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Idea on Contest for programmers [for future]


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Hi,

In TO or TX make a contest for players which know programming to Develop Tanki stuff,

I mean players who know programming and can develop game can show their talent in this type of contest.

 

The Programmer player can work as solo or make a team and work on new things like Tanki.

Other players and TO/TX programmers will vote their work

Part of contest:

 

Contest will be for 1 month and 1 week per per part.

Map Making: The first part will be to design a map.

Design and Develop: The second part will be to design and develop the weapons, characters and stuff.

The game: The 3rd part will be to test the game and upload the video on Youtube or submitting it to TO/TX team.

After this the best programmers will get the reward which I leave on TO/TX Team to decide.

 

 

Every programmer have their own imagination world so it will be cool to see and vote players work for Tanki and more coll will be when TO/TX programmers will talk about it in their vlog.

 

Idea might not be well explained but The thing I want to say is a contest for players with talents.

And They have to make game with their program. Like Unity Hub or Adobe Animation CC. or they can downlond stuff from Tanki wiki >>> TO tools and use them to work for the project.

 

Now well explained but thank for reading and understanding the idea.

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Contest will be for 1 month and 1 week per per part.

Map Making: The first part will be to design a map.

 

Map making takes months to develop with current software, and then you have to balance it, adjust spawns, put in drop boxes, and GB zones.

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Hello there, I totally like the concept of your contest, but after reading carefully your idea, I can tell you unfortunately that first of all, I  don't think that TO have that huge player base  that knows how to program or even programs well but doesn't have the proper level to do such a huge project, because from the task itself, it's crystal clear that the rewards will be huge and it's common knowledge that when people are competing for big rewards, they should mainly be eligible for it through passing many conditions such as knowledge of the components of the game,  experience in the field..etc which I personally don't find in the majority of TO's players. Second of all is the time. Time is very crucial in contests, since this will take that much time, which is I believe will take more than at least 3 months for the task to be completed, then many players will quite during the development of the project, which you highly want to avoid. Third of all, in TO or in any other online games, it's highly recommended to bring simple ideas of contests to players, simple here doesn't mean easy to make, but rather easy to understand. When you make such complex contests, you will definitely lose the audience. I hope you understand what I'm trying to say, and I encourage you to think of other  creative ideas for contests. Thank you for the effort. :ph34r:

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in TO or in any other online games, it's highly recommended to bring simple ideas of contests to players, simple here doesn't mean easy to make, but rather easy to understand. When you make such complex contests, you will definitely lose the audience. I hope you understand what I'm trying to say, and I encourage you to think of other  creative ideas for contests. Thank you for the effort. :ph34r:

You wouldn't want something that will have only 2 or 3 decent entries-you want something simpler so more players can get involved in it.

 

(p.s.-I am not an alt of T.O.King-I am even disagreeing with him.)

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You wouldn't want something that will have only 2 or 3 decent entries-you want something simpler so more players can get involved in it.

 

(p.s.-I am not an alt of T.O.King-I am even disagreeing with him.)

isn't that what I said?  :ph34r:

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Map making takes months to develop with current software, and then you have to balance it, adjust spawns, put in drop boxes, and GB zones.

 

Hello there, I totally like the concept of your contest, but after reading carefully your idea, I can tell you unfortunately that first of all, I don't think that TO have that huge player base  that knows how to program or even programs well but doesn't have the proper level to do such a huge project, because from the task itself, it's crystal clear that the rewards will be huge and it's common knowledge that when people are competing for big rewards, they should mainly be eligible for it through passing many conditions such as knowledge of the components of the game,  experience in the field..etc which I personally don't find in the majority of TO's players. Second of all is the time. Time is very crucial in contests, since this will take that much time, which is I believe will take more than at least 3 months for the task to be completed, then many players will quite during the development of the project, which you highly want to avoid. Third of all, in TO or in any other online games, it's highly recommended to bring simple ideas of contests to players, simple here doesn't mean easy to make, but rather easy to understand. When you make such complex contests, you will definitely lose the audience. I hope you understand what I'm trying to say, and I encourage you to think of other  creative ideas for contests. Thank you for the effort. :ph34r:

Announce this that After 1/2 Year a big contest is going to happen with big rewards and more. Prepare for it. 1/2 years is enough for us to increase our knowledge. If contest will be for long time then TO audience will get bored so if they will take 1/2 years for preparation then making maps and other stuff in 1 month is not a big deal. How about increase part of contest times. 1 month each part so contest total time will be 4 months. About putting GB zone and drop boxes, (Look in spoiler). By this, I think if someone even make simple game (Drag and drop is easiest to make) he/she also deserve 1K diamonds. In short all participants should get something but big reward for big projects.

