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Episode 237 of the V-LOG is live!


theFiringHand
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Tankers!

 

In today’s episode, we’ll be clearing up some of the confusion surrounding the conversion to the new modification system.

 

We’ll also be announcing the long-awaited return of THE GAME quiz, and telling you about upcoming changes to turrets.

 

Check out V-LOG 237 right below!

 

 

Release
Discount weekend
Wasps rollback
Download Tanki Online on Windows
Wannabe Youtuber Submissions
Question of the Week Submissions

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Time to take this HTML babe for a test run ? 

 

Edit: Alright, first look: probably the most pointed-out issue in HTML in general is the shaky camera. But it seems as if the way the camera moves itself has changed? It's quite nauseating and messes up my aim. But other than that, the client delivers on what was promised. Takes good use of my GPU and provides awesome FPS. Also it never crashes unlike Flash and was *overall*  a good experience considering it was just released. Finally, not sure if this was intentional or a bug, but I can't seem to go to full-screen mode ?

Edited by classic-style-hiphop
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First time trying the HTML5 version on client (have not tried it on browser) . I love the layout and enhanced graphics ..only wish it was a little quicker to switch between screens and get to battles in 1 click like the flash version. Now for the actual battle experience. The cam seems to be unstable like I'm playing mouse (have it turned off in settings) and the controls feel off in contrast to a very stable feeling flash experience on the old client which I will be still using till this prob is fixed.

Edited by II.Dead.Shot.II
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Good job by developers on the client.

I was able to play well for first time on html5.

Had tried playing it earlier on chrome, but very low fps and screen often froze on my intel core i3 laptop.

 

But now the performance is as good as flash.

 

Turret rotation speed and tank speed both seem to be a bit slower, but i'll get used to it.

 

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I don't know if you are familiar with a program called Razer Cortex, but essentially it boosts the performance of a game by temporally shutting down other programs on your computer.  It got my 2014 Windows 8.1 laptop to run at 50  fps.  The new HTML5 very does this on its own (nice job, btw) but I can't seem to find it in my applications to run via Razer Cortex.  Is there anything you did differently that would cause my computer to not classify the new client as an application when it recognized the Flash?  Idk, maybe it's a me problem, but if anyone has any advice, I'd love to hear it!  Thank you!

 

I'm going to post this on Youtube as well.

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System Requirements

PC

Minimum System Requirements

Operating System: Windows 7/8/10, Mac OS X 10.5.8+, Linux
Processor: Intel® Core i3
RAM: 2048 MB
Graphics Card: 256 MB
Broadband Internet connection
Internet Connection Speed: 256 Kbps

Recommended System Requirements

Operating System: Windows 10, Mac OS X 10.5.8+, Linux
Processor: Intel Core i5-i7 4th generation or better
RAM: 4096 - 8192 MB
Graphics Card: 2048 MB or more
Broadband Internet connection

Mobile

Minimum System Requirements

Android version of 5.0 or higher
Required amount of free memory for installation: 25 MB
Minimum required RAM: 1 GB
Processor core(s) operating frequency: 1 GHz or higher

 

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lol I actually like that html5 client, it works very well, well optimized and everything. I only dislike the way camera moves, and how delete message covers your screen and going to garage in between battle.

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31 minutes ago, The_Pakistani said:

Double challenges to grab double ?.

I have said before they might add battle pass plus ??

They're always thinking of new ways to make some money real quick. Lol

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