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nice way to fool people into believing this was a sale when these items  were the same prices on Black Fridays sales..

 

if you look back when legendary skins came out they were $99.99 with 100 k in crystals . so this was not a sale ..

 

 

Nice try .. feel sorry for all who fell for this..

 

 

 

 

I just don't think Tanki under stands what sale really is.

 

To be fair, they are offering an item that is normally not available except through containers, although the price is frankly ridiculous.

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To be fair, they are offering an item that is normally not available except through containers, although the price is frankly ridiculous.

So, on the 23rd of November for 24 hours only, we’ll be having a half-price slash in the Shop.

 

this is where all players were missed lead . why would anyone pay for an item at full price . sure its nice to see them returned into the shop but not on sale or even worth the money for them. I will wait for a free item..

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I have been playing this game since 2010 but I will count after 2014 because I made loginci in 2014.

 

 ''1500 Supplies-kit'' for 105k crystals, 

 

Tanki X

''p2w'

And about GS, agreed, if they rework on it, it would get better. So, a match-maker that depends on our GS would probably solve the whole problem.

Well, you have me convinced you aren't intentional trolling. (Thanks. Good on ya.)

 

I'll say more in my reply to cyborg below, but I made my supplies in the events. The Game, and other events that gave everyone supplies, were how I gained supplies, and the mission chains when that started. If I was out, well, I did without. I almost never ran out of anything except repair kits, but I used to run out of RK often. RKs are not as significant now as they used to be. (I got good at picking up boxes, too, which they've made harder over time, and lengthened the time between drops.)

 

I suppose my early buying, which was partly because I used to feel the game was worth it--the devs had earned some cash from me, but I do think the buying gave me an edge that I can only see in hindsight. Kits were critical to my success, and kits were much better long ago, as I'm sure you recall.

 

I would also like to emphasize my K/D. I complain that respawning occurs too often now. Our hulls die too easily these days. My K/D has lowered on every one of my accounts since The Great Leveling when they took away most of the uniqueness of the turrets and hulls.

 

We play to have fun, but I've always found winning more fun than losing. Accordingly, I've always focused on helping my team win, and that means flags in CTF or capturing points in CP. (More options now of course.) My point is I earned more crystals than average that way. I don't like playing the role of a sniper, and I don't like the way the game rewards snipers. I generally think of snipers as liking to lose. Though some snipers are extremely effective and tactically aware and generally assets to a team, many are not. They get their kills and seem to think being on a losing team is no big deal. Being on a losing team with high kills is still a weak payday in crystals.

 

Tanki took the 1500-supply kit out of the garage just before OKDad70 ranked to Generalissimo. I had some anger issues with that for a little while. It is correct that it was a bad idea for Tanki cashflow. The 1500-kit could be expected to help a player earn significantly more than 100k crystals.

 

I gave Tanki-X a good faith try from beta testing and into full release. I gradually quit playing it. They never got the feel right. There were a lot of aspects of it that I just didn't like. It has been nearly two years since I was paying attention to Tanki-X.

 

The recent changes make Tanki pay-to-win. The current mission system will probably allow a nonbuyer who is willing and able to play 0.9 to 2.0 hours per day to keep up with buyers, assuming a specialized (not generalist) account. Before, only patience and planning were required. That is, at least 20 minutes per day, averaging at least four hours total per week should have let nonbuyers nearly keep up. The disadvantage could be ignored with a little patience and a little pride in showing a good skill level. Now, just about an hour minimum and at least 10 hours per week are required. I'm still not sure nonbuyers with average-level skills will be able to keep up even playing that much. So, I agree fully with the assertion that Tanki has become a p2w system. Buyers have obvious advantages that are insurmountable by nonbuyers.

 

Regarding making match-making work, there is a lot to it. I've written several pages of posts about it, both when it was introduced (before I took nearly 12 months off), and over the last four months or so since I started playing regularly again. Nothing purely quantitative, automated, and algorithm-based will work. GS can't work because an M4 Titan is the same score as an M4 Wasp. On some maps in some modes, the Wasp has its place, on most maps in most modes, the Titan is far more valuable. An algorithm that treats every possible combination individually and uniquely will help, but it is only a small part of the complex and interdependent mess. Using player's "Efficiency" rating will help a little, but also players need to be rated for each mode, and how much they contribute to the mode, and that requires subjective judgement. Further, self-sacrificing hard-chargers need to be teamed with more cautious players, and the balance will be different for different modes. (I've written, now in the archives, a few pages about why GS doesn't represent a player's effectiveness.)

 

In short, match-making cannot be made to work well reliably. It just can't. The problem is too complex even before adding in the variables dependent on each individual real-person player. If they could improve it enough to where I never waited more than twice as long as the average wait indicated, that would help. Mostly, I want the majority of battles to be even, competitive, and not determined within the first three minutes. Right now, I think it is about 20% that meet that criteria (based on my experience).

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Funny reading this.