Bad project = low reward.

Cool Project = Big reward.

So players will not say they didn't got the chances.

Of course, TO Programmers will get a lot of entries but they will select the best of look and hard to make. (spoiler for more info)

 

 

They do not have to make another TO but they have to Design something like TO. A game like TO.

A map

Need for speed like cars with weapons. (Like twisted metal game)

Simple project. Easy to code and make. But like I said... every programmers have their own ideas and imagination world so this will be the challenge for the participants.

----

TO Programmers will get entries and players votes will take participants to final part of the contest.

This is not a Programming forum so this contest doesn't look good here but because they have to design a game like TO or just a mini multiplayer battle game with good graphics... they will get votes

 

I don't know what I'm really typing (thinking) here (Feeling like I'm typing the same thing again). But hope you guys will get the idea.

 

 

p.s.-I am not an alt of T.O.King-I am even disagreeing with him.)

Click me


Edit: Because I gave this idea for Future contests we have a lot of time to fix errors from the idea and make it look good.

Also maybe some game engine company might sponsor this contest to promote their company and game engine so more people use it... maybe.

----

Tanki online traffic might increase [if this contest will get sponsor which many companies can do to promo their products]. Also depending on how much players will increase in TO. Other game forums might make a contest similar to this contest. There are not 100% chance but depending on if this can be big success there are a lot of chance that these things might trigger.

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I still don't agree with this idea-Tanki contests should be simple enough that anyone can do them.

By learning Coding and Programming stuff etc. People can really have a wonderful career. Of course at first some people will feel like that's hard. But when they will understand few things. It will give them new talent and make their life more creative. They will be able to show wonderful things from their imagination.

But people like you won't give them a chance to try.

Programming or developing a game looks hard but it is very simple if people try. Ask any Game developer / Web programmers... They will say the same thing that it looked hard but when they tried it was very easy [And it really made their career].

 

 

gByz9r8.png

 

 

This is what I said to you which you should check 1 time at least because you said what is in the red box.

I felt bad after reading that. It hurts.

Why I said this...

Once there was a Tanki player [maybe his name was Tank40]. He made an alt account to promote his clan. He used to give suggestions then talk about his suggestions from his alt to make people agree. Anyway, He lost his clan which is a good thing because the way he was doing things to get likes and stuff was annoying AF. Now you are acting like that [weird] by saying I'm not TO_King alt. What do you want to proof here by saying this?

If anyone want to know my alts he can just go to this topic and find me but no one is interested in this kind of things. And you don't have to say anything like this anytime anywhere to proof whatever you are trying to.

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Announce this that After 1/2 Year a big contest is going to happen with big rewards and more. Prepare for it. 1/2 years is enough for us to increase our knowledge. If contest will be for long time then TO audience will get bored so if they will take 1/2 years for preparation then making maps and other stuff in 1 month is not a big deal. How about increase part of contest times. 1 month each part so contest total time will be 4 months. About putting GB zone and drop boxes, (Look in spoiler).

It's not just that. You'd get hundreds of crappy results, and even the winners might not want to make the map more balanced (e.g look at platform, the guy who made it wanted the gold and crystal boxes to fall in one spot only. Devs changed it and he got salty and wanted the map removed. Now, because of one person's selfishness, Platform will never be on the servers again.) 

 

Don't get me wrong, it would be my dream to have a TO level design contest. Look at Krunker.io, they have map making contests and the winner gets his/her map put in the official map rotation. 

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It's not just that. You'd get hundreds of crappy results, and even the winners might not want to make the map more balanced (e.g look at platform, the guy who made it wanted the gold and crystal boxes to fall in one spot only. Devs changed it and he got salty and wanted the map removed. Now, because of one person's selfishness, Platform will never be on the servers again.) 

 

Don't get me wrong, it would be my dream to have a TO level design contest. Look at Krunker.io, they have map making contests and the winner gets his/her map put in the official map rotation. 

