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What Is Your Opinion About the Current State of Tanki Online?


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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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@Ironmantonystark Umm no, that sounds completely illogical to me and you've just proven my point. Now there's a drone to challenge Crisis, meaning that there's ANOTHER drone which can speed around the map like crazy, albeit not as fast as Crisis. Imagine that paired with Hopper. And it's available to EVERYONE from the COLONEL rank. Yep, I don't think it's a yes or no question.

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I love the new Deathmatch mode:

Screenshot-760.png

 

The game is finally pure! No annoying one-shot, godmode overdrives and no hovering hulls! There was literally only one guy in the battle using a hovering hull and it was an awesome chance for a free kill.

 

And no goddarn Defender and Lifeguard and Crisis and Booster and Blaster Drones >:)

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22 hours ago, wolverine848 said:

This is the quote you were responding to...

"Furthermore, passive damage and armor with brutus drone and other drones will increase to 66.7%."

That's for increasing Boosted Damage/Armor's  power back to pre-nerfed state.

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56 minutes ago, FrozenRailgun said:

That's for increasing Boosted Damage/Armor's  power back to pre-nerfed state.

Well you can see how I was confused as that is exactly what Booster was designed for - passive increase in armor and damage dealt sans supplies.

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Just now, Rutgers said:

Hopefully they rework this update or rescind it altogether.

How to make the update good:

Drones no longer upgrade supplies - instead, they just boost health and damage as they did before.

 

Supplies auto-upgrade as you rank up. However, since MM is drunk sometimes, than instead of each individual rank having a specific power level of a supply (for example, supplies at Generalissimo are at 95% efficiency while those at Legend are at 100%) than the supply level will be divided among rank brackets. So instead of auto-upgrading the supply each time you rank up, it occurs like once in every 5 ranks (So players at Marshal - Legend will all be using the same supply level - 100%).

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2 hours ago, Tanker-Arthur said:

Supplies auto-upgrade as you rank up. However, since MM is drunk sometimes, than instead of each individual rank having a specific power level of a supply (for example, supplies at Generalissimo are at 95% efficiency while those at Legend are at 100%) than the supply level will be divided among rank brackets. So instead of auto-upgrading the supply each time you rank up, it occurs like once in every 5 ranks (So players at Marshal - Legend will all be using the same supply level - 100%).

This part is actually a really good idea. It's sad when players have better ideas than the game developers themselves, but at the same time it gives me hope for the game.

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My rank/GS vs everyone else's. Doesn't happen often, but a sad reality of MM and P2W state of Tanki, when it does. There should be a smaller gap of ranks in MM, I don't understand why  it's even possible for a Legend to play against a Major rank.

Screenshot-2110.png

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Till now things always mix up on me and I think a Smoky fighting me when I see the lightning on my tank. Though now all of the turrets have a lightning (critical damage), but from 2013 till now I fully accustomed with the Smoky who have the critical damage, it's not an easy to forgot that quickly.

Honestly I don't know about your opinion guys, but I think the critical damage is pretty sucks. I think the damage spreads was way more better than it's now, I don't love when you just always do a constant damage. though it's balanced.  Now even the critical shots aren't even a real random, no it's 100% calculated with Critical Chance Step and Initial/Min Critical Chance. That means you are guarantee 100% that you wont land a twice critical in a row, and you know that after some shots you approx. guarantee a critical. So it's in the balanced/not-random / anticipated circle.

Regardless that I see it's a sucks and boring. I wonder why why they made a chance for the Mines to have a critical 5000dmg ? Developers are you nuts? this is really ruined the balance, and if there were a thing who ruin the game balance by the randomness, it's the critical for Mines. You don't even contradicted yourselves when you tried to balance, you completely contradicted and grinded your concept of the balanced critical damageMan Facepalming

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Just now, asem.harbi said:

Till now things always mix up on me and I think a Smoky fighting me when I see the lightning on my tank. Though now all of the turrets have a lightning (critical damage), but from 2013 till now I fully accustomed with the Smoky who have the critical damage, it's not an easy to forgot that quickly.

