Jump to content
EN
Play

Forum

Augments for turrets, container changes, etc.


Marcus
 Share

Recommended Posts

1. Augments... seriously?! They rhymes with uggs like why? Also moving them to the Shop is utterly stupid like you're definitely making this this game a p2w more and more

2.  You w0t m8?! Removing crystal funds from PRO formats? Gosh what did we ever do to you? They contain a lot of players in that format and now you're just killing off the love to it

3. Now you remind me of those Roblox comments I kept seeing around a lot recently:

Roblox 2020: Killing imagination

*Now let's put this in Tanki edition*

Tanki Online 2020: Killing motivation

 

Edited by BlueDragon_tamki
  • Haha 1

Share this post


Link to post
Share on other sites

42 minutes ago, Marcus said:

I feel this pain.

And I read all the comments and will pass everything to those who make decisions. 

just let them know if the community dislikes the game, then lots of people will leave and there will be no-one to buy their stuff, if the game was enjoyable and fun and lots of people played the game, more people will spend money on the game and they can make greater profits, just dont make the game pay 2 win because thats one of the reasons why people dont like this game

Share this post


Link to post
Share on other sites

10 minutes ago, hiramdoe said:

If you guys think xp/bp battles or format battles are just for improving skills and we dont get crystals , why not get rid of Pro Battle Pass ? why do we have to buy Pro Battle Pass for Xp/bp and other formats?

You don't.  Play HTML and it's free.

3 minutes ago, At_Shin said:

Yeah, and i am a non-buyer player. I have never spent any money in the shop, never bought anything for real money. I quite understand the plights of those who were planning to buy their dream alts, but now can only hope to get them from a container. And i do feel this update is against them.

 High ranked players on the other hand ( i consider my own rank- lieutenant general- 3 stars rank as a high rank), should have large diversity of alts and turrets in their garages. If they (high ranked players)  did not think alts were fit for use, and hence did not buy them, then they need not get angry over this update, 

I am simply satisfied by this update because this is buffing up my alts.

M alt account is at General and has Freeze/Vulcan/Gauss with a few vulcan alterations.  Was thinking about getting Hammer and then an alt.

Had to make choices - I spent crystals on modules since it never occurred to me alterations would disappear from garage.  I'm very lucky in that I might have enough to buy an alt for Hammer.  But many in my situation may NOT have those crystals. 

Not being able to get alterations has nothing to do with anything like poor planning.  But it has a LOT to do with Devs screwing around with the rules.

Of course you are satisfied - you are benefiting.  Just like players who benefited from the m2.10-->mk7.0 conversion.  And there were many players who were (justifiably) upset by that.

  • Like 3

Share this post


Link to post
Share on other sites

Some of us play only PRO Battles, and it means that we can't get any new stuff. It always seems like nobody cares about us, meanwhile other games are mainly focused on the PRO scene.

Share this post


Link to post
Share on other sites

5 minutes ago, Trapstar said:

Some of us play only PRO Battles, and it means that we can't get any new stuff. It always seems like nobody cares about us, meanwhile other games are mainly focused on the PRO scene.

Wy can't you get new stuff?

Share this post


Link to post
Share on other sites

Thinking about it, the Devs did something even worse then putting all of the alterations in containers. They buffed a lot of them to the point of being just direct upgrades. They don't even have a drawback anymore! Like LCR now does more damage without having an increased reload.

 

Also, why are some alts untouched and others buffed up to the extreme? I imagine that the low-rank ones that cost less will be just rare, and the super good ones (like LCR) will be legendary. Yes, I predict that alterations will have a rarity system. Also, I guess those will be put in the battle pass for $$.

 

Honestly, I did not think the Devs could step so low, this is an extremely alarming update, so far nothing was offered for sale that was just a direct upgrade to your equipment.

Sure, there were supplies but those were awarded with missions, and shop kits that gave an unfair advantage, but with ranking up it was possible to compete.

Now,  important game-changing equipment is involved... so from now on, I predict that things will only get worse and worse. 

 

IMHO, this is only the beginning on an extreme p2w row of upgrades. 

 

 

Edited by 2shots2kills
  • Like 1

Share this post


Link to post
Share on other sites

There ain't nothing good in this Update at all, honestly...

 

Why remove Battle funds from XP/BP (and the other modes)??? There's nothing good in that, and there was literally no reason for that. It just shows they want us to buy more to earn Crystals since we can't earn them from these Battles.

 

Same thing with moving Alts to Containers now... Also, does this basically make the "new" Containers and Ultra Containers the same? Cuz the only thing that was different about Ultra Containers was that they had Alts in them, which now Containers do, soo...

  • Like 2

Share this post


Link to post
Share on other sites

  • Augment for Freeze «Corrosive mix»:

    • Damage per second increase is now 10% instead of 5%. => Buff

  • Augment for Isida «Nanomass reactor»:

    • Energy consumption decrease for healing mode removed. => Buff, Buff, Buff,  

  • Augment for Hammer «Dragon's Breath»:

    • Clip reload time increase is now 10% instead of 15%.

  • Augment for Hammer «High-capacity ammo clip»:

    • Clip reload time increase removed. => Buff

  • Augment for Twins «Plasma accelerators»:

    • Reload time increase is now 20% instead of 25%. => Buff

  • Augment for Twins «Heavy plasmagun»:

    • Projectile speed decrease is now 35% instead of 50%. => Buff

  • Augment for Ricochet «Minus-field stabilization»:

    • Shot reload time increase is now 15% instead of 20%. 

