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Tweaks to Overdrives, Turrets, and Drones


theFiringHand
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The latest insult to Hornet hull tankers is that TO in their tutorial about overdrives has a picture of a Wasp hull on the Hornet page/tab/button. As if being stuck with the ridiculously weak "radar" OD wasn't bad enough. Now we know they don't care about Hornet hull tankers.

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Whatever they did to the Fire/Viking combo made it worse now.  I can barely kill 1 tank and the fire does not last long nor it does as much damage as it did before. My Rail/viking combo on the other hand is awesome. I usually get 4-5 kills. Also, what's the idea with mammoth OD? It is pretty much indestructible.  There is no way you can kill a mammoth with OD turned on. How is that fair to the rest of the players?

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The latest insult to Hornet hull tankers is that TO in their tutorial about overdrives has a picture of a Wasp hull on the Hornet page/tab/button. As if being stuck with the ridiculously weak "radar" OD wasn't bad enough. Now we know they don't care about Hornet hull tankers.

Dictator's tutorial thumbnail doesn't have a Dictator in it. Mammoth's tutorial thumbnail doesn't have a Mammoth in it. Titan's tutorial thumbnail doesn't have a Titan in it. 

 

What's your point? Why haven't you pointed out those? 

Whatever they did to the Fire/Viking combo made it worse now.  I can barely kill 1 tank and the fire does not last long nor it does as much damage as it did before. My Rail/viking combo on the other hand is awesome. I usually get 4-5 kills. Also, what's the idea with mammoth OD? It is pretty much indestructible.  There is no way you can kill a mammoth with OD turned on. How is that fair to the rest of the players?

Because it is the slowest hull in the game and actually needs to go up to the enemy's face rather than shoot from a distance. 

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Dictator's tutorial thumbnail doesn't have a Dictator in it. Mammoth's tutorial thumbnail doesn't have a Mammoth in it. Titan's tutorial thumbnail doesn't have a Titan in it. 

 

What's your point? Why haven't you pointed out those? 

Because it is the slowest hull in the game and actually needs to go up to the enemy's face rather than shoot from a distance. 

2 Caveats...

 

- Mammoth can still use a long-range turret and shoot as it closes the distance.

- Mammoth OD and SB seem to stack - it can move much faster than you think if both are active.

 

On small maps like sandal and Sandbox, Mammoth is almost too potent and that's why ~ 30% of the hulls on those maps are mammoth. 

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Viking OD loads too slow, I only activated 1 in an one sided battle where my team was spawn killing the enemy.

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Ok you're right. Viking's OD is most dangerous, OP, powerful, destructive amoung all.

When they first introduced ODs Vikings was the most powerful and OP.  But now it has been gutted with a major nerf and it is still helpful, but probably the least powerful OD.  It is the least powerful OD because it takes so much longer to charge than any other OD...about a minute longer in fact.  One minute EXTRA in a six and a half minute battle is substantial.

 

It does boost damage from all turrets for a short period but it isn't as much as a DD.  The big whoop with Viking's OD is the increased rate of fire.  That makes projectile turrets much more effective than the DPS turrets.   Viking's OD is very dangerous, and if you come up against it you are probably doing to die, but Viking does't get many of them per battle...one for sure in a full battle, two if the player is doing well, and Viking can squeak in a third OD if he is shredding (like 1st place winning team shredding).  I think four in a full battle is probably impossible, where four and even five is very possible with the other ODs.  Hunter, Wasp, and Hornet can double that.

 

So while Viking's OD gives the impression of being OP, it is far from it...at least in the gestalt.

Edited by ByeByeBye

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How about you just get rid of overdrive altogether. Tanki used to be a simple game. I came home from work and just played not much thought required. I just played for the first time in a month and got bored after 10 minutes. You are making the game overly complicated. We didn't ask for overdrive or most of the other ill thought about mods to the game, it was forced on us. your arrogance is the reason for falling player numbers. FACT!

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How about you just get rid of overdrive altogether. Tanki used to be a simple game. I came home from work and just played not much thought required. I just played for the first time in a month and got bored after 10 minutes. You are making the game overly complicated. We didn't ask for overdrive or most of the other ill thought about mods to the game, it was forced on us. your arrogance is the reason for falling player numbers. FACT!

Remember when we could MU each parameter of a turret separately?  Just wanted to upgrade damage? Go ahead.

 

Then they took that away because it was too complicated and most people would not understand it.

 

Oh - the irony.   :D    :lol:

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How about you just get rid of overdrive altogether. Tanki used to be a simple game. I came home from work and just played not much thought required. I just played for the first time in a month and got bored after 10 minutes. You are making the game overly complicated. We didn't ask for overdrive or most of the other ill thought about mods to the game, it was forced on us. your arrogance is the reason for falling player numbers. FACT!

