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theFiringHand
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Palm tree leaves shouldn't block shots. Using Magnum, it happens frequently to me on Iran CP. If I'm the middle and shoot, not only does my shot get blocked by a leaf, I get damaged from the splash. It doesn't make any sense for a tree leaf to block an aritllary shot. All the other trees in Tanki are permeable. I understand having the palm tree trunks solid, but please, not the leaves.

Devs are probably aware of this but I'll pass it on just in case.

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I personally believe that the main issue is the "merging" that has happened with wasp and hornet. Wasps distinctive feature was speed hornets was (lesser) speed and greater health. If wasp was given back it's speed, and hornet gained some more health/stability, then we might actually have to make a decision between hornet and wasp, instead of just picking whatever pleases our eyes. To is becoming boring now, fast.

 

I apologise for accidentally sending my post twice (I modified it into this)

 

*scratches head apologetically*

 

Oh, and my actual rank is Wo4 (lost my old accs, bout for times. Dunno when, but crys boxes were around then... at least for the first two)

 

So take me seriously! :P

Edited by CooperO
Posts merged.

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when trying to join the map Subway (and maybe other maps, didn't try em all...) the game is loading forever and then gives an error. When trying to invite someone else to Subway here's what the game says:

exKzjCh.png

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There aren't enough PRO battles with no supplies.

 

Since the mission update lots of people have abandoned PRO battles, and since the introduction of the low gravity mode, most maps are now in this format.

 

When you introduced PRO battles I thought it was a good update because supplies made the game less enjoyable, but the mission update has ruined it.

 

tl;dr - there are very few maps available that do not have supplies enabled and are not in low gravity mode.

Edited by ghost-guns

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There aren't enough PRO battles with no supplies.

 

Since the mission update lots of people have abandoned PRO battles, and since the introduction of the low gravity mode, most maps are now in this format.

 

When you introduced PRO battles I thought it was a good update because supplies made the game less enjoyable, but the mission update has ruined it.

 

tl;dr - there are very few maps available that do not have supplies enabled and are not in low gravity mode.

well obviously lots of players want to try out the low gravity mode, it'll get back to normal soon. You'll just have to wait it out I guess... But you have a good point about players abandoning pro battles for the sake of missions, if that's really the case (idk, but IF) then that's a really bad side effect of the missions update.

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- I hate that you cannot create non pro battles now in tanki... I have a roster with mostly short ranged turrets i.e fire , isida and freeze(on my nub acct), how am i supposed to play in the long range maps created automatically by the system.... I never get maps such as Island, Hill etc. and I am only able to play good in Polygon. Because of this people with mid to long range turrets especially ricochet, railgun easily complete missions and get rewards but I dont. 

- I also noticed that I am using my Isida very less and I am completely dependent on my twins for doing the missions... IK it is not impossible to do the missions with short range turrets but it is very difficult and time consuming so please do one of the following:

a)make maps of all types of ranges

b)Remove mission update

c) let us create non-pro battles

 

Cedric or any other mod please look into this matter becuz the game is getting harder and boring for me

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Sounds like the problem of pushing players to do certain things in the game is worse than I imagined... I didn't think about the problem @MJROCKS05 just pointed out. I think you (Cedric) should make a detailed list of all problems in this category. (pushing players to play their less preferred way because of missions and due to the way non pro battle maps are chosen, or any other cause) You need to look at the big picture and decide what to do about it, cause the situation right now is far from ideal and I think it's clear that this is bad for the game.

btw idk what exactly is the plan for the automatic battle selection/creation, but if it's not coming soon (or doesn't include a way to fix the mentioned problem) then the game needs some temporary solution for this problem.

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Please make sure you know what you're talking about before you make false accusations. You get less reward not because the game somehow discriminates "noobs" from "payers", but simply because others' score was higher than yours. If you're talking about a 999 minute battle, then there are always some players there, who sat in the battle for 10 hours straight, until the end. Those players would have achieved a much greater score than you in the 2 hours you spent there, thus it makes perfect sense that you will get a lower reward. Not to mention that you probably join the losing team, so the players you talk about were most likely in the winning team.