I'm a dad too, systems engineer, and probably 10 years older than you judging by your nickname, and started playing for the same reason as you did at +/- the same moment in time (2014 or 2015). Never spent a Euro or Dollar on the game for myself, but bought some chrystals or a kit for my son at special occasions. We have very similar nicks and used to play a lot together, when you could still chose your own map and team. When MM started it became almost impossible to play together (teams didn't exist in those days) and my son quit playing altogether. 

Awesome, good to hear.

 

It is sad, however, that MM ruined the cooperative time. My son's and I join team groups from time to time now. (The older one is working and has little time, but we manage once in a while.)

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To be fair, they are offering an item that is normally not available except through containers, although the price is frankly ridiculous.

But that is not what sale is all about? - During Black Friday people spend money on 50% off any item, not the full price. 

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As a non-buyer I have always tried to spend my crystals wisely, ie. wait for sales to buy turret/hull/upgrades/paints (in those days paints=protection)/protection modules. Over the years I think I have played 1 day out of 2 for approximately 1/2 to 1 hour per day.

 

What I don't quite understand is how you managed to become Legend in 4 years time with lots of M3s in your garage and me still being Lieutenant General with some M2 and M3s. The only reason I can find is that those 100 or 150 dollar per year in the beginning gave you an advantage that did make the difference (looking at your stats tells me you have less playing hours than I have).

 

My conclusion : P2W (especially a Premium Account) does make a huge difference. It did in the past and does even more now. That's why in TO more and more players buy these days. You can spot the buyers easily : they all have equipment above their ranks that was only available in the shop.

Cool. Your play time is consistent with my assumptions and guess regarding the average time in game for most regular players.

 

You point out something that in hindsight I think is significant. The fact that I bought some early gave me a small edge that likely continued to pay increasing dividends as I advanced. It helped me earn crystals more efficiently. Don't consider hours on profile without remembering many players played years before the profile started keeping track of hours. Look at kills. 

 

OKDad70 has 117k with 1.67 for K/D. Also, note the Efficiency rating. It is a complex algorithm, but the main thing it indicates is how efficiently a player earns crystals. (It isn't effective for comparison at other than Legend rank. It is somewhat indicative Legend to Legend.)

 

For OKDad70, keep in mind that I didn't play at all for about 11 months (late summer 2017 through mid-summer 2018).

 

Consider elder son, Commander Donut70. He started playing Tanki sometime in 2011 (maybe 2010). He has seen most of the changes in Tanki, and he has stopped playing for extended periods a couple of times. He has two lower-ranked accounts that he gives more time than his main nowadays, meaning he has only 150 hours on that account since profiles were implemented. You might be surprised at his garage. He likes the Smoky, and he doesn't think a Wasp on nitro is half as fast as it should be. I suppose I did buy him some crystals a couple times early on. Probably made a difference for him, too. (An aside, he has the Moonwalker paint, which he earned from the first Moon Silence competition, and Traceur from one of the early Parkour competitions.)

 

Anyway, Kills and K/D are the only practical way to compare accounts unless they are newer than profiles, especially at differing rank. 

 

I wrote a lot that is mostly related in my reply at "Posted 25 Nov 2018 - 23:57".

 

Finally, while a low-rank having significantly more and higher equipment for the rank is a giveaway for buyers, I think it is harder to tell for most players. And, yes, Tanki is two-tiered now. It has become P2W.

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Finally, while a low-rank having significantly more and higher equipment for the rank is a giveaway for buyers, I think it is harder to tell for most players. And, yes, Tanki is two-tiered now. It has become P2W.

Almost.  ;) They just need to add a second currency that is only obtainable by buying. Then it will be truly P2W.

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Another MM disaster (Rugby):
 
Red - 0
Marshal Ricosck 240 (13/10) (me)
Generalissimo Timoxa_Meg 215 (10/8)
Generalissimo old170 185 (8/8)
Legend20 L_174_K 130 (6/10)
Legend15 TIGR_DCV_3 100 (5/13)
Legend1 XoMkA_30_RU 100 (4/10)
Legend1 RUBIK994_XXX_RU 55 (3/12)
 
Blue - 2
Legend9 sokolyuu 320 (13/9)
Legend4 shedowXXX 245 (10/9)
Legend1 beastapostolos 240 (15/8)
Legend5 somikik 205 (11/6)
Legend4 kolprikol 145 (7/6)
Legend12 1qazWSXDD 120 (6/5)
Legend1 aspud4 115 (6/8)
Legend1 Razbornoi 110 (6/6)
Note, 7 to 8 players. MM cannot keep games balanced even in numbers.
 
The game was hopeless from start. As M4 Marshal Ricosck, I had no problem fighting. but my team just couldn't compete. I'm not sure what it was. Blue had two Freeze, two Fire, two Rico, a Rail, and a Twins. It seemed that way the whole time. Red lost and added a player or two. It is hard to quantify, since one tries to play effectively.
 
Though score ended only 0 to 2, it was never close. Twice for extended periods my teammates and I were being spawnkilled.  
 

I moved the ball to their goal once, but didn't get close. One other Red player got the ball to the Blue side once, but not close. Blue seemed to play the entire match on Red side. How to fix?

