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Deployment of destructible objects in battle


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I feel it would be cool to have nanotech (Inspired by Iron man's Mark 50 and 85 suits of course) in Tanki. For example, consider the following examples of Nanotech:

  • Shields/walls which can be destroyed. A tank can spawn walls to slow down enemies, but the maximum HP on said walls can be say 200, and a maximum of 3-4 can be dropped. Additionally, Walls will come from the HP of the tank since the tank is made of nanotech
  • Attack sentries. These change for each turret and are essentially 4 hovering drone like sentries which can auto target enemies. Whatever turret you use, the sentries will have 1/10 of the power excluding reload speeds and such. These sentries can have 100 HP, and as a player takes damage they are destroyed. Maybe at staggered intervals, so say if I am a Viking Mk8 user using these 4 sentries, the first is destroyed when I go below 3000 HP, then the second is destroyed when I get down to 2500 HP and the third when I get to 2000 HP and the last when I am at 1500 HP. Also, recovering health doesn't recreate sentries.

These are just 2 examples of what I mean which I feel would be really interesting.

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On 5/15/2020 at 1:33 AM, LOLKILLERTOTHEDEATH said:

I feel it would be cool to have nanotech (Inspired by Iron man's Mark 50 and 85 suits of course) in Tanki. For example, consider the following examples of Nanotech:

  • Shields/walls which can be destroyed. A tank can spawn walls to slow down enemies, but the maximum HP on said walls can be say 200, and a maximum of 3-4 can be dropped. Additionally, Walls will come from the HP of the tank since the tank is made of nanotech
  • Attack sentries. These change for each turret and are essentially 4 hovering drone like sentries which can auto target enemies. Whatever turret you use, the sentries will have 1/10 of the power excluding reload speeds and such. These sentries can have 100 HP, and as a player takes damage they are destroyed. Maybe at staggered intervals, so say if I am a Viking Mk8 user using these 4 sentries, the first is destroyed when I go below 3000 HP, then the second is destroyed when I get down to 2500 HP and the third when I get to 2000 HP and the last when I am at 1500 HP. Also, recovering health doesn't recreate sentries.

These are just 2 examples of what I mean which I feel would be really interesting.

The destructible walls remind of a Gaurdian Barrier or the inspiration of the Titan OD, the Barrier Module from Tanki X. I would not like to see this unless it is tested a lot in the test servers. Tanki Online would become too complicated and was one of the many reasons behind TX’s closure

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There should also be a portable isida. It looks like the thing that props up the titan dome and all teammates within a close proximity to the dome gets healed at a  relatively low rate.

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