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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

622 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      132
    • On Edge
      265
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      74
    • Freeze
      65
    • Isida
      27
    • Hammer
      82
    • Twins
      31
    • Ricochet
      60
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      54
    • Railgun
      82
    • Magnum
      96
    • Gauss
      161
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      48
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      48
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      133
    • Crusader
      55
    • Paladin
      105


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2 hours ago, simofigooo said:

They nerfed Isida because they thought that its ability of removing negative effects was too OP

And now they let most of the turrets apply said effects, LOL

Why use firebird when you can simply use vulcan or smoky?

They still gonna burn, and you can keep your damage high, from DISTANCE!

No, they haven't nerfed Isida because it was too OP, more like, because they are greedy, way too greedy

 

That's true. There should be an Augment for self healing Isida, Nerfed Healing to teammates.

 

3 hours ago, asem.harbi said:

When you burn Firebirds with your VULCAN, but they couldn't burn you because you have Heat Immunity. You play in Tanki Online 2021

Really frustrating while you see the gameplay is with this weirdness, what happens nowadays with the game!!

My opinion about the current state

Nothing wrong with a Firebird burning a Firebird using this context. 

But I agree Vulcan IB and Hornet HI is OP.

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2 hours ago, simofigooo said:

They nerfed Isida because they thought that its ability of removing negative effects was too OP

And now they let most of the turrets apply said effects, LOL

Why use firebird when you can simply use vulcan or smoky?

They still gonna burn, and you can keep your damage high, from DISTANCE!

No, they haven't nerfed Isida because it was too OP, more like, because they are greedy, way too greedy

Negative effect as xp farming from self-damage (Thunder,...) not negative status. Remember pairs of players one with titans & vulcan combo shadows by a personal assistant in the form of a combo with Isida, which was only healing the titan. Not nice. 

The OPness was about isida killing while healing itself, and in the funniest scenario was to see 2 isidas having a go at each other like a long staring duel :D

Removing temperature (cold and heat) is not that OP, it was useful, but you can remove it by using a repair kit. Freeze is not damaging, while heat is, but now you have immunity augment, let say they that by removing this ability from isida and adding more temperature changer in new feature it to create a need to protect against it. So yes more revenu via Augments. I do like Dragon breath augment for hammer. But with fewer player in one battle (8v8) this mean fewer isida, so less opportunity to get healled, furthermore it doesn't give score point to the isida to remove heat or cold (only hp recovery (not from self-damage)), so this is trivial change is not enough to get overwhelmingly upset about.

Health recovery was traded with more damage for longer. Player who liked to heal other can be upset sure, but they can now use drones with repair kit sharing abilities or/and they can use Dictator overdrive too to repair more efficiently allies (and get additional score points). 

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Just now, Tokamak said:

Negative effect as xp farming from self-damage (Thunder,...) not negative status. Remember pairs of players one with titans & vulcan combo shadows by a personal assistant in the form of a combo with Isida, which was only healing the titan. Not nice. 

The OPness was about isida killing while healing itself, and in the funniest scenario was to see 2 isidas having a go at each other like a long staring duel :D

Removing temperature (cold and heat) is not that OP, it was useful, but you can remove it by using a repair kit. Freeze is not damaging, while heat is, but now you have immunity augment, let say they that by removing this ability from isida and adding more temperature changer in new feature it to create a need to protect against it. So yes more revenu via Augments. I do like Dragon breath augment for hammer. But with fewer player in one battle (8v8) this mean fewer isida, so less opportunity to get healled, furthermore it doesn't give score point to the isida to remove heat or cold (only hp recovery (not from self-damage)), so this is trivial change is not enough to get overwhelmingly upset about.

Health recovery was traded with more damage for longer. Player who liked to heal other can be upset sure, but they can now use drones with repair kit sharing abilities or/and they can use Dictator overdrive too to repair more efficiently allies (and get additional score points). 

