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High GS Low Ranks Balance Suggestion.


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Since there has been an influx of 999999999 GS players in matches against 3k-4k GS players, why not create a match system where you put them in their similar category? 

3k-5k

5k-6k

7k-8k

8k-9k

 

how about that? Something like that ya know...

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You can use the Ideas & Suggestions section to make suggestions.

This idea has flaws, because I can equip equipment of 5000 GS and enter a 5k-6k battle and then change into my 9228 equipment with a simple visit to garage.

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3 minutes ago, PEW_PEW_YO_MOMMA said:

Since there has been an influx of 999999999 GS players in matches against 3k-4k GS players, why not create a match system where you put them in their similar category? 

3k-5k

5k-6k

7k-8k

8k-9k

 

how about that? Something like that ya know...

This has been discussed to death...

- Those low-rank players with very high GS will advance much faster than everyone else - you play you earn exp - you rank up

- This account has some mk1 equipment.  I can equip that with no modules and enter a battle with low GS score then just change to mk7+ once in the battle

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3 minutes ago, PEW_PEW_YO_MOMMA said:

I see u both make a point, there can be a way to prevent this probably.

Ride out the storm for now and pray TO tightens up the wide rank-spreads.

I have little faith though when they keep doing things like adding Immunity into the game.

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I think there should be a way of Tanki working out what your highest GS could be if you equipped the right equipment and then base the matchmaking system on that. Not sure how you'd go about doing that though.

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28 minutes ago, PEW_PEW_YO_MOMMA said:

I see u both make a point, there can be a way to prevent this probably.

Me too think the best solution is what @wolverine848 said. Those players with OP GS will rank up quickly and you'll meet them lesser & lesser in future. There's no any other way as I feel. 

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4 minutes ago, Savage said:

I think there should be a way of Tanki working out what your highest GS could be if you equipped the right equipment and then base the matchmaking system on that. Not sure how you'd go about doing that though.

way too complicated.  What is "the right equipment"?

Another thing... why should a Marshal that has upgraded 1 combo end up playing against Legends?  Where is the incentive for that player to upgrade?

The more splits on equipment combined with tighter rank-brackets will make the battles more fair.  They will never be perfect - but this still is a P2W game.  Buyers won't buy unless they can get some kind of advantage.  Problem is the "advantage" is starting to swing too far to one side.  Game needs F2P tankers as well - else who are buyers gonna play?

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