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Marcus
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In a rugby it is hard to notice where is a ball.

Especially when the ball own no one in that moment the color of a ball must be green, and when somebody have a ball let's make the color of a ball

the color of a team who has the ball in that moment.

Second why the icon of a ball don't rotate of an edge of a screen like in a space games then you always expect where to find the ball.

It will be easier to notice where is the ball it is beside us or in front of us, especially when the view or camera is put it in a high position.

Edited by vecky

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HTML is so annoying.  I want to be able to see my missions and mission progress from  within a battle.  Put mission access in the damn Pause/Exit drop down menu if you can't put in its own icon.  I want the access to my account in HTML that Flash has.

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On 4/15/2020 at 10:30 AM, Joeguy said:

Most of the 100,000+ players that have stopped playing Tanki didn't leave because there wasn't enough new content...they left because there was too much new content.  

No-no-no. The reason is not the quantity, but the influence on the game. After rebalancing, the full M3 garages turned into a tumbleweed.

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4 hours ago, Joeguy said:

HTML is so annoying.  I want to be able to see my missions and mission progress from  within a battle.  Put mission access in the damn Pause/Exit drop down menu if you can't put in its own icon.  I want the access to my account in HTML that Flash has.

Oh. I did something like that in Main menu here (put in Google translator because: first I'm lazy, second - I'm bisy :D)

I'll translate that to English when I make the battle interface

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what will those people do who use flash???

well some of us have computers which work faster in flash.E.G my computer doesn't work on html.WHAT WILL I DO??

 

 

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1 hour ago, r_dsadsa6 said:

what will those people do who use flash???

well some of us have computers which work faster in flash.E.G my computer doesn't work on html.WHAT WILL I DO??

 

 

upgrade.  just like you do with your mobile phone when it is out of date.

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What will those people do who use flash?

Unfortunately, for this user it will mean not playing Tanki and moving to other games.  My rig isn't a toaster and html5 still takes forever to load, the GUI is cartoonish, and gets connection issues.  Sorry but I don't have the patience or time to keep trying.  Until then I will keep playing flash version.  It was good while it lasted.  

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4 hours ago, The_Pakistani said:

Playing on flash my 200k exp mission is syncing ..

After some statistic clearing  I lost my statistic of golds that I catch I still have a picture almost all 2333 but they say that I catch 1919 which is not true.

But what to say.

Edited by vecky

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Optimize, optimize, optimize.
This is a very critical situation. Old PC's with Intel HD graphics face more FPS problem at the match startup and at thee main menu. Frequent issues of "System Error" when loading to a match. So this means optimization is the first priority.

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5 hours ago, r_dsadsa6 said:

what will those people do who use flash???

well some of us have computers which work faster in flash.E.G my computer doesn't work on html.WHAT WILL I DO??

 

 

You must install Opera GX and then will work slower then flash but it will work. For me no one browser didn't wanted to open HTML 5 but Opera GX.

https://tankionline.com/play/

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They just want you to play on HTML5 so badly that they have started playing silly games by erasing data and forcing you to play on HTML5. This is so funny but they need to understand that these stupid  tricks won't work and the day they shut down flash, many players I mean too many players especially legends are quitting this game.

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8 hours ago, I.Ro said:

Oh. I did something like that in Main menu here (put in Google translator because: first I'm lazy, second - I'm bisy :D)

I'll translate that to English when I make the battle interface

I'm not sure what you are talking about here.  The Russian thread you sent me to has 13 different screen shots, all in Russian explanations and in the screens themselves in Russian.  It would take many hours to translate all that and I don't really see the point in trying since, as of writing this, you can not access your missions from within a battle.  If Tanki is planing on changing that in the near future it will be great and one more positive step in making HTML more playable.

 

As I said before, I want to be able to access my missions from within a battle (not just the lobby) as a reminder of what my missions are and my progress on my missions.  When I play HTML, I constantly have to leave battles, especially at the beginning, because I've forgotten if it was DD or DA...how many repair?  Generally, when I fall short on a mission I just quit playing HTML and go back to flash where I can see my progress.  Another strategy (and I'm a bit ashamed of myself for this) is to just run around and take every box I can find, no matter what it is, ignore my team, ignore my score just to complete some box mission that I don't remember what kind of box or lost count of how many  boxes.  With access to my missions i can look and gauge my box collection or decide to use one or two out of my own supplies.  For score or kill type missions, I can look and see if I need to drug like mad to finish off a mission or not.  It's such a small and simple thing, but for me it is important to the quality fo game play.