If self-healing returns, I doubt we will see any Isida vs Isida encounters. Nobody plays Isida anymore. :ph34r:

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45 minutes ago, Tokamak said:

Negative effect as xp farming from self-damage (Thunder,...) not negative status. Remember pairs of players one with titans & vulcan combo shadows by a personal assistant in the form of a combo with Isida, which was only healing the titan. Not nice. 

The OPness was about isida killing while healing itself, and in the funniest scenario was to see 2 isidas having a go at each other like a long staring duel :D

Removing temperature (cold and heat) is not that OP, it was useful, but you can remove it by using a repair kit. Freeze is not damaging, while heat is, but now you have immunity augment, let say they that by removing this ability from isida and adding more temperature changer in new feature it to create a need to protect against it. So yes more revenu via Augments. I do like Dragon breath augment for hammer. But with fewer player in one battle (8v8) this mean fewer isida, so less opportunity to get healled, furthermore it doesn't give score point to the isida to remove heat or cold (only hp recovery (not from self-damage)), so this is trivial change is not enough to get overwhelmingly upset about.

Health recovery was traded with more damage for longer. Player who liked to heal other can be upset sure, but they can now use drones with repair kit sharing abilities or/and they can use Dictator overdrive too to repair more efficiently allies (and get additional score points). 

I try to prioritize targets at my best, but most of the times they make me struggle, sometimes i find the guy that doesn't equip "heat immunity" and people really do not understand that they can't sit in the open taking damage, because I DO NOT have infinite ammo, if i keep healing, i'll eventually run out.

Yeah that ability was kinda broken, my favorite combo back then was wasp-isida, because i'd heal myself up so quickly due to having low hp, i could carry CTF games alone, if there was no freeze in the enemy team, and i didn't mind the nerf that removed the self-healing, i enjoy healing others, not myself, But anyway

I'm not the type of player that would farm on an ally consistently, and yes, i actually meant negative statuses like "burning" and "freeze" but focussing myself more on "burning" anyway, because when the temperature is excessively high, the repair kit will NOT remove the effect completely, resulting in your tank getting damaged by a fire tick, and consequently losing the healing effect, they should make the repair kit remove istantly any kind of debuff, and not overtime. Try it yourself, tell to your friend to burn you to max temperature, then use repair kit, it won't work as you think.

But yeah, that's what i meant, the turret is meh, unless used by an experienced player, healing is very frustrating, they purposely powercreep turrets because they want players to spend more on the game

"Boss, why should we have a turret that can heal tanks when they can simply spend money to buy supplies and heal themselves??"

"Brilliant idea Vlad! Money Komred!! Let's lower the healing and make it garbage, then powercreep even the augment that increases the healing, and no one will still want to use the turret to heal anyway!"

And i really don't care of getting scores due to removing negative statuses, the point is that, now half of the turrets can literally set you on fire, and there's nothing you can do about it, unless you have heat immunity, you WILL die.

Now i can barely heal two people that are taking damage from multiple tanks and i'm already out of ammo.

Edited by simofigooo
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13 minutes ago, Tokamak said:

Health recovery was traded with more damage for longer. Player who liked to heal other can be upset sure, but they can now use drones with repair kit sharing abilities or/and they can use Dictator overdrive too to repair more efficiently allies (and get additional score points).

Healing is meh and you can only attack one target at a time. There are better options for attacking.

Even more reason to not use Isida.

They've taken all the fun out of that turret.

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1 hour ago, yellowghetto said:

Nothing wrong with a Firebird burning a Firebird using this context. 

But I agree Vulcan IB and Hornet HI is OP.

I don't criticize here because Vulcan IB is OP, though it's definitely OP and I criticized it infinity times

But I criticize how the game changed too much and everything ruined and get upside down. Firebird didn't burn, but Vulcan burn. Though if you return in 2016 in example, before Augments or Overdrives, the game was pretty simple, just playing with main turrets. Firebird can burn, Vulcan is a Machine gun turret etc..

