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What Is Your Opinion About the Current State of Tanki Online?


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Thoughts on the current state of Tanki Online  

622 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      132
    • On Edge
      265
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      74
    • Freeze
      65
    • Isida
      27
    • Hammer
      82
    • Twins
      31
    • Ricochet
      60
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      54
    • Railgun
      82
    • Magnum
      96
    • Gauss
      161
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      48
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      48
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      133
    • Crusader
      55
    • Paladin
      105


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1 minute ago, yellowghetto said:

Literally facts. Just because Viking is classic, people simp, and lash out to defend it.

The problem is how overused Viking is. It's an overhyped hull. That's not overpowered. If all the Vikings were to be swapped for Hunters for example, then Hunter would be the OP hull.

The real issue is the presence of the meta, and making certain overdrives less competent. If we had overdrives which were all within similar power ranges, then no hull would be overpowered.

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Just now, LOLKILLERTOTHEDEATH said:

The problem is how overused Viking is. It's an overhyped hull. That's not overpowered. If all the Vikings were to be swapped for Hunters for example, then Hunter would be the OP hull.

The real issue is the presence of the meta, and making certain overdrives less competent. If we had overdrives which were all within similar power ranges, then no hull would be overpowered.

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

 

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3 hours ago, E_polypterus said:

Oh well

Overdrive inspired from reload hack is OP ?

 

3 hours ago, LOLKILLERTOTHEDEATH said:

I agree with mj, Viking's OD isn't OP. Back in the day of the hornet meta, nobody complained about how OP viking is. If anything, Viking was seen as pretty powerless in comparison to a lot of the other hulls which people argued could do better. Since the end of the Hornet meta, Viking has recieved no changes, and as far as I am aware, there haven't been major changes in the ODs of other hulls either. So how does Viking go from pretty average (if not slightly below) during Hornet's meta to OP now, when it's OD hasn't changed?

As for TJR, Viking isn't responsible for it. The problem is that Juggernaut recieved a lot of immunities. Prior to that, you could use Hunter's OD with striker or Wasp's OD with shock freeze. Obviously, since these effects don't scratch the Juggernaut anymore, Viking is used a lot more. Why? Well you can outrun Wasp's bomb, Titan's Dome, Mammoth's field, Ares' ball using Juggernaut. Dictator, Hunter and Hooper do nothing. Crusader can destroy the juggernaut, but you need booster for that purpose. The cheapest way to do well in Juggernaut is Viking, so obviously that's what happens.

Next, Viking's OD is actually not as hard to counter. It's not easy by any means, but it's not impossible either. Keep in mind that a large percentage of Viking users follow the thought process of "hmmm, whenever I press shift I can fire quickly and deal massive amounts of damage. It charges slowly though. You know what! Here, I'll use it on this random tank for absoultely no reason". Couple this with the fact that these people rarely, if ever, turn their turret, and you can easily take them out. All you have to do is observe such players, and you'll get a pretty good feel for when they're going to activate their OD. Before they do, lure them by not taking cover instantly, and then hide behind something. Most of the time, they won't be able to kill you because they don't understand what happens when you try to shoot a tank behind a house, for instance. If they're using a turret dealing splash damage, you can try to get close to them (which is hard, but can be done), and thus destroy them. The best way is, needless to say, high protections and defender (if you really live for exacting vengance upon these players), Alternatively, Wasp's bomb, Hunter's OD, Viking's OD itself, Titan's dome, Crusader's OD and Hooper's OD all show potential in disabling a viking. Will it work 100% of the time? No, but then again, it's an OD. It's supposed to be powerful

Onto the argument of status effects, yes viking amplifies them, but this is not always true. EMP salvo, AP salvo, Hammer's AP augment, Shaft's AP augment, Striker's AP augment do not work with Viking's OD. Magnum's AP augment is highly situational and 99% of the time will just fly over your enemies. Railgun's AP, EMP and stun augments do, but this is inherently a problem with the augments. Their stun/emp duration and the fact that they apply each time is what really makes this hard, but for that to be fixed you need to nerf these augments (barring Railgun's AP augment, which isn't as broken).

