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New metric for quantifying how good a player is - MS


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We have the GS system, but that does not accurately reflect how good a player is, especially since it considers paints and whether a person has 100000 of each drug or 200000 of each drug.

 

I think we need a new system called MS (Money Spent or Money Score). The value each person is assigned is the amount of money the player spent on the game. For instance, if I spent 13 USD on TO, I would be MS-13. 

 

This would be an extremely useful way for players to quantify how good a player is. If the MMS implemented this, we would see significantly more balanced battles.

 

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Declined

 

The current GS system works just as well as your idea would at showing how skilled tankers are. Regardless of how much money someone has spent in the game, it isn't a true indicator of someone's skill. Someone could have spent several hundreds-thousands of dollars, have a full M4 garage, and yet an absence of skill could result in them performing poorly/semi-poorly. Plus, having such a score could result in insults being spread, such as "Oh, you have spent several hundreds of dollars in this game, so you have no skill," which we don't want to facilitate. With these points being said, it would be a useless/mostly-useless update, which would just simply detract the attention of Developers from providing more useful/needed updates.

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Er... I've spent at at least 100$ on gold boxes but have not bought anything else, so with this system I'd be paired up with insane buyers.

 

Sorry, but no.

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At higher ranks, where everyone has multiple M4 items in their garage regardless of how much they spent, such a metric would carry no information whatsoever. Besides, there are many things in this game that you can spent money on, and not all of them make your equipment more powerful. $5000 worth of paints, skins and gold box supplies will not make your M0 tank any better.

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