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What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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5 hours ago, beachhouse said:

You have to consider that Viking's OD takes the longest to load.

Best Defense among medium hulls. Camp at your own side, and use it anytime. Unlimited range. Best maneuverability; that was an oversight. Crusader existed.

 

6 hours ago, beachhouse said:

You have to consider that Viking's OD takes the longest to load.

As I explained earlier, making kills gets it back quick. There are also other methods such as a Dictator's Overdrive, the Driver Drone, Reactor Box, and KILLING TANKS. I know. Mind blowing.

 

4 hours ago, cosmic666 said:

@yellowghetto NO, calling something that has 3 overdrives and can DOMINATE with ease ctf, rugby, asl is what we are doing. And stop deflecting with vikings overdrive which is not a game changer and does not give it the ability to jump halfway across the map without firing a single shot for a mega easy cap.

And vikings overdrive takes like FOREVER to recharge. 

Hmm. Halfway across the map. Hopper, or Crisis Drone? Defense. Lack of teamwork or a single Hopper? Still pretty biased.

 

4 hours ago, cosmic666 said:

Yet more deflection away from the obvious OP nature of the FLYING HACK.

If you go to my main and look at my most used hull it will show it to be viking. I have not used viking in earnest for a very, very long time.

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That usage was back in the day when viking was the prefered hull of most players, before the OP gimmicks we now have in TO.

These imo are the facts. The FLYING MONKEY is OP and should not be nerfed, but SCRAPPED altogether. Along with EMP gauss and the AP nonsense. 

 

More photographic evidence of your most used hull.

 

4 hours ago, mjmj5558 said:

I need to disappoint you, the OD was last changed like 1+ years ago.

 

Let's see some facts: as i mentioned before, viking OD wasn't changed recently, however, i haven't seen any complaints about it before the hornet nerf. Why? Because tons of people were using hornet, so people were destroyed by it often. That's why everyone was irritated, and all i could see in the forum is NERFFFFFFFFFFFFF HORNET (yes, sometimes with full caps). I (and only I) said that it shouldn't be nerfed [heavily], but now, it's nerfed down to the ground and it's literally the most useless OD [together with crusaider]. Now, of course you think that viking is OP, because, as tide said, every horent main switched to viking, so all you see is viking OD after 3 minutes. Were you irritated when there was one viking in the enemy team and you probably didn't even see a viking OD? No. So, we have two choices: we can either nerf down viking to the ground too, so that people will find a better OD and switch to that, then nerf that one too, etc etc and in the end we can remove ODs because they are totally useless or maybe buff other, not-so-good ODs to make them good, but not OP, so people won't use a single hull, there will be variety and balance. 

 

Hopper doesn't have 3 overdrives, only 4 effects. From that point of view, hunter has 4, crusaider has 3, ares has 3, mammoth has 3, viking has 3, dictator has 3/4, hornet has 2, JGR has 2 overdrives. The only thing that should be taken away from hopper is the flag dropping ability. 

As the Devs said, when a new leader comes, it will fall. Viking is more meta than Hopper.

 

4 hours ago, cosmic666 said:

Beg to differ. Just because i don't use, are endorse a bona-fide LEGAL CHEAT does not mean my comments on said LEGAL HACK are not absolutely nailed on and correctumundo.

Your becoming like certain mods, you refuse to accept, are agree with the glaring facts that get posted on here about the the legal hack, are any other posts/facts that intelligent players bring up concerning the OP direction TO has been taking for a long time now.

Get with the programme and ditch the FLYING CHEAT.  

Same could say about you. Not having any experience with Hopper and see how sucky it is at the high ranks without the help of OP Drones. :)  No experience, no right to complain.

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5 hours ago, Tidebreaker said:

  

It can go above 3000 if you're very lucky. I've gotten a couple of oneshots like that against mediums.

While this is true, you can't deny that Viking right now is overspammed beyond any acceptable measure. Hopper and Crisis are reserved to the people who are just about stacked garage-wise. Viking is being used by literally everyone and everyone.

LCR has a very small penalty now. How is it justifiable from Railgun to go from damage that can't one shot light hulls to straight up one shotting heavy hulls with absolute ease, and will 2 shot Juggernauts on Viking's Overdrive? Besides, the only turret that should be allowed to one-shot on equal terms is Shaft, as it is the only true sniper in the game.

