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What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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Just now, 2shots2kills said:

Eh, always seen them. Sometimes I lock them against a wall to see what happens, and the results can be quite amusing.

 

(Some stop in their tracks to search for the right keys to turn the turret, and others simply refuse to do so)

Have you met any that self-destructed or left the battle? 

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Just now, 2shots2kills said:

Eh, always seen them. Sometimes I lock them against a wall to see what happens, and the results can be quite amusing.

 

(Some stop in their tracks to search for the right keys to turn the turret, and others simply refuse to do so)

That is multing, you shouldn't do that.

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Just now, TheCongoSpider said:

Have you met any that self-destructed or left the battle? 

Umh not really, I usually finish them off after a few seconds, I just like to see them struggle :ph34r:

 

Just now, yellowghetto said:

That is multing, you shouldn't do that.

Oh, I do that to the enemy tanks, of course. I should have specified them. 

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5 hours ago, wolverine848 said:

Of course there's a need for some campers.  But many of them selfishly take it to the extreme - like the shaft Titan that is in a corner of the map and only uses the dome as personal protection to pad their K/D score.

It's really annoying to see them like this especially when Hornet OD got nerfed. :/

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9 hours ago, asem.harbi said:

especially the horrible annoying Magnums in red team in Noise (the team above)

This. I sometimes get so annoyed with them (When I am on the team above as well), I flip them. Then they change to a firebird and help me attack. So it works.

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Black Friday sales! I got Gauss to Mk7-11, Hopper to Mk8, Premium for 12 days (from containers), some shot effects I don't care about, Heat Immunity for Hornet (they know), and the WORST skin in the game.

Right after last challenge, I got Titan XT, this challenge, I got Titan Prime. Doesn't match any Prime skins and for my least favorite hull.

 

Besides, that, I once owned the The Winner Paint, because I was in the winning faction (Lions) of WAR: Domination.

Does this mean another War is coming? :ph34r:

Or did my game just bug out and the paint disappear??

Edited by yellowghetto
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4 minutes ago, yellowghetto said:

 

Does this mean another War is coming? :ph34r:

Or did my game just bug out and the paint disappear??

I have it on my account. You have to scroll down the paints list.

 

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Just learned that Mythborne (an old game of mine) will be shutting down in a month from now due to lack of players on there now. They finally decided to start maintaining the game again after 2 and a half years but too little too late.

 

Now I don't know how many players a game has to have left before they are forced to shut down, but if tanki doesnt start listening to player feedback and take action according to such feedback, they might also have to go through the same fate.

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19 hours ago, DieselPlatinum said:

Just learned that Mythborne (an old game of mine) will be shutting down in a month from now due to lack of players on there now. They finally decided to start maintaining the game again after 2 and a half years but too little too late.

 

Now I don't know how many players a game has to have left before they are forced to shut down, but if tanki doesnt start listening to player feedback and take action according to such feedback, they might also have to go through the same fate.

They fixed shaft in HTML5. That's a baby step. All they have to do is remove all the pay to win updates from the last 5 years, if they do that, the game can have 150k players online like it did in 2015, it's that easy.

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37 minutes ago, ReptilianTroll said:

They fixed shaft in HTML5. That's a baby step. All they have to do is remove all the pay to win updates from the last 5 years, if they do that, the game can have 150k players online like it did in 2015, it's that easy.

Here's the thing though there needs to be buyers to keep this game going otherwise having no buyers at all will result in this game completely dying just how Tanki X died. I understand that these buyers sometimes ruin the game always having 9999 gs or having op equipment but they are necessary to keep the game going. The main concern that needs to be fixed first is the Match Making system. The developers have to fix the Match Making system so that similar ranks play together as well as GS too being factored. Until the Match Making system is fixed there are always gonna be unbalanced matches. 

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Just now, MysticBlood said:

Here's the thing though there needs to be buyers to keep this game going otherwise having no buyers at all will result in this game completely dying just how Tanki X died. I understand that these buyers sometimes ruin the game always having 9999 gs or having op equipment but they are necessary to keep the game going. The main concern that needs to be fixed first is the Match Making system. The developers have to fix the Match Making system so that similar ranks play together as well as GS too being factored. Until the Match Making system is fixed there are always gonna be unbalanced matches. 

Here are my ideas on how matchmaking should be fixed. I'm not sure if they will be liked more than they will be hated on though.

1. Make matchmaking based on Gear Score, not rank. 

This helps prevent a player with 7000 or 8000 GS to be matched in a battle where everyone has over 9500 GS, or other similar situations.

