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What is the point in buffing one turret then nerfing after FTP players get it, then Intentionally over buffing another turret?

 

This is the current trend I'm seeing buffing a turret so buyers can take full advantage for 2-3 months then Nerf it after FTP players get their hands on it.

Once they nerf it they super buff another turret intentionally. Over buffing it so again the cycle can repeat 

 

this keeps things interesting as buyers have all turrets at mk8 and all augments, so they can be super OP in every game 

I recently brought Vulcan and was so happy to get the kit, so I can finally take advantage of its buff but now they Nerf it and buff shaft and mine is at MK3  -_-  by the time a shaft kit comes they will nerf it. 

 

I'm not complaining I like how this keeps things interesting

what I don't like is how they nerf it once FTP players get their hands on it 

With this X3 X6 xp boosts they are forcing FTP  players to Specialise on only 1 turret and hull as that's all they can afford.

 

This means they will never get to take advantage of the buffs as by the time they get their hands on it will be nerfed. 

Tanki is very smart this keeps buyers happy as they will own every battle since they have all equipment at MK8 and be extra op as they intentionally buff 1 turret for a couple of months and after sale when FTP players buy they will nerf 

 

don't you find it funny they nerfed it after tankis bday sale 

 

so in the end what I'm trying to ask the mod is to tell tanki to leave stuff buffed don't take it away as then FTP player will never get to enjoy

 

 

Edited by fire199
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11 hours ago, Tokamak said:

That ain't a question.

um it is ? actually. Im asking a question to the tanki devs 

Maybe just not smart enough to notice this trend before it was freeze with the 1000 damg then it was Vulcan and now shaft..

and I'm not talking about a minor buff, they have those all the time  I'm talking major over the top buffs just wait a couple of weeks and you will see people complaining about shaft 

and they all get nerfed after a couple of months 

Edited by fire199

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They do it to make money(surprise surprise)

They don't nerf it when ftp players get their hands on OP turrets, they nerf it when it isn't bringing the amount of money it used to.

And then they buff another turret/hull/alt to take its place.

 

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6 hours ago, coconuttree said:

They do it to make money(surprise surprise)

They don't nerf it when ftp players get their hands on OP turrets, they nerf it when it isn't bringing the amount of money it used to.

And then they buff another turret/hull/alt to take its place.

 

i agree with you about them doing it for money and how they replace it with another. but how can that bring them money it must be minuscule compared to premium containers, ultra containers and shop bundles plus buyers will already have all hulls or turrets in the first place. they are literally doing it to please them and keep the buyers interested as the can be overpowered ruining any skill left for this game  its really annoying when i finally get it they remove the buff. 

Edited by fire199

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4 hours ago, Spinister said:

You should have posted this in Game Discussion probably.

it wont get the attention it requires over there and i want a proper answer other than they just want money.  i want tanki to admit that they are purposely doing this. 

I am not hating on them, I like how they are doing it it gives a chance for FTP players to get something OP but nerfing it is whats wrong. 

 

either leave stuff buffed and dont nerf them so everyone get to enjoy it. Or dont over buff like geez its so obvious they can literally make it balanced but no they have to go over the top. 

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well well what do we have here, now we all know what gonna happen ppl will complain and the devs will only "NOTICE" it after a couple months give or  take once the buyers have all their fun and then patch it up let me guess after tankers day sale after all the FTP players try buy shaft and RFM augment. 

 

you dont have to be a rocket scientist to notice this well i guess the majority of tankers are kids so cant blame them. 

Edited by fire199

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2 minutes ago, fire199 said:

well well what do we have here, now we all know what gonna happen ppl will complain and the devs will only "NOTICE" it after a couple months give a take once the buyers have all their fun and then patch it up let me guess after tankers day sale after all the FTP players try buy shaft and RFM augment. 

 

you dont have to be a rocket scientist to notice this well i guess the majority of tankers are kids so cant blame them. 

