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Patch Update #573 - Released 2nd October 2019


theFiringHand
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Patch Update #573 - Released 2nd October 2019
 

  • Changes:

    • Fixed a critical error in Flash version when any player with Gauss turret leaves a battle;

    • Fixed a visual bug with an amount of tankoins;

    • Fixed and added «destroy Juggernaut» daily missions;

    • Changed mechanics for Trickster drone. Now also cancels background supplies cooldown;

    • Decreased amount of score points given for destroying Juggernaut to 50. Increased amount of experience points given for destroying and supporting in destroying Juggernaut by 5. 

  • Changes in the new HTML5 version:

    • Fixed a visual bug that showed a paint or product kit as not bought after buying it;

    • Fixed a paint choosing glitch;

    • Fixed a bug that not allowed to choose ranks while creating a battle;

    • Removed auto-pause timer when opening the garage after leaving a battle;

    • Fixed a bug that not allowed to create a battle without supplies and bonus boxes;

    • Restored models of Striker and Magnum rounds;

    • Added a function to enable background sound after a tab with the game was hidden.

    • Made capturing zone indicators be displayed over other models;

    • Fixed a bug with supplies reload indicators when a player uses a drone;

    • Many changes of images and buttons location.

  • Like 21

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