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Road to Warrant Officer 1


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On a different thread I was saying that I didn't like the 1.75X XP because it makes you rank up too quickly...especially in the lower ranks.  I don't want my account to rank so quickly because it came out way ahead in the conversion to the Mk system.  I don't want to waste my edge with almost double XP for not even double piddly little tiny itty bitty battle funds.

So rather than stop playing Tanki until Lockdown 3.0 is finished, I started a new account.  Maybe you might be interested in joining me on my journey with  Road.to.WO1

 

WOceTTf.jpg

 

10 days to WO1 at 1.75X  XP took 12.4 hours

Spoiler

 

Day 1.   I played for 24 minutes (4 battles) to complete my three Daily Missions and I'm already at Rank4

Smoky Mk1-3     Firebird Mk1-3    DictatorMk1-2     3938 crystals     10 stars   

 

Day 2.   I played for 36 minutes (5 battles) for my three Daily Missions, so 1 hour total and I'm at Rank5

Smoky Mk1-3     Firebird Mk1-3    Dictator Mk1-3     5702 crystals     24 stars

 

Day 3.   I played for 24 minutes (4 battles) for my three Daily Missions, so 1.4 hours total and I'm still in Rank5

Smoky Mk1-3     Firebird Mk1-3    Dictator Mk1-3     7104 crystals     32 stars

 

Day 4.   I played 1.5 hours today for 3 Daily Missions and a good bit of shredding, so 3 hours total and I'm now Rank7

Smoky Mk2-2     Firebird Mk1-7    Dictator Mk1-10      10700 crystals      73 stars

 

Day 5.   I played 1.9 hours today for 3 Daily Missions and a good bit of just battling in CP, so 4.9 hours total and I'm now Rank8

Smoky Mk2-4     Firebird Mk2-2    Dictator Mk2-3      21048 crystals      118 stars

 

Day 6.   I played 1 hour and 24 minutes today for 3 Daily Missions and some grinding, so 6.3 hours total and I'm Rank9

Smoky Mk2-6     Firebird Mk2-5    Dictator Mk2-5      20868 crystals      147 stars - 6% Tier 13

 

Day 7.   I played 1 hour and 48 minutes today for 3 Daily Missions and some shredding, so 8.1 hours total and I'm still in Rank9

Smoky Mk2-8     Firebird Mk2-8   Dictator Mk2-7      19201 crystals      187 stars - 68% Tier 15

 

Day 8.   I played 30 minutes today for 3 Daily Missions, so 8.6 hours total and I'm still in Rank9

Smoky Mk2-8     Firebird Mk2-9   Dictator Mk2-8      16759 crystals      200 stars - 50% Tier 16

 

Day 9.   I played almost two hours today for 3 Daily Missions, 10.5 hours total and I'm now Rank10 (pretty close to WO1)

Smoky Mk2-8     Firebird Mk3-2   Dictator Mk2-9      18983 crystals      242 stars - 0% Tier 19

 

Day 10.   I reached WO1 today! WooHoo!  I played almost two hours for 3 Daily Missions and just a bit more to rank up, so 12.4 hours total to Rank11; Warrant Officer 1

Smoky Mk2-8     Firebird Mk3-4   Dictator Mk2-9      19004 crystals      291 stars - 77% Tier 21

 

Daily re-cap and thoughts

Spoiler

Day 1.   I bet I'll get to Rank8 or Rank9 by the time I get 16 more stars for 15DD and 15DA...and I won't even have completed my first week's daily missions!

After the initial 1400 new acct crystals and the 1st tier 2500 cry for Challenges, the crystals mount up very slowly now, but the XP flies by.

Day 2.  I'm also battling players five, six, and even seven ranks higher than me with over GS-6000 vs my paltry GS-300...and I don't even have a DD or DA yet!