However, the devs will also have to prevent players from changing equipment in matchmaking battles, as that is an easy way to exploit this algorithm, by equipping Mk1 stuff and changing to Mk7 when joining the battle.

 

2. Put all Legend players into a seperate matchmaking pool.

It is honestly unfair that players around the rank of Marshal have to fight Legends. You see, Legends only "SEEM" like they're 5 ranks higher than Marshals, but keep in mind....Legend is infinite. Sometimes, a Legend 100 and Marshal can be put in the same match, and it's really unfair that the Marshal player has to play against someone that is 105 ranks higher than they are. As such, make Legend Players only play against other Legends, and everyone who is Generalissimo or lower will play in the normal ranked brackets.

However, this will cause problems for people who are Legend 1, as they just became Legend and have relatively the same equipment levels as people who are Marshal, Field Marshal, Commander, and Generalissimo. As such, it will be very unfair for them that they can no longer battle against people slightly lower than them. But, one way I believe this can be fixed, is to increase the rank-up reward from Generalissimo to Legend. Currently, it is 40,000 crystals. Increasing it to say, 100,000 or 200,000 crystals for new Legends would allow them to purchase the equipment they need to fend off against the high leveled Legend 50s, 100s, etc.

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I play this game since 2015, are 5 years playing and Learned a lot from those who played before that, I'm new to the forum because it's account but I played on the old br server, that step year went bankrupt, a server that was very full in the past and a famous game in Brazil that was forgotten, killed by greed and poor administration of the community that today , in the EN is minimal. In BR we had adm abuser, this is a fact. But for so much evil and updates there have been nothing killed this server and others, and we are in THE EN, I stopped playing and Intend to continue, this interface in HTML5 is horrible, controls seem to be other, full of bugs that I saw in 2019 and still other new bugs and old bugs, developer does not accept criticism, does not listen to players anymore, and the game is losing many players with passing weeks , this is a visible fact, I do not give 2 years for this game close the project, I bought a lot and these Tankoins ended up with main currency, I would recommend the tankoin be a premium currency, I know what you thought, but I say premium currency to be just bought, and the prices of some things are absurd, the pass at first was great , and in the second too, but it makes no sense to leave 2 passes per month, no game from another company I've seen do that, oh, of course tanki wants to profit, here's why. I really like the game but he is dead, there is no more salvation, has been forgotten, no one who values himself will want to play and I myself do not recommend, is very unbalanced. I'm sorry if something went wrong but it's all a fact. R.I.P Tanki Online the best game it ever was.

 

 

 

And as I was forgetting, the volcano is leading since 2019 and no one solved, they removed, (at least from me) the change of turret turn in Magnum that I bought with money and had no reversal. In Tanki 2019 - 2020 is fashion all turret give fire damage, it's impressive the ice has no change of fire damage, and these new bodywork, I expected more, I had seen a project in 2016 about flying bodywork in T.O but seeing this currently, runs away from how the game is, and Tank X was a great game , I would love to be a shame to have been shut down, but T.O. is also on that path.

 

Possibly some post owner will delete this, but first, try to talk to them and do not drop this game, of course it will not make a difference but it does not cost to try. 

Players make the game exist.

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30 minutes ago, Tanker-Arthur said:

Here are my ideas on how matchmaking should be fixed. I'm not sure if they will be liked more than they will be hated on though.

1. Make matchmaking based on Gear Score, not rank. 

This helps prevent a player with 7000 or 8000 GS to be matched in a battle where everyone has over 9500 GS, or other similar situations.

However, the devs will also have to prevent players from changing equipment in matchmaking battles, as that is an easy way to exploit this algorithm, by equipping Mk1 stuff and changing to Mk7 when joining the battle.

 

2. Put all Legend players into a seperate matchmaking pool.

It is honestly unfair that players around the rank of Marshal have to fight Legends. You see, Legends only "SEEM" like they're 5 ranks higher than Marshals, but keep in mind....Legend is infinite. Sometimes, a Legend 100 and Marshal can be put in the same match, and it's really unfair that the Marshal player has to play against someone that is 105 ranks higher than they are. As such, make Legend Players only play against other Legends, and everyone who is Generalissimo or lower will play in the normal ranked brackets.

However, this will cause problems for people who are Legend 1, as they just became Legend and have relatively the same equipment levels as people who are Marshal, Field Marshal, Commander, and Generalissimo. As such, it will be very unfair for them that they can no longer battle against people slightly lower than them. But, one way I believe this can be fixed, is to increase the rank-up reward from Generalissimo to Legend. Currently, it is 40,000 crystals. Increasing it to say, 100,000 or 200,000 crystals for new Legends would allow them to purchase the equipment they need to fend off against the high leveled Legend 50s, 100s, etc.