Honestly I don't know about your opinion guys, but I think the critical damage is pretty sucks. I think the damage spreads was way more better than it's now, I don't love when you just always do a constant damage. though it's balanced.  Now even the critical shots aren't even a real random, no it's 100% calculated with Critical Chance Step and Initial/Min Critical Chance. That means you are guarantee 100% that you wont land a twice critical in a row, and you know that after some shots you approx. guarantee a critical. So it's in the balanced/not-random / anticipated circle.

Regardless that I see it's a sucks and boring. I wonder why why they made a chance for the Mines to have a critical 5000dmg ? Developers are you nuts? this is really ruined the balance, and if there were a thing who ruin the game balance by the randomness, it's the critical for Mines. You don't even contradicted yourselves when you tried to balance, you completely contradicted and grinded your concept of the balanced critical damageMan Facepalming

There is ZERO reasons to make all the turrets do critical damage.

There's literally no reason at all lol.

 

So they wanna nerf Railgun's Stun Rounds? Just make the stunning effect stun for 0.5 seconds and reduce the shot damage.

Wanna nerf Railgun's Incendiary Rounds? Just make it so the afterburn lasts for one second.
Wanna nerf Cryo Rounds? Make it so the freezing effect thaws out faster than a normal Freeze.

Wanna nerf EMP Rounds? Make the EMP effect not work at all and delete the entire effect from the game.


There was literally no need to go as far as reworking the whole darn game just for FOUR EXOTIC AUGMENTS THAT 1% OF THE PLAYERS CAN OBTAIN.

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20 hours ago, AK2801 said:

@Ironmantonystark Umm no, that sounds completely illogical to me and you've just proven my point. Now there's a drone to challenge Crisis, meaning that there's ANOTHER drone which can speed around the map like crazy, albeit not as fast as Crisis. Imagine that paired with Hopper. And it's available to EVERYONE from the COLONEL rank. Yep, I don't think it's a yes or no question.

Yes, you have a good point. Trickster users will dominate the match and for the rest it turn into a TDM. Something should be really done to this drone.

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On 4/29/2021 at 4:05 PM, AK2801 said:

Bad move, Alternativa

It only appears to be a bad move. 

It will actually BECOME a bad move, if you guys QUIT playing tanki.

As long as everyone keeps logging in and playing the game, even at a reduced rate, you are still endorsing the developers and their game breaking P2W updates.

The mindset of the developers will never change, not unless players in enough numbers cut their battle time by at least 90% which is what i have done.

The remaining 10% were i might play a battle, only if the mission is agreeable is spread over 3 ranks, LEGEND, MAJOR, WO4. Accumulated battle time rarely passing 15 mins. If the missions are not to my liking then the time is greatly reduced from even that small amount. 

As most will now realise my legend is very weak in the OP infested battles that dominate this P2W ONLY game. Back in the day it was quite strong and could hold it's own in battles comfortably, now without a single drone in my garage and no augment of any kind i am at best a force to be reckoned with IF i were to go up against WO5s, but no higher than that rank.

2ND lieutenants in theory, could overwhelm me quite easily if they have decent skills.

Before anyone says this is nonsense, remember what a buyer at this rank can obtain. 

So a legend like me can't even battle a very, very low ranked player on a even footing, because of the huge amounts of GAME BREAKING P2W, malicious updates the developers bring into the game on a regular basis and then have the temerity to say, ``we acted on player feedback about supplies so we reworked them, they now act side by side with any drone you might equip in battle, just make sure your drone is maxed, if not then your protections won't be either, LOL" 

And yet there are still players who say this is a good update. (mods included) I have no words that adequately describe their selfish and foolish comments.

