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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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1 hour ago, KillerDiesel said:

And you do realize that we don't take him very seriously most of the time, right?

 

But I'm more willing to take him seriously than I am of the devs nowadays.

 

Compared to what kind of crap the devs have implemented into the game in the last year, I find his suggestions to be quite reasonable.

im not denying that most of the updates done recently have been bullcrap (moving product kits to shop,the mk system,matchmaking,hull alterations and the upcoming one which is the stupidest of them all-removing alterations from the garage and putting them into a container)but giving wasp extra armour and titan extra speed .those r bullcrap ideas as well because then all hulls would be very similar to each other(except the OD and skins).the real things to do are - in matchmaking reduce the rank variety (so that WO 5 's so not face colonels or so on) ,limit the ammount of each supply to be used per match ,,let drones consume  only 1 battery per match .they could even take a leaf out of TX's book and follow the MM system based on skills.this way buyers still have an advantage over non -players so tanki doesnt go bakrupt and at the same time imbalance is greatly reduced .if u dont like these ideas ,im open to criticism and better suggestions .if u do like these ideas we all need to make sure the devs do adapt them but i need all of your support to do so

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7 hours ago, sharifsahaf said:

im not denying that most of the updates done recently have been bullcrap (moving product kits to shop,the mk system,matchmaking,hull alterations and the upcoming one which is the stupidest of them all-removing alterations from the garage and putting them into a container)but giving wasp extra armour and titan extra speed .those r bullcrap ideas as well because then all hulls would be very similar to each other(except the OD and skins).the real things to do are - in matchmaking reduce the rank variety (so that WO 5 's so not face colonels or so on) ,limit the ammount of each supply to be used per match ,,let drones consume  only 1 battery per match .they could even take a leaf out of TX's book and follow the MM system based on skills.this way buyers still have an advantage over non -players so tanki doesnt go bakrupt and at the same time imbalance is greatly reduced .if u dont like these ideas ,im open to criticism and better suggestions .if u do like these ideas we all need to make sure the devs do adapt them but i need all of your support to do so

Oh I think your suggestions are fine. But the fact is that I know that this won't be happening as long as the old ragged mind of pony tail boy is the lead developer.

 

Until he steps down a a fresh mind takes his place, we can only expect more bad updates to come.

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Uncle Hazel must've seen my query because he changed the names from Alterations to Augments XD

They now drop from the new Containers, let's see if this fixes the problem of Ultra Container exclusives. However, the problems of pay to win are even worst. Before, the pay to win players could just buy Tankoins -> Crystals -> Alterations, but now, they are seriously just asking Tankoins -> Containers. You can argue that you can still easily get Containers as a free to play. 

Me: ? Crystals are the base of free to players...

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HTML5 is buggy as hell. The client version crashes every half-hour and the browser version overloads itself or something. The flash version is dying. Stupid updates every week.

Uninstall, clear your cookies, browser history, cache. Out of sight, out of mind. RIP Tanki.

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2 hours ago, yellowghetto said:

Uncle Hazel must've seen my query because he changed the names from Alterations to Augments XD

They now drop from the new Containers, let's see if this fixes the problem of Ultra Container exclusives. However, the problems of pay to win are even worst. Before, the pay to win players could just buy Tankoins -> Crystals -> Alterations, but now, they are seriously just asking Tankoins -> Containers. You can argue that you can still easily get Containers as a free to play. 

Me: ? Crystals are the base of free to players...

But we all know "Augmentations" will be extremely rare in those containers.

And the first 3 or 4 you ever get will be for hulls or turrets you don't have in your garage.  Just like those shot effects - have yet to get one for a turret I own.

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1 hour ago, Ap3xA1pha said:

lmao everyone's here to see the game's demise

True, I know couple of people who never use the forum, still they came to criticize this horrible update

Edited by iWillHealYou
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6 hours ago, iWillHealYou said:

True, I know couple of people who never use the forum, still they came to criticize this horrible update

fr, TO needs to read their Google reviews. Also listen to the community.

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Also, I have checked the HTML5 version. Basic Augments are Rare, and all the decent Augments are Epic. You have got to be freaking kidding me. I'm glad I bought at least all the meta Augments for every turret before these changes. Also, every hull has Augments now.

