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Boosted Experience Pass


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Can be purchased in the shop in either bronze, silver, or gold editions. They are at 250 tankkkoins, 500 tankkkoins, and 1000 tankkkoins respectively. Basically, it lets the player gain more exp than normal. The bronze should boost 25%, the silver should boost 50%, and the gold should boost by 100%. You cannot stack them.

 

I think this is a good idea. First of all, im F2P so i myself cannot benefit from this update. Next, I don't like the idea of having to always player buyers with better equipment than me on my alternate accounts. This concept would allow them to rank up quicker so they are able to play people with equipment of their own level. This will allow buyers to speed through the ranks, causing them to rank up quicker, at the draw back of playing more difficult and skilled opponents quicker (which they won't mind since they are ranking up faster). On the F2P player level, this update will have no effect on us but we will be playing more players at are skill level/equipment level, instead of playing 9999 GS players stuck at WO5 (who, with this update, would quickly speed through the rank to the point where I cannot play them anymore, creating true game balance). For the devs, they can make more money by providing the incentive to purchase tankkkoins.   

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17 hours ago, Gauss-Hornet said:

No one is going to buy these, except Road to Legend youtubers, perhaps.

I think all buyers will purchase these. The objective of the game is to rank up as fast as possible, so why not get some spend some cash getting bonus exp?

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7 minutes ago, sensei_tanker said:

I think all buyers will purchase these. The objective of the game is to rank up as fast as possible, so why not get some spend some cash getting bonus exp?

No it is not.  Object of the game is to maximize income at each rank.

Oh wait - were you being sarcastic?  ?

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2 hours ago, wolverine848 said:

No it is not.  Object of the game is to maximize income at each rank.

Oh wait - were you being sarcastic?  ?

This is one of the few times when I'm not BSing on the forum lol

 

Maybe I just view the game different than other players. I no longer have that much time to invest in the game and I play solely to try ranking up. But I thought everyone else was like this, too..? Since when did people care so much about crystals? The game used to be so that players could only afford one combo to upgrade, now all players want is just unlimited crystals while only gaining like 50 exp per battle

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7 hours ago, sensei_tanker said:

This is one of the few times when I'm not BSing on the forum lol

 

Maybe I just view the game different than other players. I no longer have that much time to invest in the game and I play solely to try ranking up. But I thought everyone else was like this, too..? Since when did people care so much about crystals? The game used to be so that players could only afford one combo to upgrade, now all players want is just unlimited crystals while only gaining like 50 exp per battle

Some buyers might want to rank up faster, but IMO most do not.  They spend $ to have an advantage.  If they rank up quickly they need to spend even more $ to keep that advantage.

People care about crystals because TO keeps introducing new ways to make your tank more powerful - Drones, Augments, Modules.

If you don't maximize your crystals-per-rank then you will have a hard time keeping up - let alone getting ahead.

To be honest - the gameplay at upper ranks is quite boring.  I njoyed getting to General on my 2nd account a lot more than playing the last couple years as Legend on this account.

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I would be better to have this boost experience pass occasionally given for free in containers, rather than forcing players to buy it if they don't want to spend and crystals or Tankion.

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On 6/23/2020 at 7:00 AM, RIDDLER_8 said:

I would be better to have this boost experience pass occasionally given for free in containers, rather than forcing players to buy it if they don't want to spend and crystals or Tankion.

The way it is right now isn't forcing anything. Players under my idea will have the choice to purchase it in the shop. Having it given for free in containers means that it will be forced onto you whenever you end up randomly pulling one. 

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On 6/23/2020 at 7:00 AM, RIDDLER_8 said:

I would be better to have this boost experience pass occasionally given for free in containers, rather than forcing players to buy it if they don't want to spend and crystals or Tankion.

I don't want to open a container on my lower account and have this automatically applied.  Then I won't want to play that account until it runs out.

No thanks.

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