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With a noticeable decrease of players in tanki online this game has been losing popularity. This decrease of course comes from the "fantastic" uptades that the developers have thought about. I really don't get it. There were times that 2 MILLION players joined the game every day. Today they hardly reach 15 THOUSAND. Most of which are buyers that don't know how to play without buying(they don't know how to turn their turret and so on). Of course developers must be proud of this mass loss of players since now they re getting more and more and more MONEY from rich people that spend money on a mass-popularity-decreasing game. But I don't think what a game is supposed to do. Of course they should make money but they ve made it ridiculously Pay to Win. 

Anyway, somewhere in the complaint book it is mentioned that we can give feedback for every uptade that ruins the game, literally. And that's what happened with augments-alterations(though they made it worse at the end making their prices extremely high. (245000...)Alright then, why didn't they do that as well with the repair kit, which is almost useless anymore. There was a 90% negative feedback to do this uptade, as GhostAnimators says but none of the developers cared about it right. Nice sincerity... Now with pro battle funds disabled it's most probable that the few old players will leave the game as well leaving about 10000 players playing everyday. Simply sad if u can think what happened 5 years ago when 2 or 3 or even 5 million players where joining every day and when you find and play whatever battle you wanted. 

It's just... Every uptade makes a sum of players leave. Really that's what a game care about and wants... Sadly this is reality and according to tankionline uptades cannot be taken back.( Which is something that happened with alterations but anyway) 

I hope this makes an impact, even if I know it won't. Most probably this topic will be deleted or will be ignored by developers because they care mostly about being rich and not making us happy since they ve managed to make over 2 million(for sure) people unhappy over the last 5 years. 

The end

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Not sure where exactly you got the "2-5 million" number from.. That's an over-exaggeration.

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2 hours ago, vourlo said:

With a noticeable decrease of players in tanki online this game has been losing popularity. This decrease of course comes from the "fantastic" updates that the developers have thought about.

 

I really don't get it. There were times that 2 MILLION players joined the game every day. Today they hardly reach 15 THOUSAND. Most of which are buyers that don't know how to play without buying(they don't know how to turn their turret and so on).

 

Of course developers must be proud of this mass loss of players since now they re getting more and more and more MONEY from rich people that spend money on a mass-popularity-decreasing game. But I don't think what a game is supposed to do. Of course they should make money but they ve made it ridiculously Pay to Win. 

 

Anyway, somewhere in the complaint book it is mentioned that we can give feedback for every update that ruins the game, literally. And that's what happened with augments-alterations(though they made it worse at the end making their prices extremely high. (245000...)

 

Alright then, why didn't they do that as well with the repair kit, which is almost useless anymore.

 

There was a 90% negative feedback to do this uptade, as GhostAnimators says but none of the developers cared about it right.

 

Nice sincerity... Now with pro battle funds disabled it's most probable that the few old players will leave the game as well leaving about 10000 players playing everyday. Simply sad if u can think what happened 5 years ago when 2 or 3 or even 5 million players where joining every day and when you find and play whatever battle you wanted. 

 

It's just... Every update makes a sum of players leave. Really that's what a game care about and wants... Sadly this is reality and according to tankionline uptades cannot be taken back.( Which is something that happened with alterations but anyway) 

 

I hope this makes an impact, even if I know it won't. Most probably this topic will be deleted or will be ignored by developers because they care mostly about being rich and not making us happy since they ve managed to make over 2 million(for sure) people unhappy over the last 5 years. 

Let me break down this text wall:

  • Losing popularity is normal to all game, regardless the developers did a good job or not. The "fantastic updates" you are talking about does have mixed comment. Some like the OD update, other did not like it. Same were the alternation updates....
  • Two millions a day were playing? Odd but possible. My WO4 account mainly a F2P account (except I spent 5 dollars for Premium). But this one, it's P2W because I spent my dollar to it (I have MK8 Hornet-Shaft with Eagle).
  • Alternativa are proud of the downhill? You can perform well again a P2W, but depends on what he/she spent on. If premium, not too difficult. OP drones and loads of supplies? Now that's beyond extreme.
  • Not every update nowadays. Back then, Duplet was OP as hell and that triggered armies of Wolf modules. But then dev reworked it (now it has increased pellet spread). Again, updates are the biggest controversial topic within Tanki.
  • Because Augments are practically upgrade of turrets, that why they have to be pricy. Large Calibre Round? It is like the old Railgun before rework.
  • Back then, repair kits can be spammed continuously, which is not fun when you are tackling a tanker who is spamming repair kits.
  • Wait? Ninety percent? Show me the recent poll that says 90% of tankers are not satisfied with the updates.
  • I actually like the MM update, but still need some work.One possible way to improve is the game system scans for your best equipments and place into queue with opponents/teammates who have the similar equipment strength. The old "choose your battle"? No. Just no.
  • It's not likely Dev/mod will delete. Feedback.