Sadly, I think even though Tanki player numbers are consistently dropping with every toxic update, I think Tanki may be making more money.  My guess is that the ratio of buyers to freebie players has gone way up.  The freebie player sees the awful new game and walks away while the buyer is more invested and sticks it out longer.  Besides crystals, kits, golds, containers, paints, and MUs, buyers buy battle passes and star bonus cards and Premium tickets, and rock the Wars and whip on the Challenges and compete in the myriad of other futzy little events. 

 

In the old days when Tanki was fun and there were thousands upon thousands more players, they didn't sell anywhere near as much "stuff".  A fully MUed M1 or even M2 was rare...now you are not competitive unless you are 10/10...and probably shoveling batteries at an alarming rate into your expensive MUed drone.   I am pretty sure there is a much higher percentage of buyers now than there used to be.   There has to be with the zillions of fully MUed kits in every single battle...as soon as they are unlocked by rank...instant MUs means buyer. 

 

Look at all the special paint bundles they sell...thousands, yeah thousands...and for like $30 !!!!   They sold around 4500 of that first paint bundle that was really just paint.  That's about $135,000...for paint!  And I guarantee that people buying paint are buying crystals and product kits.  Look at these star passes (now you can buy stars (100 stars $30...yikes!) and how about the War participants...only the most dedicated Freebie player will get anything out of the War.  The buyers are the participants with their doubler and Premium...and there are lots and lots of them based on how many stars were generated last month and the month before.  Tanki has become a money machine...not a fun, simple, relaxing game.

 

We Freebies always assumed that we were needed at least as cannon fodder for the buyers, but it now seems to me that the buyers are happy fighting each other with an occasional Freebie grape thrown in to sweeten the pot.  Tanki is happy, the buyers are happy...Freebies, who cares?    

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update-wide.jpg

 

Guys, you still need to work the overdrives a whole lot.

Hunter is freezing half map.

Viking with a twins will just raise from self recoil and will make almost no kill because of it.

I don't like the idea of an overdrive of a hull cancelling other's hull overdrive; please find a way to improve it; is not about skills, in unbalanced teams with full of lag and errors environment is only a matter of luck. 

So on..

If you make them for free at least make them pretty fair, or otherwise, add them in the shop.

Cheers!

P.S. Tbh I don't like these overdrives at all, they don't make the game more pleasant, nor more fun, nor more interesting, nor more skill based, not even more income based for tank, but at least keep working on them.

Edited by Wes.Is.Just.A.Digger

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Viking with a twins will just raise from self recoil and will make almost no kill because of it.

 

I don't like the idea of an overdrive of a hull cancelling other's hull overdrive; please find a way to improve it; is not about skills, in unbalanced teams with full of lag and errors environment is only a matter of luck. 

Now where do you see this? All Twins that I've seen use Viking's Overdrive never do what you're saying. They stay stationary to the ground or on the few times I catch them stationary and shooting, the lift the front end of their hull gets isn't enough to cancel the auto-aim of Twins. 

 

Why not? Every one of the them excluding Hunter is powerful and game-changing so why not have something to cancel them out? If you leave them by itself, then there may be stalemates or one team dominating because one member got their Overdrive first. 

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Not that anyone who matters will read this, and if they do it will make no difference but I want to vent anyway.

 

Why Tanki! The game is now like playing a 2X speed. Gone is any strategy and team play just rack up as many kills as possible as quick as possible. Every game is TDM regardless of the actual game being played. Does anyone there think about what these "improvements" mean before dumping them on us? The whole point of small hulls is speed and concealment, except now were jammed into small maps most of the time so speed is negated and there is nowhere to hide. Not forgetting that just about every turret can now kill the light hulls with one shot, double armor or not. Freeze/isida/hammer, I just let them kill me as it's not worth fighting back even if I get a chance then I pause out until they go away. 

 

You might as well not bother with new hulls just go down to 2 as every map is jammed with Viking and Mammoth. Mammoth, the hull built for defense is now the go to kit for scoring in TDM, whoops sorry . . .rugby! In fact it's just about impossible to score without it!

 

Most annoying though is you keep buffing the OP turrets and nerfing the lower ones and then when people complain you nerf it again. Yes I'm talking about Vulcan. Lots of other turrets do self damage but none of them have that damage reduced by self damage. Thunder does lots of self damage up close but what if by doing self damage it reduced the damage to other tanks by 75%. This is what you have done to Vulcan. Oh yes I forgot you gave us 10% more damage when not overheating (which is about 10% of the time). Lets even the playing field here. All turrets now do splash damage. Freeze freezes itself slows down and does 50% damage to itself. The same with firebird 50% damage and tick damage. Hammer now does random self damage up to 100% at close range. (I'm sick of being killed by no skill Hammers on full drugs slamming into me BANG BANG your dead) isida does damage to itself when dealing damage but heals itself when healing. I think you get the idea.

