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Adjustments to rewards of finished battles


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I have an idea.
Many times I played battles, been 1st guy and had at least 200 points more than my team's 2nd player or equally of the 1st player in enemy team, and got way less crystals than he/she/it did. It annoys me because if you give it all and your team still losses you don't get as much even if you did most of the work.
There should be system which recognizes if a first player in losing team gives it all then that player should be rewarded equally as enemy's 2st/3st or get as many crystals as points he collected.





 

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Declined

The system has become a lot more fair over the years, and increasing the losing team's reward any further would simply remove the incentive to try and win in the first place. If you tried a lot harder than the rest of your team, there will be a large score gap between you and the other team members, potentially allowing you to earn as much as the enemy players. Additionally, you still get 3(6) stars for being first, even if you're on the losing team.

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The only way a person on your team that scored less than you can get more crystals than you is if they have premium.

 

As far as an enemy getting more crystals than you despite less score, maybe their  team was winning big time.

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The first of each team got more than the others (score/crystals ratio). Take a screenshot of one battle scoreboard and do the calculation score versus crystals (remove the premium bonus) and you will see something interesting.

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Why should a first player in losing team get less crystals than points he collected even if he has same or more score than winner's team first player?

it should be equal if score gap is bigger than at least 100 between 1st and 2nd player in losing team.

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38 minutes ago, Escapee said:

Why should a first player in losing team get less crystals than points he collected even if he has same or more score than winner's team first player?

Simply because one point is not equal to 1 crystal. One kill is 10 xp across all ranks, but you will get different crystals amount depending on the tank rank you killed. The higher the rank the higher the number of crystals. for example recruit is around 1 crystals and legend is around 10 crystals. each kills and battle objective brings crystal which are added o the battle fund. Then the battle fund is divided among the tankers. About 60-40, while it used to be 70-30 (or even less for the losing team). 

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10 minutes ago, Viking4s said:

Simply because one point is not equal to 1 crystal. One kill is 10 xp across all ranks, but you will get different crystals amount depending on the tank rank you killed. The higher the rank the higher the number of crystals. for example recruit is around 1 crystals and legend is around 10 crystals. each kills and battle objective brings crystal which are added o the battle fund. Then the battle fund is divided among the tankers. About 60-40, while it used to be 70-30 (or even less for the losing team). 

makes sense, but it's dumb, if you're first in losing team and score gap is big between you(1st) and 2nd player why should you get smaller pie?

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3 hours ago, Escapee said:

makes sense, but it's dumb, if you're first in losing team and score gap is big between you(1st) and 2nd player why should you get smaller pie?

Maybe because player two killed more legends? Idk.

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5 hours ago, DieselPlatinum said:

You heard me. Or should I say you read it.

No i just can't believe what you just wrote. you missunderstood what i wanted to explain.

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17 minutes ago, Escapee said:

No i just can't believe what you just wrote. you missunderstood what i wanted to explain.

Just ignore it, it gets a bit messy. I don't have a full understanding of how the battle funds distribution works, myself.

 

I just stick to the basics.

 

If a player in your teams scores less than you but gained more crystals, then it means they have premium.

 

If an enemy player scores less than you but gained more crystals, then the best explanation I have is that their team was way ahead of yours. For example, the score might've been 5 flags capped (enemy team) to 0 flags capped (your team) in a CTF battle.

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On 12/9/2019 at 1:13 PM, Escapee said:

I have an idea.
Many times I played battles, been 1st guy and had at least 200 points more than my team's 2nd player or equally of the 1st player in enemy team, and got way less crystals than he/she/it did. It annoys me because if you give it all and your team still losses you don't get as much even if you did most of the work.
There should be system which recognizes if a first player in losing team gives it all then that player should be rewarded equally as enemy's 2st/3st or get as many crystals as points he collected.





 

If you score really close to top player on winning team, you will get a reward that is somewhat close. Of course the ratio for loser won't be as good as ratio for winner - but - it is much better than it was before.  Go play Pro-Battles to see what it was like before - they have not updated that reward system.

 

The only way you get disproportionately less than either team members or winners is if they have premium.  You have to take Premium into account when comparing rewards.

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3 hours ago, wolverine848 said:

If you score really close to top player on winning team, you will get a reward that is somewhat close. Of course the ratio for loser won't be as good as ratio for winner - but - it is much better than it was before.  Go play Pro-Battles to see what it was like before - they have not updated that reward system.

 

The only way you get disproportionately less than either team members or winners is if they have premium.  You have to take Premium into account when comparing rewards.

lol yesterday I played matchmaking, I was in winning team and scored around 400 points, 3rd-5th place idk for sure. I got 310 crystals at the end even tho i was in winning team.
Balanced you two say?

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1 hour ago, Escapee said:

lol yesterday I played matchmaking, I was in winning team and scored around 400 points, 3rd-5th place idk for sure. I got 310 crystals at the end even tho i was in winning team.
Balanced you two say?

If that was in pro battle and your team lost, you would've only gotten about 50 crystals at best.

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3 hours ago, Escapee said:

lol yesterday I played matchmaking, I was in winning team and scored around 400 points, 3rd-5th place idk for sure. I got 310 crystals at the end even tho i was in winning team.
Balanced you two say?

It's not a 1-crystal per score ratio.

310 crystals for 3-5th place in a 7 minute battles?  How many crystals you think you should get?

The battle-fund in 7 min battles never gets really big.

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9 minutes ago, wolverine848 said:

It's not a 1-crystal per score ratio.

310 crystals for 3-5th place in a 7 minute battles?  How many crystals you think you should get?

The battle-fund in 7 min battles never gets really big.

Yes but still, theoretically i should get more crystals than points I collected because I was in a winning team

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10 minutes ago, wolverine848 said:

It's not a 1-crystal per score ratio.

310 crystals for 3-5th place in a 7 minute battles?  How many crystals you think you should get?

The battle-fund in 7 min battles never gets really big.

Yeah I could get 450 crystals in one MM battle without premium but I would have to be in 1st place in the winning team.

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7 minutes ago, Escapee said:

Yes but still, theoretically i should get more crystals than points I collected because I was in a winning team

No.  That's not how it works.

Battle fund is divided up in a ratio ~ 55 / 45 roughly - tweaked for lopsided scores.

Then every player gets a reward based on % of their score versus everyone on their team.

 

The 2 major factors that determine the amount of crystals you get are...

1) Size of battle fund 

2) How well did you do compared to your team - you were in middle.  You won't be getting a kings ransom for finishing in middle of your team in a 7-minute battle. 

You need to adjust your expectations or you will continue to be disappointed.

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