 

 

 

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58 minutes ago, DieselPlatinum said:

I think he meant that many accounts.

 

4 hours ago, vourlo said:

There were times that 2 MILLION players joined the game every day.

 

Simply sad if u can think what happened 5 years ago when 2 or 3 or even 5 million players where joining every day

 

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4 hours ago, vourlo said:

Simply sad if u can think what happened 5 years ago when 2 or 3 or even 5 million players where joining every day...

Spoiler

Hotel Mario - Drawception

 

1 hour ago, FrozenRailgun said:

 

  • I actually like the MM update, but still need some work.One possible way to improve is the game system scans for your best equipments and place into queue with opponents/teammates who have the similar equipment strength. The old "choose your battle"? No. Just no.

Why not? The Battle List was superior to MM in almost every single way, unless you just like really short, repetitive, forgettable, unbalanced battles on the same handful of maps. 

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14 minutes ago, ERADICATIONNATION said:
  Reveal hidden contents

Hotel Mario - Drawception

Why not? The Battle List was superior to MM in almost every single way, unless you just like really short, repetitive, forgettable, unbalanced battles on the same handful of maps. 

I prefer short battles. Too much wins is not fun, too much lose is not fun as well.

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5 hours ago, vourlo said:

Anyway, somewhere in the complaint book it is mentioned that we can give feedback for every uptade that ruins the game, literally.

You don't have to. Feedback & ideas can, will be and often are used against you by businesses.

Don't worry too much about the disparities between f2p & p2w players. That's a matchmaking issue. And MM for tanki right now is like the one basket for all their eggs. Either they take care of it or it takes care of them. ?

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1 hour ago, ControlledChaos said:

 

 

I've read on the wiki that around one or two million accounts were made in the game. So that means he's either exaggerating like you said or he's mistaken.

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4 hours ago, FrozenRailgun said:

Let me break down this text wall:

  • Losing popularity is normal to all game, regardless the developers did a good job or not. The "fantastic updates" you are talking about does have mixed comment. Some like the OD update, other did not like it. Same were the alternation updates....
  • Two millions a day were playing? Odd but possible. My WO4 account mainly a F2P account (except I spent 5 dollars for Premium). But this one, it's P2W because I spent my dollar to it (I have MK8 Hornet-Shaft with Eagle).
  • Alternativa are proud of the downhill? You can perform well again a P2W, but depends on what he/she spent on. If premium, not too difficult. OP drones and loads of supplies? Now that's beyond extreme.
  • Not every update nowadays. Back then, Duplet was OP as hell and that triggered armies of Wolf modules. But then dev reworked it (now it has increased pellet spread). Again, updates are the biggest controversial topic within Tanki.
  • Because Augments are practically upgrade of turrets, that why they have to be pricy. Large Calibre Round? It is like the old Railgun before rework.
  • Back then, repair kits can be spammed continuously, which is not fun when you are tackling a tanker who is spamming repair kits.
  • Wait? Ninety percent? Show me the recent poll that says 90% of tankers are not satisfied with the updates.
  • I actually like the MM update, but still need some work.One possible way to improve is the game system scans for your best equipments and place into queue with opponents/teammates who have the similar equipment strength. The old "choose your battle"? No. Just no.
  • It's not likely Dev/mod will delete. Feedback.

 

 

 

Yaw, you must really like the newest tanki. I don't know if you ve experienced the old good tanki were people were actually playing. When i play i see almost 1/4 players dont know how to turn turret in wo levels and about 1/8 in marschal ranks. That's sad. And the worst thing. They re buyers and you can't fight them. Do all the uptades seem normal to you? Every single one of them has the purpose of getting more money. And losing popularity in a game is normal but not because they developers ruined it. But because trends change.

I also noticed that you say back then. you must be new? There was some time that were no alterations. It was fine  (alterations are still kinda fine).

I dont know if 90% didnt like it and tbh i have no clues but GhostAnimators said that, posted it. So he must know something right. (If not then i dont have proof). 

