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UFO day in «Tanki Online»


Marcus
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2 minutes ago, sharifsahaf said:

nerf lifeguard to  what? a show -piece ?or do you want it to use  up 10 repair kits each time ? smh

nevermind i was mistaken and instead of saying booster i said lifegaurd

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2 hours ago, Marcus said:
  • Cosmic reload

  • Task: Activate Overdrive 150 times in Matchmaking battles in any mode.

  • Reward: 50 of each supply

 

forgot to ask is gold box and battries included or not tell me?

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3 minutes ago, At_Shin said:

no stable plasma gets a 15% speed decrease. heavy plasma has 35%

it is nice that they buffed up trickster and twins. now, twins DPS will rise, it will make 4 shots in 1,028 seconds. earlier, this was 4 shots in 1.080 seconds. Not a game destroying buff.. i like this.

from other side shaft and defender got what they needed or i am mistaken

also these states in Mk7 and reload time increased by 10%

Edited by fghjkl54

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5/6 special missions are very easy, but to catch gold box i don't like, prefer to earn 1 million of crystals or experience than to catch golds or nuclear energy boxes ... i want just to play, not to stay and wait for these things.

 

Screenshot-1.png

Edited by ALEX22THEBEST

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Hey @Marcus,

Thanks for listening to our feedback looks like the players and devs are getting closer

I know alot of people didnt like last years UFO days since they didn't get kills and golds were harder to catch,  but I liked the special event map, mainly the space mode one, this is why its important to voice your opinion or they will think all players hate event maps. 

so i hope for future events you dont just add gold to all MM battles 

i suggest that you add to to all MM battles AND create a special event map, like for Hallloween 

so im kinda sad there will be no special space mode map, but hopefully you make one for tankers day 

 

cheers

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4 minutes ago, ALEX22THEBEST said:

5/6 special missions are very easy, but to catch gold box i don't like

for novice gold hunters is hard but for advanced/pro NP

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11 minutes ago, fire199 said:

Hey @Marcus,

Thanks for listening to our feedback looks like the players and devs are getting closer

I know alot of people didnt like last years UFO days since they didn't get kills and golds were harder to catch,  but I liked the special event map, mainly the space mode one, this is why its important to voice your opinion or they will think all players hate event maps. 

so i hope for future events you dont just add gold to all MM battles 

i suggest that you add to to all MM battles AND create a special event map, like for Hallloween 

so im kinda sad there will be no special space mode map, but hopefully you make one for tankers day 

cheers

Yea like a map that looks like Mars scenery with crater and in space mode gravity. Take desert map and embed some craters (remove vegetation), remove the dead tank and replace it with mars explorer prob (or a small crashed alien spaceship) and add low gravity. That should do the trick. Make the meteor fall in the craters, this will be difficult and fun to get there only by speeding ?.

Edited by Viking4s
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A small problem but in mobile patch note They didn't mentoind about coinbox so ultra container updated pls tell to CM to fix this typo

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Just now, Invitation said:

Put 100k tankoins in test server

this will happen when there is a test related to tancoins otherwise you will never find coins there

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6 minutes ago, Viking4s said:

Yea like a map that looks like Mars scenery with crater and in space mode gravity. Take desert map and embed some craters (remove vegetation), remove the dead tank and replace it with mars explorer prob (or a small crashed alien spaceship) and add low gravity. That should do the trick. Make the meteor fall in the crater.

Can you please become admin xD,

I didn't even think of craters and a mars scenery would look really cool especially with our mars mission 

wow yea you have good imagination, i really hope they do something like this, I heard you were a Mod before why dont you go back and climb the ranks until you become Admin xD 

i can still remember the first time i played on the Halloween special map, and i saw all the gravestones, it was really refreshing and built a lot of atmosphere

Edited by fire199
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Just now, fire199 said:

Can you please become admin xD,

I didn't even think of craters and a mars scenery would look really cool especially with our mars mission 

wow yea you have good imagination, i really hope they do something like this, I heard you were a Mod before why dont you go back aNd climb the ranks until you become Admin xD 

i can still remember the first time i played on the Halloween special map, and i saw all the gravestones, it was really refreshing and built a lot of atmosphere

Thanks, but admin don't do that. You mean the developper like him:

2vPm7a7.gif

I was just a mere forum mod looking after the forum (and that's it) also a FR newspaper mult reporter. Volunteering activities as nothing to do with the game strategy and development (a paid job).

 

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3 minutes ago, Viking4s said:

Thanks, but admin don't do that. You mean the developper like him:

2vPm7a7.gif

I was just a mere forum mod looking after the forum (and that's it) also a FR newspaper mult reporter. Volunteering activities as nothing to do with the game strategy and development (a paid job).

 

Did they at least pay you guys in crystals?

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5 minutes ago, brainhoo said:

Did they at least pay you guys in crystals?

haha, you wanna know? 

Spoiler

Secret.gif

 

Sorry, you have to become one to get the info.

 

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2 hours ago, GrayWolf8733 said:

Hard pass. Last time a mission like this was introduced, I rage-quit. Vast majority of ASL battles I played, I lost, and since every Time, Dick, and Harry were trying to complete that mission, I would get put with cruddy teammates.

Tankers! We are happy to announce that soon, a delegation of aliens is expected to come to visit us 

area-51-memes2.jpg

Edited by Viking4s

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Shaft’s «Rapid-fire mode» augment:
Increased maximum rate of fire from 270 ms to 375 ms.       ..... Why the heck are they boosting it's rate of fire???
Energy reload speed decrease is now 50% instead of 40%

 

And of course murder-hornet OD remains untouched.   What a surprise!     (this one is for you viking4s)

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22 minutes ago, wolverine848 said:

Shaft’s «Rapid-fire mode» augment:
Increased maximum rate of fire from 270 ms to 375 ms.       ..... Why the heck are they boosting it's rate of fire???
Energy reload speed decrease is now 50% instead of 40%

 

And of course murder-hornet OD remains untouched.   What a surprise!     (this one is for you viking4s)

the stock shafts are gonna suffer so much just because whiny kids kept crying that they couldn't cap a flag or score a goal .rfm  gets buffed .like what the hell ,bro?

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Twins’s «Stable plasma» augment:
    Removed recoil increase;
    Added decrease of shots speed by 15%.

This is on top of the last nerf that turned Twins into virtual scrap.  Now the Stable Plasma augment is rendered useless.  The slow projectile makes Twins only fit as a melee type of turret.  It's mid-range capabilities were gutted by the original turret nerf about a year ago and now the augment that made Twins like it was originally (no self damage) has an even larger speed penalty.  Twins using Stable Plasma is now the very slowest projectile of all the turrets. 

I wonder why the devs hate Twins so much and don't seem to want it being used in the game?

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26 minutes ago, wolverine848 said:

Shaft’s «Rapid-fire mode» augment:
Increased maximum rate of fire from 270 ms to 375 ms.       ..... Why the heck are they boosting it's rate of fire???
Energy reload speed decrease is now 50% instead of 40%

 

And of course murder-hornet OD remains untouched.   What a surprise!     (this one is for you viking4s)

must be a typo as ms stand for milli seconds right 

Twins:

  • Increased maximum rate of fire from 270 ms to 257 ms.

its means shaft will take 0.105 secs longer to shoot im sure 

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3 minutes ago, fire199 said:

must be a typo as ms stand for milli seconds right 

Twins:

  • Increased maximum rate of fire from 270 ms to 257 ms.

its means shaft will take 0.105 secs longer to shoot im sure 

You could be right - should be "increased reload time"?

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