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Patch Update #608 - Released 19th June 2020


Marcus
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Patch Update #608 - Released 19th June 2020

 

  • “Adrenaline” Augments for all turrets are now available for crystals.

  • Correction of the in-game balance of turrets and hulls:

    • “Adrenaline” Augments received an increase to their damage at shorter ranges:

      • melee range turrets — up to +39%;

      • short-range turrets — up to +36%; 

      • medium-range turrets — up to +33%;

      • long-range turrets remain at +30%.

    • Vulcan:

      • Damage per bullet reduced by 12% for all modifications:

        • Mk1: 25 hp → 22 hp;

        • Mk2: 30,88 hp → 27,2 hp;

        • Mk3: 33,82 hp → 29,8 hp;

        • Mk4: 36,76 hp → 32,3 hp;

        • Mk5: 39,71 hp → 34,9 hp;

        • Mk6: 41,91 hp → 36,9 hp;

        • Mk7: 44,12 hp → 38,8 hp;

        • Mk7+: 50 hp → 44 hp.

      • Reload time increased from 50 m/s to 55 m/s.

    • Isida:

      • Increased maximum number of experience points for healing from 12 to 13.

    • Shaft:

      • Energy recovery rate after a sniper shot increased by 40%.

    • “Rapid-fire mode” Augment for Shaft:

      • Removed the damage penalty in sniping mode;

      • Slowed the rate of energy recovery after each shot;

      • Increased the rate of fire.

  • Reduced the number of chat channels for various locales.

  • Added an account in-game activity check before writing in the chat.

  • Corrected the layout in the announcements window.

  • Fixed the highlighting of your nickname in battle results tables.

  • Improvements in clan lists for players with different positions.

  • Fixed challenge widget for Firefox browser.

 

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