As you may understood none of your ''arguments'' makes some sort of sense so please don't ruin this topic. Its for players who understand what's happening.

 

P.S. The fact that you ve paid even a dollar for this game(for any game in general) makes you...well....not so smart. :)

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3 hours ago, ControlledChaos said:

 

 

And as I can remember from 2014 or 2015 there were events like halloween and birthday when more than 2 million joined. I could see it with my own eyes y know im not blind.

Some of you may be new and you may have only seen the 15k symbol in they play button. Sad.

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11 minutes ago, vourlo said:

The fact that you ve paid even a dollar for this game(for any game in general) makes you...well....not so smart. ?

What is that supposed to mean? Imagine that a new Mexican restaurant opens in your neighbourhood. The owner has the business idea of offering chilli con carne for free, while expecting to make his ends meet with selling drinks and side dishes, for which guests must pay. Now you go there every day, order chilli and nothing else, and loudly mock those other guests who buy drinks and side dishes as allegedly "not so smart". Are you able to reflect on this little story?

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Just now, von_Cronberg said:

What is that supposed to mean? Imagine that a new Mexican restaurant opens in your neighbourhood. The owner has the business idea of offering chilli con carne for free, while expecting to make his ends meet with selling drinks and side dishes, for which guests must pay. Now you go there every day, order chilli and nothing else, and loudly mock those other guests who buy drinks and side dishes as allegedly "not so smart". Are you able to reflect on this little story?

This makes absolutely no sense, and its out of topic. And, NO its not an example. Its completely irrelevant. Thank you.

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I have also noticed that all of you that support all those new uptades mention the parts of my topic that you can say something about and not the ones that you really can't say anything. For example what i mentioned that UPTADES CANNOT BE TAKEN BACK BUT THATS EXACTLY WHAT HAPPENED WITH ALTERATIONS. I would really like someone to explain to me why this happened if the opposite is mentioned in the Rules but nothing happened about repair kit destruction, overdrives, matchmaking Which im sure that MANY PLAYERS DIDNT LIKE IT AND THATS WHY THEY LEFT. (I remind you 1.500.000 ---o-v-e-r-t-h-e-y-e-a-r.s---> 15.000)

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1 hour ago, von_Cronberg said:

What is that supposed to mean? Imagine that a new Mexican restaurant opens in your neighbourhood. The owner has the business idea of offering chilli con carne for free, while expecting to make his ends meet with selling drinks and side dishes, for which guests must pay. Now you go there every day, order chilli and nothing else, and loudly mock those other guests who buy drinks and side dishes as allegedly "not so smart". Are you able to reflect on this little story?

That's a pretty weak analogy. I'll try to improve on it: 

A Mexican restaurant opened a decade ago and offered free chili alongside drinks and other side dishes that needed to be purchased. These offerings built a loyal customer base and brought the restaurant an unexpected amount of success in its first couple years. However, after a while, the owners decided to gradually add an increasing amount of fecal matter to the chili recipe while decreasing the portions it handed out. Naturally, this turned away many patrons, though some remained, since they enjoyed eating...well, you know. The owners also expanded on its purchasable goods, adding items such as fancy glasses and silverware for the remaining customers to spend money on. The most devoted customers could eat their fecal matter with golden forks if they wished. Some of these illustrious items could only be obtained by chance, too. Who would support such a business? 

There. Not perfect, but I think it's adequate. 

Edited by ERADICATIONNATION
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12 minutes ago, vourlo said:

UPTADES CANNOT BE TAKEN BACK BUT THATS EXACTLY WHAT HAPPENED WITH ALTERATIONS.

No.

It was planned that way from the start.

Take something away.  Then give it back - but with huge price increase.  $$.  People are supposed to ignore the price increase because now they have something they lost (for a WHOLE WEEK).

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3 minutes ago, wolverine848 said:

No.

It was planned that way from the start.

Take something away.  Then give it back - but with huge price increase.  $$.  People are supposed to ignore the price increase because now they have something they lost (for a WHOLE WEEK).

So basically tanki can change their rules because its them and they can do what they want but do not accept relevant things that we say. I see. I mean I could imagine this happening of course you re right BTW. 

