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More equal matchmakings without supplies


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Dear Developers,

 

The matchmaking system would be better without supplies. Most of the players are free-to-play players, which means that they are not paying any things in the game for real money. I mean, there a lot of player who bought lot of supplies and using them in the game everytime. I know that, free-to-play players are also able to get supplies from containers and daily/weekly misssions but I think matchmaking would be more equal without supplies.

 

Best regards,

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Declined

Supplies are a major component of the game and play a major role. Players use them strategically to their advantage. Removing them would not be a great idea. Especially since long range maps are already very challenging. I cant imagine anyone capping a single flag in highways CTF or ASL without supplies. 

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i was gonna suggests a similar idea but this guy didn't specify i thought about the draw backs too about how it will be really hard to cap flags. it wont work in ASL or rugby much too.

because of the removal of pros battles funds which will happen soon why not just add a new no supplies mode in MM and see how well it does FTP players will be happy and buyers can show their skill if they have any. 

 

tanki made a smart move by doing their x2 crystal experiment and not completely removing funds form pro battles as of yet but when they do another 20% of players will leave.

their only move is to either increase funds in MM  or add a new no supplies mode which can be restricted to just DM or an entirely new mode where supplies wont be needed. 

 

i saw an idea of a tanki "ranked" match and it had no supplies i think this would be a good way for them to add a new mode 

 

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9 hours ago, Skaizera said:

Dear Developers,

 

The matchmaking system would be better without supplies. Most of the players are free-to-play players, which means that they are not paying any things in the game for real money. I mean, there a lot of player who bought lot of supplies and using them in the game everytime. I know that, free-to-play players are also able to get supplies from containers and daily/weekly misssions but I think matchmaking would be more equal without supplies.

 

Best regards,

Which would make all drones useless,nah bad idea.

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If you remove all supplies the game will fall apart. it is like removing one card at the bottom of a card tower. It is too late now, removing them should have been possible 4 years ago, but now every mechanics of the game are completely entwined.

 

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Sadly!...can't see this happening...cash from supplies are crucial to survival of the game now. I remember that before missions were exclusive to non-pro battles there was a load of players that rejected drugs battles and played more no-supplies. Even if you had just one option of no-supplies mm battle mode where u could complete missions a lot of players(me included) would play them battles more than drug battles cos it's a no-brainer that they're gonna be more profitable cos you're not using drugs.

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2 hours ago, cosmic666 said:

Which would make all drones useless,nah bad idea.

To be honest, it would probably be more fair without drones and supplies in general, but I think it's too late for that now. Plus, the juggernaut in TJR mode would be WAY too OP.

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13 hours ago, Sacrifice said:

Declined

Supplies are a major component of the game and play a major role. Players use them strategically to their advantage. Removing them would not be a great idea. Especially since long range maps are already very challenging. I cant imagine anyone capping a single flag in highways CTF or ASL without supplies. 

Then make 2 different kinds of mm one with drugs and one without drugs.

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actually Tanki will be more boring without supplies, I hate when the buyers use druggers every time in every situation, and they use repair kit a lot in a way more dangerously without any think of saving, like if we consider buyer have 2 health bars, it's extremely awful when I know when I hit buyer I know after all of my effort he will use repair kit.

btw, remove of druggers totally is a terrible thing and maybe even I'm not buyer maybe I can't continue playing the game if they do that and I think it will be more boring.

13 hours ago, jeffr_PRO said:

Then make 2 different kinds of mm one with drugs and one without drugs.

but excuse me, this idea is extremely isn't valid to apply, who would pay if he will play in a games with players in his same strength, the buyer pays to became more stronger than most players not play with players at the same power.

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14 hours ago, fire199 said:

i was gonna suggests a similar idea but this guy didn't specify i thought about the draw backs too about how it will be really hard to cap flags. it wont work in ASL or rugby much too.

because of the removal of pros battles funds which will happen soon why not just add a new no supplies mode in MM and see how well it does FTP players will be happy and buyers can show their skill if they have any. 

