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It would be nice to have AI tanks in the game. The number of players have decreased quite a bit and having AI tanks that you can play against would be nice and keep the game interesting. They can spawn in and actually fight. Players could still get crystals and points.

 

Of course, the AI tank could leave once a player comes in the game. The better option is to allow players to create games and determine the number of AI tanks they want to fight. In either case, AI tanks could also be part of the primary current battles.

 

My other idea is very interesting. It would be nice if two tanks on the same team could merge into one. I don't how that would work but it would be interesting to see. One controls the driving the other controls the shooting. 

 

Hulls need a major upgrade. I think in terms of toughness, the hulls are too weak. No hull should be destroyed by any tank in the game with one shot. As a standard, larger hulls should come in at least with 8000 health and the others increased according to their respective size.

 

Further, when it comes to strength, I don't like it when a tiny wasp hull can push or at least impede a tank 10 times its size like titan or mammoth. That makes no sense to me. The larger hulls should be able to demonstrate the muscle they have. Abusers could be removed by a moderator if another people vote if you have revengeful players or moles that come in to push team mates around. 

 

Finally, I get the feeling that tanki really needs to get creative to get this game off life support. I enjoy playing but find myself playing less and less and this is because there aren't too many people playing anymore. Are you listening tanki???

Edited by Maf
Excessive formatting
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This should be posted in the ideas and suggestions section to begin with. That's where different ideas are proposed to be evaluated and checked for their validity and feasibility.

 

I believe the idea of adding bots as you'd call them into this game has been refused multiple times. Tanki is a dedicated online game and it is not the intention of the devs to add offline game elements to it.

 

About hulls needing extra armor, I totally agree, because we have several new elements added into the game (drones, some alterations, Viking's OD, etc..) which can easily boost damage into insane levels. Hope we can see something like this happen soon.

 

Tanki, like all games, eventually loses its initial appeal to its older players, who then move on to other recent games that better suit their changing gaming styles. It's completely normal to see a dwindling player base, what's not normal is to see a game like this survive and remain intact for a whole decade, that's pretty impressive if you ask me.

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Hulls need a major upgrade. I think in terms of toughness, the hulls are too weak. No hull should be destroyed by any tank in the game with one shot. As a standard, larger hulls should come in at least with 8000 health and the others increased according to their respective size.

 

This I completely agree with. Even heavy hulls are destroyed very easily. Light hull should have HP around what medium hulls have now, mediums should be just above today's heavies in terms of protection, and heavies should be nigh indestructible.

 

I do have to point out that using neon colors and large text doesnt really help any argument, and is rather obnoxious.

Edited by Pyre

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About hulls needing extra armor, I totally agree, because we have several new elements added into the game (drones, some alterations, Viking's OD, etc..) which can easily boost damage into insane levels. Hope we can see something.....

Nyet! Nein! No!

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