 

The fund distribution between players within a team is directly proportional and cannot be biased towards any player - your reward depends on only how useful you were to the team.

No, I spend hours trying to get into the winning team. Which is why I get in around 2 hours left in the battle.

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As for your previous post, I won't explain it in too much detail mostly because it has already been discussed and explained hundreds of times on this forum. A simple search will yield plenty of detailed explanations, while I'm just going to explain it briefly.

 

Moon Silence was removed due to issues with hackers, which caused massive problems in the game.

Crystal boxes were removed because they had no positive contribution to gameplay. They encouraged players to run after boxes instead of focusing on the game objective (flags/points/kills), while normal players got less reward because a part of it was stolen by "box collectors". The extra crystals that players used to get from crystal boxes have been added to the fund.

 

This never happened. Golds with 5000 or more crystals only happened during holidays. The normal value of a gold box has always been 1000 crystals.

 

Paints have no effect on gameplay, therefore you not being able to afford a fancy paint doesn't make you weaker. Similarly, buying an expensive paint doesn't help win the battle, therefore this change did NOT make the game more P2W.

 

If you had any protective paints already, then you got the protections from them as modules for free. New protections have a similar price to the old protective paints, so there's no price increase here. On top of that, you are now able to use any paint you like with any protection, while before you were forced to wear an ugly paint if you wanted to use the good protection it had.

 

We allow you to advertise your youtube channel in appropriate sections of the forum. However, using the game chats to do it is considered to be spam as you are using the game's free services for personal financial gain by advertising without permission.

 

This system protects you from buying items which are already too weak at your rank (e.g. buying M0 when you already play against M2s in battles). It also allows you to SAVE crystals if you want to buy a new turret, because if you already have M2 unlocked, you only pay for the M2, rather than buying all three: M0, M1 and M2. That's the opposite of P2W.

 

It was too easy to abuse the system and complete missions without any effort using certain PRO battle settings. The system was changed to make missions fair and equally difficult for everyone.

 

Yes, it can be annoying, but it would be even more annoying if I was playing against Legends with M3 and then some guy joins my team with M1. M2 is OK against M3 if it has a protection module, but M1 has much lower stats and therefore it's unfair to make them play against M3.

 

Kits are special bundled offers. They always give you a discount and allow you to potentially get items before their actual unlock rank. And because of these two massive advantages, they need to have some disadvantages too: you have to pay a lot for a "useless" paint, you can't pick and choose what goes in a kit and you may have to pay for items you already bought separately.

Hmm, you think you're so special teasing a Third Lieutenant at Legend rank. I haven't been on this game for 2 years, so I didn't have this forum to keep those dumb devs from turning the game into crap. But I'm going to go off all of your excuses.

 

Who CARES that there were hackers in Moon Silence, IT WAS MAINLY A PARKOUR MAP. And it's almost impossible to play real battles with such low gravity. You flip over all the time, so it just doesn't make sense.

 

So they make you pay for PRO-Battle passes to make PRO-Battles, so why can't WE JUST BE ABLE TO GET CRYSTALS THERE IF WE WANTED? If I was I dev, I would be a very popular one. I've got everything thought out.

 

Don't those devs sitting back getting diabetes from their donuts while they slowly make updates they don't think through think about PERMANENTLY making gold boxes 5000 crystals? What the hell are 1000 crystals going to do for you? I can't buy Thunder M1 with 20 gold boxes, or even 30. It's madness. But why do I care, a person that does MUs is never going to get a gold box.

 

Ok, what was happening when you typed this one up? I said, they raised the price of paints by like 10x. I'd like to buy a paint for 500 crystals at times so I won't get tired of the same old paint I wear to every battle until I reach the Legend rank in 2020. I mean seriously... I never said anything about the raising of the paint prices making the game P2W. Are you going through something? Because I think you really need to calm yourself down.

 

And dear sir, if the protective paints gave me my "protection modules", then where are the protections for my Desert and Dirty paint? They don't have a counter for all the paints, just the 2500 crystal ones you buy when you're a Grefreiter. Then they start calling them Fox SB, Fox SA, Fox SC. I mean it's stupid. Oh, there is no price increase? So you do admit that they raised the price of paints like 10 or 100x more? Because all the paints now are like 10k or 100k or 500k crystals. And it's 30k for any protection module, AT M3.

