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Discount Weekend - June 2020


Marcus
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I bet those camping shafts must be having a lot of fun right?

Camp...kill...camp...kill...use overdrive...camp...kill...

Bunch of cowards that earn easy exp and rewards, while here I am easily getting one-shot by them

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23 minutes ago, The_one_and_only said:

I bet those camping shafts must be having a lot of fun right?

Camp...kill...camp...kill...use overdrive...camp...kill...

Bunch of cowards that earn easy exp and rewards, while here I am easily getting one-shot by them

Really, mate. Don't go to such an extreme and call them cowards. It's a skill.

Please remember, shafts are sitting ducks in sniping mode... you're supposed to take advantage of that.

Not getting one-shot is also a skill. (basically avoiding the laser and sneaking up to the shafts and multi-shotting them(I love that spelling)) 

Skill is everything. (not to mention buying op equipment with $ XD)

Take it lightly, mate! It's a game, and you gotta keep improving to survive! ?

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2 minutes ago, SHREYA88 said:

Really, mate. Don't go to such an extreme and call them cowards. It's a skill.

Please remember, shafts are sitting ducks in sniping mode... you're supposed to take advantage of that.

Not getting one-shot is also a skill. (basically avoiding the laser and sneaking up to the shafts and multi-shotting them(I love that spelling)) 

Skill is everything. (not to mention buying op equipment with $ XD)

Take it lightly, mate! It's a game, and you gotta keep improving to survive! ?

Ok, you made me laugh at the "sitting ducks" part. ?  I mean you are correct but how do gain that skill. I have been trying and trying but I never succeed. Can you give some tips?

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1 hour ago, The_one_and_only said:

Ok, you made me laugh at the "sitting ducks" part. ?  I mean you are correct but how do gain that skill. I have been trying and trying but I never succeed. Can you give some tips?

On the Brest map, you know there's a fortress kinda thing at each team's base?

In that fortress thingy, when you go up the major ramp, on the side, there's an open edge, with no walls.

This part of the platform is used by many shafts, (and a decent amount of gausses also). They lean over the edge, and star sniping like crazy.

I was once annoyed by one such crazy shaft. He had gotten me 6 times. Now, as if this isn't bad enough, my turret couldn't deal any damage (some stupid glitch, which is quite famous now, and you don't even get self-damage).

I got so angry, that I was determined to kill that shaft. Just that my turret didn't agree.

So I sprinted across the map, from my base to enemy base, zig-zagging like crazy to avoid Railguns, and shafts,and every other enemy.

Managed to reach the ramp inside the enemy base with half my HP.

Went up the ramp, luckily avoided a mine, and was overjoyed to see my nemesis tottering precariously on the edge of the highest platform on Brest, in sniping mode!

My job was easy now.

So I pushed him off the edge.

He fell down on the Double Armour box, upside down.

My objective was fulfilled.I had no other purpose in that battle. So I allowed myself to get killed by a Railgun, that had sneaked up behind me. (not that I had a choice)

 

So the point is, you need to be creative, and playful. Only then can you learn a skill. I learnt this skill because of my turret. You never know how help will come to you...

Only way to avoid the laser is improving your turret-hull coordination. This requires only practice. And to kill an annoying shaft, you must sneak up to it. How? Depends on the map. Greenery and walls are best props to avoid the laser.

 

Edited by SHREYA88
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21 hours ago, Marcus said:
  • Mission: Nagibator;

  • Task: Receive 50 000 total battle points in Matchmaking battles;

  • Prize: 3 days of Premium Pass.

This Mission is too hard.

as it is not about earning experience points, it's about battle points.

we can only earn an average of 250 to 350 battle points per battle, which means we have to play 167 battles totally with average of 300 points to earn 50k Battle points. 

Playing 167 battles in 3 days means we have to play 8 hours daily for 3 days to earn 50k battle points which is almost impossible for a normal player.

So plz make some changes to this.

 

Earning 50k experience points is not much hard with increased experience points. but earning that much battle points is very hard. 

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11 minutes ago, USMAN468 said:

This Mission is too hard.