Day 3.  I'm badass now!  I've got 25 DD and 10 DA!  WooHoo...killer on the loose!  I completed the Weekly Floater Mission but will save the container until tomorrow....I'm superstitious and like to open at least two.  Outrageous lag today...the kind where you shoot at someone and suddenly they are on the other side of the map...everyone moves like cockroaches when the lights flip on.  I've got a few crystals so I'm gonna start to MU ahead of tomorrows battles...there are some heavy hitters out there.

Day 4.  I started Mk1 MUs yesterday when I found out there was going to be a sale and 3.5X battle funds.  I want Rank8 today or tomorrow so I can get the Mk2 Dictator for Muing on Sunday with the sale.  I opened 2 containers and got 3500 crystals and 125 DA.  As a newbie, the 125 DA are great where as normally they are a bit disappointing.  The 3500 cry is a godsend just before the sale!  I hope my 3rd weekly container will have a boat load of crystals or 250 of all supplies....10days Premium would be cool too.  ?
CTF was brutal today with all the players trying to complete the Special Mission....not worth the effort IMO.   Wasp bombs everywhere all the time...just ruins the game.  Gosh, Tiers 5, 6, 7, and 8 are pretty slim pickin's...a gold I won't catch, 15 Speed, 15 Mines, and paint (not much joy there).  The 3.5X battle fund is really helping to generate crystals for Sundays upgrades.

The newbie disadvantage is starting to set in already.  I need to be competitive with DD, but i only have a very few left for desperate times like capping a flag.  I'm starting to fall behind on the leader board because of no drugs and fighting ranks 4 and 5 steps higher than me.  Lower scores means lower portions of the battle fund and more time needed to gain Stars.

Day 5.  It's getting rough out there.  I had a hard time getting to Rank8 without any drugs.  I kept coming in in the middle of the pack to lowish in the pack.  Throughout almost all of Rank7 I had to start exiting battles when the rank brackets were too high...I just couldn't compete with all the drugging since I didn't have any.  Now at Rank 8, I thought I was back in the competition because I finally got some supplies.  I opened my 3 Weeklies for 38 of each supply and I have more coming up in my next set of 3 Weeklies.  But the competition has gotten fierce.  I'm always up against  at least a few Rank11s, and Rank10s.  Even if I exit, the next game I go into has the same rank spread.  Many of these guys have Mk5 and Mk6 equipment.  In the low ranks I was almost always getting three stars per battle.  Now it is one or two and I'm coming in towards the bottom of the pack because I don't have the upgrades.  Even with MU-10s, I think it would still be rough because of the highly advanced players still hanging around from the Mk conversion (I'm one of those guys in my other account).

The 3.5X Battle Fund is a real shot in the crystal arm plus that 3500 crystals I got in one of my two containers.  I should have enough to advance my Dictator nicely and probably Firebird.  Normally I would go with Smoky, but I couldn't do squat with it yesterday and spent most of today and yesterday frying my opponents with Firebird.  I reached Tier 11 and excitedly opened my hard won container...another 125 DA (sigh)...well, way better than 50 batteries, a football paint, or a useless augment for some random turret.

I caught a gold!...quite rare for me.  That gave me the Special Mission three extra golds, so four in total now.   Cool that I caught an MU sale tomorrow.

Lots of lag today and half a dozen battles crashed...spinning turrets and/or frozen players with no reactions or countdowns,,,Tanki limbo.  It seems like whenever Tanki introduces something new like these worthless status indicators, the game lags, freezes, and basically goes to pot for the next few days to a week while the coders scurry to fix the bad code they wrote.

Day 6.  It's becoming a grind and everything I dislike in Tanki.  All day so far I've been put in battles with players much higher rank than me.  Rank12 isn't that far as a number, but it is a world away in equipment and upgrades.  Fighting against lots of Mk3 to Mk5 equipment, probably fully upgraded because of the amount of hours they have been in the game.  They spend more time, they rank up more slowly, and collect more containers and Challenge rewards.  

