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Marcus
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This happens when you care about money more than the project you invest in (Which would make money) !! Dam stupids

Also if you feel sorry about players which couldnt complete the missions be it ranking up or those worthy 1k speed boost missions then give them at least their supplies back :ِ)

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10 minutes ago, coldcanada said:

It's saving for me... Am I missing something?? I play on flash client, then I check in the html5, and the progress is saved. Did you guys fix it?

Yes it was fixed around 6ish hours ago

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36 minutes ago, Joeguy said:

I don't think  anyone really cares about the new layout of HTML.  What they care about is the impeded functionality of HTML.  The lobby and garage are slow, clunky, inefficient, and poorly laid out.  The only thing that has efficient link access is the shop (what a surprise).   I want the same features in the lobby and garage that flash has.   I want easy one click access to most functions....just like Flash has.  I want the same information displayed in each screen and battle that flash has...not less than flash...at a minimum the same as flash....it shouldn't be hard, the model is right there in the flash version, Tanki just hasn't taken the time or bothered to copy the functionality they had in flash.

Html5 is very fast and error free unlike flash is for me, I guess it depends on what you use. Most things are the same if not easier to get to on HTML5, one click missions,garage,friends,etc just like flash. During a battle the only buttons you're missing on html5 is shop and missions correct? I agree we should be able to see our missions during a battle but shop we don't really need. Other than that I don't see anything else missing.

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1 hour ago, a__Saifie said:

Tanki; How to move players from flash to HTML5?

Dev; give them errors, don't give their daily premium rewards, don't give them special missions, don't let them get their rankup rewards, make server lags, 

Also: insert some hackers!!

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34 minutes ago, Retaliate said:

Html5 is very fast and error free unlike flash is for me, I guess it depends on what you use. Most things are the same if not easier to get to on HTML5, one click missions,garage,friends,etc just like flash. During a battle the only buttons you're missing on html5 is shop and missions correct? I agree we should be able to see our missions during a battle but shop we don't really need. Other than that I don't see anything else missing.

Graphic display of XP in battles, mission access, amount of crystals, amount of stars, pause icon, sound on/off icon, full screen icon, exit battle icon....icons all one click actuation not menus.  Some of the icon features are incorporated in the pause or options menu in HTML, but to access  them it is more clicks and longer waits for the clicks to actuate.  These are some of the things lost in HTML.  I'm not even going to bother with all the stuff that is wrong with the garage/lobby.  I'd like you to tell me one or two of the things that you seem to think are easier in the lobby and garage of HTML...I could give you a dozen things that I know are slower or more cumbersome.

Edited by Joeguy
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4 hours ago, NO97_STYLES said:

Simply amazing,, you join a battle in HTML5 ,kaboom tank self destructs as you spawn. Not to mention the 30-40 seconds delay joining the match at 6:20

Not only when spawning.  I seem to explode randomly when running over non-level terrain.  Easy to duplicate in a private battle with no one else around.  

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4 hours ago, Sacrifice said:

Time to bed flashy farewell. [ik flashy sounds cringe, but it maybe the last time I get to call it] 

if flash go much players will go too

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You say Flash fails, it works a lot better than html version for me.  Hardly any delay on loading. Does not self destruct tank on entry. Turrets fires on time and causes damage to enemy. But html version at times does all of these things. takes ages to load, Self destructs tank on entry to battle and the worse thing does not load turret correctly so when it fires it has no effect on Enemy. If you get rid of Flash  before you fix html version I also go.. 

 

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1 hour ago, Joeguy said:

Graphic display of XP in battles, mission access, amount of crystals, amount of stars, pause icon, sound on/off icon, full screen icon, exit battle icon....icons all one click actuation not menus.  Some of the icon features are incorporated in the pause or options menu in HTML, but to access  them it is more clicks and longer waits for the clicks to actuate.  These are some of the things lost in HTML.  I'm not even going to bother with all the stuff that is wrong with the garage/lobby.  I'd like you to tell me one or two of the things that you seem to think are easier in the lobby and garage of HTML...I could give you a dozen things that I know are slower or more cumbersome.

So you don't like hot keys at all? pause is one click(p) and why do you need to see your crystal balance in middle of fighting another tank? You'll able to see your balance when you open garage (g) where it should be. exiting a battle only takes 2 clicks just like flash, doesn't have a icon but all you have to do is press esc lol faster for me. You're still able to see the display of XP in html battles, it just isn't taking up the whole screen like flash does.
~
Garage is so much more organized, once opening you're able to see everything you have on. Flash if you wanted to see your supplies you would have to click "supplies" same goes for protections. Now its all on the garage main page. Being able to see the status of the micro-upgrade timer and what level its at by scrolling through your turrets/hulls/and drones is so much easier. Flash I would have had to click the "Upgrades" button each time I wanted to see a turrets/hulls/drones upgrade, don't let me get started in paints.. Flash you cannot find your favorite paint without it taking time, html5 all you have to do is sort it by speicial/rare etc. Those are only some things, seems like you have a problem with change.

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i don't like Html 5, and i will NEVER play there (unless it's like the flash version), because i can't go into the garage just by pressing "G" button, and still to this day, after many tries, i still don't know how to leave a battle when i want to, i always end up quitting the browser all together due to frustration.

also, i really HATE the radar that shows my position my tank to others, that was a bad idea since many people like me love to sneak with hornet behind the enemy or just hide behind a house.

until you fix these issues (also the lags, flash version is way faster in my computer compared to html5) i'm gonna stick to flash even if you don't count my missions.

