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Vulcan Glitch.


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This has been confirmed by other vulcans I've talked to in game.

 

So we start shooting, and two problematic things can happen.

 

One, we are shooting an enemy tank, our bullets are connecting but no damage appears. Nothing is happening. We have to stop shooting, rewind the barrel and shoot again. 

 

Ok so this might not be new, and other turrets might have same problem sometimes. You join a game. Start shooting but you aren't doing damage. 

 

This is the new problem and bigger. In several games, I'll start to shoot with vulcan and the damage will light up as white 0, 0, 0, 0, 0, 0, 0... 

 

What should be happening when my bullets land is depending on drugs and their double armour. Something like I start shooting and numbers start flying similar to 170, 130, 150, 150, 140, 80, 80, 67, 147. 

 

2 ways now my vulcan glitches. The 0 0 0 0 usually resolves itself by respinning the barrel but ugh. 

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Oh! didn't know this. k thanks

 

Yes, actually Ill recheck. But believe this is true. I'm doing 0 damage against new spawns. But its aleo mostly a problem when i spawn myself. Hmm. Ill check this out more.

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This isn't a glitch, it is thanks to the new update that came out 2:00 UTC today. Tanks that have just respawned have a temporary (1-2 second) invincibility from all afflicted damage, and players that shoot that tank will have a hit marker that shows "0" (reflective of the damage not counting). In accordance to this new update, you need to start firing up your Vulcan after you see a tank fully-materialize, then by the time you start hitting it, you will do damage with every shot.

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