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Maybe istead of making useless trip fix your game, make a good anti-cheat system( i faced 3 cheaters in less than a week if i'm not mistaken ), balace matchmaking, i never played a good match where teams are blanced, i either play with good team and destroy the other team, or the opposite, the druggers are ovewhelming this gae, and soon no-buyers will leave the game, change the wasp bomb into a air strike that drops 2 bombs just like gold meteor in random pre-made spots in the map cause evetyime a gold drops you see a wasp that ruins the gold catch for you which is stupid and tilting, nerf guass damage and radius damage cause it's stupidly OP, and buyers are abusing it. and i can safely say that this game won't survive the next decade if it keeps like that, and don't tell me that some of the ideas will affect the economy because sooner or later this game wikl become buyervbuyer game, and they will get bored and leave soon, nd if you want to make a game next time make a good program or just join other company and work for them, don't make q good game on it's early years then ruin it with pay2win, i see that devs are becoming greedy each year, tankoins are intended for mobile players so they can have discounts too, not for non-buyers, because to get 1 battle pass without paying it takes you 6 monthes which is stupid, i knew that this topic will be closed and invalid but i wanted to share my ideas :)

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This is useless. This relates to the topic: "Why we should accept the fact that this game is dead and move on"

 

They can't cancel the Tanki Trip now, it's already happening

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This is useless. This relates to the topic: "Why we should accept the fact that this game is dead and move on"

 

They can't cancel the Tanki Trip now, it's already happening

Whats the point of tanki trip when they are going to meet only 70 people? Or even less? They just waste their earned money on useless things rather than updating the game and improving it.

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This is useless. This relates to the topic: "Why we should accept the fact that this game is dead and move on"

And btw, it doesn't relate to it, i gave some ideas to improve this game, the other topic was about how bad is this game, rather than giving ideas.

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Whats the point of tanki trip when they are going to meet only 70 people? Or even less? They just waste their earned money on useless things rather than updating the game and improving it.

Tanki Trip is organised by the Community Managers, who do not take part in updating and improving the game. Their job is to interact with the community, which is exactly what those meetings are about - public relations.

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I do not like this idea, since the author didn't really give any ideas.

You really did find points of concern for Tanki-but this is not the complaining section its the ideas section.

Maybe I should just take this as an idea to create a complaining section-in which case I feel Maf should not leave this as 'declined.'

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Tanki Trip is organised by the Community Managers, who do not take part in updating and improving the game. Their job is to intercat with the community, which is exactly what those meetings are about - public relations.

Yes. It's very important for community managers to come meowt into the open so that players feel more comfortable around them. You can't be the front face of administration if no one knows what your face looks like

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Yes. It's very important for community managers to come meowt into the open so that players feel more comfortable around them. You can't be the front face of administration if no one knows what your face looks like

Now we know how he looks like :D

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Maybe istead of making useless trip fix your game, make a good anti-cheat system( i faced 3 cheaters in less than a week if i'm not mistaken ), balace matchmaking, i never played a good match where teams are blanced, i either play with good team and destroy the other team, or the opposite, the druggers are ovewhelming this gae, and soon no-buyers will leave the game, change the wasp bomb into a air strike that drops 2 bombs just like gold meteor in random pre-made spots in the map cause evetyime a gold drops you see a wasp that ruins the gold catch for you which is stupid and tilting, nerf guass damage and radius damage cause it's stupidly OP, and buyers are abusing it. and i can safely say that this game won't survive the next decade if it keeps like that, and don't tell me that some of the ideas will affect the economy because sooner or later this game wikl become buyervbuyer game, and they will get bored and leave soon, nd if you want to make a game next time make a good program or just join other company and work for them, don't make q good game on it's early years then ruin it with pay2win, i see that devs are becoming greedy each year, tankoins are intended for mobile players so they can have discounts too, not for non-buyers, because to get 1 battle pass without paying it takes you 6 monthes which is stupid, i knew that this topic will be closed and invalid but i wanted to share my ideas :)

Everything I highlighted red is either not a suggestion or flatout complaining.

 

Maybe istead of making useless trip

 

I think the Tanki Trip is a fun concept. Just like a convention, it's an oportunity to meet fellow people with a same interest, as well as the developers. There were Q&A sessions among other things, so it's also a good way to throw out ideas and comments.

 

Change the wasp bomb into a air strike that drops 2 bombs just like gold meteor in random pre-made spots in the map

 

 

"Random pre-made spots" :thinking:

 

 

 

I don't see this working out.

  • With random locations, it is very likely that it will be useless and provide no benefit
  • With pre-set locations, those spots will just be deadzones where nobody goes near.
  • You didn't mention this idea, but if the player chose where an airstrike could hit, it would be extremely overpowered, especially ASL, and game modes where one player is singled out and is hunted after by a team or everyone (CTF, RGB, JGR). CP would also be a nightmare, because the points are just magnets for coordinated attacks already.

 

 nerf guass damage and radius damage cause it's stupidly OP

 

As an occasional Gauss user (not all MM maps fit it), I assure you that Damage and Splash radius are just where they need to be. Not one-shoting everyone (except for Wasps and Hornets), but still being effective enough to place well in battles. Also, here's a tip: Buy the Owl protection module. At your rank, it's still only 30,000 crystals. Micro-upgrading it can also be helpful. (I have it at 20% right now.)