On 4/30/2021 at 11:17 AM, Ironmantonystark said:

I think that making trickster a mini-crisis is a boon to non-buyers. I mean crisis was the only drone which gave a speed boost and was only available for buyers. Now even non-buyers have a drone which boosts speed. I think that this is awesome.

 

Well of course you do.

23 hours ago, Ironmantonystark said:

That is a yes and no question my friend

Ok so you have me confused. Above is your quote to a particular player.

Why when he disagreed SPECIFICALLY with that part of your post did you then AGREE with his comments.

You either don't believe your own posts, are your on the same planet as riddler, still playing that space thingy game, which one is it. 

16 hours ago, Tanker-Arthur said:

Oh yeah XD

They're forcing you to spend 1,001,000 - 3,320,000 crystals on a Drone now.

Well technically they do not force any player to do anything regarding the game.

What developers do is give you choices, very unfair choices, unless you are a very heavy buyer.

Their updates are aimed at the buyers, no other player apart from BUYERS are worth thinking about, unless they convert them, then they welcome them with open arms to the P2W only tanki club.    

14 hours ago, Tanker-Arthur said:

How to make the update good:

Drones no longer upgrade supplies - instead, they just boost health and damage as they did before.

 

Supplies auto-upgrade as you rank up. However, since MM is drunk sometimes, than instead of each individual rank having a specific power level of a supply (for example, supplies at Generalissimo are at 95% efficiency while those at Legend are at 100%) than the supply level will be divided among rank brackets. So instead of auto-upgrading the supply each time you rank up, it occurs like once in every 5 ranks (So players at Marshal - Legend will all be using the same supply level - 100%).

Actually that's not a bad idea.

12 hours ago, AK2801 said:

it gives me hope for the game

Hope is hidden away in a dark, dank corner of some map that is no longer needed in the game.

On a more cheerful note, at least it has company alongside BALANCE.

Edited by Ironmantonystark
Kindly do not make separate posts. Instead say all you want in one post. Making separate posts repeatedly with less gap is considered as spam.
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13 hours ago, Alklines said:

My rank/GS vs everyone else's. Doesn't happen often, but a sad reality of MM and P2W state of Tanki, when it does. There should be a smaller gap of ranks in MM, I don't understand why  it's even possible for a Legend to play against a Major rank.

Screenshot-2110.png

That Major has Mk3s I think. Sad.

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14 hours ago, asem.harbi said:

I think the damage spreads was way more better than it's now, I don't love when you just always do a constant damage. though it's balanced.

I prefer the consistent damage. No lucky shot, but no unlucky ones either. I just don't like its RNG aspect of it.

14 hours ago, asem.harbi said:

Now even the critical shots aren't even a real random, no it's 100% calculated with Critical Chance Step and Initial/Min Critical Chance. That means you are guarantee 100% that you wont land a twice critical in a row, and you know that after some shots you approx. guarantee a critical. So it's in the balanced/not-random / anticipated circle.

I... don't get it.

14 hours ago, asem.harbi said:

Regardless that I see it's a sucks and boring. I wonder why why they made a chance for the Mines to have a critical 5000dmg ? Developers are you nuts? this is really ruined the balance, and if there were a thing who ruin the game balance by the randomness, it's the critical for Mines. You don't even contradicted yourselves when you tried to balance, you completely contradicted and grinded your concept of the balanced critical damageMan Facepalming

Should have make it deal 3k damage when scoring Crit hit using mines. And make it possible to reduce its damage by using Spider module.

 

 

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12 hours ago, antillis said:

Well technically they do not force any player to do anything regarding the game.

If you don't invest in a drone you will not be able to compete.  That's as close to 'forcing' as it can get.

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I really wish they would remove the Winter theme from Tanki. I like to see more vibrant colors and the white is just an eyesore.

 

Another opinion, THEY NEED TO REMOVE BIG MAPS.

I hate them SO MUCH

 

Causes so much lag, pollutes the MM map pool 50% of the time it's a big map nobody wanted or asked for. Medium and small maps are just gone. I think the lower ranks are much more fun, because we are not playing the same awful big maps. I literally leave the battle immediately when I see a big map with a crap mode to accompany it.