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TO has a lot of facts and figures attached to it, if you like that sort of thing (boooorrriinnngggg,) and also a complete waste of time, as they DO NOT help you out one bit in battle. 

Just thought i'd squeeze that in for the ? ? that spout that ?.

Isida got the life nerfed out of it when they discarded it's self healing ability. 

Vulcan one day lost it's gyroscope ability, why they did that i have no idea.

Twins was fine, then one day you were dealing self damage, so you had to BUY a alt to stop that happening.

Also when they nerfed vulcan they did not decrease the upgrade levels, meaning you had gaps when upgrading, costing a fortune in cry for no return at all.

This is just a smattering of the underhanded tactics the devs employ to coax cash out of it's players.

I remember when hammer came out, they neglected to bring out the protection module with it. Wonder why they did that $$$$.

And just like the flying hack, this new crusader hull is available ONLY to buyers (?) for a short time, who exploit the exploitation the devs use on all players.

OP hulls.

HTML5 (GARAGE IN PARTICULAR)

MM....Could write a book on that alone.

Rank spreads.

Shop prices.

Containers (coinboxes in particular)

Mults.

Selfish players.

Titans protective dome (are lack of )

AP.

EMP.

CRY to XP ratio.

Flying hacks 3 in 1 overdrive.

The list is endless of all the negative aspects of TO.

You gotta ask yourself.......can it get any worse than it already is.

This is what concerns most players, not useless facts and figures that 90% of players don't understand in the first place. And those that constantly spout this garbage with huge text walls do it because they think it makes them smarter than most who play TO.

Yeah whatever.

 

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7 minutes ago, Russty said:

I haven't been here in a while. Haven't played the game in a while. How is it? Has anything improved or changed?

 

I hope you're all well!

Stay away. Don't play this game. All the changes have made the game worse. Better ignore this crap

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4 hours ago, Noghtfly said:

Stay away. Don't play this game. All the changes have made the game worse. Better ignore this crap

What about ignoring the forum too?

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14 hours ago, Russty said:

I haven't been here in a while. Haven't played the game in a while. How is it? Has anything improved or changed?

 

I hope you're all well!

Nothing really has changed. Which sucks. The Devs are sleeping. No V-LOGs, no events. 2021 has a weak start.

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5 hours ago, Unleash said:

It will as long as there are big buyers, but tanki is only becoming worse and more complicated and this "ap" doesnt make sense i dont know why it is in game. And if they dont fix html5 gravity a lot creative real parkour players will leave, and there will be literally nothing to do in tanki except "balanced" mm grinding and xp boost. For whatever reason they are ruining everything except mm, xp bp funds removed, parkour dead too, whats next? this game doesnt deserve to be shut down but devs should be ashamed what they did to this great game.

Agree with everything except the gravity. Nothing has changed with the physics. Only the game engine.

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What the XP boost does for the game, along with the massive rank spread, and the inability to use cash to enhance your garage.

I'm guessing all 3 are the cause for this legends very weak performance in this battle, against ranks way lower than his.

 unknown.png

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13 minutes ago, SONIC-BOOM said:

What the XP boost does for the game, along with the massive rank spread, and the inability to use cash to enhance your garage.

I'm guessing all 3 are the cause for this legends very weak performance in this battle, against ranks way lower than his.

 unknown.png

Well, it did go 13-1, and maybe was using the "C"-team items.

Might have just been "slumming"...

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4 hours ago, wolverine848 said:

Well, it did go 13-1, and maybe was using the "C"-team items.

Might have just been "slumming"...

Maybe, but i killed him 3 times in that battle, and he was targeting me after 1st kill, which was kinda dumb with his weak combo.

If he was up against a team of strong legends he would have been slaughtered.

If and when these rank spreads ever get sorted, players like him are going to struggle big time. 

TO needs a massive overhaul, without which this is going to be a common sight in battles.

I sympathise with these type of players who are being penalised for playing a game they probs enjoy a lot.

