agree that this is a great scene that should be acknowledged as such.

 

Edits:

  • Very good overall, spelling- and grammar-wise
  • Quite a lot of formatting edits; it was a series of basically one-two line paragraphs with no spacing, which made it relatively hard to read

 

That's sad to hear that someone spoiled to you. The first reaction is always the most natural one. The reason why the paragraphs were short was because the lines just kept on coming; I didn't feel like writing more descriptions. I'm still getting used to this forum, too - the transition from the TX forums is hitting me hard.

 

What part of MW3 did you like best? "Blood Brothers" and "Dust to Dust" were amazing, although I feel that you can't forget "Black Tuesday" and "Turbulence".

 

Could've made more of an effort on dialogue, very ping-pongy (if that even is a word).  In other words, you could have expanded the description around the dialogue so I could have a clearer picture, even if it does allude to something else.

I used the exact same lines that were in the campaign level and I didn't edit it from the original. If you look at the section I'm talking about, you'll notice that everything is happening so fast that there's almost no point for description anyway. Thanks for the suggestion though - I'll remember it.

 

Good job :D

 

Very Nice!  ;)

What can I say.... you guys are the best. Thanks so much.

 

Make that Americans... remember, this is a Russian game. Wanna get banned? :D

:ph34r:

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That's sad to hear that someone spoiled to you. The first reaction is always the most natural one. The reason why the paragraphs were short was because the lines just kept on coming; I didn't feel like writing more descriptions. I'm still getting used to this forum, too - the transition from the TX forums is hitting me hard.

 

What part of MW3 did you like best? "Blood Brothers" and "Dust to Dust" were amazing, although I feel that you can't forget "Black Tuesday" and "Turbulence".

It's less that someone told me, more that someone showed me a youtube clip.

 

It's been so long since I played MW3, I honestly can't remember what the bit was called - it is at the end when you and Makarov (I think it was) are on the glass roof, and it smashes, and you both fall through.

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It's less that someone told me, more that someone showed me a youtube clip.

 

It's been so long since I played MW3, I honestly can't remember what the bit was called - it is at the end when you and Makarov (I think it was) are on the glass roof, and it smashes, and you both fall through.

"Dust to Dust" - God I loved that ending. The satisfaction you get is unparalelled.

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