They did it to make us pay a lot for them since we missed them (for one day lol) 

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10 minutes ago, ERADICATIONNATION said:

That's a pretty weak analogy. I'll try to improve on it: 

A Mexican restaurant opened a decade ago and offered free chili alongside drinks and other side dishes that need to be purchased. These offerings built a loyal customer base and brought the restaurant an unexpected amount of success in its first couple years. However, after a while, the owners decided to gradually add an increasing amount of fecal matter to the chili recipe while decreasing the portions it handed out. Naturally, this turned away many patrons, though some remained, since they enjoyed eating...well, you know. The owners also expanded on its purchasable goods, adding items such as fancy glasses and silverware for the remaining customers to spend money on. Some of these illustrious items could only be obtained by chance, too. Who would support such a business? 

It doesn't matter all this story is completely irrelevant and is not a valid example to compare things 

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52 minutes ago, vourlo said:

It doesn't matter all this story is completely irrelevant and is not a valid example to compare things 

Then what is a "relevant and valid example to compare to tanki"?

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15 hours ago, vourlo said:

P.S. The fact that you ve paid even a dollar for this game(for any game in general) makes you...well....not so smart. ?

Why not? We all spend money on unnecessary things that we enjoy, so if you spent $5 on this game and bought something you really enjoyed (like the gold tier challenge rewards), then I see no issue with that. Besides, money is what keeps this project going. Supporting it with a small donation is the most reasonable thing you could do.

Tanki in particular may not have the most reasonable prices, but buying games in general can be absolutely worth it. The $30 I spent on Minecraft provided me with thousands of hours of entertainment, and so did the various amounts I spent on games like GTA V, Portal, Half Life, Subnautica, etc., albeit to a lesser extent.
Way better than spending it on something like an overpriced phone case.

23 hours ago, vourlo said:

It's just... Every uptade makes a sum of players leave.

This is simply not true. Any update brings inactive players back into the game, regardless of how much they love or hate it, simply because it's something new that they can try and test. The worst periods for this game have always been times without any updates, because that's when people simply lose interest and gradually stop playing, without proudly announcing it to anyone.

Anyway, a lot of these points have been explained in more detail in this topic: Livestream summary

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45 minutes ago, Maf said:

This is simply not true. Any update brings inactive players back into the game, regardless of how much they love or hate it, simply because it's something new that they can try and test. The worst periods for this game have always been times without any updates, because that's when people simply lose interest and gradually stop playing, without proudly announcing it to anyone.

Anyway, a lot of these points have been explained in more detail in this topic: Livestream summary

This is a misconception. Developers are too thick to understand that the money being poured into the game is not because of the updates, but only because of certain players and feuds. Funny enough, they don't care about the game.

 

And the players that did care about the game, the developers ruined it for them by creating hated updates. When a topic is about to get -500 dislikes, maybe it's a wake up call, that they should listen to the players. They hit their peak, and ignored the players and died since. I don't feel the game will last until the start of 2022. To be honest, the game would die, as it's just a flash game and doesn't have the numbers to attract more players let alone an established eSports which was removed with the disappearance of SLTV. 

 

But the game could've easily lasted to 2025. JUST TANKS SUCKS, and the developers don't care about the players or the game. I sense they will close Tanki, and say it was just a prolonged project and go make another dull game which won't ever attract the players it would need to survive.

 

I remember the days when test server was alive, Tanki right now isn't even at that level. Every player says it's because updates, and you get naive moderators/developers that ARGUE, and don't admit their FAULTS. 

 

I think it's better no player complains, and that we let the developers ruin this game to the bin, and close this game once and for all for the benefit of everyone. 

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2 hours ago, Maf said:

Why not? We all spend money on unnecessary things that we enjoy, so if you spent $5 on this game and bought something you really enjoyed (like the gold tier challenge rewards), then I see no issue with that. Besides, money is what keeps this project going. Supporting it with a small donation is the most reasonable thing you could do.

Tanki in particular may not have the most reasonable prices, but buying games in general can be absolutely worth it. The $30 I spent on Minecraft provided me with thousands of hours of entertainment, and so did the various amounts I spent on games like GTA V, Portal, Half Life, Subnautica, etc., albeit to a lesser extent.
Way better than spending it on something like an overpriced phone case.

This is simply not true. Any update brings inactive players back into the game, regardless of how much they love or hate it, simply because it's something new that they can try and test. The worst periods for this game have always been times without any updates, because that's when people simply lose interest and gradually stop playing, without proudly announcing it to anyone.

Anyway, a lot of these points have been explained in more detail in this topic: Livestream summary

Sorry to say that but if not all then most new uptades from the matchmaking system and later on have cause a player loss. So please don't lie. The fact that they bring back more players to test and see that the uptade is bad doesn't mean that it actually brings back players.

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