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theFiringHand
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Not only the forum is slow but also the game has some new glitches:

1. the parachutes of the supplies just hang in the air if you get the box before it hits the ground

2. I cannot turn my turret using the mouse controls. I enter the game just fine and after a minute of playing time the mouse controls work only to fire the turret but not to turn it.  I did not have this problem today until AFTER the restart. Hmmmmm, what are the developers doing now? By the way, I tried this on 4 different accounts and they all have the same problem. I am using either Internet Explorer or Firefox because of the mouse controls and I did not have these problems until today's restart.

 

I have got screenshots and videos of the drop box glitch!!

These issues have been fixed. If you experience anymore problems please do report them in the Bug and Glitches topic.

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The war map is a bit biased, with En Pl and De having sure access to 20+10 containers region, Ru has close access to only gravity, as Factory is more closer to Pl and Deck 9 to De.

If you think about it without how the voting went RU also has access Deck-9 in terms of map design. its just that for some reason DE decided to attack Deck-9 instead of Opposition as the map designers would have expected.

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Okay, this is getting annoying. I sent an email to myself last night with my number of kills: 16438. That was after I had made ~12 kills after server restart. I currently have ~16640 kills, and I haven't parkoured for the entire day, so no, that's not the reason. Yet, the war site insists that I haven't made the 200 kills, and I'm stuck at 2/4 turns. Come on guys. 

So no one's gonna address this issue, huh. Wow, okay...

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It amazes me that super campy maps like Brest and Highways are in the battle list and therefore will be in matchmaking - but actually balanced maps suitable for more than just long range turrets like Kolhoz are not.

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So no one's gonna address this issue, huh. Wow, okay...

We've received many reports on this in the last couple of days and it's been passed on, so the issue will be looked into. 

 

Can some of you mods pass the word that we are tired of the stupidity?

We've already passed on your (and other players') feedback on the map choice in standard battles. Which of the standard maps do you prefer to play?

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We've received many reports on this in the last couple of days and it's been passed on, so the issue will be looked into. 

 

We've already passed on your (and other players') feedback on the map choice in standard battles. Which of the standard maps do you prefer to play?

Here's what I might see in CTF regular battles on a given night

 

Silence x2

Barda x3

Alexandrovich x2

bridges X2

Osa x2

Serpuhov x 2

Highland x2

Kunger x 2

Brest

Tribute

Polygon

 

So out of 20 battles I see 11 diff maps.

 

make it so we see closer to 16-17 diff maps to choose from

There's no reason for 3 x Barda.

The "random" map generator should not repeat a map that is already in play so readily - it should weight them down significantly.

 

How come I never see

Magistral?

Skylark?

Deathtrack?

Esplanade?

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Overdrives cause lag especially at gold box drops which means they pass right through my tank. So many are enacted, I have missed countless golds and containers due to it.

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The beating shall continue until morale improves!!!

 

I am going to whip this dead horse until I get some justice.

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

 

If you are going to sell kits with hardware outside of player's rank level.  Then to make it fair players who fully micro upgrade up should have access to next level hardware.  

 

I will continue petition for this until I see some resolution. 

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The beating shall continue until morale improves!!!

 

I am going to whip this dead horse until I get some justice.

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

 

If you are going to sell kits with hardware outside of player's rank level.  Then to make it fair players who fully micro upgrade up should have access to next level hardware.  

 

I will continue petition for this until I see some resolution. 

Ah yes,, now YTers and buyers can get M2s at Recruit, or even M4s if that's what you're thinking. Wow, what a great suggestion! -_-

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The beating shall continue until morale improves!!!

 

I am going to whip this dead horse until I get some justice.

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

 

If you are going to sell kits with hardware outside of player's rank level.  Then to make it fair players who fully micro upgrade up should have access to next level hardware.  

 

I will continue petition for this until I see some resolution. 

I have to ask.. is this sarcasm? Before I start passing on the wrong feedback. :ph34r:

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@ Cooper...  No it is not sarcasm... I am getting sick and tired of going into battle and finding players who bought a kit and is rolling in hardware outside of their rank.  This forces me to have to drug to at least have a halfway fighting chance.  But, of course the cool down periods leave me exposed.  it is complete and total bull pucky.  Either lift the MU rank restriction or prevent players who buy kits from being able to MU their hardware until they are of proper rank.

 

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

REMOVE the rank restriction from the fully micro upgrade hardware level up.

