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motion sickness...that odd HTML feeling


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Does the movement in HTML still make you feel uncomfortable even though it has been improved quite a bit?  

24 members have voted

  1. 1. Does the movement in HTML still make you feel uncomfortable even though it has been improved quite a bit?

    • yes...a lot...barf
      4
    • yes...slightly
      9
    • a little bit, but only on some maps
      1
    • nope
      10


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OK...motion sickness.  I'm I bit of an expert having spent much of my life at sea on small yachts and trying not to be seasick.

Wikipedia: Motion sickness occurs due to a difference between actual and expected motion.

Journal of Biotechnology Science Research  A comprehensive and well written paper regarding the causes of motion sickness.

 

HTML still has a problem with camera movement...but is it really the camera?  NO, IT IS NOT ALL THE CAMERA  The biggest problem now is not the movement of the camera but the two large dark circles on either side of your tank (one OD indicator, the other Radar).  These two points establish a fixed horizon...a non-moving point that you see against the movement (sometimes very rapid movement) of the battle scene.  This is the very definition of motion sickness...literally text book.

 

Get rid of the circles that are impossible to get out of your view and to some extent the dark and colored opaque panel at the top of the screen and most of your problem with camera complaints will stop and HTML will be highly improved.  Flash had nothing in your field of view other than some semi-transparent small supply indicators.  HTML has a pointless dark semi-transparent bar at the bottom and the two large (large even at 75%) dark circles completely in you field of view all the time and impossible not to see...even if you train your mind to ignore them, you are still seeing them.

 

If you can't get rid of them (who needs the OD indicator and the radar is pointless IMO) move them out of the players immediate field of view...like to the sides.  If that takes too much re-coding and you feel it will detract from the esthetics of the battle interface, PLEASE PLEASE PLEASE make a setting to turn the OD indicator and Radar off or on.

 

 

Edited by Joeguy
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It was worse a couple of month ago, now it is better, I don't feel it anymore.
It has nothing to do with the radar for me, just the camera and tank movement. Especially with light hulls.

Edited by Viking4s

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55 minutes ago, Viking4s said:

It was worse a couple of month ago, now it is better, I don't feel it anymore.
It has nothing to do with the radar for me, just the camera and tank movement. Especially with light hulls.

They pretty much fixed the camera a couple of months ago like you say.  It is enough of a fix that most people will have no negative reaction...like you (lucky you ? )   But some people will still get an uncomfortable feeling...kind of a dizziness sometimes....especially with rapid movement on screen.  Believe it or not, the dark circle radar and OD indicator along with the decorative dark bar at the bottom are greatly responsible for engendering this queasy feeling in some players.  Your eye can't help but see both tank and indicators...even if you try not to look at them, you see them and not even with your peripheral vision.   The tank moves one way, the battle scene moves another way and the circles stay fixed....way bad combination.  Motion sickness is common in video games...especially when you get bobbing of equipment while moving through the scene like in many first person shooter games.   Tanki's radar and OD indicator are a perfect formula for a bit of barf or. at the least, an uncomfortable feeling in some players.

The perfect and probably easiest fix is to make the OD indicator and Radar on/off options in settings...this just couldn't be that hard to code.

Edited by Joeguy

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9 hours ago, Joeguy said:

They pretty much fixed the camera a couple of months ago like you say.  It is enough of a fix that most people will have no negative reaction...like you (lucky you ? )   But some people will still get an uncomfortable feeling...kind of a dizziness sometimes....especially with rapid movement on screen.  Believe it or not, the dark circle radar and OD indicator along with the decorative dark bar at the bottom are greatly responsible for engendering this queasy feeling in some players.  Your eye can't help but see both tank and indicators...even if you try not to look at them, you see them and not even with your peripheral vision.   The tank moves one way, the battle scene moves another way and the circles stay fixed....way bad combination.  Motion sickness is common in video games...especially when you get bobbing of equipment while moving through the scene like in many first person shooter games.   Tanki's radar and OD indicator are a perfect formula for a bit of barf or. at the least, an uncomfortable feeling in some players.

The perfect and probably easiest fix is to make the OD indicator and Radar on/off options in settings...this just couldn't be that hard to code.

They also fixed the long loading issue where it takes so long to enter the battle or to enter the garage during a battle which is nice. I can actually go to my garage and equip something else during the battle now.