 

Um, you're confusing me a bit, so are you saying it's ILLEGAL to advertise a video publishing service that billions of people know about? I'm talking like 4/7 of our population. Please be more clear. But what I don't get is why I have to open up a new tab from the game, go the Tanki page, then forum, and HUNT for a forum to post my channel in, so maybe I can make my family just a TEENSIE bit more of money, so I can actually buy me some crystals without having to use my mom's credit card behind her back. I put hours into my editing. For nothing? No please.

 

I'd actually LIKE to have a hammer like everyone else because actually, I see a bunch of Majors WITH AN M0 HAMMER. I enjoy Hammer and Vulcan the most out of the game, but the irony is, those are the 2 that I DON'T have. A MACHINE GUN? HELL YES. A SHOTGUN? HELL YES? AN ARTILLERY? HELLLLLLLLL YESSSSSS! It's not like any of the non-payers have M2s at WO5. Kits were a mistake in the first place. Tanki came out with good updates in the beginning, and then after I left for a while, I wasn't there to see how they burned their own successful game to the ground. I remember something my dad said of The Walking Dead, they should keep the same vibe that they used to HOOK the watchers into the show, THROUGHOUT the show. He doesn't like that show anymore... No wonder. And those 3 guns might actually help bring my 0.45 D/L up. But nope, I have to save 30k for a single turret that I don't even have the first version of. 

 

I'd be surprised if you're still reading this. You should read a lot you know. :P Typing up something for some people to read at 6 in the morning. Got no sleep today because I'm Tanking. And foruming. I'm a forumer now. I wear a fez now. Fezes are cool.

 

I think (and I'm pretty sure that everyone else did too) that Daily Missions are more of a side thing. Like something you can do if you want to. I don't like going into non-pro battles to try and do something for an hour when I could invite my friend into a private battle, and get a couple hundred crystals. What is a couple hundred going to do for someone who already has 80k crystals? It'd also be nice if they didn't lower the chance for me, (a person who usually always has around 500 crystals) to get a mission that involves crystal rewards.

 

You'd think that Tanki Devs would GET A LITTLE CREATIVE and LOWER the rank brackets on XP/BP DR and XC format battles. From recruit to master sergeant. From Master sergeant to WO5. From WO5 to Major? Idk, it starts to get a little complicated from then on out.

 

I sure wish I played when you couldn't get rewards for rank ups, and then at around Third Lieutenant, I got all my crystals handed to me. Boom. Kits. But there were no kits 2 or 3 or 4 years ago. ); But also ); since there are kits now. They just make it so low ranks can get free kills off of the players playing the game right, and intimidate the higher ranks that are trying to get what they have. Just imagine a Colonel with M3. Of course, you have to be past Brigadier to get M3 kits. Oh, the sun is rising. Cock a doodle doo. I'm gonna fall asleep during lunch hour, aren't I?

 

Again, they INVENTED these dumb things called kits. But you should be able to make custom kits for bargains. Like I choose NOT to have a paint or a paint that I already own so I don't need to pay for it, for the trade of a lower discount. Yippee! We all win here! (I'm a fast typer, and Grammarly adds on to my awesomeness!) 

 

And for some reason, they got rid of the discounts you get when you buy enough modifications! I NEEDED THOSE. #MakeTankiGreatAgain

 

I'm just going to not spend crystals until I get up around the Major rank or higher. Crystals are everything in Tanki. 

 

P.S, I REALLY hate the mission update. It really gives me no point for buying pro battle passes. No low gravity mode. D: But at least I save 15% or more on Tank insurance! TankSurance, call today. We'll help you save for modifications.

Edited by Xtankdestroyer901

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Don't those devs sitting back getting diabetes from their donuts while they slowly make updates they don't think through think about PERMANENTLY making gold boxes 5000 crystals? What the hell are 1000 crystals going to do for you? I can't buy Thunder M1 with 20 gold boxes, or even 30. It's madness. But why do I care, a person that does MUs is never going to get a gold box.