I want to get RFM for shaft at WO1 during tanker's day sales, but by then it's probably just gonna be a worse version of short band emitter.

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1 minute ago, CyborgPenguin said:

I want to get RFM for shaft at WO1 during tanker's day sales, but by then it's probably just gonna be a worse version of short band emitter.

yup im not even gonna try or maybe they will actually see my post and not make major buffs in the future and remove it after a short while.

if they do keep doing major buff at least keep it so FTP player can enjoy also or dont make big buffs in the first place instead small minor buffs to keep things balanced.

 

i hope they see my post and announce that they wont remove the buff after a couple months otherwise its a big waste of crystals for you and me if we do eventually get it in the future

 

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On 6/20/2020 at 3:14 AM, coconuttree said:

They do it to make money(surprise surprise)

They don't nerf it when ftp players get their hands on OP turrets, they nerf it when it isn't bringing the amount of money it used to.

And then they buff another turret/hull/alt to take its place.

 

And thus the howling hordes of buyers swarm down like a plague of locust to the new 'meta' offered by Alternativa on the bleeding meat platter.

 

This is disgusting, they don't even try to pretend to make the game balanced and interesting, it's so obviously one cash grab after the other.

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Topic moved from Questions and Answers.

If you want to discuss matters, please do so in the Game Discussion section, not in the Q&A section.

 

On 6/19/2020 at 7:42 AM, fire199 said:

 

Regarding your actual post, the Developers do not intentionally nerf or buff something solely based on its popularity, but based on several factors, one being how powerful the turret/hull compares with other turrets/hulls. For example, Vulcan used to be the least used turret, as the bullets traveled too slowly to deal adequate damage, and the damage dealt by each shot was significantly lower than other, closely similar turrets, such as Twins. When the Developers buffed this turret, the turret instantly rose in popularity, and was regarded as the most powerful turret within the game, and by a wide margin. This "meta" stayed around for a couple of months, until recently, the Developers nerfed this turret, and now it isn't nearly as powerful as before.

When reading through your post, it appears to me that you could possibly be referencing this exact scenario, and you are upset that you, as a Free-To-Play player, spent your crystals buying and upgrading Vulcan, and now you aren't satisfied with this, as the turret is significantly less powerful, and isn't exactly what you wanted by buying this turret. Unfortunately, there is no real solution that would be regarded as a positive. One possible solution that could work is, after a significant patch, giving Players the opportunity to "rollback" the particular turret/hull to Mk1, and they could possibly be refunded some of the crystals they spent. The only problem with this solution is the length of time it would take to complete the process (for example, it took a couple of weeks to rollback to Mk1 Wasp a couple of months ago, due to the Mk Conversion), and there would have to be (and should be) a downside to doing so, as you are basically just taking advantage of the system in order to have the best combination for the current meta. To remedy both of these problems, refunding and rolling back would not be instantaneous, which could still upset those Players that have a low patience level, and the amount of crystals you get refunded would have to be significantly lower than the amount you spent (I'd say it would be safe to bet that you'd get half of your crystals back, at MOST). If you would like, you can suggest this idea in the Ideas and Suggestions section, and reference my post in your topic as evidence.

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On 6/19/2020 at 2:42 PM, fire199 said:

What is the point in buffing one turret then nerfing after FTP players get it, then Intentionally over buffing another turret?

 

This is the current trend I'm seeing buffing a turret so buyers can take full advantage for 2-3 months then Nerf it after FTP players get their hands on it.

Once they nerf it they super buff another turret intentionally. Over buffing it so again the cycle can repeat 

 

this keeps things interesting as buyers have all turrets at mk8 and all augments, so they can be super OP in every game 

I recently brought Vulcan and was so happy to get the kit, so I can finally take advantage of its buff but now they Nerf it and buff shaft and mine is at MK3  -_-  by the time a shaft kit comes they will nerf it. 

 

I'm not complaining I like how this keeps things interesting

what I don't like is how they nerf it once FTP players get their hands on it 

With this X3 X6 xp boosts they are forcing FTP  players to Specialise on only 1 turret and hull as that's all they can afford.