 

nd if you want to make a game next time make a good program or just join other company and work for them, don't make q good game on it's early years then ruin it with pay2win,

 

Whether a collaborative project will happen or not is really hard to predict, and it's ultimately Alternativa's higher-ups' choice to make.

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Everything I highlighted red is either not a suggestion or flatout complaining.

 

 

I think the Tanki Trip is a fun concept. Just like a convention, it's an oportunity to meet fellow people with a same interest, as well as the developers. There were Q&A sessions among other things, so it's also a good way to throw out ideas and comments.

 

 

 

"Random pre-made spots" :thinking:

 

 

 

I don't see this working out.

  • With random locations, it is very likely that it will be useless and provide no benefit
  • With pre-set locations, those spots will just be deadzones where nobody goes near.
  • You didn't mention this idea, but if the player chose where an airstrike could hit, it would be extremely overpowered, especially ASL, and game modes where one player is singled out and is hunted after by a team or everyone (CTF, RGB, JGR). CP would also be a nightmare, because the points are just magnets for coordinated attacks already.
As an occasional Gauss user (not all MM maps fit it), I assure you that Damage and Splash radius are just where they need to be. Not one-shoting everyone (except for Wasps and Hornets), but still being effective enough to place well in battles. Also, here's a tip: Buy the Owl protection module. At your rank, it's still only 30,000 crystals. Micro-upgrading it can also be helpful. (I have it at 20% right now.)

 

Whether a collaborative project will happen or not is really hard to predict, and it's ultimately Alternativa's higher-ups' choice to make.

First i was complaining and giving solutions to those complains, and tanki trip doesnt worth the money because the whatever the income is probably 0 and it's not a fun concept since they meet only a small bunch of people,so it's just waste of money, and those airstrikes zones are all over the map so you can't escape them, you need to be lucky to avoid an airstrike.

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To the devs the game is fine because it earns money to sustain them. That's all what matters imo.

 

Case in point: why does EA still make horrible games? People buy them, and they earn a handsome profit. They don't care about the hundreds of youtoube videos discrediting them or the millions of people who hate EA. Just make the game look shiny and you're good.

How Tanki operates these days is similar: release more money-oriented updates (tankicoins, pricey modules, challenges), keep the servers running, earn a profit. Repeat the cycle to keep the game running as long as possible.

 

 

Tanki has switched to "survival mode"; instead of releasing quality updates, they simply throw one money grubbing update after another, instead of truly fixing the game. Why? Simple, fixing the mess called Tanki Online is too hard and would hurt their profits. So stuffing people with thousands of drugs, supercharging them with useless drones, throw a bunch of nonsensical alterations (smoky freezing tanks?), adding Overdrives so they can continually buff/nerf hulls (makes 0 sense if you wanted to make the game easier to balance), and smashing up a once great, kind, and helpful ingame community into a toxic cesspool that Hazel-Rah can milk to oblivion.

 

 

 

That's "Tanki Online" for you!

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Replying to @SamGamgee55's post

And Maf acts like a dev

 

Fix this game!

Declined!

What the heck, Maf? Some updates ruined this game, like the Matchmaking system, because it always puts my alt account, @Zekrom with third or second lieutenants but some updates actually made the game better, like challenges, or weekly containers, because now you can get crystals, and the occasional TKs easily.

 

Remove the empty tiers from challenges!

Declined!

^^

This is so people without the battle pass will have to stay longer to get the reward, or they could take the battle pass and generate $5 more USD. It isn't much, but every dollar counts, when someone spends money on AlternativaPlatform Publishing Ltd and their game/s. P.S apparently losing players at this stage is normal.

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To the devs the game is fine because it earns money to sustain them. That's all what matters imo.

 

Case in point: why does EA still make horrible games? People buy them, and they earn a handsome profit. They don't care about the hundreds of youtoube videos discrediting them or the millions of people who hate EA. Just make the game look shiny and you're good.

How Tanki operates these days is similar: release more money-oriented updates (tankicoins, pricey modules, challenges), keep the servers running, earn a profit. Repeat the cycle to keep the game running as long as possible.

 

 

Tanki has switched to "survival mode"; instead of releasing quality updates, they simply throw one money grubbing update after another, instead of truly fixing the game. Why? Simple, fixing the mess called Tanki Online is too hard and would hurt their profits. So stuffing people with thousands of drugs, supercharging them with useless drones, throw a bunch of nonsensical alterations (smoky freezing tanks?), adding Overdrives so they can continually buff/nerf hulls (makes 0 sense if you wanted to make the game easier to balance), and smashing up a once great, kind, and helpful ingame community into a toxic cesspool that Hazel-Rah can milk to oblivion.

 

 

 

That's "Tanki Online" for you!

The game will be truly fixed when HTML5 comes out.

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The game will be truly fixed when HTML5 comes out.

Bug-wise yes, balance wise not really.

 

What was the logic of Firebird's current afterburn to name one of the many stupid decisions the devs have made?

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Bug-wise yes, balance wise not really.

 

What was the logic of Firebird's current afterburn to name one of the many stupid decisions the devs have made?

Yes that was a dumb idea as well as swapping the speed and weight stats of Viking and hunter back in late 2016.

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