What irritates me more is that the EMP and Stun augments for Railgun get this ridiculous damage instead of having it reduced their AP counterpart.

And this is perfectly understandable. However, given the choice between Booster matchups and Defender matchups, I would easily choose the former. I can at least apply 50% protection to mitigate it, but what to do for the latter? Defender + 50% basically makes you God, and for a stupid amount of time as well. Given that Defender is present literally everywhere now, it makes them even more irritating to go up against. At this point I actually almost enjoy getting killed by Booster because at least they're not using Defender or Saboteur against me.

Apologies then, it seems I was quick to assume. I can respect that.

Did I ever say they weren't, especially EMP and Stun which have ridiculous damage to accompany them? If they were trying to reduce Falcon usage, then they've done the exact opposite.

All 3 should not be allowed to go above 2000, period. Oneshotting heavies is just stupid.

Actually, it's quite difficult, a lot of turrets simply can't keep up with how fast it strafes.

And there we go, the truth. I have been saying this ever since ODs got released, that Viking's Overdrive is just simply too OP, but no one would listen because they were too busy exploiting it. It was the biggest problem in Solo Juggernaut, and is still the biggest problem in Team Juggernaut.

But given that TJR is a miserable replacement for the old 2019 JGR mode, I don't care about it anymore.

Have you not been targeted by Vikings at all? Everywhere I go, the Vikings must target me with their OD when I'm using literally anything. They could be engaging the 5 people bunched up at a point over there, but no, why not go for me, right?

Hopper is bad, but it doesn't make me come close to smashing my laptop with a hammer like Viking users do.

Do you know why? Three words - the Hornet nerf. Ever since that got nerfed, everyone who loved exploiting that broken mess just transferred shop to Viking. Look where we are now. Do you like it? I don't.

How would you feel if all the Vikings kept coming after you and you only? For 1.5 years? Would you still like this hull?

And also, why is LCR and Viking one of the most busted things in the game? It does way way way too much damage.

Yes.

Who needs Heat Immunity? Heat Resistance is enough.

Take a break from Viking for a month and you'll quickly understand what he means.

Hornet got nerfed --> all the chumps who were using it switched to this abomination.

A Viking-LCR user, no less.

It was this way around a year ago, but it loads significantly faster now. I have been in games where I have been thrashed back to back to back by Vikings 5 times straight out of spawn.

Does this bring back memories of the old Hornet spawntrappers yet?

Literally facts. Just because Viking is classic, people simp, and lash out to defend it.

 

As I explained many times. Viking having a "slow charge" is not an excuse. It is you being a noob and not cooperating enough. It gets its overdrive pretty quickly in modern Tanki with the help of Dictator, Reactor Box, Driver Drone, and OMG MAKING KILLS!

Edited by yellowghetto
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1 minute ago, yellowghetto said:

Literally facts. Just because Viking is classic, people simp, and lash out to defend it.

The problem is how overused Viking is. It's an overhyped hull. That's not overpowered. If all the Vikings were to be swapped for Hunters for example, then Hunter would be the OP hull.

The real issue is the presence of the meta, and making certain overdrives less competent. If we had overdrives which were all within similar power ranges, then no hull would be overpowered.

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Just now, LOLKILLERTOTHEDEATH said:

The problem is how overused Viking is. It's an overhyped hull. That's not overpowered. If all the Vikings were to be swapped for Hunters for example, then Hunter would be the OP hull.

The real issue is the presence of the meta, and making certain overdrives less competent. If we had overdrives which were all within similar power ranges, then no hull would be overpowered.

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

 

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3 hours ago, E_polypterus said:

Oh well

Overdrive inspired from reload hack is OP ?

 

3 hours ago, LOLKILLERTOTHEDEATH said:

I agree with mj, Viking's OD isn't OP. Back in the day of the hornet meta, nobody complained about how OP viking is. If anything, Viking was seen as pretty powerless in comparison to a lot of the other hulls which people argued could do better. Since the end of the Hornet meta, Viking has recieved no changes, and as far as I am aware, there haven't been major changes in the ODs of other hulls either. So how does Viking go from pretty average (if not slightly below) during Hornet's meta to OP now, when it's OD hasn't changed?