Lastly, I want to say that personally, using HTML5 is a huge disadvantage compared to Flash. It literally makes no sense for TO to switch to HTML5 in the first place when the browser is so slow, and the HTML5 Client is basically running at a worse quality compared to those crap mobile games you see on mobile ads. IMO I couldn't care less about skins. TO should just remove the browser option to play TO, and just have everybody install the Flash Client. It is the smoothest way to play and I hardly find bugs there. HTML5 Client should be killed if the devs can't fix this before the end of 2020, it is stalling updates everybody can enjoy, and it is just a trap for a way for devs to create useless cash-grabbing updates normal players can't afford. If Flash gets killed, I'm ditching this game.

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23 minutes ago, yellowghetto said:

It literally makes no sense for TO to switch to HTML5 in the first place

And yet it literally does make sense - since there is no more support for Flash.

They don't have a choice - why is that so hard to understand?

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9 minutes ago, wolverine848 said:

And yet it literally does make sense - since there is no more support for Flash.

They don't have a choice - why is that so hard to understand?

That's true! But the majority of the community don't use the browser! They use the clients! Clients are independent and have the ability to run Flash.

 

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The Ugly Truth

I am not trying to offend the developers at AlternativaGames, but compared to other businesses, like PUBGCorporation, EpicGames, and Supercell's, Alternativa just has no idea what they are doing. Take the games like PUBG, Fortnite, and the Clash games. They are always making hefty revenue in their games. How? Good decisions, and always listening to their fan-base. They advertise, they both have good updates, and quality of life changes. What is Alternativa doing? Asking for money, wasting time developing HTML5 and providing useless updates nobody asks for. Besides our Junior CM Marcus, and the eSports team, TO never connects with their communities, and is constantly losing more and more players daily. The solution? Alternativa looking more closely at other business instead of copying features for a mostly pay to win group, or just sell the franchise. Sure we might see 20000 players online a day or two, but remember we used to have like a million or at least a hundred thousand players online at once? That was awesome, but the current average amount of players online daily is 17000 and in the 17000, less than 1000 is willing to buy offers in TO. Servers are expensive and this is obviously not gonna keep up forever. This is actually the hidden true reason of the Server Unification Update if you did not know about it. We also have to take into consideration of COVID-19, will players honestly keep playing after this? Will there be a next generation of commited TO players? 1-100 absolutely does not count. It should be like around at least 10000 new players. TO's lifetime is shortening and it scares me. I also am now predicting the ugly truth when TO will end.

- 2023. Like Tanki X, Tanki Online has officially reached the numbers where the decline of active online players daily is rapidly increasing. Tanki X managed to squeeze out some random updates, but even so, TX required a downloadable Client. Just watch, eventually browsers will not be able to run the HTML5 version of TO. The community will quickly diminish and King Hardcore will release. Tanki X somehow managed to survive 3 years of inactivity, and we now notice the similar patterns demonstrated by TO. Updates are becoming worse and worse. We know the devs will NEVER listen. Just watch, they will deliver a message in the future saying,

"Tragedy hits Tanki! Tanki Online is planned to be discontinued by the end of 2023; due to a lack of active players online and the hefty competition of the video game industry, Tanki Online's inevitable closure is soon to come. Like Tanki X if you remember back in late 2019, we simply cannot keep the servers open due to budget and our bigger community in our newest game, King Hardcore. We want to tell you we are sorry, but hey we had a great 14 years of running! If you had anything you wanted to try out on your accounts, we will give you a promo-code to buy anything like we did with TX. To now switch to King Hardcore, here is a free Promo-Code containing, # amounts of *******, and # of LootBoxes." Something like that.

So to summarize this current state of Tanki Online, TO is now in TX's footsteps, continuous decline of players, and useless major updates. Predictions on TO's closure by 2023, until they somehow turn things around, by making better choice, decrease total game economy to make TO more fun and make game progression more manageable, listen to their communities more instead of reckless self-decisions, and then advertise. Not by doing the exact opposite of the things I listed, and just simply copy-paste popular game features. Once again, I am not trying to offend AlternativaGames. All of these things are always subject to change, but right now, this is sadly, the Current State of Tanki Online.

If you disagree with any of this, your are simply in denial just like the current mindset of the developers, a biased player who had probably dropped more than a cent on the game, or just a fool.