 

Gold boxes are not meant to be a significant source of income. If the value of gold boxes increases then the prices would increase too so that the game economy is not affected.

 

And dear sir, if the protective paints gave me my "protection modules", then where are the protections for my Desert and Dirty paint? They don't have a counter for all the paints, just the 2500 crystal ones you buy when you're a Grefreiter. Then they start calling them Fox SB, Fox SA, Fox SC. I mean it's stupid. Oh, there is no price increase? So you do admit that they raised the price of paints like 10 or 100x more? Because all the paints now are like 10k or 100k or 500k crystals. And it's 30k for any protection module, AT M3.

 

Sure, maybe the modules we have available do not offer the exact protections you may want but there are still plenty of modules to choose from. Yes, prices for protections have increased but they also offer greater protection than before, at least for M2s and M3s since I can't remember so well the protections we had around M1 ranks.

 

Kits were a mistake in the first place.

I sure wish I played when you couldn't get rewards for rank ups, and then at around Third Lieutenant, I got all my crystals handed to me. Boom. Kits. But there were no kits 2 or 3 or 4 years ago. ); But also ); since there are kits now. They just make it so low ranks can get free kills off of the players playing the game right, and intimidate the higher ranks that are trying to get what they have. Just imagine a Colonel with M3. 

 

I think kits at low ranks are a great source of income for the devs. Well played devs. Sure, some even MU and get M2 Titan Smoki before WO1 and it affects the gameplay but you don't even meet a player like this in every battle you enter...Even as a f2p user you can get M3s at Colonel or earlier if you manage your crystals right and this can be a lot of fun.

 

 

 

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- I hate that you cannot create non pro battles now in tanki... I have a roster with mostly short ranged turrets i.e fire , isida and freeze(on my nub acct), how am i supposed to play in the long range maps created automatically by the system.... I never get maps such as Island, Hill etc. and I am only able to play good in Polygon. Because of this people with mid to long range turrets especially ricochet, railgun easily complete missions and get rewards but I dont. 

- I also noticed that I am using my Isida very less and I am completely dependent on my twins for doing the missions... IK it is not impossible to do the missions with short range turrets but it is very difficult and time consuming so please do one of the following:

a)make maps of all types of ranges

b)Remove mission update

c) let us create non-pro battles

 

Cedric or any other mod please look into this matter becuz the game is getting harder and boring for me

 

 

 

3 days no response.... Looks like this topic still isn't getting the attention it needs even when pinned on the Dev's News Page

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3 days no response.... Looks like this topic still isn't getting the attention it needs even when pinned on the Dev's News Page

hmm... what could be the reason for that... let's think... busy, lots of PMs to read, busy with other stuff, busy, busy, busy.......

 

I'm surprized people really expect the community manager's job to be just chatting with players from the game... Come on it's not such a big deal if you get no reply for a few days, you should be thankful he's not like Semyon Kirov which was virtually impossible to contact for most people, when I said to someone that Semyon finally replied to me after a few months of trying to reach him, he was like "OMG he added you on skype!!!!" and now with Cedric people are more like "OMG he didn't reply for 3 days!!!" (no offense, but seriously some people just want too much from other people)

Edited by SwiftSmoky

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3 days no response.... Looks like this topic still isn't getting the attention it needs even when pinned on the Dev's News Page

You do need to realize that as @SwiftSmoky said, my job isn't just communicating with players.

 

Let me give you a taste of what my day is like. Below is a list of tasks I completed last Friday, which was supposed to be a public holiday in Malta, i.e. I was NOT supposed to work:

  • Completed Forum Stats task

  • Posted V-LOG preview in new News panel

  • V-LOG subtitles

  • Checked new mission texts

  • Scheduled announcement for Weekend giveaway 2017-04-14

  • Scheduled V-LOG announcements

  • Delegated remaining posting duties to XXX, YYY and ZZZ (removed actual names)

  • Fixed How To text for new in-game alerts

  • A number of other very small tasks that aren't worth mentioning but that add up to approximately another hour of work.