Fact remains they are ranking to quick and are paying the price for it, devs have a lot to answer for, as it is they who have caused this unhealthy imbalance in the game.

I play this account to get a few battles in, haven't touched my main in nearly a week, the flying hacks are just everywhere at legend rank, not for me i'm afraid --EXIT.

 

Edited by SONIC-BOOM
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I'm tempted to start playing again because I've not played any games for a while and I just feel like destroying a few tanks. HOWEVER, HTML5 doesn't work too well for me and I've been hearing that nothing has changed. It's still the annoying, terrible game. I might log in to just play a few battles (I haven't joined a battle since November I think).

Also, here's an unrelated question. Does anyone know when they're going to begin advertising again?

 

 

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I don't know if this is planned but this is my idea of an anti hack system the bans all types of hacks like fly hacking or infinite damage and it would instantly ban the person using the hacks the moment it is used

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1 hour ago, destroyer21873 said:

I don't know if this is planned but this is my idea of an anti hack system the bans all types of hacks like fly hacking or infinite damage and it would instantly ban the person using the hacks the moment it is used

My goodness, all this time the solution was right under our nose! ?

ubHGz8V.png

You, sir, just single-handedly solved the hacking problem in Tanki. Congratulations!

 

On a serious note though, Tanki Online does have an anti-cheat system, and seeing as there's (from my experience) zero hackers at high ranks, seems like it's doing a pretty good job. The reason you don't see it in action, is because instead of actively banning players when they are already using hacks, it just prevents those hacks working in the first place with methods such as self-destructing the tank as soon as it does something suspicious, like a sudden movement in a strange direction.

The difficult part is deciding the boundaries of what's defined as a "sudden movement". Tanki's movement and impact force mechanics combined with players' lag sometimes makes honest players move in strange ways, very similar to hackers. It wouldn't be right to ban those players just because they had a bit of lag, right? It also wouldn't be right to put the threshold too high, because then some hacks could still be used. It's a delicate thing to try and balance.

Even human moderators occasionally make mistakes and ban honest players, because their lagged movement looks like hacks.

 

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3 hours ago, Maf said:

it just prevents those hacks working in the first place with methods such as self-destructing the tank as soon as it does something suspicious, like a sudden movement in a strange direction.

Yeah, it was really great to deal 0 damage after being destryoed by specific ODs on the mobile version ?

3 hours ago, Maf said:

Even human moderators occasionally make mistakes and ban honest players, because their lagged movement looks like hacks.

In the first experiment, i was in a battle against a hopper crisis player, and from my screen, it looked like he is jump hacking, because the movement was like "going up on stairs" so it was totally like jump hacking. Later, a clanmate told me that he was streaming, and i had to realize that the movement was really smooth on his screen, and he wasn't hacking at all.

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3 hours ago, mjmj5558 said:

Yeah, it was really great to deal 0 damage after being destryoed by specific ODs on the mobile version ?

That's exactly what I'm talking about. It's hard to distinguish between hackers and honest players, when certain gameplay mechanics provide an almost exact effect as some hacks. Ironically, the Hopper Crisis combo, which is often referred to as "legal hacks" (and for good reasons), is most prone to being misidentified as hacks by the anti-cheat.

 

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Just now, krish123_super said:

@Maf what if we change the notification we get when some one used saw it reaction 

if some one reacts with saw it : then we will get so and so saw ur post !?

Not possible with this forum's functionality. Or maybe possible somehow, but a lot more complicated than it may seem.

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25 minutes ago, Maf said:

That's exactly what I'm talking about. It's hard to distinguish between hackers and honest players, when certain gameplay mechanics provide an almost exact effect as some hacks. Ironically, the Hopper Crisis combo, which is often referred to as "legal hacks" (and for good reasons), is most prone to being misidentified as hacks by the anti-cheat.

Regardless of the joke, some lagger Hoppers looks like they're a real hacks, because the incredibly speed of the tank

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