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Exchanging container or challenge rewards for items you want


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Today I'll be suggesting a new idea , that might be useful....

Exchanging container rewards For strikes...

Strikes will be used to exchange the reward of the container you got with another reward from the same rarity..

For example : A paint that i don't like , I Can get another one from the same rarity

Strikes will be earnable from weekly containers ( a very small amount like tankoins ) , challenges ( free pass and battle pass  ) and special offers..

 

You will need a specific amount of strikes to exchange rewards from each rarity:

 

Common ------- 10 Strike Ticket

Uncommon ------- 25 Strike Tickets

Rare -------- 50 Strike Tickets

Epic ---------- 100 Strike Tickets

Legendary ------ 500 Strike Tickets

Exotic ------- 1000 Strike Tickets

Challenges ---- depending on the rarity of the reward 

 

For example: i got an animated paint  that  i don't like so i need to change it with another reward but still from the same rarity , then i will spend 500 strike tickets.

Strike tickets can be used to exchange rewards i don't like in a container that i got , or challenges too ( Only free pass)

N.B : You can make only 1 Strike per container.

 

So what do you think guys??

 

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Valid

 

Idea makes sense, but it has negative effect on the economy. If it gets implemented, one of two things will happen (or maybe both):

  • The exchange rate between "Strike ticket" rewards and prices will be far from 1:1. The more likely case is that you'll get 50 Strike tickets from a legendary drop and it will cost 1000 to get a legendary paint.
  • Your rewards will reduce in some other way - less paints in challenges, less containers, less crystal rewards, etc.

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I think than it's a good idea but what we can get with tickets?

Exchange Container Rewards that you got

Exchange Challenge rewards ( FREE PASS )

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Another way could be with buttons and Toins.

 

| Exchange reward: cost  ### Toins |

 

Or

 

| Exchange reward: get ### Gold Boxes instead|

 


 

The thing with Strike Passes or Toins is that if they buy the exchange and get another unwanted item, they'll get very frustrated. Someone can buy a Exotic reward exchange, spend a lot of Strikes or Toins and get a skin for a turret s/he doesn't use.

 

But will Golds... who can get frustrated with Golds.

 

Common = 1 Gold

Uncommon = 2 Golds

Rare = 3 Golds

Epic = 4 Golds

Legendary = 5 Golds

Exotic = 10 Golds

 

That way, even buyers would be happy, because if they don't like many items, they can at least get some golds, then they may want to buy more containers again.

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