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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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These past few months were wonderful . I guess its time for me to quit and get back to the real world .tho i still wanna rank and get a mk7 before quitting. I dont know if i can .i used to be an optimist .reality just crushed all sense of hope i ever had .thnk u all for being such good frnds either way

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On 6/21/2020 at 9:46 AM, ghost-guns said:

Who else can't get a good game on tanki online anymore?

In every. single. battle. there are buyers who can't be beaten.

I kinda want this game to die now.

Facts.

 

3 hours ago, SamGamgee55 said:

send an email to help@tankionline.com to delete your account so you won’t get sucked in a week later.

nah, If I ever return to battling or the game picks up again, I wouldn't have an account to log back in. 

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4 hours ago, At_Shin said:

That was his point....

 

Just play for an hour, play causally everyday and complete daily missions. Then you will enjoy Tanki once again. ( You can "choose" easy daily missions in the Tanki mobile app by watching ads). 

Tip for "choosing" missions by watching ads- 

Lower your phone's volume to zero, so that you do not hear the ad.

Read a newspaper or something while your mobile is busy displaying an ad. 

Try to "choose" your missions such that all of them can be completed within 1 hour in a single game mode. ( If I get a jgr mission on the left side, but other missions are too hard, like score 1500 points in ASL, I just keep changing the hard mission till i get a good/easy one with crystals for rewards).

Thus, now I lose about 5-10 minutes every day changing my missions, but I read the newspaper at the same time so that my time is not fully wasted. Then, I complete my missions within an hour and stop playing for the day.

I think you misinterpreted what I said. Unless someone really hates this game, only someone stupid would take that advice. Well, unless it was sarcasm.

Edited by yellowghetto

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Am I the only one part of the V-LOG-dislike-squad? They always ask for likes so it can get recommended more on YT, but the contents are so bad I just cannot follow.

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5 minutes ago, DieselPlatinum said:

Oh @Maf, any update on my two unpublished ideas?

We're looking for duplicates and deciding on a status. It's not a straightforward idea.

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1 minute ago, Maf said:

We're looking for duplicates and deciding on a status. It's not a straightforward idea.

So similar ideas existed before mine?

 

If that's the case then RIP that half hour to an hour's worth of time perfecting one of them.

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I would want to see this as an experiment. I hate protection modules. They are annoying when it doesn't protect yourself, or to yourself when you do like no damage. Since there is so much play on ODs, why not just removing modules from the game (while having some compensation) and give every hull more health? They are crazy expensive for each % an upgrade and splits the P2W from the F2P

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10 minutes ago, yellowghetto said:

I would want to see this as an experiment. I hate protection modules. They are annoying when it doesn't protect yourself, or to yourself when you do like no damage. Since there is so much play on ODs, why not just removing modules from the game (while having some compensation) and give every hull more health? They are crazy expensive for each % an upgrade and splits the P2W from the F2P

or split them into groups with max protection being 25 percent .for  ex - a group that reduces damage for all splash turrets (magnum,thunder,striker,gauss) or electromagnetic group (rail,gauss,tesla),plasma group (twins,rico),melee group (fire,freeze and isida),pellets and shell group (smoky,vulcan,hammer) ,sniper group (rail,gauss,shaft) .the catch is u canonly equip one module .so you have to  pick your protection carefully

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19 minutes ago, Gauss-Hornet said:

Waiting for my idea regarding Cosmetic Containers to be published...

Hello, Ideas are only made public once the moderators in-charge of the section have fully analyzed it and have come to a conclusion. We do not rush over the ideas we receive from players since all the valid and potential ideas are forwarded to the developers which is crucial for the game. 

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1 minute ago, Thiedes said:

Hello, Ideas are only made public once the moderators in-charge of the section have fully analyzed it and have come to a conclusion. We do not rush over the ideas we receive from players since all the valid and potential ideas are forwarded to the developers which is crucial for the game. 

I know. Just thought that the topic would be quickly given the 'merge', 'container' and 'shot effects' tags, since it's pretty straightforward.

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4 minutes ago, Gauss-Hornet said:

I know. Just thought that the topic would be quickly given the 'merge', 'container' and 'shot effects' tags, since it's pretty straightforward.

In this case it was more bad timing than anything else. None of us had enough time to allocate to I&S this week, which is why there's a significant backlog of ideas at the moment. Will sort it out today or tomorrow, thanks for waiting.

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36 minutes ago, Maf said:

In this case it was more bad timing than anything else. None of us had enough time to allocate to I&S this week, which is why there's a significant backlog of ideas at the moment. Will sort it out today or tomorrow, thanks for waiting.

That explains it.

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My protection modules are useless...

Hornet OD turns them off anyway and with drones, some players are so OP that my protection modules don't help at all.