 

Not having access to missions from within a battle is annoying as hell and if that were absolutely the only thing that was different about HTML and Flash, it would keep me from playing HTML.  i would continue to play Flash because it has in-battle access to missions.  Why should HTML have LESS features?

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3 hours ago, Joeguy said:

I'm not sure what you are talking about here.  The Russian thread you sent me to has 13 different screen shots, all in Russian explanations and in the screens themselves in Russian.  It would take many hours to translate all that and I don't really see the point in trying since, as of writing this, you can not access your missions from within a battle.  If Tanki is planing on changing that in the near future it will be great and one more positive step in making HTML more playable.

 

As I said before, I want to be able to access my missions from within a battle (not just the lobby) as a reminder of what my missions are and my progress on my missions.  When I play HTML, I constantly have to leave battles, especially at the beginning, because I've forgotten if it was DD or DA...how many repair?  Generally, when I fall short on a mission I just quit playing HTML and go back to flash where I can see my progress.  Another strategy (and I'm a bit ashamed of myself for this) is to just run around and take every box I can find, no matter what it is, ignore my team, ignore my score just to complete some box mission that I don't remember what kind of box or lost count of how many  boxes.  With access to my missions i can look and gauge my box collection or decide to use one or two out of my own supplies.  For score or kill type missions, I can look and see if I need to drug like mad to finish off a mission or not.  It's such a small and simple thing, but for me it is important to the quality fo game play.

 

Not having access to missions from within a battle is annoying as hell and if that were absolutely the only thing that was different about HTML and Flash, it would keep me from playing HTML.  i would continue to play Flash because it has in-battle access to missions.  Why should HTML have LESS features?

In this case, I demonstrated exactly the key approach to creating the interface, as I explained below. In other words, this is functionality and more freedom of action (you can get to different parts of the interface from anywhere and they are not tied to the lobby as they are now)
However, I haven't done the combat interface yet, so I'll show you later. The moment you are talking about I will try to take into account. (=

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20 hours ago, Mr.Nothing said:

They just want you to play on HTML5 so badly that they have started playing silly games by erasing data and forcing you to play on HTML5. This is so funny but they need to understand that these stupid  tricks won't work and the day they shut down flash, many players I mean too many players especially legends are quitting this game.

I agree with you but I agree with someone before it is very hard to lead fight on a tree fronts Flash, Android and HTML 5.

And what to do to leave the Flash which will be banned from every browsers till the end of this year, second to go on a front which you are not yet ready to win and you after start you will loose???

I don't know but on my mind fall me one sentence

TO BE OR NOT TO BE

THAT IS THE QUESTION KNOW?

Only don't know which head skull will be in a hand of a Managers of Tankionline...

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22 hours ago, Master_of_parqour said:

Optimize, optimize, optimize.
This is a very critical situation. Old PC's with Intel HD graphics face more FPS problem at the match startup and at thee main menu. Frequent issues of "System Error" when loading to a match. So this means optimization is the first priority.

Ummm, do you really think that the incompetent Tanki developers know the meaning of the word "OPTIMIZE"? they can barely write code that is somewhat error free! I have been playing WoT and War of Warships for quite some time and I have yet to encounter any error! Even they have solved the lag problem.  But then again that is the difference between a professionally run gaming organization and an organization that seems to be run out of someones garage by some people with the old Soviet mentality "the state knows what you want better than you do!"  

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On 4/18/2020 at 4:03 PM, jjg_the_dark said:

Ummm, do you really think that the incompetent Tanki developers know the meaning of the word "OPTIMIZE"? they can barely write code that is somewhat error free! I have been playing WoT and War of Warships for quite some time and I have yet to encounter any error! Even they have solved the lag problem.  But then again that is the difference between a professionally run gaming organization and an organization that seems to be run out of someones garage by some people with the old Soviet mentality "the state knows what you want better than you do!"  

I am sure that a small company like TO (who develop game for players with potato computer) will be happy/proud to be compared with the big corporate with 200 devs and with a massive load of money to advertise all year long.

Edited by Viking4s

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2 hours ago, Viking4s said:

I am sure that a small company like TO (who develop game for players with potato computer) will be happy/proud to be compared with the big corporate with 200 devs and with a massive load of money to advertise all year long.

Yeah, I don't think comments like that are fair.

I've almost switched to playing entirely on the HTML5 version since the big camera adjustment (because 4K). I still prefer the Flash version for several reasons, but I'm no longer anxious about giving TO up when the Flash version is stopped. Big relief.