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@ Cooper...  No it is not sarcasm... I am getting sick and tired of going into battle and finding players who bought a kit and is rolling in hardware outside of their rank.  This forces me to have to drug to at least have a halfway fighting chance.  But, of course the cool down periods leave me exposed.  it is complete and total bull pucky.  Either lift the MU rank restriction or prevent players who buy kits from being able to MU their hardware until they are of proper rank.

 

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

REMOVE the rank restriction from the fully micro upgrade hardware level up.

Thanks for the clarification. Looking at it like that, your request makes a lot more sense.

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@ Cooper...  No it is not sarcasm... I am getting sick and tired of going into battle and finding players who bought a kit and is rolling in hardware outside of their rank.  This forces me to have to drug to at least have a halfway fighting chance.  But, of course the cool down periods leave me exposed.  it is complete and total bull pucky.  Either lift the MU rank restriction or prevent players who buy kits from being able to MU their hardware until they are of proper rank.

 

 

REMOVE the rank restriction from the fully micro upgrade hardware level up.

REMOVE the rank restriction from the fully micro upgrade hardware level up.

I prefer the not-able-to-MU equipment until you are the proper rank.

 

My other account as a W05 was fighting a tanker who had hornet M2 5/10 & Ricco M2 6/10. 

It was a ridiculous - he killed and capped at will. Supplies were no help - he just countered with his own.  battle was not balanced at all.

 

The other option - well buyers will just MU all the time, get access to next level - and start MU-ing that.  Where does it end?

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Look a really simple solution to my complaint is this.  Tankers who purchase kits with hardware outside of their rank benchmark are ineligible to MU their equipment until they are of appropriate rank.

 

This is the only way to make the battles with buyers remotely fair.

 

i.e.

 

There is no difference between a tanker with an M2 fully MUed and a tanker with an M3 (kit) and no MU.  Both states can be naturally achieved.

 

HOWEVER, 

The imbalance comes when the tanker with a fully MUed M2 goes up against a tanker with an M3 (kit) with any level of MU. 

 

So, I guess what I really want is to have tankers with hardware outside of their ranks to be 0, ZERO, Zilch, nada MU.  Until proper rank.

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I am tired of this game letting tons of cheaters running around. I only see meaningless updates; cheaters issue is getting worse. It looks like cheating is normal and it is stupid if you don't cheat. Other pvp games might have cheaters as well but not like this one that is out of control. I am done here.

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Wolverine

 

It end when you have all equipment and it is all M4,

 

But that is a lot of time and money.

I just meant allowing everyone to keep upgrading will make it worse.  You will end up with seargents playing with m3+

 

the much better option was limiting MU-ing until you have reached rank able to buy the item.

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This has happened a lot of times now, I've encountered soooo many damn saboteurs/mults and its frustrating , but there's never any frigging battle mod online to help, ever. Battle mods are never there during peak times, inspite of so many people posting links in the game reports sections, trying to help the community, the actual administrators are never ever there for our help. What use of such a battle mod team which is never available to help the players? I've lost more than 30k in funds due to this problem and when I post these questions in any of the forums, some over-smart, unhelpful and extremely stupid mod comes and tells me "Make a video an report in on the game reports section". Like are u guys seriously ******ed or what? Recording during playing slows the game down, we keep on lagging and it is a very big hassle to cut videos, we then have to use our own internet data to upload them to youtube and on top of that, they have frigging rules we have to follow before posting this stuff!?! Do you guys even intend to keep battles clean and safe. So many obstacles just to help the game and the community get rid of cancerous players? Dumb rules, nonsense excuses is always what I get. So much  in the game reports sections that it's baffling and tanki won't do nothing about it. The irony is that, after I post this, another mod will reply to me but instead of giving me the solutions to this problem, the mod will keep on defending the battle mods team like they always have. What do you guys want to achieve? Players are doing so damn much but even then, just because of some lazy, understaffed people we aren't getting the results.