I think the mission with 1000 mines is harder. I dont really use mines in MM and one thousand is a lot 

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6 minutes ago, USMAN468 said:

This Mission is too hard.

as it is not about earning experience points, it's about battle points.

we can only earn an average of 250 to 350 battle points per battle, which means we have to play 167 battles totally with average of 300 points to earn 50k Battle points. 

Playing 167 battles in 3 days means we have to play 8 hours daily for 3 days to earn 50k battle points which is almost impossible for a normal player.

So plz make some changes to this.

 

Earning 50k experience points is not much hard with increased experience points. but earning that much battle points is very hard. 

OM, Yes This Guy Have Some Good Calculation Which I Never Though About....

He Is Correct, A Normal/Non-Buyer Player Cannot Finish This Mission 

Admins And Helpers Should Make Some Changes To This Mission...

My Suggestions;

  1.  They Change The Mission To (Receive 50 000 total experince points in Matchmaking battles).
  2. OR, Increase The Reward To 5-7 Days Of Premium.
  3. OR, Decrease The Amount Of Points To The Points That A Normal Player Can Earn Normally.

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17 minutes ago, Dosheg said:

I think the mission with 1000 mines is harder. I dont really use mines in MM and one thousand is a lot 

Not much harder than Nagibator Mission, we can easily plant even 500 mines in 1 day, but we can't earn 15k to 18k battle points in only 1 day

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14 minutes ago, USMAN468 said:

Not much harder than Nagibator Mission, we can easily plant even 500 mines in 1 day, but we can't earn 15k to 18k battle points in only 1 day

I already have 12k battle points lol 

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Hornet OD and Vulcan damage have both been issues for game balance.  Together they were a nightmare when on the receiving end.  I am happy to see it has been at least partially addressed.  I've been frustrated lately having to change to the combo as well when facing Vulcan/Hornets.

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7 hours ago, RIDDLER_8 said:

I have completed both Long Range and Reload missions at the same time.

Long-Range-and-Reload.png

They were quick and easy to do. However, I wish both rewards for those missions were 5000 Tankions each.

That is GREAT!!!  Tanki paying you to play their game these days!  It's 50 cents a mission so you made a whole DOLLAR!!!!  GOOD LUCK and HAVE FUN!!!!!  I am trying to get ATTACK, LONG RANGE and RELOAD all complete at once.

Edited by georgiaboy_61
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its nice to have all these sales ,

but .. the down side is coming with changes to the system . to incorporate the new turret and hull.. been finding the Hunter is the old Hornet. its runs as fast as it use to before the patch up date happened last time.. and Hornet is the new Wasp runs fast and flips way to easy..

saw this coming

 

Edited by Bydo

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22 minutes ago, Virtue said:

How is Striker not a long-range turret ?

Majority of hits by a striker will be at medium range.  Easy to dodge long range unguided missles, and salvo seems to be minority of shots.

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8 hours ago, fire199 said:

You post the weirdest stuff lol

 

8 hours ago, NuclearPakistanii said:

well saying that the missions should give 5k  tkoins is weird in my opinion

The 50 tankoins are being cut to 10 tankoins they said too many players are getting the tankoins and Tanki cannot afford it

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4 minutes ago, georgiaboy_61 said:

 

The 50 tankoins are being cut to 10 tankoins they said too many players are getting the tankoins and Tanki cannot afford it

Nice prank ?

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33 minutes ago, Symbolz said:

2000 XP per match ?  IMPOSSIBLE !   Loving the discount weekend !!! Ty Tanki

You might rank up but you'll be stuck with mk4 mk5 items for a while since the crystal-to-experience ratio is messed up.

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 i want an augment for thunder that increases its damage like rails LCR / Destabilization

Edited by Mirza7
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11 minutes ago, Mirza7 said:

 i want an augment for thunder that increases its damage like rails LCR / Destabilization

Good idea it could be an universal augment type. For the moment you can use Adrenaline augment the boost is significant, from 30 to 39% max with low HP. And it is only positive boost unlike LCR.

Edited by Viking4s
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