At the end of the day, Viking's OD kills you once. That's not really broken. It's not as though I can use Viking, enter a match and thanks to its OD score 5 easy goals in under 3 minutes. Nor does Viking break other game mechanisms, such as gold boxes, which Hooper does.

Hornet was a legit problem. Now another has risen. 

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2 hours ago, asem.harbi said:

I can easily and I don't have a problem to say Viking OD is OP.. Because:

Hornet - get a nerf

Hunter - is in a real disadvantage because of Hopper

Titan - has many antagonists

Ares - easily you can dodge it

Mammoth - is pretty useless (when last time have you died from Mammoth?) Crusader - is pretty useless also. Wasp - is really hard to kill a bunch of people with the OD. Dictator - isn't a really an OD.

Ok as we see many of the overdrives are suffering from many problems they have.. Viking doesn't suffer from a thing than the slow charging rate.. So Viking is the best OD from them.

But it's nothing and trash against Hopper, have you seen guys a Viking player finishing a CTF/Rugby battle in 3-4 minutes? For sure no, but about Hopper I saw many of them finishing battles in 3-4 minutes.  You can see the players opinion, the players don't lie You can see how the players are just leaving the battle when they see Hopper + Crisis. The players who is stronger or weaker. I play in Parkour maps and the buyers when I have a problem with them they switch to EMP Gauss because they know it's OP. One of them was threating me to switch to EMP Gauss and he was honest.. He haven't think that I'm Yellowghetto who have a weird opinion and I don't see it's OP. No it's a basic sense every player know which is OP.

Developers showed in Weekly Vlog Hopper finishing a battle 5-0 in just a few minutes.. It's no longer a thing that probable different opinions like which stronger Hunter or Hornet.

Hopper get a nerf that after using the OD there are 10s delay, ok this wasn't a nerf, this was a dumb thing they haven't put it in Hopper but they now added it. While you wasn't see Hopper is OP in that time. 

What Viking OD can do than killing a bunch of people (that not happens always). Hopper can even cross over the defenders and capture the flag easily compared to Hornet which will just collide with them and will lose its attempt. But I don't wonder while someone said Hopper can climb in the walls, the same when Hornet can jump from the cliff (in Monte-Carlo) but Mammoth couldn't. I can somehow understand his mindset.

To me: 

  • Wasp. Sure. Works only on unattentive players, noobs, and heavy hulls.
  • Hornet. I think it is still alright. Visible teammates and people with no AP Immunity.
  • Hopper. Jumps, ruins Gold Box, OP at low ranks. At high ranks, it is just ok. NERF CRISIS. NERF DEFENDER
  • Viking. Inspired from reload hack. Mows own tanks, can be used in any mode, ruined TJR
  • Hunter. Controversial, too many noobs using its OD and don't check if others have theirs. 
  • Dictator. I like this one. Most balanced. Despite that OD recharge assist for anyone nearby. That defeats Viking's "slow recharge" excuse.
  • Crusader. Icicle. Cringe.
  • Ares. I like this one. For yourself, its decent, heals allies. Prob won't kill more than one enemy.
  • Titan. No words. It just causes disasters. There are counters, but this is so annoying.
  • Hi I'm Mammoth.
  • Juggernaut: Hi I'm Viking.
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12 minutes ago, yellowghetto said:

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

 

You do realize that a large population of the Viking users is legends with 5000ish GS who don't turn their turret?