 

This means they will never get to take advantage of the buffs as by the time they get their hands on it will be nerfed. 

Tanki is very smart this keeps buyers happy as they will own every battle since they have all equipment at MK8 and be extra op as they intentionally buff 1 turret for a couple of months and after sale when FTP players buy they will nerf 

 

don't you find it funny they nerfed it after tankis bday sale 

 

so in the end what I'm trying to ask the mod is to tell tanki to leave stuff buffed don't take it away as then FTP player will never get to enjoy

 

 

A tip: don't buy OP turrets, because they will nerf them.

Edited by mjmj5558
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1 minute ago, mjmj5558 said:

A tip: don't buy OP tzrrets, because they will nerf them.

Then why haven’t they nerfed firebird yet or gauss ... when it comes to devs you can never tell. They’re very unpredictable ?️‍♂️

Edited by E_polypterus
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1 hour ago, Mr.Nibbles said:

Topic moved from Questions and Answers.

If you want to discuss matters, please do so in the Game Discussion section, not in the Q&A section.

 

Regarding your actual post, the Developers do not intentionally nerf or buff something solely based on its popularity, but based on several factors, one being how powerful the turret/hull compares with other turrets/hulls. For example, Vulcan used to be the least used turret, as the bullets traveled too slowly to deal adequate damage, and the damage dealt by each shot was significantly lower than other, closely similar turrets, such as Twins. When the Developers buffed this turret, the turret instantly rose in popularity, and was regarded as the most powerful turret within the game, and by a wide margin. This "meta" stayed around for a couple of months, until recently, the Developers nerfed this turret, and now it isn't nearly as powerful as before.

When reading through your post, it appears to me that you could possibly be referencing this exact scenario, and you are upset that you, as a Free-To-Play player, spent your crystals buying and upgrading Vulcan, and now you aren't satisfied with this, as the turret is significantly less powerful, and isn't exactly what you wanted by buying this turret. Unfortunately, there is no real solution that would be regarded as a positive. One possible solution that could work is, after a significant patch, giving Players the opportunity to "rollback" the particular turret/hull to Mk1, and they could possibly be refunded some of the crystals they spent. The only problem with this solution is the length of time it would take to complete the process (for example, it took a couple of weeks to rollback to Mk1 Wasp a couple of months ago, due to the Mk Conversion), and there would have to be (and should be) a downside to doing so, as you are basically just taking advantage of the system in order to have the best combination for the current meta. To remedy both of these problems, refunding and rolling back would not be instantaneous, which could still upset those Players that have a low patience level, and the amount of crystals you get refunded would have to be significantly lower than the amount you spent (I'd say it would be safe to bet that you'd get half of your crystals back, at MOST). If you would like, you can suggest this idea in the Ideas and Suggestions section, and reference my post in your topic as evidence.

Well, it is a good idea, but vulcan is still good, so he shouldn't be angry. He has now a good turret, what's the problem here?

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1 minute ago, E_polypterus said:

Then why haven’t they nerfed firebird yet or gauss ... when it comes to devs you can never tell. They’re very unpredictable ?️‍♂️

True, but firebird, or even gauss is not that powerfull that vulcan used to be. 

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5 hours ago, Mr.Nibbles said:

Topic moved from Questions and Answers.

If you want to discuss matters, please do so in the Game Discussion section, not in the Q&A section.

 

Regarding your actual post, the Developers do not intentionally nerf or buff something solely based on its popularity, but based on several factors, one being how powerful the turret/hull compares with other turrets/hulls. For example, Vulcan used to be the least used turret, as the bullets traveled too slowly to deal adequate damage, and the damage dealt by each shot was significantly lower than other, closely similar turrets, such as Twins. When the Developers buffed this turret, the turret instantly rose in popularity, and was regarded as the most powerful turret within the game, and by a wide margin. This "meta" stayed around for a couple of months, until recently, the Developers nerfed this turret, and now it isn't nearly as powerful as before.

