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Episode 212 of the V-LOG is live!


theFiringHand
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Tankers!
 
Today, we’ll be doing a quick review of the recent game balance changes. We’ll also be telling you about the Gauss turret, and the Tanki fund promo..
 
Check out V-LOG 212 right below!
 


 
MoP 2019 Grand Final Live Stream Tonight
Discounts to light up your weekend!
More Stars for you this weekend!
Balance changes for Turrets, Alterations and Overdrives
Gauss Turret M0 → M3 Contest
Ghost Animator TO
Mr Thunder
¡Aplica para ser editor de imágenes!
¡Buscamos moderadores de foro!
Question of the Week Submissions


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Unofficial translations by:
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New turret which will fire like thunder, shaft, magnum and striker? wow..

New turret with old turret(s) features/mechanism?

 

66144345.jpg

Edited by The_Pakistani
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not sure why tanki is promoting you tube channels when players are not allowed to post there's.. also would this not be a issues with only top you tubers getting there video's watched more then normal players . there are some who are just as good as there's but have not been noticed  yet..

 

bring back video of the week..

 

also what is on sale for the birthday bash , it never said anything but the same old decorations .. not sure if its worth buying a bonus package when the odds are against most players..

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New turret which will fire like thunder, shaft, magnum and striker? wow..

New turret with old turret(s) features/mechanism?

 

 

It may even be able to heal a teammate from distance too :P :rolleyes: 

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I'm a bit disappointed that they didn't mention the range decrease for Dictator's Overdrive. They omitted something important there.

 

I'm disappointed that they didn't say why these hulls and turrets were changed.

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Why did you remove the introduction music theme at the beginning of V-Logs? That theme music was great to listen to because it indicated that it was an official Tanki Online V-Log.

 

Please put back the Tanki Online V-Log music theme.

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I'm disappointed that they didn't say why these hulls and turrets were changed.

Really?  After all this time in the game...  :o

 

Cuz...  $$  errr... "#balance" 

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Really?  After all this time in the game...  :o

 

Cuz...  $$  errr... "#balance"

 

Yeah you're right, it's just that I really want to give them the benefit of the doubt in hopes that they might actually consider changing their ways.

 

But clearly I was wrong.

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I'm a bit disappointed that they didn't mention the range decrease for Dictator's Overdrive. They omitted something important there. 

I'm a bit disappointed they gave it Hunter's instant-frozen-solid ability.

It was bad enough trying to avoid those but now Dictator too? :blink:

 

A bit :blink: at Hornet losing a third of its overdrive time... that was really useful for teamplay.

Edited by Nicola_M
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You can't add 4 moderators for the ES/BR community, you don't even have 3 players playing on those servers.

 

Math says no.

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Just dont make the new turret OP when it comes out, please. We dont need another Magnum situation.

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Just dont make the new turret OP when it comes out, please. We dont need another Magnum situation.

It has to be.  Otherwise no one will buy it when Thunder or Rail can do the same thing faster.

You just know it'll be OP so that players buy it, and so others buy a Module against it.

 

Either way, better save up those crystals.

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Just dont make the new turret OP when it comes out, please. We dont need another Magnum situation.

You notice that it has the same target locking mechanism as Striker but WITHOUT the beam. With the kind of damage it is proposed to do under this mode AND remain hidden, who wouldn't want the Gauss turret?

 

I can see one of these two scenarios happening:

 

1. From a sales point: Gauss will be available without the beam (key point) and make a huge amount of sales, and afterwards they will say it is too OP and add the beam.

 

2. They will release Gauss with the beam, but there will be fewer with this turret.

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Even though Gauss is going to come, I for one pure soul, shall stick to my mighty Striker and continue to annihilate opponents left and write.


You can't add 4 moderators for the ES/BR community, you don't even have 3 players playing on those servers.

 

Math says no.

:lol:  :lol:  i died :D 

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So, is Tanki trying to equal the number of Hulls in players hands by making some ODs stronger and some weaker?

 

Too many Vikings and few Dictators mean weaker OD for the first and stronger for the latter?

 

You know, I saw players using their ODs wrong this weekend, like Wasps using when there are no enemies. Could it be because these are casual players that don't play daily not knowing about the changes?

 

Viking and Hunter look alike from some distance and when you learn which is which you get zapped with the EMP OD.

Edited by lssimo

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The gauss turret looks great. I hope that when holding the spacebar, the turret causes 4000 HP of damage. That is twice the damage of Magnum. To make this turret different from all the others, it must zap enemies dead with one shot.

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The gauss turret looks great. I hope that when holding the spacebar, the turret causes 4000 HP of damage. That is twice the damage of Magnum. To make this turret different from all the others, it must zap enemies dead with one shot.

No, even better:

 

Every time we press space bar Tanki gets $1000 out of our pockets. and as a bonus feature, Tanki removes something useful out of the game and replaces it with something that requires us to pay for it, and they blame it on "game balance".

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