All of that took around 4 hours of non-stop work. And I work VERY fast. I'm constantly fine-tuning my procedures to shave of minutes here and there and become more efficient, which is why I manage to get so much done in a day. That said, My To Do List keep growing and I can barely keep up.

 

So, I'd appreciate if you could be a little more patient.

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The system was changed to make missions fair and equally difficult for everyone.

 

"Fair and equally difficult for everyone"?

 

What about those of us who's preferred battle-mode is no-supplies?

 

Tried doing some "normal" battles over the weekend and... game imbalance was worse than ever.

legends all on one team and the "druggers" controlling the map and free drops.

Battles finished with scores so lopsided it was laughable.

 

And you think that is fair?

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"Fair and equally difficult for everyone"?

 

What about those of us who's preferred battle-mode is no-supplies?

 

Tried doing some "normal" battles over the weekend and... game imbalance was worse than ever.

legends all on one team and the "druggers" controlling the map and free drops.

Battles finished with scores so lopsided it was laughable.

 

And you think that is fair?

I know the system is faulty still, but at least right now everyone is in the same conditions and there is no situation where one player is trying hard to be first in his team 3 times, while another just has a PRO pass and completes the mission in less than a minute using custom battle settings.

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I know the system is faulty still, but at least right now everyone is in the same conditions and there is no situation where one player is trying hard to be first in his team 3 times, while another just has a PRO pass and completes the mission in less than a minute using custom battle settings.

Does not seem worth it.

 

A few (a bunch - whatever...) tankers were exploiting the system. I get it.

However, that does not justify giving the shaft to a large population of gamers who were completing their missions in Pro-passes legitimately.

 

Now we have to battle Legend 20s + with their 50% Protection Modules, infinite supply of drugs, and full garage.

 

I'm sorry to say those battles, as lop-sided as they are, provide little to no entertainment value. Now we complete fewer missions, and claim fewer missions each day because of that.

 

The PRo_Battle pass (which we pay for monthly) was a way to make it "fair". It no longer is "fair".

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A few (a bunch - whatever...) tankers were exploiting the system. I get it.

However, that does not justify giving the shaft to a large population of gamers who were completing their missions in Pro-passes legitimately.

I'm not sure if it was "a few". Literally everyone I know (myself included) used to exploit missions with a PRO pass. Maybe 1 or 2 people didn't, only because they didn't care about missions at all and only did the small experience ones.

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I'm not sure if it was "a few". Literally everyone I know (myself included) used to exploit missions with a PRO pass. Maybe 1 or 2 people didn't, only because they didn't care about missions at all and only did the small experience ones.

Wouldn't it be better to try to change the way some of those missions are implemented (or even remove them entirely) than to mess up many people who prefer Pro-Pass?

 

It does not seem like lot of thinking went into the "fix" and the consequences it involved.

The current battles really are complete one-sided fiascos. Not balanced at all.

 

If Devs are going to "force" tankers into regular battles the following needs to be looked at...

- Rank Ranges. Even Field Marshals struggle vs Legends as they could be anywhere from 2 ranks higher to 50+ ranks higher.

- Supplies provide too much advantage to the one using. 100% bonus really is too much. 50% would be more reasonable.

- Awarding of crystals. No incentive to join a side that is behind. Since there's very little reward for losing, people leave battle to look for a winning team to join. And so on...

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You do need to realize that as @SwiftSmoky said, my job isn't just communicating with players.

 

Let me give you a taste of what my day is like. Below is a list of tasks I completed last Friday, which was supposed to be a public holiday in Malta, i.e. I was NOT supposed to work:

  • Completed Forum Stats task

  • Posted V-LOG preview in new News panel

  • V-LOG subtitles

  • Checked new mission texts

  • Scheduled announcement for Weekend giveaway 2017-04-14

  • Scheduled V-LOG announcements

  • Delegated remaining posting duties to XXX, YYY and ZZZ (removed actual names)

  • Fixed How To text for new in-game alerts

  • A number of other very small tasks that aren't worth mentioning but that add up to approximately another hour of work.