When reading through your post, it appears to me that you could possibly be referencing this exact scenario, and you are upset that you, as a Free-To-Play player, spent your crystals buying and upgrading Vulcan, and now you aren't satisfied with this, as the turret is significantly less powerful, and isn't exactly what you wanted by buying this turret. Unfortunately, there is no real solution that would be regarded as a positive. One possible solution that could work is, after a significant patch, giving Players the opportunity to "rollback" the particular turret/hull to Mk1, and they could possibly be refunded some of the crystals they spent. The only problem with this solution is the length of time it would take to complete the process (for example, it took a couple of weeks to rollback to Mk1 Wasp a couple of months ago, due to the Mk Conversion), and there would have to be (and should be) a downside to doing so, as you are basically just taking advantage of the system in order to have the best combination for the current meta. To remedy both of these problems, refunding and rolling back would not be instantaneous, which could still upset those Players that have a low patience level, and the amount of crystals you get refunded would have to be significantly lower than the amount you spent (I'd say it would be safe to bet that you'd get half of your crystals back, at MOST). If you would like, you can suggest this idea in the Ideas and Suggestions section, and reference my post in your topic as evidence.

yea sorry next time i will ask a proper question i was just mad and i wanted my post to get attention it deserved. 

you do make a good suggestion but i dont think i will be willing to roll back my turret since theres also time involved and at some point i want all turrets at mk7.

I also have already stared to MU and i dont want to waste the time it took, but yea that is one viable option for other tankers. 

 

Tanki devs just need to be more careful when regarding buffs as a lot of people end up wasting crystals. ill learn form my mistake but it still means i will never be able to enjoy buffs fully unless im lucky enough that tanki buffs a turret i own at MK7. 

 

3 hours ago, mjmj5558 said:

A tip: don't buy OP turrets, because they will nerf them.

this does not the solve the problem whatsoever  if only buyers are allowed to enjoy buffs thats sad 

 

3 hours ago, mjmj5558 said:

Well, it is a good idea, but vulcan is still good, so he shouldn't be angry. He has now a good turret, what's the problem here?

not really not when nearly every tanker now had good Vulcan protection and im sure many brought during the sale specifically to counter Vulcan. since im a ftp player i dont have a boatload of supplies so i dont drug, Vulcan without drugs and facing opponents with 30-50% protection the turret essentially becomes useless dont even talk about defender i do 5-10 damage per bullet lmao . im back to my old combo ? and Vulcan is not at all fun now. 

 

i might just make a suggestion in ideas and suggestion to leave things buffed as then turrets are more fun to play with 

Edited by fire199

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4 hours ago, Mr.Nibbles said:

Regarding your actual post, the Developers do not intentionally nerf or buff something solely based on its popularity, but based on several factors, one being how powerful the turret/hull compares with other turrets/hulls.

Then why is Hornet OD not nerfed?   It is clearly OP - but remains untouched because... it is popular.

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6 minutes ago, wolverine848 said:

Then why is Hornet OD not nerfed?   It is clearly OP - but remains untouched because... it is popular.

It is because it isn't truly overpowered, that's just a mere opinion (a popular one, but still just an opinion). Personally, I find the Mammoth Overdrive the most annoying, as you can't outrun it, but that's just simply my opinion, that doesn't mean it needs to be nerfed.

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Just now, Mr.Nibbles said:

It is because it isn't truly overpowered, that's just a mere opinion (a popular one, but still just an opinion). Personally, I find the Mammoth Overdrive the most annoying, as you can't outrun it, but that's just simply my opinion, that doesn't mean it needs to be nerfed.

Well if it's a popular opinion how can you say that

What decides what is OP?  Players were crying about Hunter and Mammoth during golds and they got nerfed.  Two ODs nerfed because of gold-diggers.

What?