 

Can't do it by GS alone.

A) why would anyone upgrade?  You just end up with harder opponents

B) No reason to buy if you don't get advantage.  Game will fold. End of story

C) A mid-rank player that upgrades one combo could be stuck playing Gismos and Legends.  Again - why upgrade?

D) Prevent equipment change?  So you have Shaft-hornet and you end up on Archipalego... um... good luck

 

Tighten up the rank-spreads and many problems will be solved.  No more fighting someone 8 ranks above you.  Sure there will be players with equipment that is somewhat better.  But the new mk-divisions have lowered the power gap some since they can't upgrade until they level more.

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4 hours ago, ReptilianTroll said:

They fixed shaft in HTML5. That's a baby step. All they have to do is remove all the pay to win updates from the last 5 years, if they do that, the game can have 150k players online like it did in 2015, it's that easy.

Feel like it's too little too late for that at this point. They damaged the game to the point that it's beyond repair. Best to just close it down and hope they don't make the same mistake in King Hardcore.

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11 hours ago, Tanker-Arthur said:

Here are my ideas on how matchmaking should be fixed. I'm not sure if they will be liked more than they will be hated on though.

1. Make matchmaking based on Gear Score, not rank. 

This helps prevent a player with 7000 or 8000 GS to be matched in a battle where everyone has over 9500 GS, or other similar situations.

However, the devs will also have to prevent players from changing equipment in matchmaking battles, as that is an easy way to exploit this algorithm, by equipping Mk1 stuff and changing to Mk7 when joining the battle.

 

2. Put all Legend players into a seperate matchmaking pool.

It is honestly unfair that players around the rank of Marshal have to fight Legends. You see, Legends only "SEEM" like they're 5 ranks higher than Marshals, but keep in mind....Legend is infinite. Sometimes, a Legend 100 and Marshal can be put in the same match, and it's really unfair that the Marshal player has to play against someone that is 105 ranks higher than they are. As such, make Legend Players only play against other Legends, and everyone who is Generalissimo or lower will play in the normal ranked brackets.

However, this will cause problems for people who are Legend 1, as they just became Legend and have relatively the same equipment levels as people who are Marshal, Field Marshal, Commander, and Generalissimo. As such, it will be very unfair for them that they can no longer battle against people slightly lower than them. But, one way I believe this can be fixed, is to increase the rank-up reward from Generalissimo to Legend. Currently, it is 40,000 crystals. Increasing it to say, 100,000 or 200,000 crystals for new Legends would allow them to purchase the equipment they need to fend off against the high leveled Legend 50s, 100s, etc.

 

XP should be increased across all the ranks from recruit to gizmo by a factor of x3. this would give players at every rank the chance to earn crystals to upgrade there equipment. it would especially give gizmos more time for when they rank to legend. also you should never earn more xp in battle than crystals as this does players no favours in trying to not rank as quick and still enjoy the game at there ranks. i think the most defining ranks under the current system are from 2nd lieutenant to brigadier. this is were you can make your garage as strong as you can in preperation for the ranks to come right up to marshal. this is were the increased xp to rank comes into effect allowing players to be ready for the inevitable encounter with 9999 legends.  

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1 hour ago, SONIC-BOOM said:

XP should be increased across all the ranks from recruit to gizmo by a factor of x3. this would give players at every rank the chance to earn crystals to upgrade there equipment. it would especially give gizmos more time for when they rank to legend. also you should never earn more xp in battle than crystals as this does players no favours in trying to not rank as quick and still enjoy the game at there ranks. i think the most defining ranks under the current system are from 2nd lieutenant to brigadier. this is were you can make your garage as strong as you can in preperation for the ranks to come right up to marshal. this is were the increased xp to rank comes into effect allowing players to be ready for the inevitable encounter with 9999 legends.  

I agree.  but Devs, in their infinite "wisdom" have done the opposite.

Most likely to placate the short attention span of immature players and mobile players. Devs seem to cater to these groups  at the expense of anyone who has played the game for more than 2 years.

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1 hour ago, wolverine848 said:

I agree.  but Devs, in their infinite "wisdom" have done the opposite.

Most likely to placate the short attention span of immature players and mobile players. Devs seem to cater to these groups  at the expense of anyone who has played the game for more than 2 years.

Does he mean increase crystals earned by factor of three? Not sure how increasing exp earned even more is gonna help anyone equipment wise.

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1 minute ago, DieselPlatinum said:

Does he mean increase crystals earned by factor of three? Not sure how increasing exp earned even more is gonna help anyone equipment wise.

Most probably crystals. Exp boost currently is already stoopid.

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