All of that took around 4 hours of non-stop work. And I work VERY fast. I'm constantly fine-tuning my procedures to shave of minutes here and there and become more efficient, which is why I manage to get so much done in a day. That said, My To Do List keep growing and I can barely keep up.

 

So, I'd appreciate if you could be a little more patient.

 

Sorry Cedric, I should have been more patient but at that time i was frustrated and angry so i typed that and I did'nt mean it.... Anyway, thanks for acknowledging my post and I also look forward to seeing some solutions of my problems from the Devs.... Sorry again

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Yeah, good luck with that. It's incredibly hard to find people who are both trustworthy and dedicate enough to take on that role. It's quite possible one of the most demanding roles in TO.

your demands for battle mods are,let's be honest,stupid..

 

not all of those xp bp wp rp tp zp etc ;) players understand what sabotage is,heck,90% of them wouldn't notice if sabotage would bite them

 

veterans of the game,my "dear" CM,all,or most of those your updates screwed,would be helpfull..players with 5+ milions of xp..not noobs like most of existing are,who only understand,not even in all cases,XPBP CTF..but,your demands are silly :)

 

this parody,sorry,game,will never be great as it once was possible

 

by far,this game has most arrogant and non friendly game devs AND staff I have ever seen and encountered,and,I'm 30+ years ;) with quite big gaming expirience,I proablyy know what the hell I'm talking about

 

peace all :)

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Wouldn't it be better to try to change the way some of those missions are implemented (or even remove them entirely) than to mess up many people who prefer Pro-Pass?

 

It does not seem like lot of thinking went into the "fix" and the consequences it involved.

The current battles really are complete one-sided fiascos. Not balanced at all.

 

If Devs are going to "force" tankers into regular battles the following needs to be looked at...

- Rank Ranges. Even Field Marshals struggle vs Legends as they could be anywhere from 2 ranks higher to 50+ ranks higher.

- Supplies provide too much advantage to the one using. 100% bonus really is too much. 50% would be more reasonable.

- Awarding of crystals. No incentive to join a side that is behind. Since there's very little reward for losing, people leave battle to look for a winning team to join. And so on...

 

 

Wolverine is completely right... I have the exact same problems...

- Whenever I find a server without my rank battles, I click in the Battle button, but the battles it creates are always ( 100% ALWAYS) never for my rank... The battles always range from Legends to Captain, giving people like me no choice but to play against M4 Equipment and heck Im still better off as compared to those Captains with M1-M2 equipment, without drugs they are just free kills for the Legends and are not able to participate in the battle fully.

- Also, the "Battle" button literally forces us to join a battle which our equipment is not compatible with, as I posted earlier, people such as me who predominantly use short range turrets are really forced to play in big maps which affects our ideal playing style and gameplay... There are some diverse maps such as Polygon, Desert, Moltov where I can still manage to play a little but on the others... absolutely not. This hinders my ability to earn crystals and exp, also I am not able to fully participate in my team( In CTF, TDM Modes) because of my limited equipment and drugs

- The increase of rank brackets has made the game worse... Here's how: Low ranks do not manage to get kills, captures etc. against the drugging high ranks and hence if a team is loosing, they cannot help the team fight off the other team effectively... The low ranks become sitting ducks waiting to be killed by the high ranks..... This leads to another problem, a one-man team... In some battles(not all), only one or two high ranked druggers manage to score points for the team, this means that they get more than 50% of the team's total score and get the highest fund in the battle. The teams thereby are not balanced at all

 

@Maf and @CedricDebono pls look into the problems mentioned by me and Wolverine... Thank You

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Sorry Cedric, I should have been more patient but at that time i was frustrated and angry so i typed that and I did'nt mean it.... Anyway, thanks for acknowledging my post and I also look forward to seeing some solutions of my problems from the Devs.... Sorry again

Try going to lower servers where lower ranks create battles so you can be in the top ranks, just don't be abusive with the low ranks, I could be one of them. I lot of people are doing it that way. You don't have to do all three missions. You can use your Isida to help your team and let them know you need Speed Boost boxes, for example.