One random opposing team was  65 hours, 39 hours, 185 hours, 75 hours, 47 hours, 63 hours, 44 hours, 73 hours and were between the ranks of Rank8 and Rank12.  I can't compete with that.  The guy with the 185 hours has probably opened 300 to 400 containers in that amount of time...maybe even more.  He's already used thousands of supplies were I've only gotten a handful in total from two containers and one Challenge.   

The drones and augments are starting to hit the battlefield at this level and the quality of game-play is crashing fast.  I'm still getting one star a battle but two per battle is rare now.  Playing is not much fun and only promises to get worse.  It's so predictable; higher ranks dominate the top and lower ranks come in at the bottom just ahead of the mults.  Matchmaking is broken.

Challenge Tiers 13 through18 are little or no help:  15 DA,15 Speed,15 Mines, gold, paint, batteries  ...zero motivation.

This is tiring.  I remember when Tanki was so much fun I could play it six or eight hours straight.  Now a full hour is torture...it's the sheer monotony and repetition of basically the same thing over and over.   Tanki has turned into a very dull game.

Day 7.   I've only played a few minutes so far...just to complete my two Daily Missions in high hopes for my 3rd container for the week.  No joy; 50 batteries...just the worst reward...at least for this account that will only get to WO1.  I'll never buy it a drone so the batteries are like getting nothing,  I'd rather have a football paint from BooFooNowhere.  Oh well.

I played quite a bit today but it wasn't as draining,  I played in several sessions.  I'd do one battle, start another, and the server would restart.  Come back ten minutes later, do half a battle and the server would restart.  It went on and on like this so I just quit for a few hours.  I see there was some sort of compensation given, but I missed whatever it was...why would they only give compensation for 2.5 hours right after the restarts?  Why not to all the folks that were logged in between such and such time?  Oh well, maybe too hard.

I caught another gold!  Amazing for me and good timing since I got the Special Mission.  The competition wasn't as fierce today or maybe my upgraded equipment is smoothing the path.

Day 8.  Just uninspired today.  Did my three missions and quit.  I would guess I'm about four hours from WO1, so had I played hard today, I probably would have seen WO1 in nine or ten days total.  So now it will be ten or eleven days...s'OK.

Day 9.  I'm golden now boi...I got 125 DD from my floater mission container (4th container collected).  I didn't run out of DD, but I've been having to watch my usage like a hawk and only using DD very opportunistically or for a specific need like capping a flag. These 125 DD won't give me an edge anymore like they would have in the very low ranks, but they will make me more competitive and I won't be as handicapped (sorry, not PC...supply challenged) as I have been for the last couple of ranks.  Now I'm running out of mines...who would have ever thought you could be low on mines?

I'm not at the top but I am starting to see 2 stars for many battles if I stick to battles around my rank.  I exit most of the battles with any Rank15s or Rank16s...I just can't compete with the equipment I have and it's low MUs.  I wish I could upgrade, but the waiting period is becoming the obstacle now.  Each upgrade is starting to take hours and hours.  I'll be at WO1 way before I can max out my Mk2 Dictator.  My K/D is going to hell.  It's only about 1.26 right now.

I played a bit longer today to make up for some of yesterday's slacker episode.  Good string of rewards coming up in Tier 19 through Tier 23; 2x 2500 crystals, a container, 10 Repair, and 15 DD.  I may very well hit my target of WO1 tomorrow.  If not tomorrow, almost sure the next day.

Day 10.  At Rank10 the missions went from easy to complete in a a few battles to missions that take about four to five times as long to complete...Tanki coercing us to play. I spent an hour and twenty-four minutes just clearing my three missions!  I was kinda lucky because I could play in a mode I like, but if you get stuck with a mode you dislike, it is just a grind.  Also if you get a mode like ASL, RGB, or TJG, it takes even longer because you have to fight opponents many ranks higher.  There are too few players for MM to work properly so it puts you into battles with ranks six or seven steps higher than you...even during peak hours!  