As for TJR, Viking isn't responsible for it. The problem is that Juggernaut recieved a lot of immunities. Prior to that, you could use Hunter's OD with striker or Wasp's OD with shock freeze. Obviously, since these effects don't scratch the Juggernaut anymore, Viking is used a lot more. Why? Well you can outrun Wasp's bomb, Titan's Dome, Mammoth's field, Ares' ball using Juggernaut. Dictator, Hunter and Hooper do nothing. Crusader can destroy the juggernaut, but you need booster for that purpose. The cheapest way to do well in Juggernaut is Viking, so obviously that's what happens.

Next, Viking's OD is actually not as hard to counter. It's not easy by any means, but it's not impossible either. Keep in mind that a large percentage of Viking users follow the thought process of "hmmm, whenever I press shift I can fire quickly and deal massive amounts of damage. It charges slowly though. You know what! Here, I'll use it on this random tank for absoultely no reason". Couple this with the fact that these people rarely, if ever, turn their turret, and you can easily take them out. All you have to do is observe such players, and you'll get a pretty good feel for when they're going to activate their OD. Before they do, lure them by not taking cover instantly, and then hide behind something. Most of the time, they won't be able to kill you because they don't understand what happens when you try to shoot a tank behind a house, for instance. If they're using a turret dealing splash damage, you can try to get close to them (which is hard, but can be done), and thus destroy them. The best way is, needless to say, high protections and defender (if you really live for exacting vengance upon these players), Alternatively, Wasp's bomb, Hunter's OD, Viking's OD itself, Titan's dome, Crusader's OD and Hooper's OD all show potential in disabling a viking. Will it work 100% of the time? No, but then again, it's an OD. It's supposed to be powerful

Onto the argument of status effects, yes viking amplifies them, but this is not always true. EMP salvo, AP salvo, Hammer's AP augment, Shaft's AP augment, Striker's AP augment do not work with Viking's OD. Magnum's AP augment is highly situational and 99% of the time will just fly over your enemies. Railgun's AP, EMP and stun augments do, but this is inherently a problem with the augments. Their stun/emp duration and the fact that they apply each time is what really makes this hard, but for that to be fixed you need to nerf these augments (barring Railgun's AP augment, which isn't as broken).

At the end of the day, Viking's OD kills you once. That's not really broken. It's not as though I can use Viking, enter a match and thanks to its OD score 5 easy goals in under 3 minutes. Nor does Viking break other game mechanisms, such as gold boxes, which Hooper does.

Hornet was a legit problem. Now another has risen. 

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2 hours ago, asem.harbi said:

I can easily and I don't have a problem to say Viking OD is OP.. Because:

Hornet - get a nerf

Hunter - is in a real disadvantage because of Hopper

Titan - has many antagonists

Ares - easily you can dodge it

Mammoth - is pretty useless (when last time have you died from Mammoth?) Crusader - is pretty useless also. Wasp - is really hard to kill a bunch of people with the OD. Dictator - isn't a really an OD.

Ok as we see many of the overdrives are suffering from many problems they have.. Viking doesn't suffer from a thing than the slow charging rate.. So Viking is the best OD from them.

But it's nothing and trash against Hopper, have you seen guys a Viking player finishing a CTF/Rugby battle in 3-4 minutes? For sure no, but about Hopper I saw many of them finishing battles in 3-4 minutes.  You can see the players opinion, the players don't lie You can see how the players are just leaving the battle when they see Hopper + Crisis. The players who is stronger or weaker. I play in Parkour maps and the buyers when I have a problem with them they switch to EMP Gauss because they know it's OP. One of them was threating me to switch to EMP Gauss and he was honest.. He haven't think that I'm Yellowghetto who have a weird opinion and I don't see it's OP. No it's a basic sense every player know which is OP.

Developers showed in Weekly Vlog Hopper finishing a battle 5-0 in just a few minutes.. It's no longer a thing that probable different opinions like which stronger Hunter or Hornet.

Hopper get a nerf that after using the OD there are 10s delay, ok this wasn't a nerf, this was a dumb thing they haven't put it in Hopper but they now added it. While you wasn't see Hopper is OP in that time. 

What Viking OD can do than killing a bunch of people (that not happens always). Hopper can even cross over the defenders and capture the flag easily compared to Hornet which will just collide with them and will lose its attempt. But I don't wonder while someone said Hopper can climb in the walls, the same when Hornet can jump from the cliff (in Monte-Carlo) but Mammoth couldn't. I can somehow understand his mindset.

