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Episode 233 of the V-LOG is live!


Marcus
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In today’s episode, we’ll be asking for your opinion on the Best Tanki Video of the Year. We’ll also be giving you an update on the Ares hull, and reviewing the details of the Christmas war.


Check out V-LOG 233 right below!

 

 

WAR website

WAR announcement

Play HTML5 version of Tanki Online

eSports Livestreams

Participate in ESL tournaments

Wannabe Youtuber Submissions

Question of the Week Submissions

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Nice long V-Log. This is the longest Tanki Online V-Log I have ever seen. V-Log 233 is my favourite episode of 2019. Please keep future V-Logs 10 minutes long like this one. I really liked the 10 minutes that this V-Log had to offer. I gave a lot of cool information for a whole 10 minutes.

 

Questions:

 

1. Why will Deathmatch mode become only pro. I did enjoy playing DM in matchmaking.

 

2. You said in this V-Log 233 that there shall be the release of the new HTML5 client. When will the new HTML5 client be released?

 

3. Will the Flash client remain online after the release of the new HTML5 client?

 

4. The Ares hull is still in development, but when shall it be released?

Edited by RIDDLER_8
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29 minutes ago, RIDDLER_8 said:

1. Why will Deathmatch mode become only pro. 

2. You said in this V-Log 233 that there shall be the release of the new HTML5 client. When will the new HTML5 client be released?

3. Will the Flash client remain online after the release of the new HTML5 client?

4. The Ares hull is still in development, but when shall it be released?

Did you watch the v-log? and did you understand what the narrator was saying? You have almost all your questions in v-log.

Flash client will shut down after html5 is released and then they will release a new hull Ares.

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Remove ASL and put CP in PRO Battles.

There should be 2 graphic settings for high res equipment and 2 for vegetation, the one coming and the current.

But I would prefer if vegetation had an off switch, that's because it's a disadvantage to all players except campers. I'm one who is always adjusting the camera and vegetaion block visibility.

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HTML client would be nice ?
? Such drama queen attitude about DM, I have more issue to adapt when I swap hulls and turrets than adapting to battle mode. Lot ado about nothing as majority of player do not like/play it anyway. 

Edited by Viking4s

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No. Please keep ASL and all other modes in matchmaking. I want DM mode back too in matchmaking.

 

Vegetation must improve and have better graphics resolution. It would be good to have thicker and higher clusters of vegetations on maps like Highway for Shafts and other long range turrets to hide. Camouflage is important for Shafts.

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16 minutes ago, RIDDLER_8 said:

Vegetation must improve and have better graphics resolution. It would be good to have thicker and higher clusters of vegetations on maps like Highway for Shafts and other long range turrets to hide. Camouflage is important for Shafts.

Actually, I agree. Paints like Urban gotta get better camo abilities than they already have.

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So, all the future events, like Halloween and Christmas map, will be stupid solo JGR? No more DM for events? At least make them CP or CTF instead. CP would be cool.

 

Solo JGR is dumb for events.

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10 hours ago, RIDDLER_8 said:

No. Please keep ASL and all other modes in matchmaking. I want DM mode back too in matchmaking.

 

Vegetation must improve and have better graphics resolution. It would be good to have thicker and higher clusters of vegetations on maps like Highway for Shafts and other long range turrets to hide. Camouflage is important for Shafts.

ASL in its current state is trash. And is only there to thin out the player base. Tanki with its current player base should have 2 to 3 game modes to choose from in MM at most. Not 6, not 7, not 8, not 50, not 1 billion. Just 2 or 3 tops.

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1 minute ago, twayne1 said:

What is the difference between html 5 vs flash, in Tanki terms? Are there different graphics? Will the feel be different?

Not much differences, yes it feels different. The interface is different, more modern, but not everything is there yet (missing product kit for example).

There is also new stuff like New Feature: In-Game Radar.

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2 hours ago, Viking4s said:

Not much differences, yes it feels different. The interface is different, more modern, but not everything is there yet (missing product kit for example).

There is also new stuff like New Feature: In-Game Radar.

So, I had already looked at the radar thing a tincy bit, is it actually helpful?

I used to play Tanki way back when, it has gotten so much different now. What on Earth is a tankoin? (Well, I've seen it, but compared to one currency, this gets confusing). At least Tanki has a good amount of players these days! ?

Fun fact - Crystal boxes used to fall from the sky. So much has changed, wow! ?

Edited by twayne1

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1 minute ago, twayne1 said:

So, I looked at the radar thing a little bit, is it actually helpful?

I used to play Tanki way back when, it has gotten so much different now. What on Earth is a tankoin? (Well, I've seen it, but compared to one currency, this gets confusing). At least Tanki has a good amount of players these days! ?

Fun fact - Crystal boxes used to fall from the sky. So much has changed, wow! ?

Wow, crystals box! That from the dinosaur time. There is no point for you to compare the current flash versus Html5. 
Look instead here for all the changes (in a summary): List of major updates for returning players

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