 

I get that none of this will happen as it won't make any MONEY which is what tanki is all about.

Edited by Destrod
Please avoid using profane abbreviations.
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Guys, you still need to work the overdrives a whole lot.

Hunter is freezing half map.

Viking with a twins will just raise from self recoil and will make almost no kill because of it.

I don't like the idea of an overdrive of a hull cancelling other's hull overdrive; please find a way to improve it; is not about skills, in unbalanced teams with full of lag and errors environment is only a matter of luck. 

So on..

If you make them for free at least make them pretty fair, or otherwise, add them in the shop.

Cheers!

P.S. Tbh I don't like these overdrives at all, they don't make the game more pleasant, nor more fun, nor more interesting, nor more skill based, not even more income based for tank, but at least keep working on them.

No it is not.  Not even close - unless you are playing in Ping-Pong.

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DestrotankAI9, on 25 Apr 2019 - 11:14, said:snapback.png

Spoiler

Please Alternativa listen, OK some of these changes are good but the Dictator one makes no sense.

Good changes: Wasp overdrive buff, Sledgehammer rounds, Vulcan (still thinking making Vulcan overheating literally useless however is stupid and removes an interesting mechanic of the turret), Magnum changes and Viking (as long as nerf is not too much).

 

Bad changes: Dictator: This is actually a Dictator NERF, not a buff. Why? You have said that Dictator cannot benefit from Dictator overdrives new benefit of 50% extra overdrive charge - so now every other hull in the game will get an extra 50% overdrive the overdrive of any Dictator who is in your team, except if you are using a Dictator! Balance is about power relative to other hulls, this makes Dictator weaker relative to all the other hulls, the opposite of what is needed.

In Challenges now, you need to be able to do well personally to get a high place on your team, to get a good number of stars. Dictator overdrive needs to provide more benefit to the user themself, this is the opposite of what is needed and will make it even harder to come first on your team. Scrap this change, a good change would have been something like giving the Dictator user a small boost in damage/protection/speed (Say 5% for each), when overdrive is active.

Please think about this an consider making a different change, that actually benefits the Dictator user and does not nerf them relative to other hulls.
 

You have a point.  team co-operation is almost non-existent - with exception of clans/groups.

 

You buffing your team-mates makes you weaker relative to them.  As soon as team-mates see you with star they will follow you like puppies - begging for your OD to recharge theirs...

 

There hasn't been any real team work since they removed the servers for each language.  They took players choice to pick a game  and map away.  They made the games last only 5 mins and stick you into some games with only 3 minutes left.  How do you establish teams and who plays where in that short of time.  Also not knowing if anyone speaks your language.   They added all these overdrives just to make people buy.  Used to be a double power shot would be a one shot now you need 7 or eight for some of these souped up tanks. 

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You could buy all those things but why, would you?   No matter what I buy in my other account I cannot get an edge because they toned down the one gun I use.   Wasp rail used to be a very good combination but rail is all but useless against a big hull or higher rank.   Wasp is supposed to be the fastest hull but I get out run by all the other hulls except for mammoth!

 

I really don't know why they didn't keep a copy of each iteration of change.  That way they could have the old free tanki on some servers before like in  2009-2014.  They could have the Parameter changes where you could tweak your tank on some other servers and this crappy overdrive match making game on still some other servers.   Well one can dream!

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You could buy all those things but why, would you?   No matter what I buy in my other account I cannot get an edge because they toned down the one gun I use.   Wasp rail used to be a very good combination but rail is all but useless against a big hull or higher rank.   Wasp is supposed to be the fastest hull but I get out run by all the other hulls except for mammoth!

 

I really don't know why they didn't keep a copy of each iteration of change.  That way they could have the old free tanki on some servers before like in  2009-2014.  They could have the Parameter changes where you could tweak your tank on some other servers and this crappy overdrive match making game on still some other servers.   Well one can dream!

Wasp is the fastest hull , i got to check the specific stats about unlocking next rank etc , but it is the fastest hull when at same M1/2/3 same MU lvl . Other hulls faster can only be with Speed on ( exception in hornet in MU lvl ) . So what you are saying is simply not true . Just checked 1 stat on viking which is the fastest medium hull , and at M4 its top speed is 9.5 , while M0 wasp is 10 .

Rails , i see them more now then before , and they are deathly also . Yes you cant 1 shot big hull , ( i've been 1shotted with m4 titan , but its rare ) thats shaft only area .

Against higher rank , well ... thats kinda logic . You can kill them but it requires more effort since in general they got better equipment and if you are new to the game , they got more experience . Same you would kill a lower rank easier , and it would be weird if it was opposite .