To me: 

  • Wasp. Sure. Works only on unattentive players, noobs, and heavy hulls.
  • Hornet. I think it is still alright. Visible teammates and people with no AP Immunity.
  • Hopper. Jumps, ruins Gold Box, OP at low ranks. At high ranks, it is just ok. NERF CRISIS. NERF DEFENDER
  • Viking. Inspired from reload hack. Mows own tanks, can be used in any mode, ruined TJR
  • Hunter. Controversial, too many noobs using its OD and don't check if others have theirs. 
  • Dictator. I like this one. Most balanced. Despite that OD recharge assist for anyone nearby. That defeats Viking's "slow recharge" excuse.
  • Crusader. Icicle. Cringe.
  • Ares. I like this one. For yourself, its decent, heals allies. Prob won't kill more than one enemy.
  • Titan. No words. It just causes disasters. There are counters, but this is so annoying.
  • Hi I'm Mammoth.
  • Juggernaut: Hi I'm Viking.
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12 minutes ago, yellowghetto said:

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

 

You do realize that a large population of the Viking users is legends with 5000ish GS who don't turn their turret?

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2 minutes ago, yellowghetto said:

To me: 

  • Wasp. Sure. Works only on unattentive players, noobs, and heavy hulls.
  • Hornet. I think it is still alright. Visible teammates and people with no AP Immunity.
  • Hopper. Jumps, ruins Gold Box, OP at low ranks. At high ranks, it is just ok. NERF CRISIS. NERF DEFENDER
  • Viking. Inspired from reload hack. Mows own tanks, can be used in any mode, ruined TJR
  • Hunter. Controversial, too many noobs using its OD and don't check if others have theirs. 
  • Dictator. I like this one. Most balanced. Despite that OD recharge assist for anyone nearby. That defeats Viking's "slow recharge" excuse.
  • Crusader. Icicle. Cringe.
  • Ares. I like this one. For yourself, its decent, heals allies. Prob won't kill more than one enemy.
  • Titan. No words. It just causes disasters. There are counters, but this is so annoying.
  • Hi I'm Mammoth.
  • Juggernaut: Hi I'm Viking.

I agree what you gave. But I like crusader OD bc it applies freezing and AP. XD

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10 minutes ago, yellowghetto said:

Overdrive inspired from reload hack is OP ?

 

Hornet was a legit problem. Now another has risen. 

Except, it's always been there.

The issue is that it's overused. Since there are so many players using Viking, obviously it's going to be annoying and more noticeable.

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3 minutes ago, LOLKILLERTOTHEDEATH said:

You do realize that a large population of the Viking users is legends with 5000ish GS who don't turn their turret?

Hmm. Please provide a screenshot. Just finished a Battle with everyone above 9000+

Anyways, who doesn't like shooting non-stop.

Edited by yellowghetto
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2 minutes ago, LOLKILLERTOTHEDEATH said:

Except, it's always been there.

The issue is that it's overused. Since there are so many players using Viking, obviously it's going to be annoying and more noticeable.

So because its always been there, they don't ever need to switch their Gear? Where do their Crystals go? The trash??? But Nope. I will just Viking. It can be used anywhere

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5 minutes ago, yellowghetto said:

Hmm. Please provide a screenshot. Just finished a Battle with everyone above 9000+

Anyways, who doesn't like shooting non-stop.

There are loads, surely you've met that 5000 GS Legend who goes around with virtually no protections and Viking Ricochet, spamming his OD at the first tank they see. Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

Edit: I'm not saying everyone's like this, but a LARGE amount of Viking users have low GS. Of course, there are those who do know what they're doing.

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Just now, yellowghetto said:

So because its always been there, they don't ever need to switch their Gear? Where do their Crystals go? The trash??? But Nope. I will just Viking. It can be used anywhere

Afraid those are questions for those people and not me. My best guess? They were impulsive, ranked quickly and didn't save, and picked up Viking because of the hype.

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Just now, LOLKILLERTOTHEDEATH said:

There are loads, surely you've met that 5000 GS Legend who goes around with virtually no protections and Viking Ricochet, spamming his OD at the first tank they see. Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

I have seen loads of Battles where Hoppers have 5K-6K GS. It is embarrassing since they die so fast. 

