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GS-Based Matchmaking


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48 minutes ago, Viking4s said:

The wise range of ranks is by design. It promotes competition, variety and help tye system to creatw battles quickly.

Sometimes you will be the highets rank, sometimes you will be the lowest rank. It ie the same for wvery player.

Othereise you will always have the same battle with the same ppeople. As for your suggestion, it is obvious to all that it will be abused by a few, the it will betdone by all, then it would be worse than now.

Promotes competition? It's a far-fetched goal if you believe me. For now it's promoting one-sided destruction. If you take me for example, even if I am the highest ranked in the battle, i don't have crazy mk6 or mk7 at my rank. The mk update as I mentioned earlier has unbalanced the game for quite a few. Even if you click continue after a battle hoping to see some normal tanks in the next battle, the GS 8k at Captain Rank would also be there many a times.

Most importantly, I didn't propose no rank and GS only. Experience does matter. We need a balance in MM where GS and of course ranks as well are considered.

 

And for the obvious problem please refer to my earlier comment.

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54 minutes ago, Viking4s said:

The wise range of ranks is by design. It promotes competition, variety and help tye system to creatw battles quickly.

Sometimes you will be the highets rank, sometimes you will be the lowest rank. It ie the same for wvery player.

Othereise you will always have the same battle with the same ppeople. As for your suggestion, it is obvious to all that it will be abused by a few, the it will betdone by all, then it would be worse than now.

As for the battle being made quickly and the waiting time, this could be a problem given the current strength of online users. But believe, we would rather wait for 2 min to play a fair battle than being put up against maxed out guys.

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6 hours ago, Viking4s said:

The wise range of ranks is by design. It promotes competition, variety and help tye system to creatw battles quickly.

Sometimes you will be the highets rank, sometimes you will be the lowest rank. It ie the same for wvery player.

Othereise you will always have the same battle with the same ppeople. As for your suggestion, it is obvious to all that it will be abused by a few, the it will betdone by all, then it would be worse than now.

Wide ranks-ranges are a terrible feature.  Players will just exit battles and look for another.  wasting their time and the team that lost a player.  The lowest-level player has very little hope of finishing mission or getting Stars - and that's the major reason they are in MM.

There's nothing wrong with starting a battle with 5 or 6 tanks on each side, then adding more as they become available - if getting into battles "quicker" is really an issue.

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7 hours ago, 0tsutsuki said:

Promotes competition? It's a far-fetched goal if you believe me. For now it's promoting one-sided destruction. If you take me for example, even if I am the highest ranked in the battle, i don't have crazy mk6 or mk7 at my rank. The mk update as I mentioned earlier has unbalanced the game for quite a few. Even if you click continue after a battle hoping to see some normal tanks in the next battle, the GS 8k at Captain Rank would also be there many a times.

Most importantly, I didn't propose no rank and GS only. Experience does matter. We need a balance in MM where GS and of course ranks as well are considered.

And for the obvious problem please refer to my earlier comment.

Ranks is already considered, also the GS is caped per rank, so if you have a poor GS compared to the competition for the same rank this mean you do not have what it requires: good crystal management, proper equipment strategy and obviously skill. The three of them will help you there.
I managed to get my first mk7 at Lieutenant general and 4 MK7+ at generalissimo, and I am not that's skilled (ask @Valk) nor a buyer. So the other 2 did help me a lot.

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29 minutes ago, Viking4s said:

Ranks is already considered, also the GS is caped per rank, so if you have a poor GS compared to the competition for the same rank this mean you do not have what it requires: good crystal management, proper equipment strategy and obviously skill. The three of them will help you there.
I managed to get my first mk7 at Lieutenant general and 4 MK7+ at generalissimo, and I am not that's skilled (ask @Valk) nor a buyer. So the other 2 did help me a lot.

And here you go off the point again. 

  • Buyers are there in every game. It is pretty obvious. But think of the situation at mid ranks
  • Coming down to 'crystal management',it is not relevant.
  • In MM what cap are you talking about for GS?
  • You say at Lieutenant General you got your first mk7 with your 'good' management, then what do you have to say about Lieutenant Generals with a perfect 9999 GS? 
  • It is not about the players, it's about the system. 
  • I suggest you all to give a try to the MM at mid ranks with a new id. You will realise at the end of the day we are put up against the same players all over again

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2 hours ago, wolverine848 said:

Wide ranks-ranges are a terrible feature.  Players will just exit battles and look for another.  wasting their time and the team that lost a player.  The lowest-level player has very little hope of finishing mission or getting Stars - and that's the major reason they are in MM.

There's nothing wrong with starting a battle with 5 or 6 tanks on each side, then adding more as they become available - if getting into battles "quicker" is really an issue.