  • Augment for Ricochet «Plasma-torch»:

    • Projectile speed decrease is now 35% instead of 50%. => Buff

  • Augment for Ricochet «Berserk»:

    • Energy used per shot increase is now 20% instead of 30%. 

  • Augment for Smoky «Autocannon»:

    • Minimum and maximum damage decrease is now  75% instead of 80%. 

  • Augment for Striker «Missile launcher "Hunter"»:

    • Added 100% projectile speed increase; 

    • Removed maximum projectile speed limit.

  • Augment for Striker «Missile launcher "Cyclone"»:

    • Aiming time increase is now 25% instead of 30%.

  • Augment for Striker «Missile launcher "Uranium"»:

    • Reload time increase is now 15% instead of 20%

  • Augment for Thunder «Subcaliber rounds»: 

    • Firing rate increased by 10%. => Buff

  • Augment for Thunder «“Sledgehammer" rounds»:

    • Projectile speed decrease is now 50% instead of 60%. => lol

  • Augment for Railgun «Reinforced aiming transmission»:

    • Vertical autoaim decrease is now 20% instead of 30%. 

  • Augment for Railgun «Electromagnetic accelerator "Scout"»:

    • Maximum damage decrease is now 30% instead of 40%. 

  • Augment for Railgun «Large caliber rounds»:

    • Reload time increase removed.

  • Augment for Magnum «Automated gunpowder loading mechanism»:

    • Reload time increase is now 10% instead of 20%.

  • Augment for Shaft «Heavy capacitors»:

    • Horizontal aiming speed decrease removed.

  • Augment for Shaft «Light capacitors»:

    • Horizontal aiming speed increase is now 100% instead of 30%

 

Edited by Viking4s
  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

14 minutes ago, PAKISTANI-THE-LEGEND said:

They should do something for vulcan, it is over-powered.

 

Because 99% use hornet (off course with fast rechargeable n long lasting OD) with vulcan..

Share this post


Link to post
Share on other sites

Augment for Hammer «High-capacity ammo clip»:

    Clip reload time increase removed.     Players paid 60k (or less) for an extra 2 shots... wow.


Augment for Railgun «Large caliber rounds»:

    Reload time increase removed.          WIKI still shows reload time as +20%

 

  • Like 1

Share this post


Link to post
Share on other sites

5 hours ago, Marcus said:

 Augments (up until now known as “Alterations”) 

Augments is heavy a bit

Spoiler

Augment for Striker «Missile launcher "Hunter"»:

  • Added 100% projectile speed increase; 

  • Removed maximum projectile speed limit.

The shell angular velocity is 100%?! so my shells follow foes where it goes or what??

but you already removed max shell speed penalty? didn't they

5 hours ago, Marcus said:

Augments for turrets as well as for hulls can no longer be bought from the Garage

what about the alts that i bought them before the update

and will they be avaible to all ranks

they told me in test server you can buy heavy light alt for hulls so i wish it will be real

but i also heard that they will be in shoot efect tier purple tier

5 hours ago, Marcus said:

We have decided to disable battle funds in clan and format battles

parkour already dosen't give reward but still it possible to get EXP on other formates

Edited by fghjkl54

Share this post


Link to post
Share on other sites

59 minutes ago, 2shots2kills said:

Thinking about it, the Devs did something even worse then putting all of the alterations in containers. They buffed a lot of them to the point of being just direct upgrades. They don't even have a drawback anymore! Like LCR now does more damage without having an increased reload.

 

Also, why are some alts untouched and others buffed up to the extreme? I imagine that the low-rank ones that cost less will be just rare, and the super good ones (like LCR) will be legendary. Yes, I predict that alterations will have a rarity system. Also, I guess those will be put in the battle pass for $$.

 

Honestly, I did not think the Devs could step so low, this is an extremely alarming update, so far nothing was offered for sale that was just a direct upgrade to your equipment.

Sure, there were supplies but those were awarded with missions, and shop kits that gave an unfair advantage, but with ranking up it was possible to compete.

Now,  important game-changing equipment is involved... so from now on, I predict that things will only get worse and worse. 

 

IMHO, this is only the beginning on an extreme p2w row of upgrades. 

 

 

This is exactly what I feared. I remember voicing my concerns about the shop-only vulcan alt and getting laughed at. 

 

Alts are going to be the next power race, regardless of what the dev team says.

Edited by Guest

Share this post


Link to post
Share on other sites

1 hour ago, Viking4s said:

 

They're all buffs. Not just the ones you consider a buff.

Edited by Mr.Nibbles
Please use spoilers/delete the original post when quoting.
  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites

Just now, KillerDiesel said:

They're all buffs. Not just the ones you consider a buff.

I did not go through all of them, my head hurt to try to understand the wording. thanks anyway Diesel.

  • Like 1

Share this post


Link to post
Share on other sites

43 minutes ago, Viking4s said:

 

 

I suppose we should be grateful Vulcan wasn't added to that list of buffs.

At the moment, talentless no-mark Vulcanoid has to work for his kills.  Expect the day to come when he only has to press Spacebar once and the entire enemy team respawns.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...