I get a couple of good games and think things are looking up, but then it all comes crashing down again with blowout after blowout.

I will quit more battles from now on.

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7 minutes ago, ghost-guns said:

My protection modules are useless...

Hornet OD turns them off anyway and with drones, some players are so OP that my protection modules don't help at all.

I get a couple of good games and think things are looking up, but then it all comes crashing down again with blowout after blowout.

I will quit more battles from now on.

its a buyers game im afraid, im seeing captains with mk7 combos the game has went nuts. 

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I have only a very few words to say. It was a great run while it lasted. I just looked at the last week's averages. The number of players barely breaking 12,000. So sad. The whole way down from a few short years ago when 120000 players online was the norm til now, Pony Tail Boy and his minion Dev's where told over and over again that their great and wonderful updates were driving players away. Players begged and pleaded with them to reverse course to no avail. In a way it is so sad that we were right and Pony Tail Boy has been proven to be the arrogant failure we thought him to be. I wish we had been wrong, but that's not the case. So sad to see such a great game gutted by the short sighted and arrogant "Bleep Bleep's". Good night Tanki, you maybe fading from existence, but you won't  be forgotten.

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6 hours ago, cosmic666 said:

its a buyers game im afraid, im seeing captains with mk7 combos the game has went nuts. 

Don't need to be a buyer to equip hornet + DD.

First it was hornet-rails.  then hornet-vulcans.  Now it's hornet-shafts(RFM).  See the pattern?

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17 hours ago, Dliver said:

I have only a very few words to say. It was a great run while it lasted. I just looked at the last week's averages. The number of players barely breaking 12,000. So sad. The whole way down from a few short years ago when 120000 players online was the norm til now, Pony Tail Boy and his minion Dev's where told over and over again that their great and wonderful updates were driving players away. Players begged and pleaded with them to reverse course to no avail. In a way it is so sad that we were right and Pony Tail Boy has been proven to be the arrogant failure we thought him to be. I wish we had been wrong, but that's not the case. So sad to see such a great game gutted by the short sighted and arrogant "Bleep Bleep's". Good night Tanki, you maybe fading from existence, but you won't  be forgotten.

Tanki devs when we suggests something to make Tanki less p2w: BUT IT WILL BREAK THE ECODOMY

me:  plays El Risitas laughing

Edited by jeffr_PRO
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6 hours ago, ghost-guns said:

My protection modules are useless...

Hornet OD turns them off anyway and with drones, some players are so OP that my protection modules don't help at all.

I get a couple of good games and think things are looking up, but then it all comes crashing down again with blowout after blowout.

I will quit more battles from now on.

you know it bro

 

43 minutes ago, Dliver said:

I have only a very few words to say. It was a great run while it lasted. I just looked at the last week's averages. The number of players barely breaking 12,000. So sad. The whole way down from a few short years ago when 120000 players online was the norm til now, Pony Tail Boy and his minion Dev's where told over and over again that their great and wonderful updates were driving players away. Players begged and pleaded with them to reverse course to no avail. In a way it is so sad that we were right and Pony Tail Boy has been proven to be the arrogant failure we thought him to be. I wish we had been wrong, but that's not the case. So sad to see such a great game gutted by the short sighted and arrogant "Bleep Bleep's". Good night Tanki, you maybe fading from existence, but you won't  be forgotten.

facts bro

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27 minutes ago, wolverine848 said:

Don't need to be a buyer to equip hornet + DD.

First it was hornet-rails.  then hornet-vulcans.  Now it's hornet-shafts(RFM).  See the pattern?

It is not Hornet's fault, it only enables maximum damage, it is the turret's fault.

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3 hours ago, yellowghetto said:

It is not Hornet's fault, it only enables maximum damage, it is the turret's fault.

It enables maximum damage under any conditions.  You don't see a problem with that.

Most ODs have a counter - either supplies or another OD.

Hornet OD has no counter.

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The I&S section is pretty much dead now. Any ideas posted from players are either outright declined or they get merged into very old topics. The developers have played their hand, and it's on a path that we cannot follow. You might as well close the section down because we've already drained all of the good ideas. Any ideas that we have are not in-line with the developer's vision of TO. 

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1 hour ago, sensei_tanker said:

 

Topic Merged

We have tons of ideas given to us by players and we do thank you guys for your interest in the development of the game. We have certain I&S Rules and Guidelines that we follow. If we receive similar ideas, we have to merge them. If we receive ideas that violate the rules, we have to decline them. All responses are however, conveyed to those who make decisions. 

We still receive many good ideas from players and we forward them to the developers. Nothing gets implemented with the blink of an eye, though. It has to be tested vigorously and then added to the game. Even after that, there are many expected bugs. I hope you understand. 

 

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