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On 6/19/2020 at 1:42 PM, fire199 said:

What is the point in buffing one turret then nerfing after FTP players get it, then Intentionally over buffing another turret?

 

This is the current trend I'm seeing buffing a turret so buyers can take full advantage for 2-3 months then Nerf it after FTP players get their hands on it.

Once they nerf it they super buff another turret intentionally. Over buffing it so again the cycle can repeat 

 

this keeps things interesting as buyers have all turrets at mk8 and all augments, so they can be super OP in every game 

I recently brought Vulcan and was so happy to get the kit, so I can finally take advantage of its buff but now they Nerf it and buff shaft and mine is at MK3  -_-  by the time a shaft kit comes they will nerf it. 

 

I'm not complaining I like how this keeps things interesting

what I don't like is how they nerf it once FTP players get their hands on it 

With this X3 X6 xp boosts they are forcing FTP  players to Specialise on only 1 turret and hull as that's all they can afford.

 

This means they will never get to take advantage of the buffs as by the time they get their hands on it will be nerfed. 

Tanki is very smart this keeps buyers happy as they will own every battle since they have all equipment at MK8 and be extra op as they intentionally buff 1 turret for a couple of months and after sale when FTP players buy they will nerf 

 

don't you find it funny they nerfed it after tankis bday sale 

 

so in the end what I'm trying to ask the mod is to tell tanki to leave stuff buffed don't take it away as then FTP player will never get to enjoy

 

 

Your half right in your assumptions. There thinking behind it in my opinion is to squeeze as much cash out of buyers as they can then move onto the next piece of equipment they think they can get the most out of buyers and on and on the blood sucking goes. F2P players are collateral damage in their ever increasing ways to exert cash from the buyers. Simple solution dont buy and use what you have got for better or worse. My game time is now under half what it used to be as i refuse to be drawn into buying anymore to keep up with mainly the protections i need at my present rank.Nice and slowly does it and upgrade what i have got until i reach the rank to unlock better protections.

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40 minutes ago, Mr.Nibbles said:

It is because it isn't truly overpowered, that's just a mere opinion (a popular one, but still just an opinion). Personally, I find the Mammoth Overdrive the most annoying, as you can't outrun it, but that's just simply my opinion, that doesn't mean it needs to be nerfed.

Are you on a completely different planet, HORNET is not OP  ??  you no what, i'm not even gonna rip you to pieces on this one,i'm gonna have a lie down and mull over what you have just said.im at a loss to even combat that ridiculous statement you just posted. 

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52 minutes ago, Mr.Nibbles said:

It is because it isn't truly overpowered [...] Personally, I find the Mammoth Overdrive the most annoying, as you can't outrun it, but that's just simply my opinion, that doesn't mean it needs to be nerfed.

What the actual fah? ...Ok, please outrun an RFM Shaft / Rail / Gauss on Hornet and we will believe you.

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32 minutes ago, Azonyx said:

What the actual fah? ...Ok, please outrun an RFM Shaft / Rail / Gauss on Hornet and we will believe you.

There's a thing called COVER, that makes it easier...

43 minutes ago, cosmic666 said:

Are you on a completely different planet, HORNET is not OP  ??  you no what, i'm not even gonna rip you to pieces on this one,i'm gonna have a lie down and mull over what you have just said.im at a loss to even combat that ridiculous statement you just posted. 

Oh, but when you die because you got just a little too close to that Mammoth, who 9/10 times has their Overdrive, you don't feel a sudden rush of anger?

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1 hour ago, Mr.Nibbles said:

It is because it isn't truly overpowered, that's just a mere opinion (a popular one, but still just an opinion). Personally, I find the Mammoth Overdrive the most annoying, as you can't outrun it, but that's just simply my opinion, that doesn't mean it needs to be nerfed.

Sooo true. Once i've tested, an the avarage kills that you get from hornet OD itself is not more than 1-2. In my opinion, wasp is the best: sometimes you can even get 5 kills from an OD (same as viking), and it has a fast recharge.

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