I think making missions so time consuming is one of the big problems with the "fun factor" of the game.  Few players have time to play casual, fun battles anymore because they are forced to play modes and durations they don't care for just too complete missions.  By the time they are done with the Daily Missions, they are done with Tanki for the day...having had no fun and just grind.

Lots and lots of getting one-shotted at this level.  Gauss, Rails, Thunders, kinda Vulcans, an occasional Magnum, and of course Shaft.  You are there a half second and just gone the next half second.  Everything is speeded up and it has become just reaction as opposed to strategy...there is no time for strategy...it's all luck and reaction.  It has little to do with skill.  It's more like Agar.io than Tanki.  Spawn, die, spawn, die, spawn, die...repeat until the battle ends.

Massive drug use is all you can do to survive long enough to get in a shot or maybe two.  I've used up more drugs getting through Rank10 than I did in all the ranks that came before...my drug  usage has more than doubled just within Rank10.  

I got yet another 125 DA from my Tier 20 container...whoopie!  I shouldn't complain, DA is way better than a soccer paint, batteries, or some worthless augment/shot effect.  Because Tanki LOVES ME, I got two more containers to open when I ranked up to WO1...did I get 1,000,000 crystals?  I did not; or 300K, or 100K, or even 3500 crystals...I did not.  I did get 125 DD (good, since I don't have many) and 50 more friggin' batteries. 

I'm going to finish off a couple thousand more XP today and reach my WO1 goal.  Even at WO1, I will continue the Challenges through Tier 23 for the 2500 crystals  I will then use this account for Pro Battles and do a mission now and then to try to stay competitive, but MM game play, even at this low-mid-rank level, is just not fun at all in any kind of quantity.  A couple MM battles is all I can handle.  An hour or two in MM is almost torture and needs to be endured instead of enjoyed...good work Tanki!

Conclusion

Some things I thought were true and several things were different than I expected.  First off, I haven't played straight through like this for years.  Even at 1.75XP it took longer than I thought it would to get to WO1.  There were several days with double battle funds so I was generating extraordinarily large battle funds at 1.75X + 2X + my beginner 2X.  This kind of skewed my results because I always had enough crystals for upgrades as soon my MU waiting times were up and higher Mk levels were unlocked.  I think that at normal 1X battle funds, I would not have been able to keep up and had a much more frustrating experience.

That being said, one of the biggest obstacles to having fun in the game is the rank brackets in many battles.  They are just too wide.  It is almost impossible to compete with players that are five and six ranks above you.  They have had many many more hours to build up crystals and upgrade their higher Mk level equipment.  They also have lots more supplies.  It is just not even close to balanced when there are six, seven, and even eight different ranks in a battle together.

i got much farther along in the Challenges than i would have thought.  If it hadn't been for the supplies I got in the Challenges, there is no way I could have been even slightly competitive.  The stars I accumulated kept me afloat with drugs and crystals.   Normally I would have gone much slower and gotten more Weekly containers to keep my supplies at a usable level.

One of the worst aspects of the run to WO1 started at Rank 10 where the Daily Missions become so much more difficult to complete.  These long missions suck all the fun out of the game.  It wasn't too bad for me since I was slamming through quickly, but even for me in hot pursuit of XP, I found the long missions tedious and oppressive.  It takes so much time to complete these missions that there isn't much time to play modes you like...they make it very difficult to relax and just play the game.

I tried playing some of this on HTML and found it just too taxing.  I don't know why exactly but HTML just wears you out so much faster than Flash.  I think Tanki is going to have big problems when Flash is phased out.  The motion is still bad and the battle interface and lobby/garage interface are too inconvenient and clumsy.  I just can't play HTML anywhere near as long as I can Flash.

 

 

 

Edited by Joeguy
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1 hour ago, iFros said:

I'm here struggling with Major General for over 6 months now.