TO Programmers, We the players and (If there will be) Sponsors will vote the videos or rate them. Of course there will be a lot of entries and It will be easy to rank them from the worst game to the best game.

 

About Balanced which you are worried about. I believe Adriel.RB have answered it that It doesn't take that much time + I think that in future if there will be any problem with the map, the Balance updates will fix it.

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Why not organise a contest (which is not about competition and stuff, just the map makers get a reward) to modify existing maps for MM? Like give a list of maps such as Noise, Kolhoz, etc. and choose the best versions by the competitors...

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Ok-maybe you are right that Tanki should have contests in programing and map making, but this should not be with the regular contests that can be done in the actual game itself. (like screenshots of mine-patterns or wearing a certain paint) Maybe this should be done over a 5-6 month period, and have 2 months of reviewing and take place once a year.

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There's no need for active participation, nor even need for high rewards. Those who are making maps, will make them for the actual game. The Best Artworks of the Month Contest has been running smoothly in the Creativity section and isn't like specific contests like the Photoshop ones.

This isn't one of the contests that need the whole community to join: there isn't much to gain if you don't know the basics of map-making. So I think those arguments like "make it once a year for this duration" don't suit here. It should be open throughout the year.

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Declined

 

in TO or in any other online games, it's highly recommended to bring simple ideas of contests to players, simple here doesn't mean easy to make, but rather easy to understand. When you make such complex contests, you will definitely lose the audience.

Basically this. There will be little to no interest in such a contest, and the amount of work required from devs to organise and manage it will be far more than the benefit it will have for the project and its community.

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Declined

 

Basically this. There will be little to no interest in such a contest, and the amount of work required from devs to organise and manage it will be far more than the benefit it will have for the project and its community.

Why organise it? Just ask those who are currently making maps to make a specific type and reward the best. Done. This can be added in the Creativity section, and be looked after by a few admins/moderators...

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Why organise it? Just ask those who are currently making maps to make a specific type and reward the best. Done. This can be added in the Creativity section, and be looked after by a few admins/moderators...

Who will write the rules? Who will decide on the dates and deadlines? Who will answer player's questions and help with technical issues about the contest? Who will make the announcement? Who will judge the entries?

 

A map-making contest on its own is unnecessary for Tanki, since there are plenty of maps already in the game. If devs want to add more maps to MM, they will refurbish the existing ones instead of making new ones (or using player-made maps). But if you want a programming contest that affects other areas of the game, then it gets a lot more complicated. It gets so complicated that it's not even worth considering.

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Who will write the rules? Who will decide on the dates and deadlines? Who will answer player's questions and help with technical issues about the contest? Who will make the announcement? Who will judge the entries?

 

A map-making contest on its own is unnecessary for Tanki, since there are plenty of maps already in the game. If devs want to add more maps to MM, they will refurbish the existing ones instead of making new ones (or using player-made maps). But if you want a programming contest that affects other areas of the game, then it gets a lot more complicated. It gets so complicated that it's not even worth considering.

What's the need for rules, if it isn't complicated at all? Why should dates and deadlines be decided, if the best maps of the month need to be considered? What's the need of answering questions that don't exist, since map-makers are already making maps, and when there are a lot of guides about it? Why would there be technical issues with the contest, if the maps are not made glitched and makers can already enter them? What is the need of making announcements, when there aren't any for the Creativity section? Most importantly, why should this be treated as a contest and not like a league/club of map-makers, with the heads being the judges?

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If none of those things are organised, then it won't be an official contest and it won't be recognised by developers.

 

The idea is about a "programming" contest, rather than specifically map making. If it's map making on its own, then there's no discussion since the game does not need new player-made maps (as I stated above). If it's a programming contest, then it has to be official.

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If none of those things are organised, then it won't be an official contest and it won't be recognised by developers.

 

The idea is about a "programming" contest, rather than specifically map making. If it's map making on its own, then there's no discussion since the game does not need new player-made maps (as I stated above). If it's a programming contest, then it has to be official.

Why don't they want player modified maps? Especially since players understand balance as well as the developers, if not better. The responses I hear for "Why can't they make a Noise MM, Skyscrapers MM or Kolhoz MM?" are usually that they are working on "more important stuff" like upgrading to HTML5. Why not let map-makers ease your burden?

Having your own modified maps in the game would itself be a reward for map-makers, if you think that rewarding would require organisation.

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