And it is not about 'me'. I don't need help with management. I have pretty decent stuff for my rank and i have it all planned

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10 hours ago, 0tsutsuki said:

 

I actually have an account at the rank of Captain. I play battles, and I can realize how some people might consider them unfair. That still doesn't change my opinion on the whole "GS-based Matchmaking" scenario. Even at Legend, I could just take Wasp Mk1 and Freeze Mk2, enter a battle (which would be full of people with a similar GS rating), and then immediately switch equipment, and the battle would be extremely easy for me to take the First Place position in.

 

I like your idea of making it where people can't change equipment after entering the battle, but I feel this would also anger players. For example, even if a person enters a battle fairly (maintaining the combo they want to use, not putting on some bad equipment, entering, and changing to drastically higher GS-rated equipment), they might want to change their protection modules, but not being able to change their equipment, they will have to use the same protections, and might have a hard time competing as a result. This is a major flaw with your idea, so your idea is, unfortunately, also declined (like the original idea).

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11 hours ago, 0tsutsuki said:

This flaw may look minor to you at Legend. Come down and play with a new Id until Lieutenant ranks. You will realise how unfair battles are!

Remember The Prometheus Kit! Firebird M3 was one of the last M3 that was unlocked at around Marshal rank back when M3 started unlocking at Brigadier. Now you can find a Lieutenant Colonel with the same kit burning up the entire arena along with the joy of playing the game.  

Escp+Ent might seem a good way to deal with this 'minor flaw' but this is a problem with Every MM Battle at the middle and now unfortunately early rank (due to mk update). Run away from a Prometheus or two with GS of 7k to find a Guardian or a Raiden with GS of 8k.

And on top of all of it, the way they use repair kits! You can find players at Captain ranks who have used more supplies than those at Legend 5!
(I can even post links to such players if I am allowed to.)

Don’t make such excuses. This update barely changed anything, and everyone who are now Legend ranks have once been in the lower-mid ranks you know. Ofc this game is a little pay to win, but I remember my time really clearly. Supplies rule the game. Those with Supplies and skill will win. It’s not always about equipment

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1 minute ago, Mr.Nibbles said:

I actually have an account at the rank of Captain. I play battles, and I can realize how some people might consider them unfair. That still doesn't change my opinion on the whole "GS-based Matchmaking" scenario. Even at Legend, I could just take Wasp Mk1 and Freeze Mk2, enter a battle (which would be full of people with a similar GS rating), and then immediately switch equipment, and the battle would be extremely easy for me to take the First Place position in.

 

I like your idea of making it where people can't change equipment after entering the battle, but I feel this would also anger players. For example, even if a person enters a battle fairly (maintaining the combo they want to use, not putting on some bad equipment, entering, and changing to drastically higher GS-rated equipment), they might want to change their protection modules, but not being able to change their equipment, they will have to use the same protections, and might have a hard time competing as a result. This is a major flaw with your idea, so your idea is, unfortunately, also declined (like the original idea).

I get your point and I shared my ideas about addresing it already.

Not changing equipment will be harsh so that's why I suugested capping the change in GS if possible. Like you can't enter a battle with rank which is below or above your rank range, there should be filter to keep the GS at check as well. Preferably putting abnormally higher GS players in battles where they aren't the highest rank.

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1 minute ago, 0tsutsuki said:

capping the change in GS if possible.

This isn't too bad of an idea, I will check with my administrators.

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1 minute ago, yellowghetto said:

Don’t make such excuses. This update barely changed anything, and everyone who are now Legend ranks have once been in the lower-mid ranks you know. Ofc this game is a little pay to win, but I remember my time really clearly. Supplies rule the game. Those with Supplies and skill will win. It’s not always about equipment

Skill? Hahaha. You mean those extensive supply users with product kits fully micro upgraded who can't even turn their turrents are supposed to win always?

Excuse? It's a pretty valid point man.

Barely changed anything? Check out the garages of some buyers at middle ranks. M2 10/10 getting mk7 post update has been disastrous. Players with garage like yours play with players below my ranks 

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1 minute ago, 0tsutsuki said:

Skill? Hahaha. You mean those extensive supply users with product kits fully micro upgraded who can't even turn their turrents are supposed to win always?

Excuse? It's a pretty valid point man.