Now they just need to fix the random self destructions glitch, and fix the Windows from taking over the entire interface, and show currently equipped modules in the main menu. And just like that, it would've been a pretty good improvement.

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On 5/24/2020 at 11:22 AM, DieselPlatinum said:

They also fixed the long loading issue where it takes so long to enter the battle or to enter the garage during a battle which is nice. I can actually go to my garage and equip something else during the battle now.

Now they just need to fix the random self destructions glitch, and fix the Windows from taking over the entire interface, and show currently equipped modules in the main menu. And just like that, it would've been a pretty good improvement.

They have to add access to missions for me.  I find it thoroughly annoying not to be able to see my progress on my missions...or even what I'm supposed to be doing for the mission (yeah, short attention span).  Oh yeah, they need to increase contrast for almost all colors everywhere and increase the font size almost everywhere.  I'm sure there are a zillion more things, but those would do me for now.  But instead, Tanki devs have truly important work on essential updates like "Status Effects"...how could we have ever played without them?

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2 hours ago, sensei_tanker said:

It's something that you just get used to. 

yep

 

Personally, I have motion sickness irl after like 1 hour of same spot sitting, but when I play games like TO, no never. You want to experience motion sickness, try play the later Tomb Raider on a wide screen TV LOL

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34 minutes ago, yellowghetto said:

You want to experience motion sickness, try play the later Tomb Raider on a wide screen TV LOL

omg i got tomb raider as a gift and i couldn't complete the game because i felt so terrible whenever i played the game

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2 hours ago, sensei_tanker said:

omg i got tomb raider as a gift and i couldn't complete the game because i felt so terrible whenever i played the game

bruh, the explosives and the rain makes me feel nauseous 

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On 5/27/2020 at 9:27 AM, sensei_tanker said:

It's something that you just get used to. 

I've spent most of my life on small yachts which are classic for making people seasick (motion sickness).  Anyone who says they never get seasick just hasn't done much sailing...everyone gets seasick at some point.  There are many different factors and what sends one person into the greenzone won't affect another person.  It even gets weirder in that what makes you blow chunks one day may not even bother you a different day.

it's something that you might get used to, but another person might never be able to get used to it.  Tanki improved the camera so most of the problem has been cleared up and most players won't ever have any problem what-so-ever with motion sickness...not even an itty bitty teeny tiny problem.  But other players will have problems...problems with motion sickness enough to keep them from playing Tanki.  If that problem player (let's say 1 in 1000) happens to be one of Tanki's pet whales (a big big big buyer), well, there goes some income for Tanki.

The fix is so simple and so easy, I just don't see how Tanki can risk losing players by not implementing it.  All they need to do is make an on/off setting for the radar and OD indicator and it will cure any potential problem

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You wanna know the weirdest part? Lately, this kinda thing has been happening to me in Flash. For some reason after two or three games the camera starts to change until it becomes unbearable. I don't know if this is a tactic to try and coax Flash players out, but it has been simply horrendous for me.

Not even to mention the HTML5 camera and that Shaft scope. The Shaft scope has so many problems that I don't even want to explain because I've tried explaining it accurately a million times. Words cannot even begin to describe how disappointing it is for someone who almost always hits longshots in Flash when the scope moves so much slower horizontally and way too aggressively horizontally in HTML5.

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1 hour ago, Tidebreaker said:

You wanna know the weirdest part? Lately, this kinda thing has been happening to me in Flash. For some reason after two or three games the camera starts to change until it becomes unbearable. I don't know if this is a tactic to try and coax Flash players out, but it has been simply horrendous for me.

Yes it happened to me too, flash was weird for sometimes (as weird as HTML5), then it went back to normal. Not a tactic, but maybe to try to level both to the same spec.
The only time I really experienced motion sickness in Flash was 3 years ago, the PFS was so low, I could not play more than 5 minutes.

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7 minutes ago, Viking4s said:

Yes it happened to me too, flash was weird for sometimes (as weird as HTML5), then it went back to normal. Not a tactic, but maybe to try to level both to the same spec.
The only time I really experienced motion sickness in Flash was 3 years ago, the PFS was so low, I could not play more than 5 minutes.

See, here's the problem. Mine didn't go back to normal. For weeks I have tried to solve it, but it just keeps getting worse.

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