 

1 minute ago, LOLKILLERTOTHEDEATH said:

Viking is IMMENSELY overhyped. Even if you shoot non stop, most of the time you don't kill more than 2 or 3 tanks. Sometimes, even just 1.

Hopper is abused by Crisis. Jumping across maps is a major oversight. You can see when a Hopper has its OD ready, and you need to be prepared when fighting them. Again, is this the only shooter you play? Cringe.

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Again, Viking is so annoying now because of the bigger maps you see many of them so everytime you play you will die with one of them... For every single one of them the OD doesn't seem OP.. But in general with their abundant it's disgusting.

Ok this is the overdrives' problem which is really not a useful and ruined the game.. If there was 3 Shafts in the enemy team, you will die every time you respawn, the same with Viking.

Ok I have complain before you all about the problem of Vikings' abundant in every map.. And I have complain before how is the Overdrives (in general) ruined the game because one Hunter killed me... But I have neither said Viking is OP nor Hunter is OP.. Because it's the Overdrives' problem which came from the developers.

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3 minutes ago, yellowghetto said:

I have seen loads of Battles where Hoppers have 5K-6K GS. It is embarrassing since they die so fast. 

 

Hopper is abused by Crisis. Jumping across maps is a major oversight. You can see when a Hopper has its OD ready, and you need to be prepared when fighting them. Again, is this the only shooter you play? Cringe.

I wasn't talking about Hooper, but Viking.

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Another thing I want to get off my back.

CAN THE DEVS FIX MM.

 

Its the CRINGIEST S word I've seen in the game industry!!!

I would rather wait like 3 minutes for a decent match to start with decently distributed teams with ranks!

I DON'T F-ing want to see a Battle where it started, we are losing, OR Legends vs Noobs!!

 

I honestly don't care if they add more HD Skins if they won't fix MM. More players leaving, means more players NOT using the HD Skins! COME ON!!!

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2 minutes ago, LOLKILLERTOTHEDEATH said:

To what? My claim is that viking is not overpowered, but it is just overhyped and overused.

Hopper. Overhyped and overused. Who doesn't like jumping? Tanki was never realistic, which made it unique.

@cosmic666

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33 minutes ago, yellowghetto said:

Hmm. Metas will only use a Hull that is MOST EFFECTIVE. When something is MOST EFFECTIVE, it is likely being abused, which defines it as OP? WHAT?!

Viking is the MOST EFFECTIVE because it currently has THE BEST OD AMONG medium hulls. This doesn't mean that it's OP, it means that the other ODs may need a little buff.

 

31 minutes ago, yellowghetto said:

Hornet was a legit problem. Now another has risen. 

How could it rise if nothing has changed?!?!?! The thing that blinds you is the number of viking, not the power of viking OD. As i said before we can continue nerfing down all ODs then removing them because they are senseless, but there is no point to do that. When you nerf the best OD, there will be an other best, because you can never have perfect balance, and all the users of the prwvoius hull will move to the new best hull, and this cycles until everything will be nerfed down to the ground.

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1 minute ago, mjmj5558 said:

Viking is the MOST EFFECTIVE because it currently has THE BEST OD AMONG medium hulls. This doesn't mean that it's OP, it means that the other ODs may need a little buff.

 

How could it rise if nothing has changed?!?!?! The thing that blinds you is the number of viking, not the power of viking OD. As i said before we can continue nerfing down all ODs then removing them because they are senseless, but there is no point to do that. When you nerf the best OD, there will be an other best, because you can never have perfect balance, and all the users of the prwvoius hull will move to the new best hull, and this cycles until everything will be nerfed down to the ground.

Hmm. Same could be said about Hopper. Buff Hornet and Wasp. 

WOW Like other people are saying! Hornet sucks! PERFECT TIME FOR A BUFF. ?

Wasp. This needs a buff. Cringe overdrive. Not going to lie.

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1 minute ago, yellowghetto said:

Hopper. Overhyped and overused. Who doesn't like jumping? Tanki was never realistic, which made it unique.

@cosmic666

Viking's OD itself isn't the problem. It kills you 1 time, and at most 2 or 3 tanks. If you're not using driver, you typically get it between 2 and 4 times. So that translates to at most 12 kills, and even then that's on the higher side. Back during the Hornet meta, it wasn't really that noticeable. Now that you have loads of players flocking to one of the most overhyped and overused hulls, obviously it's a lot more noticeable.

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