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2 minutes ago, yellowghetto said:

To me: 

  • Wasp. Sure. Works only on unattentive players, noobs, and heavy hulls.
  • Hornet. I think it is still alright. Visible teammates and people with no AP Immunity.
  • Hopper. Jumps, ruins Gold Box, OP at low ranks. At high ranks, it is just ok. NERF CRISIS. NERF DEFENDER
  • Viking. Inspired from reload hack. Mows own tanks, can be used in any mode, ruined TJR
  • Hunter. Controversial, too many noobs using its OD and don't check if others have theirs. 
  • Dictator. I like this one. Most balanced. Despite that OD recharge assist for anyone nearby. That defeats Viking's "slow recharge" excuse.
  • Crusader. Icicle. Cringe.
  • Ares. I like this one. For yourself, its decent, heals allies. Prob won't kill more than one enemy.
  • Titan. No words. It just causes disasters. There are counters, but this is so annoying.
  • Hi I'm Mammoth.
  • Juggernaut: Hi I'm Viking.

I agree what you gave. But I like crusader OD bc it applies freezing and AP. XD

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10 minutes ago, yellowghetto said:

Overdrive inspired from reload hack is OP ?

 

Hornet was a legit problem. Now another has risen. 

Except, it's always been there.

The issue is that it's overused. Since there are so many players using Viking, obviously it's going to be annoying and more noticeable.

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3 minutes ago, LOLKILLERTOTHEDEATH said:

You do realize that a large population of the Viking users is legends with 5000ish GS who don't turn their turret?

Hmm. Please provide a screenshot. Just finished a Battle with everyone above 9000+

Anyways, who doesn't like shooting non-stop.

Edited by yellowghetto
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2 minutes ago, LOLKILLERTOTHEDEATH said:

Except, it's always been there.

The issue is that it's overused. Since there are so many players using Viking, obviously it's going to be annoying and more noticeable.

So because its always been there, they don't ever need to switch their Gear? Where do their Crystals go? The trash??? But Nope. I will just Viking. It can be used anywhere

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5 minutes ago, yellowghetto said:

Hmm. Please provide a screenshot. Just finished a Battle with everyone above 9000+

Anyways, who doesn't like shooting non-stop.

There are loads, surely you've met that 5000 GS Legend who goes around with virtually no protections and Viking Ricochet, spamming his OD at the first tank they see. Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

Edit: I'm not saying everyone's like this, but a LARGE amount of Viking users have low GS. Of course, there are those who do know what they're doing.

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Just now, yellowghetto said:

So because its always been there, they don't ever need to switch their Gear? Where do their Crystals go? The trash??? But Nope. I will just Viking. It can be used anywhere

Afraid those are questions for those people and not me. My best guess? They were impulsive, ranked quickly and didn't save, and picked up Viking because of the hype.

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Just now, LOLKILLERTOTHEDEATH said:

There are loads, surely you've met that 5000 GS Legend who goes around with virtually no protections and Viking Ricochet, spamming his OD at the first tank they see. Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

I have seen loads of Battles where Hoppers have 5K-6K GS. It is embarrassing since they die so fast. 

 

1 minute ago, LOLKILLERTOTHEDEATH said:

Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

Hopper is abused by Crisis. Jumping across maps is a major oversight. You can see when a Hopper has its OD ready, and you need to be prepared when fighting them. Again, is this the only shooter you play? Cringe.

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Again, Viking is so annoying now because of the bigger maps you see many of them so everytime you play you will die with one of them... For every single one of them the OD doesn't seem OP.. But in general with their abundant it's disgusting.

Ok this is the overdrives' problem which is really not a useful and ruined the game.. If there was 3 Shafts in the enemy team, you will die every time you respawn, the same with Viking.

Ok I have complain before you all about the problem of Vikings' abundant in every map.. And I have complain before how is the Overdrives (in general) ruined the game because one Hunter killed me... But I have neither said Viking is OP nor Hunter is OP.. Because it's the Overdrives' problem which came from the developers.

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3 minutes ago, yellowghetto said:

I have seen loads of Battles where Hoppers have 5K-6K GS. It is embarrassing since they die so fast. 