Barely changed anything? Check out the garages of some buyers at middle ranks. M2 10/10 getting mk7 post update has been disastrous. Players with garage like yours play with players below my ranks 

Common excuses. How many players in community are actually like that? It’s usually not those with heavy equipment that wrecks in battle. It is those who know what they are doing and just spam supplies. Supplies aren’t a cheap move since it is a game feature. Hull OD’s also come into play. If you  are just complaining about equipment, try getting to the high ranks yourself! It’s just as hard as there are many players with (max stuff). However, I see people with weaker equipment kick my butt too despite having a MK8 Combo. They do it by good usage of ODs and Supply Spamming

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6 minutes ago, yellowghetto said:

Common excuses. How many players in community are actually like that? It’s usually not those with heavy equipment that wrecks in battle. It is those who know what they are doing and just spam supplies. Supplies aren’t a cheap move since it is a game feature. Hull OD’s also come into play. If you  are just complaining about equipment, try getting to the high ranks yourself! It’s just as hard as there are many players with (max stuff). However, I see people with weaker equipment kick my butt too despite having a MK8 Combo. They do it by good usage of ODs and Supply Spamming

Judging cause this account is at Captain. ?

There of course aren't a lot of buyers with crazy high GS but think about how an MM battle goes. Even if you encounter half a dozen of them, you will have to play against them after you click continue hoping the next battle to be fairer because they will also click the same button. Boom! Here you go up against them again. 

Supply Spamming is a very obvious problem and this a permanent feature of the game. (I can't help you if you can't handle the overdrives. Get used to it, devs are making the game dynamic so this will remain there.) 

But here we need to think how new players will make up to the higher ranks! Of course supply give massive boosts to the extensive supply usesr but playing against a guy with rank same as yours and GS double than yours is a matter of concern for many.

For a matter of fact let me give you an example: Firebird mk4 is highest tier one can get at W.O 5, let's say he micro upgraded it to mk4 (10/10) which gives him base mk5. The damage/sec he now deals is 450. On the other hand there is a guy at Lieutenant rank with mk7, where let's say he has not upgraded it all. His dps is 582. Now similar is the case with their hulls and protections. Even if we suppose the mk4 guy uses supply, so even without supplies mk7 guy can kill him because of the afterburn being better and protection being good. So their score is 1-1. This is just an assumption. Coming back to reality, the guy with mk7 is the one with more upgrades and he is the one who uses more supplies! That's how it is going on!

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1 hour ago, 0tsutsuki said:

Judging cause this account is at Captain. ?

There of course aren't a lot of buyers with crazy high GS but think about how an MM battle goes. Even if you encounter half a dozen of them, you will have to play against them after you click continue hoping the next battle to be fairer because they will also click the same button. Boom! Here you go up against them again. 

Supply Spamming is a very obvious problem and this a permanent feature of the game. (I can't help you if you can't handle the overdrives. Get used to it, devs are making the game dynamic so this will remain there.) 

But here we need to think how new players will make up to the higher ranks! Of course supply give massive boosts to the extensive supply usesr but playing against a guy with rank same as yours and GS double than yours is a matter of concern for many.

For a matter of fact let me give you an example: Firebird mk4 is highest tier one can get at W.O 5, let's say he micro upgraded it to mk4 (10/10) which gives him base mk5. The damage/sec he now deals is 450. On the other hand there is a guy at Lieutenant rank with mk7, where let's say he has not upgraded it all. His dps is 582. Now similar is the case with their hulls and protections. Even if we suppose the mk4 guy uses supply, so even without supplies mk7 guy can kill him because of the afterburn being better and protection being good. So their score is 1-1. This is just an assumption. Coming back to reality, the guy with mk7 is the one with more upgrades and he is the one who uses more supplies! That's how it is going on!

Agreed

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2 hours ago, 0tsutsuki said:

Supply Spamming is a very obvious problem and this a permanent feature of the game. (I can't help you if you can't handle the overdrives. Get used to it, devs are making the game dynamic so this will remain there.) 

They are both permanent features of the game.

But  IMHO, ODs affect the game disproportinately - moreso than supplies do.  ODs are active way, way too often - thanks to nuclear drops and Dictators.

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11 hours ago, wolverine848 said:

They are both permanent features of the game.

But  IMHO, ODs affect the game disproportinately - moreso than supplies do.  ODs are active way, way too often - thanks to nuclear drops and Dictators.

Yeah there is a lot that happens in the batlles now. Supplies have always been affecting the gameplay and overdrives have amplified it. It's so common to see a guy who can't turn his turrent coming with all supplies on, getting damaged, uses repair, getting damaged, using the overdrive. I really feel annoyed that everytiime he has to hit us, he turns the entire hull.

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5 hours ago, JESUSaves2 said:

im fine with battles cause im a brigadier general and i have 5mk7s two of which are 3/4 to mk8 i really dont have a prob with the gear score in MM

You must have got it because of the mk update where m2 10/10 got mk7. I think mk7 at your rank are fine because this is where m3 actually used to start

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