I find the higher rank battles too monotonous and bland...spawn, die, spawn, die, spawn pop a DA, die, spawn, shoot, die, spawn, die.  I almost never live longer than a second, maybe two.  It's just a grind to play and no fun at all, so I only play lower rank battles.  This account and another Rank23, I don't even bother.

 

Edited by Joeguy
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1 hour ago, Joeguy said:

I find the higher rank battles too monotonous and bland...spawn, die, spawn, die, spawn pop a DA, die, spawn, shoot, die, spawn, die.  I almost never live longer than a second, maybe two.  It's just a grind to play and no fun at all, so I only play lower rank battles.  This account and another Rank23, I don't even bother.

 

I like playing against legends on my Lieutenant General account. Its refreshing cause when I was at WO 1 it was way to easy XD.

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1 hour ago, Joeguy said:

I find the higher rank battles too monotonous and bland...spawn, die, spawn, die, spawn pop a DA, die, spawn, shoot, die, spawn, die.  I almost never live longer than a second, maybe two.  It's just a grind to play and no fun at all, so I only play lower rank battles.  This account and another Rank23, I don't even bother.

 

Yeah, all the alterations, drones , and high protections have soiled the quality of the battles in the high ranks, and most notably the legend ranks.

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9 minutes ago, Thomas11239 said:

I get your point, but we do have 1.75x funds. 

1.75x xp, 1.75x funds, but still 1x rate of stars and mission completion(majority of income). So overall bad for a player

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17 minutes ago, coconuttree said:

1.75x xp, 1.75x funds, but still 1x rate of stars and mission completion(majority of income). So overall bad for a player

Never thought about that - missions vs exp.  And it's true - the exp ratio is higher for every mission we complete (with the exception of earn __ crystals in __ battle mode)

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32 minutes ago, coconuttree said:

1.75x xp, 1.75x funds, but still 1x rate of stars and mission completion(majority of income). So overall bad for a player

So what's wrong with the 1x rate? That's how it always is. And don't begin about the missions because you really do not need those.

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7 hours ago, iFros said:

I'm here struggling with Major General for over 6 months now.

buy premium account

 

7 hours ago, Joeguy said:

On a different thread I was saying that I didn't like the 1.75X XP because it makes you rank up too quickly...especially in the lower ranks.  I don't want my account to rank so quickly because it came out way ahead in the conversion to the Mk system.  I don't want to waste my edge with almost double XP for not even double piddly little tiny itty bitty battle funds.

Besides in early TO, I have never seen anyone complain about the bonus exp earn. Why not just focus on your highest rank account and play on your minis after the event instead of making a whole thread about it.

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54 minutes ago, Thomas11239 said:

So what's wrong with the 1x rate? That's how it always is. And don't begin about the missions because you really do not need those.

Well, as a casual, completing my daily missions and at least one weekly mission (the 10 daily mission one) is needed in order for me to be able to compete with other players.

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7 hours ago, yellowghetto said:

buy premium account

 

Besides in early TO, I have never seen anyone complain about the bonus exp earn. Why not just focus on your highest rank account and play on your minis after the event instead of making a whole thread about it.

Playing high rank accounts is boring and 100% worthless for me.  It's exactly the same over and over and over.  Almost all higher rank battles are like the old crystal grind of Polygon CP where everyone just drove to the point guns blazing to die.  You killed, you died and the battle fund accumulated.  Back then those Polygon grinders were fun because you could choose to go to a different map or mode and play with strategy.  But now with higher rank battle and MM, the ODs, Turret Augments, Drones, Hull Augments, and what ever other piece of magic tom-foolery Tanki has introduced, all there is left is the grind...over and over and over.  For me, it is an un-fun game in the higher ranks, so I don't play my higher rank accounts at all.