 

Maps to be removed. 

  • Berlin
  • Skylark
  • Kolhoz
  • Massacre
  • Scope

Everyone camps, too many frickin players, it's always these. DIS-GUST-ING

I'd rather play on Archipelago then these wastes of times.

Edited by yellowghetto
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On 4/30/2021 at 10:37 PM, Tanker-Arthur said:

There is ZERO reasons to make all the turrets do critical damage.

There's literally no reason at all lol.

 

So they wanna nerf Railgun's Stun Rounds? Just make the stunning effect stun for 0.5 seconds and reduce the shot damage.

Wanna nerf Railgun's Incendiary Rounds? Just make it so the afterburn lasts for one second.
Wanna nerf Cryo Rounds? Make it so the freezing effect thaws out faster than a normal Freeze.

Wanna nerf EMP Rounds? Make the EMP effect not work at all and delete the entire effect from the game.


There was literally no need to go as far as reworking the whole darn game just for FOUR EXOTIC AUGMENTS THAT 1% OF THE PLAYERS CAN OBTAIN.

Nerf Railgun crit chance.

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26 minutes ago, yellowghetto said:

I really wish they would remove the Winter theme from Tanki. I like to see more vibrant colors and the white is just an eyesore.

 

Another opinion, THEY NEED TO REMOVE BIG MAPS.

I hate them SO MUCH

 

Causes so much lag, pollutes the MM map pool 50% of the time it's a big map nobody wanted or asked for. Medium and small maps are just gone. I think the lower ranks are much more fun, because we are not playing the same awful big maps. I literally leave the battle immediately when I see a big map with a crap mode to accompany it.

 

Maps to be removed. 

  • Berlin
  • Skylark
  • Kolhoz
  • Massacre
  • Scope

Everyone camps, too many frickin players, it's always these. DIS-GUST-ING

I'd rather play on Archipelago then these wastes of times.

It would be weird to have a summer theme without a winter one. Also it's a part of the game since the beginning.

Honestly, bigger maps are much more fun in PRO battles; you're right - in MM, larger maps are full of campers and players doing nothing useful.

I feel like the length of a battle should increase to allow for better strategy once again, seven minutes is just too short. Wasn't the whole reason battles were made seven minutes long just so that people could receive stars more often? Since we don't rely on battles for stars, MM should be changed back to longer battles imo.

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Honestly I'm disgusted of the greenish/yellowish colors in the day mode. So I prefer the winter. And if you looked at the very old graphics, winter was a really nice.

Maybe if Tanki have a high resolution graphics I will go in the day side, but with the current low quality I prefer the winter.

1 hour ago, yellowghetto said:
  • Berlin
  • Skylark
  • Kolhoz
  • Massacre
  • Scope

Also for your list. You forgot the most disgustful map, Highways. Honestly Berlin is a big map but it's not obviously for snipers side like Massacre. Scope isn't a big map. Skylark is awesome

Edited by asem.harbi
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59 minutes ago, LambSauce said:

It would be weird to have a summer theme without a winter one. Also it's a part of the game since the beginning.

Honestly, bigger maps are much more fun in PRO battles; you're right - in MM, larger maps are full of campers and players doing nothing useful.

I feel like the length of a battle should increase to allow for better strategy once again, seven minutes is just too short. Wasn't the whole reason battles were made seven minutes long just so that people could receive stars more often? Since we don't rely on battles for stars, MM should be changed back to longer battles imo.

Where is the night theme?

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42 minutes ago, antillis said:

Rail is fine the way it is imo.

Why not give a turret like Striker or Thunder to have the same crit chance as Railgun?

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Just now, yellowghetto said:

Where is the night theme?

The devs gave up on adding the night theme to all the maps as far as I remember. Didn't they also say the night mode wouldn't work well in MM or something?

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