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List of Major Updates for returning players


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List of major updates

This topic serves as an uncomprehensive list of major game changing updates intended to get players who are returning after a long hiatus back up to speed with what has changed.

Firstly, if you are returning; welcome back, a lot has changed! Updates are listed in chronological order so you can find the ones relevant to your hiatus. This is by no means a list of every single update that you may notice upon playing, such a topic would be far too long and defeat the purpose, if you do have some question regarding the game, head over to the Q&A topic. Have fun!


 

Equipment             Date

Striker                    December 23, 2016
Magnum                March 23, 2017
Animated paints   July 8th, 2017
Gauss                    June 7th, 2019
Ares                        August 14th, 2020
Hopper                   September 19th, 2020
Crusader                December 11th, 2020
Tesla                       June 18th, 2021
Paladin                   September 23th, 2021 
Scorpion                 June 22th, 2022 

 


 

 

Other                                 Date    

Alterations                        September 22, 2016    
Clan system                     January 25, 2017    
Containers                        November 24, 2017
Matchmaking system     May 29, 2018     
Drones                               June 4, 2018    
Modules                            June 4, 2018    
Skins                                 June 7, 2018    
Nuclear energy                August 21, 2018    
Mobile version                 October 23, 2018    
Challenges                       December 14, 2018    
Overdrive                          April 11, 2019    
Tankoins                          August 2, 2019    
HTML 5                            September 12, 2019
Modifications                  January 17, 2020
Augments for hulls        April 24, 2020
Status effects                 May 22, 2020
Crisis drone                    June 3, 2020
Shards                             January 29, 2021
Critical damage             March 26, 2021

 

 


 

Modes                               Date    

Assault                              December 13, 2017    
Rugby                                January 27, 2018    
Juggernaut (Removed)    July 20, 2018    
Team Juggernaut             September 27, 2019
Siege                                December 20, 2019

 

         

 


Patch Notes:

 

 

Spoiler

If you have any suggestions for the topic or updates that you think should be added first try to place yourself in the shoes of a returning player and ask yourself 'would I be interested or curious about this', if the answer is yes then chances are it belongs to this list.

This topic was created using SwiftSmoky's table generator and with suggestion from the amazing Forum Mod team, many thanks!

 

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So here's all my questions:

 

1. Why are there two sandbox maps in MM?

2. Why are double damage and double armor now called boosted damage and boosted armor?

3. What are these green jagged things that look like currency?

4. So I guess crusader is a medium hull, and its OD is a bit similar to that of Ares, except faster projectile speed, faster OD charge time with less damage. Care to tell me more about it, like what else does it do?

5. What does it mean when it says "armor broken" or "armor destroyed"?

6. Tanki giving us free containers now? Huh?

7. Protection modules now cost tankoins? That's a big OOF.

8. What's this jammer status effect and what does it do?

9. So my team color is now green? Why?

10. So mobile players can just " autoshoot " now? Really tanki, really?

11. So the game tells you what to do to earn stars in battle huh?

12. There's now a fourth protection module slot. They finally gave in and added it huh?

13. Any new alterations, or I guess augments that came out since then?

 

I think that's all the questions I have for now.

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2 minutes ago, Crossbone said:

So here's all my questions:

 

1. Why are there two sandbox maps in MM?

2. Why are double damage and double armor now called boosted damage and boosted armor?

3. What are these green jagged things that look like currency?

4. So I guess crusader is a medium hull, and its OD is a bit similar to that of Ares, except faster projectile speed, faster OD charge time with less damage. Care to tell me more about it, like what else does it do?

5. What does it mean when it says "armor broken" or "armor destroyed"?

6. Tanki giving us free containers now? Huh?

7. Protection modules now cost tankoins? That's a big OOF.

8. What's this jammer status effect and what does it do?

9. So my team color is now green? Why?

10. So mobile players can just " autoshoot " now? Really tanki, really?

11. So the game tells you what to do to earn stars in battle huh?

12. There's now a fourth protection module slot. They finally gave in and added it huh?

13. Any new alterations, or I guess augments that came out since then?

 

I think that's all the questions I have for now.

Hi and welcome back!

  1. Not sure what you mean — other than the winter/summer variants, there's only one MM version of sandbox. The other, classic version is in PRO battles only, though it does occasionally get featured in special MM modes.
  2. This is from the recent supplies update: if you're not using a drone or your drone is not fully upgraded, your damage and armour supplies will only give partial bonuses, starting with 50% and 33% respectively)
  3. Those are shards. More info here: https://en.tankiwiki.com/Shards
  4. The projectile deals damage, and applies AP and freezing effect to enemy tanks. More info here: https://en.tankiwiki.com/Overdrive
  5. "Armor destroyed" is the AP effect, which means all incoming damage ignores any protection that you have, which could be armour supplies, modules, or a Titan's dome. More info here: https://en.tankiwiki.com/Armor-Piercing_(AP)
  6. There are multiple ways to get containers for free, but the biggest one is from Shards — you can claim 1 free container per day from the in-game containers page.
  7. Unlocking protection module slots costs tankoins, but most modules can still be bought and upgraded with crystals. The only exception is Armadillo, which is available in ultra containers only.
  8. Jammer effect stops you using overdrive. More info here: https://en.tankiwiki.com/Jammer
  9. Yes. I have no idea why.
  10. This is subject to opinion, but I personally think autoshoot is a fair mechanic that gives mobile players a chance to compete with PC players, since controlling the game with just 2 fingers puts you at a disadvantage compared to keyboard and mouse.
  11. On mobile — yes, to get stars in battles you have to complete mini-missions. If you get first place without doing those missions, you get no stars. On PC it's still the same as before — players higher on the scoreboard get more stars.
  12. Yes, but it costs 5000 tankoins to unlock.
  13. A lot. All of them are in Ultra containers. Most are status effects augments (such as stun Striker or freezing Rail), but there's some special ones as well, such as healing Shaft, vampire Isida, and blunderbuss Hammer. You can check all augments here: https://en.tankiwiki.com/Augments
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