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27 minutes ago, Retaliate said:

So you don't like hot keys at all? pause is one click(p) and why do you need to see your crystal balance in middle of fighting another tank? You'll able to see your balance when you open garage (g) where it should be. exiting a battle only takes 2 clicks just like flash, doesn't have a icon but all you have to do is press esc lol faster for me. You're still able to see the display of XP in html battles, it just isn't taking up the whole screen like flash does.
~
Garage is so much more organized, once opening you're able to see everything you have on. Flash if you wanted to see your supplies you would have to click "supplies" same goes for protections. Now its all on the garage main page. Being able to see the status of the micro-upgrade timer and what level its at by scrolling through your turrets/hulls/and drones is so much easier. Flash I would have had to click the "Upgrades" button each time I wanted to see a turrets/hulls/drones upgrade, don't let me get started in paints.. Flash you cannot find your favorite paint without it taking time, html5 all you have to do is sort it by speicial/rare etc. Those are only some things, seems like you have a problem with change.

We disagree.  I think most players agree with me that the interface in HTML of the lobby, garage, and even battle screen is slower, more fiddly, less convenient and overall a poorer version than Flash.  I base this on the dozens of posts I have seen on this forum complaining about the very things I've mentioned. 

 

I'm glad you enjoy HTML, you are very lucky that you consider it an upgrade from Flash.  I don't.  I feel HTML has a very long way to go before it even comes close to the flash experience.  The small navigation features I've mentioned would be easy to create making the HTML experience more like the Flash experience.  Tanki just doesn't really much care.

Edited by Joeguy
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Is there a way to turn off the music on the home screen in the HTML 5 version? Don't get me wrong, I love the Tanki theme music, but to hear it all the time like that is 1) annoying, and 2) would make me hate the music rather than love it. Please say we can turn it off. It's holding me back from switching to the HTML 5 version.

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Really disappointed in Morning when my missions weren't tracked. I guess tanki don't want the players to stay. I already have lost interest due to the recent changes and I try to find something which may keep me playing this game, but I guess it's enough now. Its better to leave something which give Depression instead of Entertainment.

Tanki Online, if you really do care about players (though I know you only care about the Cash Inflow), do something before everyone leaves this game.

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36 minutes ago, P_O_T_A_T_O said:

i don't like Html 5, and i will NEVER play there (unless it's like the flash version), because i can't go into the garage just by pressing "G" button, and still to this day, after many tries, i still don't know how to leave a battle when i want to, i always end up quitting the browser all together due to frustration.

also, i really HATE the radar that shows my position my tank to others, that was a bad idea since many people like me love to sneak with hornet behind the enemy or just hide behind a house.

until you fix these issues (also the lags, flash version is way faster in my computer compared to html5) i'm gonna stick to flash even if you don't count my missions.

Trust me i didn't like HTML also , and i still got some issues with it , but they are getting smaller and smaller .

G button works to go fast in garage . HTML in Browser is resource heavy , but the client version is a lot better . Im doing 140+ fps with all graphic things on ( AA on 1x ) , while in browser im not going above 55 .

8 minutes ago, tanksalad said:

Is there a way to turn off the music on the home screen in the HTML 5 version? Don't get me wrong, I love the Tanki theme music, but to hear it all the time like that is 1) annoying, and 2) would make me hate the music rather than love it. Please say we can turn it off. It's holding me back from switching to the HTML 5 version.

yes , all different sounds are tuneable to your liking , louder or more silent . I got all my sounds at 0 .

 

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I have a solution to correct all the problems with the flash version, it's called destroy all the laggy updates : Remove Matchmaking system (Source of crash), remove the new overdrives (source of lag) and remove all these unuseful paints that make your garage becoming so laggy. I know it sounds like a bad idea, but guess what ? In 2017 Tanki wasn't lagging at all and it all started by these updates.

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If the situation of the Flash version is so dire, then it seems clear to me that you need to prioritize making the html5 version into a complete substitute of the Flash version.

I am a newer player who discovered the game in html5, and I gotta say, I very much prefer it to the flash version. But when I see just how different the two versions are and how there's several features on Flash that are absent from the html5 version, it's no wonder people are reticent to move. Not to mention those who just cannot play on html5 because of lag. 

You NEED to make that move as easy as possible for them. Every feature should be carried over. Try to make an alternate Flash-like interface for Html5. Anything to remove the cost of leaving Flash behind. You have to make a compromise.

Edited by Catbird
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I am really sad flash is dying, but I don't like the new html5 version, It is just more focused for matchmaking players. It's much harder to play xp/bp on html5 version. Sometimes you can't hit double shots, and the display for the supplies is very annoying, it shows supplies even when they are turned off. It looks ugly to record html5 version. I am a YouTuber and I dont personally like editing html5 tanki clips. The graphics are bad too. I can't invite friends while I am in the battle. I liked how the camera worked, it just feels like old tanki, but it's harder to play like that. I hope tanki will fix those issues in html5 client, otherwise this 20k active players count would drop to nil. I hate new tanki updates, but at the same time, it's a pain not to play this game... Come back old tanki :(

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