(HTML5 client runs much faster than Flash on this PC, GPU is a R9 M375X with 4GB, it will do 60 FPS in 4K on some settings, including dynamic lighting and shadows. The Flash client will only 60 FPS in 1080 and things like Titan's dome drop the frame rate a lot.)

Edited by SporkZilla

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8 hours ago, Viking4s said:

I am sure that a small company like TO (who develop game for players with potato computer) will be happy/proud to be compared with the big corporate with 200 devs and with a massive load of money to advertise all year long.

There are plenty of small companies that compete with big corporations because they have a quality product and then they become big corporations themselves or they become part of a bif corporation. In TO's case, the small company mentality along with the soviet style customer care (TO knows better what users want than the users themselves,never mind the fact that the users express their displeasure in droves) is ruining the game. I am amazed with your ignorance regarding "optimization" which is writing efficient code and fixing the glaring errors! It does not matter whether you are a small or large company you should be able to produce good code and fix the errors.  Besides the flash version was for ? computers but the HTML is taxing those computers to the max.  Heck I have an HP with  Xeon processor and a dedicated NVIDIA card and the HTML client is running my CPU at 49%!  The flash client barely uses 20%!   Advertising has nothing to do with player satisfaction.  I remember the good old days where there were 50,000 players on TO at the same time and during holidays that number was as high as 75,000.  Now it barely hits 20,000.  Have you ever thought why so many have left TO? I would explain it to you but then again there is a good chance you will not understand it!

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10 hours ago, jjg_the_dark said:

 

Countless of these ambitious companies fail and only a few succeed. How many local shop became a giant superstore company? Not many.
How many of this small companies are also bought and got absorbed by the big ones (e.g Facebook and google) ?
TO do not have this ambition, they clearly said that they want to stay small, local and stay alive.

Advertising it to make you visible, if your are not visible people will not know you exist. It is expensive only big company can afford that, so 15-20K is the number you will experience for a very long time. TO was a revolution in 2009, nowadays it is quite common technology, the golden age of TO is in the past unfortunately.
If TO under flash was successful, TO must have done one thing good, they would be able to to that with HTML5 with time. Flash is dead btw.

You might have not noticed but HTML5 does a lot more stuff than Flash, enhance the difference in CPU usage and other parameters. HTML5 is not not a true copy.

I like it when you put the blame on the soviet mentality, it just show how narrow minded and clueless you are. Most of all it just show how frustrated you are. Have a deep breath, close your eyes and visualise a forest.... and lower your expectation.
So many grievance toward TO, and you are still here, do you atone for something?

 

Edited by Viking4s

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On 4/17/2020 at 2:42 PM, wolverine848 said:

upgrade.  just like you do with your mobile phone when it is out of date.

My laptop works fine with the new client and so-so with the browser version . But my laptop is still new . Plenty of people play this game on older pc's laptop . This was always a big + on this game . It could be played on less then good systems , creating players from all over the world . I know i couldn't play anymore with my old pc , while it was still fine on the flash version and it was plenty good enough for the other things i do on pc . Sooner or later everybody will have a new pc/laptop and then all would be fine , but at the moment , HTML is much too demanding for normal/older pc's . And do not expect in current times that everybody will run to the shop to buy a new laptop/pc ( economy wise , it is getting tougher for many people around the world , pc's are not the 1st thing to spend money on ) .

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During the last day of the Flash version of Tanki Online, developers should prepare a battle that lasts until server update so that Flash players can celebrate the end of the Flash version of Tanki Online. The event should only take place on the Flash version of Tanki Online, and have a very special theme decoration dedicated to Flash and special rewards for this celebration. Perhaps a special mission called "Death of Flash" could be completed and claimed on the Flash version of the game. That would be a fantastic celebration to end the Flash era of Tanki Online.

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Please do remember and listen to the developers very carefully.

Please make the move and migrate to the HTML5 version or Android version of Tanki Online as soon as possible. The Flash version of Tanki Online is dying so you will expect more and more bugs and other issues occurring over time.

On the last day of Flash, a celebration must take place to celebrate the end of Flash. That celebration must be held in a form of a final battle in the Flash version of the game, only to celebrate a goodbye Flash technology. After that, all players must be playing on the HTML5 and Android version of Tanki Online.

Flash will be discontinued on December 31st 2020.

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  1. عندما العب بنسخة HTM5 يأتيني صداع كبير 
  2. When I play HTM5 I get a big headache
     
Edited by LAKAMORA

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