 

It is good that you posted your complaint, I'm pretty sure Cedric will pass it to the devs. Just don't ask him to resolve problems because he has limited powers. Maybe post a complaint that he needs an assistant. ;)

 

Everyone should understand the role of Cedric and make better use of this topic and of Cedric's virtual office. 

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Try going to lower servers where lower ranks create battles so you can be in the top ranks, just don't be abusive with the low ranks, I could be one of them. I lot of people are doing it that way. You don't have to do all three missions. You can use your Isida to help your team and let them know you need Speed Boost boxes, for example.

 

It is good that you posted your complaint, I'm pretty sure Cedric will pass it to the devs. Just don't ask him to resolve problems because he has limited powers. Maybe post a complaint that he needs an assistant. ;)

 

Everyone should understand the role of Cedric and make better use of this topic and of Cedric's virtual office.

 

Nope, that does'nt solve the broader problem... Yes, your technique works sometimes and I have tried it but not always

- For your technique to work I would need to have easy missions like earn xp, collect boxes which provide lower rewards, also daily missions are my only source of drugs and hence it is not productive for me to do only one mission out of the 3 at a time

-Secondly, my Isida is very limited nowadays, it is mostly used for healing whereas if u see my DL you will easily know Im a more attacking player....I love small maps where I can unleash the true damage of my Isida and Firebird and Im not into sitting back and healing behind those mammoths in long-range maps. Therefore, the battle creation system will always undermine my ability to play properly as it continues to create long ranged maps which dont suit my playing style

-Also, If u see the recent trends, non-pro battles have become a non-druggers nightmare... Druggers(esp. those who buy the 1500 suplies kit from the shop) completely take over these kinds of battles and ruin it for a non-drugger.. The purpose of putting the 1500 kit in the shop was to make it harder for drugs to influence the game but the Mission update has been counter-productive to this and encourages buyers to expoilt the non-buyers when they're trying to do missions....

 

When will these problems get solved? Tanki Devs are just reversing the good decisions they have taken by these updates... There are many solutions to the problems in the Ideas and Suggestions section to problems like people exploiting the missions in pro battles, but they have to be implemented and that too fast. I understand the role of Cedric as the CM but how do we let the devs know about our hardships other than tell the CM about it? If the Devs knew abt our problems they wud have done something abt it already, but no hence I asked Cedric to help me convey this message to the Devs and thats all

Edited by MJROCKS05

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Nope, that does'nt solve the broader problem... Yes, your technique works sometimes and I have tried it but not always

- For your technique to work I would need to have easy missions like earn xp, collect boxes which provide lower rewards, also daily missions are my only source of drugs and hence it is not productive for me to do only one mission out of the 3 at a time

-Secondly, my Isida is very limited nowadays, it is mostly used for healing whereas if u see my DL you will easily know Im a more attacking player....I love small maps where I can unleash the true damage of my Isida and Firebird and Im not into sitting back and healing behind those mammoths in long-range maps. Therefore, the battle creation system will always undermine my ability to play properly as it continues to create long ranged maps which dont suit my playing style

-Also, If u see the recent trends, non-pro battles have become a non-druggers nightmare... Druggers(esp. those who buy the 1500 suplies kit from the shop) completely take over these kinds of battles and ruin it for a non-drugger.. The purpose of putting the 1500 kit in the shop was to make it harder for drugs to influence the game but the Mission update has been counter-productive to this and encourages buyers to expoilt the non-buyers when they're trying to do missions....

 

When will these problems get solved? Tanki Devs are just reversing the good decisions they have taken by these updates... There are many solutions to the problems in the Ideas and Suggestions section to problems like people exploiting the missions in pro battles, but they have to be implemented and that too fast. I understand the role of Cedric as the CM but how do we let the devs know about our hardships other than tell the CM about it? If the Devs knew abt our problems they wud have done something abt it already, but no hence I asked Cedric to help me convey this message to the Devs and thats all

I understand, it is very difficult for players that like one style of playing and only have the equipment for that style.

 

A map size filter could help a lot a lot of players. Hopefully they add that to the Matchmaking System.

 

In your case I'd only do easy missions and maybe open a new account to play with PRO Pass to have fun again, until they do something, hopefully.

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