 

And I made a thread about my journey to WO1 because i think it is kind of funny, and I thought it might interest some folks.  It won't last long, just a few days, I'm sure I'll reach WO1 before Lockdown 3.0 is over.  I've seen some threads that are certainly not as interesting or entertaining.   I'm only playing enough to complete my three Daily Missions and maybe complete one more tier in the Challenges.  I intend to update my initial post each day with the results...so follow along and see how fast it takes me to complete The Road to Warrant Officer One!

 

 

Edited by Joeguy

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9 hours ago, Thomas11239 said:

So what's wrong with the 1x rate? That's how it always is. And don't begin about the missions because you really do not need those.

Missions are the sole source of my supplies and majority of my crystals. What's wrong with the 1x rate is that we are ranking at 1.75x but getting supplies and crystals at a lesser rate. The problem will be evident once joeguy's experimental account starts ranking to warrant officer.

I'm not complaining though, I'm just gonna play lesser till it is over.

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55 minutes ago, Joeguy said:

Playing high rank accounts is boring and 100% worthless for me.  It's exactly the same over and over and over.  Almost all higher rank battles are like the old crystal grind of Polygon CP where everyone just drove to the point guns blazing to die.  You killed, you died and the battle fund accumulated.  Back then those Polygon grinders were fun because you could choose to go to a different map or mode and play with strategy.  But now with higher rank battle and MM, the ODs, Turret Augments, Drones, Hull Augments, and what ever other piece of magic tom-foolery Tanki has introduced, all there is left is the grind...over and over and over.  For me, it is an un-fun game in the higher ranks, so I don't play my higher rank accounts at all.

 

And I made a thread about my journey to WO1 because i think it is kind of funny, and I thought it might interest some folks.  It won't last long, just a few days, I'm sure I'll reach WO1 before Lockdown 3.0 is over.  I've seen some threads that are certainly not as interesting or entertaining.   I'm only playing enough to complete my three Daily Missions and maybe complete one more tier in the Challenges.  I intend to update my initial post each day with the results...so follow along and see how fast it takes me to complete The Road to Warrant Officer One!

 

 

Moral of the story, the beginner and low rank battles are pretty much close to what tanki was like, back in the olden days. Simple, fun, and mostly skill or battle experience dominates the battle.

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14 minutes ago, DOUBLE-6 said:

yip thats the fair and BALANCED MM. And with this new MK system its even more unbalanced.  making a alt account is just a waste of time effort and crystals and with the hull overdrives (HORNET) especially the game has become a grind just to do your missions. the lower (non buyer) ranks get slaughtered in battle by players at least 7 times above them the biggest gap i have seen was 11 WO5 going up against GENERALS.  I honestly think you have made a mistake making a new account its just not worth it. i have also seen MAJOR ranks put in against LEGENDS again all down to the fair and balanced MM. almost forgot scrap OVERDRIVES. 

I hate what MM has done to the game.  It is by far the worst thing that has ever happened to Tanki...and that is saying a lot since so many bad updates have happened to Tanki.  This Road to WO1 account is just for a bit of fun, this thread, and a time waster until the 1.75X is over.  I doubt I will continue it after I reach my WO1 goal.  One thing I am making a point of doing is playing during peak hours when MM has a big pool of players to draw from which gives my battles a better chance of being closer to balanced.  Off hours play is where you get the horrendous rank spread.  I've seen battles with a dozen and more ranks between players...shameful.

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kinda sucks how the most efficient way to play the game is only complete the daily/weekly missions or you are risking of falling behind in power significantly

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18 minutes ago, Joeguy said:

I hate what MM has done to the game.  It is by far the worst thing that has ever happened to Tanki...and that is saying a lot since so many bad updates have happened to Tanki.  This Road to WO1 account is just for a bit of fun, this thread, and a time waster until the 1.75X is over.  I doubt I will continue it after I reach my WO1 goal.  One thing I am making a point of doing is playing during peak hours when MM has a big pool of players to draw from which gives my battles a better chance of being closer to balanced.  Off hours play is where you get the horrendous rank spread.  I've seen battles with a dozen and more ranks between players...shameful.

