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Status Effect Boxes


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These are like supply drops, but only fall in special event maps (or maybe in normal battles during special events). The map has a certain number of extra drop zones where these boxes fall, and all status effect boxes and their drop zones look alike. (Maybe purple coloured with a white question mark, same as a past April Fool's gold box design.) 

Picking up a Status effect box provides you one of the following status effects:

1. Heavy-weight effect for 30 seconds. No effect if you already have the Augment equipped.

2. Light-weight effect for 30 seconds. No effect if you already have the Augment equipped.

3. Twister effect- reverses the controls of hull movement for 10 seconds. Meaning that trying to move forward will make your tank go backwards and vice-versa, control key for left makes your tank move right and vice-versa.

4. Blaze effect- ignites your tank for 15 seconds (not dealing damage to you of course) so you can ram into enemies and burn them. Increases enemy tank's temperature by 5% per second till a limit of 50% of maximum temperature. Say it's a mini Mammoth OD.

5. Cryo effect- Freezes your tank to 25% of minimum temperature. Oops. But armour is increased by 25%, while you thaw, as a compensation.

6. Energizer effect- increases energy replenishment rate/turret reload speed by 15% for 10 seconds. Doesn't stack with Viking's OD. 

7. Mine box- plants 2 (or 3) mines at the centre of the drop zone as a future surprise for enemies. Xaxaxaxa

8. Nuclear supply- yeah, a box inside a box. Recharges Overdrive to 100%.

9. Gaaaaaahhhhhh effect- inflicts 10% of the damage, that you deal to enemies, on yourself for 10 seconds. No plus point, sorry. Only standard damage of the turret is considered; damage boosts or damage dealing ODs don't increase self-damage.

10. Yin-Yang effect- increases damage by half the % of the HP you have lost. So if you're near dead you'll deal 50% more damage, if you are at half the health then 25% more damage, etc. Duration of the effect is 20 seconds. How it stacks with other damage boosts is yet to be decided.

11. Delayed Damage effect- For a duration of 30 seconds, delays damage dealt by enemies by 5 seconds, prolonging your life by 5 seconds after the death blow. (Say, a Smoky shot hits you. Nothing happens. Then after 5 seconds, the damage 'tick' pops up and your HP decreases.) The catch? The Magnum-Hornet with Booster that used to one-shot you can still do so, but can now say: "Omae wa mou shindeiru." [Only turret damage is considered, other kinds of damage are not delayed. When the death blow has been dealt, you can't use any supplies/overdrive (since you're literally dead anyway), but can still catch gold boxes. ^_^]

Note: Picking up another Status effect box gives you a new status effect and deactivates the previous one. Any status effect being applied will end if you get killed within its duration.

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