Yes , you are right about the stats changing and they seem to change faster then before also . This is annoying , and is done by the developers to keep you buying other things . Its something you cannot overcome , and that is why you need to choose your turret / hull combo carefully . This way you learn all ins and outs of the combo and you can upgrade them to 10/10 as fast as possible , to be the strongest you can be . OD now is a big thing , and can really be a pain , but you just gotta struggle through it .

Remember , middle ranks are the hardest and longest . It takes a long time to struggle through them , and you are stuck with limited equipment .

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DestrotankAI9, on 25 Apr 2019 - 11:14, said:snapback.png

You have a point.  team co-operation is almost non-existent - with exception of clans/groups.

 

You buffing your team-mates makes you weaker relative to them.  As soon as team-mates see you with star they will follow you like puppies - begging for your OD to recharge theirs...

 

There hasn't been any real team work since they removed the servers for each language.  They took players choice to pick a game  and map away.  They made the games last only 5 mins and stick you into some games with only 3 minutes left.  How do you establish teams and who plays where in that short of time.  Also not knowing if anyone speaks your language.   They added all these overdrives just to make people buy.  Used to be a double power shot would be a one shot now you need 7 or eight for some of these souped up tanks. 

 

Haha indeed, I have definitely seen quite a few players following me when I use Dictator. It seems my prediction is indeed true, I have noticed when your team is decent it is now genuinely harder to get first spot - you give tose Vikings/Hornets tons of overdrives and they will be taking the upper places. It certainly helps the team win, it is an extremely strong team buff & a pretty cool idea, when you use it well people are appreciative - friend requests every time I have used Dictator have increased considerably lol.

 

I have also seen how this change could have DECREASED team play even more in some instances, I have observed selfish Dictator players intentionally activating their overdrive away from the team - in one instance I was low HP with the flag, and a Dictator who's overdrive ready right beside me moved away from me / allies just enough to be out of range and then used his overdrive. I presume he did this to get high on the stars table, he was #2 and I was #3 at the time in our team. Players are all too aware they are competing against their team mates for stars, especially at the higher ranks, and know they will be giving their allies a powerful buff making it harder from them to get top placement. I think if Dictator was changed to giving a personal buff as I suggested, and just supplies to allies as before, this kind of behaviour would be less likely & it would also make the hull more competitive in solo modes.

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WOW the strangest thing happened today while I was playing TDM. Well there was a ball and stuff but nobody paid much attention to it but that's not the point. What was strange is that on the whole map there was another player NOT using Viking! Yes that's right two players not using Viking!

 

Weird Huh?

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WOW the strangest thing happened today while I was playing TDM. Well there was a ball and stuff but nobody paid much attention to it but that's not the point. What was strange is that on the whole map there was another player NOT using Viking! Yes that's right two players not using Viking!

 

Weird Huh?

I had a Juggernaut battle earlier where I counted 10 Wasps. 

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WOW the strangest thing happened today while I was playing TDM. Well there was a ball and stuff but nobody paid much attention to it but that's not the point. What was strange is that on the whole map there was another player NOT using Viking! Yes that's right two players not using Viking!

 

Weird Huh?

I see what you did there...  ;)

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WOW the strangest thing happened today while I was playing TDM. Well there was a ball and stuff but nobody paid much attention to it but that's not the point. What was strange is that on the whole map there was another player NOT using Viking! Yes that's right two players not using Viking!

 

Weird Huh?

We're they using hunter?

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You could buy all those things but why, would you?   No matter what I buy in my other account I cannot get an edge because they toned down the one gun I use.   Wasp rail used to be a very good combination but rail is all but useless against a big hull or higher rank.   Wasp is supposed to be the fastest hull but I get out run by all the other hulls except for mammoth!

 

I really don't know why they didn't keep a copy of each iteration of change.  That way they could have the old free tanki on some servers before like in  2009-2014.  They could have the Parameter changes where you could tweak your tank on some other servers and this crappy overdrive match making game on still some other servers.   Well one can dream!

I think the problem with that is no one would play the MatchMaking version.  Even at best, it would split their player base and there are so few players now, it would crash TankiOnline.  Tanki could care less  if we like the game or not...just as long as players keep sending in money.

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Overdrives in general are too strong. Please nerf them all to ~25% of their current effects and make them recharge ~50% faster. There's no strategy anymore. 

 

Viking nerf was needed, but I think it's overdone. I'd be using Hunter if not for the fact that A ) it's ugly and B ) I MUed my Viking to 10/10 prior to the new overdrives and don't really want to spend hundreds of thousands of crystals on Hunter, especially with M3 kits one rank away.

Edited by DragonOfStorms
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