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ideas for turret alteration [Isida]


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This alteration will be for isida. i do not know how to name it, but here are the things that it is going to give : -25% damage, can not heal allies, the damage that you are doing to an enemy will also heal you.

Example ; if you do to an enemy 250 damage per hit, you are going to get healed with 250 health for every heal.

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Declined

Isida's self-healing power was removed because it made the turret OP. It was '10% of damage dealt' for previous self healing ability. That was then removed. Saying '100% increase in hps for damage dealt' is way too OP. However, we do not accept ideas related to the implementation of an update that was once a part of the game and then later removed. 

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4 hours ago, Sacrifice said:

Declined

Isida's self-healing power was removed because it made the turret OP. It was '10% of damage dealt' for previous self healing ability. That was then removed. Saying '100% increase in hps for damage dealt' is way too OP. However, we do not accept ideas related to the implementation of an update that was once a part of the game and then later removed. 

Well, thiedes said that it's possible to make an alteration that do this,but i think, isida should have a nerfed self healing ability without an alteration, to make it balanced.

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1 hour ago, mjmj5558 said:

Well, thiedes said that it's possible to make an alteration that do this,but i think, isida should have a nerfed self healing ability without an alteration, to make it balanced.

@Maf 

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16 hours ago, Mikail said:

 

18 hours ago, mjmj5558 said:

Well, thiedes said that it's possible to make an alteration that do this,but i think, isida should have a nerfed self healing ability without an alteration, to make it balanced.

I don't know when or where he said it, but the chances of a self-healing alteration being added are quite low. However, considering how alterations have been changed to augments and basically turned into an upgrade for the turret, rather than an alternate setting, I wouldn't completely rule out the possibility of self-healing being added back. Although definitely expect it to go the same way as the recent Vulcan and Gauss alts.

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An m4 isida used to have 50% lifesteal... They could fight off an entire team with dd/da, literally, because they just wouldn't die. I used to main isida viking on my main in those times, it wasn't pretty for the enemies ? Isida is fine now imo.

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9 minutes ago, Maf said:

I don't know when or where he said it, but the chances of a self-healing alteration being added are quite low. However, considering how alterations have been changed to augments and basically turned into an upgrade for the turret, rather than an alternate setting, I wouldn't completely rule out the possibility of self-healing being added back. Although definitely expect it to go the same way as the recent Vulcan and Gauss alts.

Well i hope.... Here is the link: 

 

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22 minutes ago, mjmj5558 said:

 

I see. Yeah, the idea for HP being given after destruction of enemy tank is indeed plausible. We'll see if something like that gets implemented.

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22 minutes ago, Maf said:

I see. Yeah, the idea for HP being given after destruction of enemy tank is indeed plausible. We'll see if something like that gets implemented.

well ,i mean twins has stable plasma 

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45 minutes ago, Maf said:

I see. Yeah, the idea for HP being given after destruction of enemy tank is indeed plausible. We'll see if something like that gets implemented.

Oh je now you make me happy ?if it will be in the game as an alteration, it would be nice to give it free to the idea creator ?

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4 hours ago, Mirza7 said:

If self healing will make it OP, just remove the healing ability to heal allies and make self healing = DPS/4 . 

No, that's not a good idea, because many people use isida obly for healing. If self heal will be OP, they can still nerf it. (instead of removing it)

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