 

Hopper is abused by Crisis. Jumping across maps is a major oversight. You can see when a Hopper has its OD ready, and you need to be prepared when fighting them. Again, is this the only shooter you play? Cringe.

I wasn't talking about Hooper, but Viking.

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Another thing I want to get off my back.

CAN THE DEVS FIX MM.

 

Its the CRINGIEST S word I've seen in the game industry!!!

I would rather wait like 3 minutes for a decent match to start with decently distributed teams with ranks!

I DON'T F-ing want to see a Battle where it started, we are losing, OR Legends vs Noobs!!

 

I honestly don't care if they add more HD Skins if they won't fix MM. More players leaving, means more players NOT using the HD Skins! COME ON!!!

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2 minutes ago, LOLKILLERTOTHEDEATH said:

To what? My claim is that viking is not overpowered, but it is just overhyped and overused.

Hopper. Overhyped and overused. Who doesn't like jumping? Tanki was never realistic, which made it unique.

@cosmic666

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33 minutes ago, yellowghetto said:

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

Viking is the MOST EFFECTIVE because it currently has THE BEST OD AMONG medium hulls. This doesn't mean that it's OP, it means that the other ODs may need a little buff.

 

31 minutes ago, yellowghetto said:

Hornet was a legit problem. Now another has risen. 

How could it rise if nothing has changed?!?!?! The thing that blinds you is the number of viking, not the power of viking OD. As i said before we can continue nerfing down all ODs then removing them because they are senseless, but there is no point to do that. When you nerf the best OD, there will be an other best, because you can never have perfect balance, and all the users of the prwvoius hull will move to the new best hull, and this cycles until everything will be nerfed down to the ground.

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1 minute ago, mjmj5558 said:

Viking is the MOST EFFECTIVE because it currently has THE BEST OD AMONG medium hulls. This doesn't mean that it's OP, it means that the other ODs may need a little buff.

 

How could it rise if nothing has changed?!?!?! The thing that blinds you is the number of viking, not the power of viking OD. As i said before we can continue nerfing down all ODs then removing them because they are senseless, but there is no point to do that. When you nerf the best OD, there will be an other best, because you can never have perfect balance, and all the users of the prwvoius hull will move to the new best hull, and this cycles until everything will be nerfed down to the ground.

Hmm. Same could be said about Hopper. Buff Hornet and Wasp. 

WOW Like other people are saying! Hornet sucks! PERFECT TIME FOR A BUFF. ?

Wasp. This needs a buff. Cringe overdrive. Not going to lie.

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1 minute ago, yellowghetto said:

Hopper. Overhyped and overused. Who doesn't like jumping? Tanki was never realistic, which made it unique.

@cosmic666

Viking's OD itself isn't the problem. It kills you 1 time, and at most 2 or 3 tanks. If you're not using driver, you typically get it between 2 and 4 times. So that translates to at most 12 kills, and even then that's on the higher side. Back during the Hornet meta, it wasn't really that noticeable. Now that you have loads of players flocking to one of the most overhyped and overused hulls, obviously it's a lot more noticeable.

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1 minute ago, LOLKILLERTOTHEDEATH said:

Viking's OD itself isn't the problem. It kills you 1 time, and at most 2 or 3 tanks. If you're not using driver, you typically get it between 2 and 4 times. So that translates to at most 12 kills, and even then that's on the higher side. Back during the Hornet meta, it wasn't really that noticeable. Now that you have loads of players flocking to one of the most overhyped and overused hulls, obviously it's a lot more noticeable.

With the introduction of big maps and more players in Battles. That begs to differ.

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3 minutes ago, yellowghetto said:

Hmm. Same could be said about Hopper. Buff Hornet and Wasp. 

WOW Like other people are saying! Hornet sucks! PERFECT TIME FOR A BUFF. ?

Wasp. This needs a buff. Cringe overdrive. Not going to lie.

Wasp is perfectly balanced compared to hopper OD, and yes, horner does need a buff, in a form of rework.

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