 

Hope that this is not another un-noticed comment just getting lost in the sea of comments. I am fed up and so are many others, me raging here is absolutely justified, this anger has been building up for ages. Don't make dumb excuses and for once do something about it

Edited by Ninja
Refrain from using profane abbreviations.
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This has happened a lot of times now, I've encountered soooo many damn saboteurs/mults and its frustrating , but there's never any frigging battle mod online to help, ever. Battle mods are never there during peak times, inspite of so many people posting links in the game reports sections, trying to help the community, the actual administrators are never ever there for our help. What use of such a battle mod team which is never available to help the players? I've lost more than 30k in funds due to this problem and when I post these questions in any of the forums, some over-smart, unhelpful and extremely stupid mod comes and tells me "Make a video an report in on the game reports section". Like are u guys seriously ******ed or what? Recording during playing slows the game down, we keep on lagging and it is a very big hassle to cut videos, we then have to use our own internet data to upload them to youtube and on top of that, they have frigging rules we have to follow before posting this stuff!?! Do you guys even intend to keep battles clean and safe. So many obstacles just to help the game and the community get rid of cancerous players? Dumb rules, nonsense excuses is always what I get. So much  in the game reports sections that it's baffling and tanki won't do nothing about it. The irony is that, after I post this, another mod will reply to me but instead of giving me the solutions to this problem, the mod will keep on defending the battle mods team like they always have. What do you guys want to achieve? Players are doing so damn much but even then, just because of some lazy, understaffed people we aren't getting the results.

 

Hope that this is not another un-noticed comment just getting lost in the sea of comments. I am fed up and so are many others, me raging here is absolutely justified, this anger has been building up for ages. Don't make dumb excuses and for once do something about it

Think about it, there are 20 battle moderators and thousands of battles. In the unlikely event that ALL 20 BMs are online it will be impossible to process every /vote and chat report. Not to mention many of the reports in the chat are low quality reports by reports by angry players which contain little to no accurate info. Each report also takes a long time to process the moderator must remain in the battle for a long time waiting for the player to activate their hack or to ensure they are actually sabotaging and not grabbing a coffee. 

 

As you say, they are understaffed and there is no direct solution to that problem. Finding trustworthy players who are unbiased to friends or enemies and can do their job well is pretty difficult in a game marketed towards teenagers.

 

So the only direct solution is for you to record and report, be the battle mod yourself and help everyone. If you cannot do that unfortunately there is no solid solution. 

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Think about it, there are 20 battle moderators and thousands of battles. In the unlikely event that ALL 20 BMs are online it will be impossible to process every /vote and chat report. Not to mention many of the reports in the chat are low quality reports by reports by angry players which contain little to no accurate info. Each report also takes a long time to process the moderator must remain in the battle for a long time waiting for the player to activate their hack or to ensure they are actually sabotaging and not grabbing a coffee.

 

As you say, they are understaffed and there is no direct solution to that problem. Finding trustworthy players who are unbiased to friends or enemies and can do their job well is pretty difficult in a game marketed towards teenagers.

 

So the only direct solution is for you to record and report, be the battle mod yourself and help everyone. If you cannot do that unfortunately there is no solid solution.

 

 

Are you serious ? Ninja ??

 

 

You forget something ,

 

 

Instead of saying impossible , say we need more battle mods ,

 

 

More battle mods = more clean battles = more fun = great balance = players increase = more $$$ to the company = better projects and improvement = more players = more $$$ = circling

 

Don't be selfish and dont leave that like button alone -_- , go smash it .

Edited by I.Follow
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Are you serious ? Ninja ??

You forget something ,

Instead of saying impossible , say we need more battle mods ,

More battle mods = more clean battles = more fun = great balance = players increase = more $$$ to the company = better projects and improvement = more players = more $$$ = circling

Don't be selfish and leave the like button alone -_- , go smash it .

As I said in the post, its pretty difficult to get unbiased players who are suitable for the position.

 

Being able to kick and ban any player you want is pretty dangerous if given to the wrong person.

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As I said in the post, its pretty difficult to get unbiased players who are suitable for the position.

 

Being able to kick and ban any player you want is pretty dangerous if given to the wrong person.

Any russian player who works (or used to) as a policeman or someother kind of law enforcer in russia should be trusted... So if a player can prove his identity and qualifications he should be given that power.

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They should be.

 

If I'm seeing the same 10-15 maps over and over they obviously need more in the rotation.

The battle list is made out from 24 maps:

Aleksandrovsk
Barda 
Brest 
Bridges 
Desert 
Forest
Future
Highland
Highways 
Industrial Zone
Iran 
Kungur 
Massacre 
Osa
Polygon
Red Alert 
Rio 
Serpuhov
Silence
Solikamsk
Tribute
Wolfenstein 
Year 2042
Yorkshire 
 
All of them support 6 battle modes - CTF-CP-DM-TDM-RGY-ASL. And some have 2-3 theme (winter, summer and nigh).

That's a lot of map to correct/maintain when new mode are implemented.

 

Edited by Viking4s

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