 

tanki made a smart move by doing their x2 crystal experiment and not completely removing funds form pro battles as of yet but when they do another 20% of players will leave.

their only move is to either increase funds in MM  or add a new no supplies mode which can be restricted to just DM or an entirely new mode where supplies wont be needed. 

 

i saw an idea of a tanki "ranked" match and it had no supplies i think this would be a good way for them to add a new mode 

 

Your idea is better than mine, they should add a ranked Deathmatch mode without supplies.

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6 hours ago, jeffr_PRO said:

 

One idea = One topic. But even this idea has little potential because the sole reason why some servers were combined was to overcome the problem of players not being able to find a battle without having to wait so long. Not only that, but I am very much convinced that "No drugs MM" would have to be discontinued as no one would go there until they make special missions there, which again would be frustrating for many.

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3 hours ago, Sacrifice said:

One idea = One topic. But even this idea has little potential because the sole reason why some servers were combined was to overcome the problem of players not being able to find a battle without having to wait so long. Not only that, but I am very much convinced that "No drugs MM" would have to be discontinued as no one would go there until they make special missions there, which again would be frustrating for many.

you do realize the reason why "players not being able to find a battle without having to wait so long." because around 20-30% didn't wanna get owned buy buyer druggers in MM thus them wanting to playing XP/BP and pro battles.

like i said now with them hinting to remove all funds from pro battles this overall idea does have potential - i gave my own feedback on his idea to specify and improve upon it.

Unless you want more ppl to leave lol we saw it was 20-18k now its like 15-12k with that one update of removing funds from XP/BP we will lose another 10-20% if they remove funds from pro battles entirely. 

 

I already said my solution which is either increase funds in MM which tanki has done with their crystal experiment 

or to add a ranked DM no supplies mode in MM 

obviously they will add special missions to DM mode why wouldn't they it will part of MM except without drugs . most special missions are mode specific or turret/ hull specific 

 

right now they haven't removed funds from pro battles although it is decreased, the increased crystals in MM is saving them. but if they do ever remove crystals from pro battles entirely  then you known what the players want which is a new DM no supplies mode with a ranked system in MM. 

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21 hours ago, TaffyTank said:

Sadly!...can't see this happening...cash from supplies are crucial to survival of the game now. I remember that before missions were exclusive to non-pro battles there was a load of players that rejected drugs battles and played more no-supplies. Even if you had just one option of no-supplies mm battle mode where u could complete missions a lot of players(me included) would play them battles more than drug battles cos it's a no-brainer that they're gonna be more profitable cos you're not using drugs.

that depends on wht they make their priority either money or players as i said if they remove funds from Pro battles entirely then they will lose players. they have already pissed off players by the decreased funds in Pro battles and removal of funds in xp/bp. FTP players just dont have the supplies to keep up with buyers especially with drones that use so many supplies at once. but if they add a ranked DM no supplies mode then they will be able to retain some of those players at a cost of very little money.  as players that play pro battles in the first place dont spend much money on supplies anyway. 

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How about a mode in MM without supplies being implemented, along with the current system with supplies and all? All players won’t join them imo. Buyers and players with good garages would be able to play with supplies and people with no supplies but rely more on their skill and efficiency could play the no-supply mode. Buyers wouldn’t join no-supply matches cuz then players have equal leveling with them and therefore, stand no chance against them : P 

ofc battles with supplies could have a bit more rewards than no-supply MM battles.

But I’m telling you this would certainly attract more players to the game. One downside though is that the PRO battle section would be almost deserted. 

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5 minutes ago, E_polypterus said:

How about a mode in MM without supplies being implemented, along with the current system with supplies and all? All players won’t join them imo. Buyers and players with good garages would be able to play with supplies and people with no supplies but rely more on their skill and efficiency could play the no-supply mode. Buyers wouldn’t join no-supply matches cuz then players have equal leveling with them and therefore, stand no chance against them : P 

ofc battles with supplies could have a bit more rewards than no-supply MM battles.

