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High-Value-Target Identifier for Hornet's Overdrive


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"In United States military terminology, a high-value target is a person or resource that an enemy commander requires to complete a mission." Using this definition, a HVT would vary from mode-to-mode, my idea is to make an enemy HVT have a special icon when being seen by allies when hornet uses its overdrive, like flashing, or have an extra ring around it, or a cross-hair around it. In CTF, for example, an enemy HVT would be, an enemy carrying your own flag, so therefore, under this idea, that tank's icon using hornet radar would be marked somehow. In rugby, it would be an enemy that is carrying the ball, in assault, it would be an enemy carrying an assault flag, in control points, it would be an enemy capturing a point, in team-death-match, it would be the enemy with the most kills. I think you get my point.

 

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Valid

 

For flags and balls we already have special indicators on the map, regardless of Hornet's overdrive. But I like the idea of highlighting dangerous enemies.

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Valid

 

For flags and balls we already have special indicators on the map, regardless of Hornet's overdrive. But I like the idea of highlighting dangerous enemies.

True, we already have some indicators at long range, but in my opinion, there a bit small and not very threatening, but if you see something in a red cross-hair view, your gamer instinct knows you should kill it. Just my train of thought. 

Edited by Aigaion
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Didn't people complain that the indicator is already too big (for enemies far far away) when Hornet's OD is on?  Why make it even bigger...

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Didn't people complain that the indicator is already too big (for enemies far far away) when Hornet's OD is on?  Why make it even bigger...

I've never heard that complaint lol, I don't see a problem with it as is. This would only make a small amount of the targets have an extra visual, and most of it is transparent space anyway.

Edited by Aigaion
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If think it should be more visible-why can't whoever activates Hornet's OD should get a small map (either on the side of the screen, or by using a specific key to view it) and be able to see exactly where every teammate and enemy tank is on the map. 

This would also help players who are not familiar with a map be able to view the way around.

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