Edited by yellowghetto
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4 hours ago, yellowghetto said:

The Ugly Truth

I am not trying to offend the developers at AlternativaGames, but compared to other businesses, like PUBGCorporation, EpicGames, and Supercell's, Alternativa just has no idea what they are doing. Take the games like PUBG, Fortnite, and the Clash games. They are always making hefty revenue in their games. How? Good decisions, and always listening to their fan-base. They advertise, they both have good updates, and quality of life changes. What is Alternativa doing? Asking for money, wasting time developing HTML5 and providing useless updates nobody asks for. Besides our Junior CM Marcus, and the eSports team, TO never connects with their communities, and is constantly losing more and more players daily. The solution? Alternativa looking more closely at other business instead of copying features for a mostly pay to win group, or just sell the franchise. Sure we might see 20000 players online a day or two, but remember we used to have like a million or at least a hundred thousand players online at once? That was awesome, but the current average amount of players online daily is 17000 and in the 17000, less than 1000 is willing to buy offers in TO. Servers are expensive and this is obviously not gonna keep up forever. This is actually the hidden true reason of the Server Unification Update if you did not know about it. We also have to take into consideration of COVID-19, will players honestly keep playing after this? Will there be a next generation of commited TO players? 1-100 absolutely does not count. It should be like around at least 10000 new players. TO's lifetime is shortening and it scares me. I also am now predicting the ugly truth when TO will end.

- 2023. Like Tanki X, Tanki Online has officially reached the numbers where the decline of active online players daily is rapidly increasing. Tanki X managed to squeeze out some random updates, but even so, TX required a downloadable Client. Just watch, eventually browsers will not be able to run the HTML5 version of TO. The community will quickly diminish and King Hardcore will release. Tanki X somehow managed to survive 3 years of inactivity, and we now notice the similar patterns demonstrated by TO. Updates are becoming worse and worse. We know the devs will NEVER listen. Just watch, they will deliver a message in the future saying,

"Tragedy hits Tanki! Tanki Online is planned to be discontinued by the end of 2023; due to a lack of active players online and the hefty competition of the video game industry, Tanki Online's inevitable closure is soon to come. Like Tanki X if you remember back in late 2019, we simply cannot keep the servers open due to budget and our bigger community in our newest game, King Hardcore. We want to tell you we are sorry, but hey we had a great 14 years of running! If you had anything you wanted to try out on your accounts, we will give you a promo-code to buy anything like we did with TX. To now switch to King Hardcore, here is a free Promo-Code containing, # amounts of *******, and # of LootBoxes." Something like that.

So to summarize this current state of Tanki Online, TO is now in TX's footsteps, continuous decline of players, and useless major updates. Predictions on TO's closure by 2023, until they somehow turn things around, by making better choice, decrease total game economy to make TO more fun and make game progression more manageable, listen to their communities more instead of reckless self-decisions, and then advertise. Not by doing the exact opposite of the things I listed, and just simply copy-paste popular game features. Once again, I am not trying to offend AlternativaGames. All of these things are always subject to change, but right now, this is sadly, the Current State of Tanki Online.

If you disagree with any of this, your are simply in denial just like the current mindset of the developers, a biased player who had probably dropped more than a cent on the game, or just a fool.

in fact i totally agree with u .games like pubg ,clash games etc give players a fighting chance and everyones equal i mean yeah special skins and cosmetic stuff belong more to the buyers but who cares theyre fun and playable .tanki is now becoming extremely unplayable .TO's death by 2023?too far . i doubt itll survive 2020 .tankis life was draining slowly like a isida damage u may say .the latest update hit it with the force of a railgun with double damage .today i played fire -hornet in pro matches without supplies and od and it was so fun almost like the og tanki .im gonna spend my crystals buy stuff i wanna use and then quit tanki

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15 hours ago, yellowghetto said:

The Ugly Truth

I am not trying to offend the developers at AlternativaGames, but compared to other businesses, like PUBGCorporation, EpicGames, and Supercell's, Alternativa just has no idea what they are doing. Take the games like PUBG, Fortnite, and the Clash games. They are always making hefty revenue in their games. How? Good decisions, and always listening to their fan-base. They advertise, they both have good updates, and quality of life changes. What is Alternativa doing? Asking for money, wasting time developing HTML5 and providing useless updates nobody asks for. Besides our Junior CM Marcus, and the eSports team, TO never connects with their communities, and is constantly losing more and more players daily. The solution? Alternativa looking more closely at other business instead of copying features for a mostly pay to win group, or just sell the franchise. Sure we might see 20000 players online a day or two, but remember we used to have like a million or at least a hundred thousand players online at once? That was awesome, but the current average amount of players online daily is 17000 and in the 17000, less than 1000 is willing to buy offers in TO. Servers are expensive and this is obviously not gonna keep up forever. This is actually the hidden true reason of the Server Unification Update if you did not know about it. We also have to take into consideration of COVID-19, will players honestly keep playing after this? Will there be a next generation of commited TO players? 1-100 absolutely does not count. It should be like around at least 10000 new players. TO's lifetime is shortening and it scares me. I also am now predicting the ugly truth when TO will end.

- 2023. Like Tanki X, Tanki Online has officially reached the numbers where the decline of active online players daily is rapidly increasing. Tanki X managed to squeeze out some random updates, but even so, TX required a downloadable Client. Just watch, eventually browsers will not be able to run the HTML5 version of TO. The community will quickly diminish and King Hardcore will release. Tanki X somehow managed to survive 3 years of inactivity, and we now notice the similar patterns demonstrated by TO. Updates are becoming worse and worse. We know the devs will NEVER listen. Just watch, they will deliver a message in the future saying,

"Tragedy hits Tanki! Tanki Online is planned to be discontinued by the end of 2023; due to a lack of active players online and the hefty competition of the video game industry, Tanki Online's inevitable closure is soon to come. Like Tanki X if you remember back in late 2019, we simply cannot keep the servers open due to budget and our bigger community in our newest game, King Hardcore. We want to tell you we are sorry, but hey we had a great 14 years of running! If you had anything you wanted to try out on your accounts, we will give you a promo-code to buy anything like we did with TX. To now switch to King Hardcore, here is a free Promo-Code containing, # amounts of *******, and # of LootBoxes." Something like that.

So to summarize this current state of Tanki Online, TO is now in TX's footsteps, continuous decline of players, and useless major updates. Predictions on TO's closure by 2023, until they somehow turn things around, by making better choice, decrease total game economy to make TO more fun and make game progression more manageable, listen to their communities more instead of reckless self-decisions, and then advertise. Not by doing the exact opposite of the things I listed, and just simply copy-paste popular game features. Once again, I am not trying to offend AlternativaGames. All of these things are always subject to change, but right now, this is sadly, the Current State of Tanki Online.

If you disagree with any of this, your are simply in denial just like the current mindset of the developers, a biased player who had probably dropped more than a cent on the game, or just a fool.

 

This should be its own topic.

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21 minutes ago, sensei_tanker said:

Moved my vote from "on edge" to "hate it"

Likewise.

Fed up with it. Nothing worth buying/winning/playing for.

When anything half decent you can only have is via sheer luck not achievement, it's time to take that fork out and carve and serve - it's done.

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1 hour ago, KillerDiesel said:

Is my idea about bringing weekly tastings back ever gonna be published or did the devs tell you not to?

 

Be honest now.

It's only been a day since you posted it. We didn't get around to it yet.

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16 hours ago, sensei_tanker said:

Moved my vote from "on edge" to "hate it"

agreed. I hope the devs see this.

Edit: Poll Choice, "Hate it" is officially leading.

Edited by yellowghetto

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9 hours ago, Maf said:

It's only been a day since you posted it. We didn't get around to it yet.

And that's the only reason you could come up with? You could've just said that the devs told you not publish it, and I would just shut up about it.

 

That way I can be disappointed that it'll never be published, but satisfied that I at least got the truth.

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1 hour ago, Ap3xA1pha said:

I just did the same. MM is unbearable, not because my equipment is weak but because it's a mess.

Devs need to see the responses on this topic. People are selecting hate on the game.

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3 hours ago, Ap3xA1pha said:

I just did the same. MM is unbearable, not because my equipment is weak but because it's a mess.

me 2 .and theres buyers complaining and whining in the game when they cant one -shot everyone .plus tanki just lost about 7k players 

Edited by sharifsahaf
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