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Show Damage done by Friendly to an enemy


jdc20181
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So the idea is quite simple. Show a damage indicator when a friendly shoots a target and you are near that friendly. To make up for confusion as to if you dealt the damage or they have the color in a blue or brighter red color.  I don't think the interface should be spammed in battle so, I am making it clear to my suggestion it should ONLY be shown if near the friendly firing. 

 

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I think this could be quite useful tactically, if you kept base hull numbers in your head you could actively calculate how many shots it would take to kill an enemy. Definitely would have to be an option though.

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As long as they appear in a different color, then yeah it is a good idea. It'll make it more important to know about the hull health.

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Under review

 

Seems like unnecessary information and would get quite messy at certain times. Perhaps as an option?

As the latter part of the suggestion states, this would only appear if you are within a certain radius of a friendly. They would probably have to have a toggle just like damage is now. 

Edited by jdc20181

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Nah, I don't like it. I'm already confused by seeing enemy health-bars with hornet's overdrive. Let alone seeing this chaos of damage caused by for example Twins and Fire. As an option that could be disabled, fine by me.

Edited by Thomas11239
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