MM would've been OK if they had taken the time to make sure that it was running smoothly. But since they didn't, we have all kinds of monstrosities for battles from 7-16 rank spreads to 4k, 5k, and 6k GS players VS 7k, 8k, 9k, and even 10k GS players and even PC players vs mobile players.

And don't even get me started on the fact that we have too many gamemodes.

Should be reduced down to CTF, CP, and TJR. All the rest except siege can become event modes. Siege mode and it's missions should just be removed from the game.

Anyway, I think the worst thing that ever came to this game are challenges. They have completely turned the community into toxic, selfish, and immature brats. Now's it's all about stars this and stars that. Hell the reason that MM battles are only 7 minutes is so that those brats can earn stars faster.

 

I've suggested for the stars be earned through a mission system rather than through battles, but it got rejected really quickly. And funny enough the devs still keep releasing new ones even though I'm pretty sure it harms the game economy.

 

12 minutes ago, BigCar said:

kinda sucks how the most efficient way to play the game is only complete the daily/weekly missions or you are risking of falling behind in power significantly

Yeah, while legend ranked players can just grind in NS pro battles.

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I don't really get the complaints here. Of course, the rate of everything except for funds has become a bit lower, but it is so incredibly easy now as a f2p player to earn crystals and supplies. I had a WO5 account with (then) m2 10/10 combo and a few hunderd thousand crystals. If you really have a hard time catching up with people from the same ranks, I'd say it is your own fault.

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2 hours ago, DieselPlatinum said:

MM would've been OK if they had taken the time to make sure that it was running smoothly. But since they didn't, we have all kinds of monstrosities for battles from 7-16 rank spreads to 4k, 5k, and 6k GS players VS 7k, 8k, 9k, and even 10k GS players and even PC players vs mobile players.

And don't even get me started on the fact that we have too many gamemodes.

Should be reduced down to CTF, CP, and TJR. All the rest except siege can become event modes. Siege mode and it's missions should just be removed from the game.

Anyway, I think the worst thing that ever came to this game are challenges. They have completely turned the community into toxic, selfish, and immature brats. Now's it's all about stars this and stars that. Hell the reason that MM battles are only 7 minutes is so that those brats can earn stars faster.

 

I've suggested for the stars be earned through a mission system rather than through battles, but it got rejected really quickly. And funny enough the devs still keep releasing new ones even though I'm pretty sure it harms the game economy.

 

Yeah, while legend ranked players can just grind in NS pro battles.

I just plainly see no reason for MM...even with the mobile players.  MM does absolutely nothing more than the Battle Button did...nothing...and it does it way more slowly because of the queue times.  For mobile players expand the Battle Button a tad, let players choose mode and press play...done.  The year+ of toil and tears the devs put into MM only made it inferior to the Battle Button they already had in place.

I agree about the modes. At least they dumped DM (wouldn't want poor confused and conflicted players getting all discombobulated from having to switch gears from solo play to team play....remember Tanki actually used that as a reason to dump DM).  I do think they should include TDM though.   As the player base dwindles I expect to see missions in specific modes dropping off, but I think Tanki will always keep the modes they have now.  They might even introduce new modes to give the illusion of diversity.

The 7 minute thing is a result of MM, not really the Challenges.  They cut the battle times to ten minutes, then eight, and finally seven because of all the players leaving battles prematurely.  There would be dozens of players quitting in even the 10 minute battles.  They finally landed on 7 minutes because I guess their numbers told then that a high enough percentage of players would grit their teeth and bare it to finish a battle rather than bail when each battle was so short.  A 7 minute battle is really 6:45 to 6:30 by the time you actually spawn in (if you get into a new full battle).  By the time you are sick of getting thrashed by some guy seven ranks above you, the battle only has a couple of minutes left, so you stick it out for the mission.  With crap MM, if there were 15 minute battles like there were before, Tanki would already have gone the way of lazerdiscs and 8-tracks.