But I’m telling you this would certainly attract more players to the game. One downside though is that the PRO battle section would be almost deserted. 

pro battle and xp/bp players are being forced to play MM due to the increased funds. yea i agree not everyone will want to join this DM mode but if it gives the same amount of crystals as a regular MM battle the player with  low supplies will join.  

 

as a FTP player i dont join any other mode except juggernaut as i dont use supplies there and i have the highest chance of winning as if i become jugg i can usually know if i will win the game or not so im glad they atleast have Juggernaut mode. the other mode i play is asl defending team as again i dont need drugs. i always avoid CTF i have the highest rate of loss there same with TDM. 

 

no adding a increased reward to the a battle with supplies defeats the purpose it will like how it is now MM having x2 funds vs PRO. i mean it depends on tanki do they want players? right now its slowly decreasing. Its a no brainer that its because of these PTW updates, players left if they keep FTP player on equal footing with buyers then yea they will have more players. but again saying they will be on equal footing is a far stretch buyers will still get more crystal with premium and get higher modification kits  

adding a mode with no supplies with equal Crystal with supplies  is something small but helpful and wont break the game i mean it will just be a other mode to play other than juggernaut. 

 

also there are a lot of regular buyer and non buyer who like dm mode i didn't like it when i played  DM because of supplies but without supplies and a ranked system it might be fun to see how well i compare to other based on pure "Skill" which this game lacks. i mean i know you can play esports and see your skill there but its not as accessible by everyone                                    

 

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On 6/22/2020 at 10:40 AM, Sacrifice said:

I cant imagine anyone capping a single flag in highways CTF or ASL without supplies

I do it often. Not as often as people who use supplies, but it's not impossible.

I'd like a no-supplies quick battle button in MM (as an option, not a replacement), in addition to putting ASL, SGE, and RGB on to a weekly rotation as others have suggested.

(I like these modes, when people don't play TDM, but the smaller number of players needs to be consolidated for the sake of better MM balancing)

Would be a compromise because you couldn't choose the battle mode, but that still won't make it happen.

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11 hours ago, SporkZilla said:

I do it often. Not as often as people who use supplies, but it's not impossible.

I'd like a no-supplies quick battle button in MM (as an option, not a replacement), in addition to putting ASL, SGE, and RGB on to a weekly rotation as others have suggested.

Same as me, I don't use supplies as much as I used to (except picking up boxes counterparts). Whenever I play matchmaking, I just grab Heavy Capacitor to conserve Double Power and camping without DD.

I would love to try no-supply matchmaking as well. I don't have the fun spamming bunch of manual supplies myself.....

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11 hours ago, fire199 said:

as a FTP player i dont join any other mode except juggernaut as i dont use supplies there and i have the highest chance of winning as if i become jugg i can usually know if i will win the game or not so im glad they atleast have Juggernaut mode. the other mode i play is asl defending team as again i dont need drugs. i always avoid CTF i have the highest rate of loss there same with TDM. 

You have a 1-in-8 chance of becoming the JUG.  So... how does that work for you?  What do you do if someone else becomes the JUG first?

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11 hours ago, wolverine848 said:

You have a 1-in-8 chance of becoming the JUG.  So... how does that work for you?  What do you do if someone else becomes the JUG first?

if my team is losing i get an even higher chance of becoming jugg since the other team keeps killing and once i become jug since we are already loosing i either camp to get top score and sometimes turn the tide of the battle going for their jugg and eventually winning 

if my team is winning as in my teams jugg is good i dont worry much and we end up winning 

 

and if i dont get jug at all and we are loosing i still get a good score since enemy team is usually focused on going  for jugg ignoring me most of the time. 

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