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Patch Update #591 - Released 21st February 2020


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Patch Update #591 - Released 21st February 2020

 

  • List of changes:

    • Changes in Vulcan’s balance:
      • Damage per second replaced with damage per projectile;

      • Average damage significantly increased;

      • Increased firing rate parameter: time between projectiles reduced from 75ms to 50ms;

      • Added projectile speed parameter with 250 m/s value;

      • Decreased barrel startup time to 1 second;

      • Added ricochets from inclined surface;

      • Removed damage penalty during overheat;

      • Decreased impact and hit force.

    • Changes in alterations’ parameters:

      • Vulcan’s «Reinforced aiming transmission»:

        • Removed turret slowdown rate while shooting.

      • Vulcan’s «Incendiary band»:

        • Removed damage penalty;

        • Added projectile speed penalty;

        • Each projectile heats tank by 0,07% of maximum overheat temperature.

      • Vulcan’s «Shooting speed regulator»:

        • Now decreases firing rate by 15%;

        • Changed startup and slowdown time penalty to 85% instead of  50%;

        • Removed time to overheat boost.

    • Added new «Rubberized Rounds» alteration:

      • Increases number of ricochets to 5;

      • Increases possible ricochet angle from 60 degrees to 10 degrees from normal;

      • Decreases projectile speed by 25%.

    • Fixed behaviour of damage from Striker’s explosion

 

  • Changes in the HTML5 version:

    • New garage.

    • Fixed Isida’s effects.

    • Improved battle creation interface.

    • Fixed glitches on animated paints.

    • Improved readability of rank icons.

 

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