They do the Star thing to sell passes.  And you are 100% correct , The stars have turned Tanki into a completely self oriented game.  Remember when there was an actual game community?  I remember writing in this forum how Tanki should be praised for letting us play for free and everyone should buy some Tanki products to support their great game.  Friends played and made teams together...we talked in chat (actually bad for the team sometimes too much chat).  There was actual team work and you tried hard to help your team win...now, who cares who wins or loses, there are tiny battle funds either way.  Now the ONLY thing is stars.  It's made teams inconsequential and winning or losing an afterthought.  Stars have killed what tiny bit of community there was left and now Tanki murders the last vestige of community by de-funding BP/XP.  This forum, clans, and maybe parkour and e-games (yeah?) are about the only social interaction left.

Tanki is just one disappointment after another after another after another...

 

 

Edited by Joeguy
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32 minutes ago, Thomas11239 said:

I don't really get the complaints here. Of course, the rate of everything except for funds has become a bit lower, but it is so incredibly easy now as a f2p player to earn crystals and supplies. I had a WO5 account with (then) m2 10/10 combo and a few hunderd thousand crystals. If you really have a hard time catching up with people from the same ranks, I'd say it is your own fault.

I believe you meant "higher" ...1X normal to 1.75X Lockdown  3.0   ...typo I guess.

 

Join me in my quest...I'd even expand my quest to WO5.  Although I expect that would take substantially longer than a couple of weeks.  Start a new account today and let's romp our way to WO5 and then you can tell me how quickly the crystals rack up. 

The ONLY way to stay competitive now is  1. Buy with real money   2. Be very lucky opening containers.  3. Rank up slowly so you have time to complete enough Missions and Challenges to generate income.

 

I too have a low ranking acct that came through the Mk conversion very advanced and ready to shred.  it has a significant edge over other players that can't be had now and that is why I'm not going to waste my ill gotten superiority when we must rank up at 1.75X instead of 1X.  That is why I'm playing with this newbie account....because I still want to play Tanki. rather than just quit till Lockdown 3.0 is over.

 

 

Edited by Joeguy
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1 hour ago, Joeguy said:

I believe you meant "higher" ...1X normal to 1.75X Lockdown  3.0   ...typo I guess.

 

 Start a new account today and let's romp our way to WO5 and then you can tell me how quickly the crystals rack up. 

The ONLY way to stay competitive now is  1. Buy with real money   2. Be very lucky opening containers.  3. Rank up slowly so you have time to complete enough Missions and Challenges to generate income.

 

 

 

Nope, lower. When both the crystals and xp are relatively high, the rate of everything else is relatively low. You earn less daily mission prize per xp/crystal earned in a battle. Hope you understand it now.

 

I actually started a new account a few months ago and I would say it is extremely easy to earn crystals. Of course buyers will have more but you can easily be beter than say 75% of players in a battle. At least I, as a f2p player, can. Those 3 points are all not needed. Of course buying makes it easier, but trust me, you can dominate battles as a f2p player especially in lower ranks.

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All Righty Then...

 

So are you going to take my challenge to you?  Start a new account and show me how easy it is to keep your garage competitive now-a-days for the freebie player?  Got a big sale on upgrades Sunday.  You could get to rank 4 or 5 in just about an hour of play.  It's so easy to dominate battles as a f2p player...you said so yourself  ?

 

 

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Updated to Day 6.  This is tiring.  I remember when Tanki was so much fun I could play it six or eight hours straight.  Now a full hour is torture...it's the sheer monotony and repetition of basically the same thing over and over.

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45 minutes ago, Joeguy said:

Updated to Day 6.  This is tiring.  I remember when Tanki was so much fun I could play it six or eight hours straight.  Now a full hour is torture...it's the sheer monotony and repetition of basically the same thing over and over.

Then why play MM? Play PRO battles. Much moree funnnnnnnnnnnn.

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