 

Ricosck can play (obviously) with and against high-level Legends. Rank is not a factor here. What was? Why was Blue team utterly dominant?

 

Most matches are like this. MM does not balance teams.

 

MM is counter to good play. MM makes everything depend on which team a player is assigned to. It is like flipping a coin. Nearly nothing depends on skill, tactics, and tenacity. Nearly everything depends on the luck of the draw. Did you get put on the dominant team or the dominated team.

 

I honestly don't think MM can be fixed. It needs to be scrapped.

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nice way to fool people into believing this was a sale when these items  were the same prices on Black Fridays sales..

 

if you look back when legendary skins came out they were $99.99 with 100 k in crystals . so this was not a sale ..

I just don't think Tanki understands what sale really is. 

In my opinion, that is a rip-off. It's a "sale". I wouldn't spend $100 USD on 1 skin. 

In the Black Friday announcement, the following was stated:

  • There will be sales, a bundle and skins (notice how these are three different, separate things?)
  • There will be a discount on crystals, premium, paints, kits, golds and containers (notice how it doesn't say skins?)
  • During the event you can buy skins (what's special about this is not that they're discounted in any way, but that they're all available outside of containers that depend on luck)

Shortly put, it was never said that skins were going to be on sale.

 

Our big Black Friday event is finally in the game, bringing with it lots of sales, a cool bundle, and wicked skins for you to grab!
 
For 24 hours only, the Shop will be having a 50% discount on crystals, premium, paints, kits, golds… AND containers*
 
And if you’ve been thinking of upgrading your favorite combo, you’ll be able to do that on the cheap, because upgrades and speedups will be at 50% off in the Garage.
 
But there’s more!
 
During the event, you’ll be able to purchase skins… ANY skin, including all past XT skins, the Thunder and Viking Legacy skins, and the Firebird Demonic skin. So, find your favorites and snatch them before they go away.

That you're disappointed with the prizes of the skins or that you would have wanted them to be a bit cheaper is completely understandable though.
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In the Black Friday announcement, the following was stated:

  • There will be sales, a bundle and skins (notice how these are three different, separate things?)
  • There will be a discount on crystals, premium, paints, kits, golds and containers (notice how it doesn't say skins?)
  • During the event you can buy skins (what's special about this is not that they're discounted in any way, but that they're all available outside of containers that depend on luck)

Shortly put, it was never said that skins were going to be on sale.

 

That you're disappointed with the prizes of the skins or that you would have wanted them to be a bit cheaper is completely understandable though.

 

 

 

 

 when he first mentioned that the skins will be out for black Friday event . players did  mention in open chat..not knowing if they were on sale or what .

 

what I want to know is why not one staff including Mr Debono did not corrected the players //  when we chatted about it..

 

. just listing a few players ,

he asked an no one said anything to him #42 

 

#101

half price mentioned

 

#83

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Another MM failure, Assault, all Legends but Marshal Ricosck (full M4), and Red ran the score to 90 before focusing on spawnkills instead of flags. Final score was 100 to 34. Disgusting. The top two on Red had modest reward. The rest sucked hind tit, with Blue getting almost nothing.

 

MM is totally defective. It must be abandoned. At least liberate missions from dependence on MM. Allow missions to be completed on any open battle, open to more than 9 total players. 

 

Frankly, the MM experiment has failed too long. End it. 

Edited by OKDad70

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 when he first mentioned that the skins will be out for black Friday event . players did  mention in open chat..not knowing if they were on sale or what .

 

what I want to know is why not one staff including Mr Debono did not corrected the players //  when we chatted about it..

 

. just listing a few players ,

he asked an no one said anything to him #42 

 

#101

half price mentioned

 

#83

 

They all asked for the price of XTs, which was something none of us knew. We can't answer what we don't know and there was nothing to correct there. However, it was clearly stated in the announcement what was going to be discounted, XTs weren't among them. 

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They all asked for the price of XTs, which was something none of us knew. We can't answer what we don't know and there was nothing to correct there. However, it was clearly stated in the announcement what was going to be discounted, XTs weren't among them. 

so your first saying you had no clue on the price , but then you knew they weren't on sale.. leaving it to end up being the regular full price with nothing changed on it. clearly this was the answer which we should have been given.. interesting..

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so your first saying you had no clue on the price , but then you knew they weren't on sale.. leaving it to end up being the regular full price with nothing changed on it. clearly this was the answer which we should have been given.. interesting..

We coudnt know if the price would be the same as before in the special offer, or whether it would contain a crystal pack. If the price was known and we thought it was discounted, we would say its 50 USD.

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Give me your opinion!

Hello! I saw something new in the Communicator bock. It asks me to take a short survey.

 

Really? Vampires? "We are currently trying to determine what does vampire look like to you and what do you see as a vampire den or living place."

 

Again, really? You meant to do that? It isn't a joke?

 

Good grief.

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Give me your opinion!

Hello! I saw something new in the Communicator bock. It asks me to take a short survey.

 

Really? Vampires? "We are currently trying to determine what does vampire look like to you and what do you see as a vampire den or living place."

 

Again, really? You meant to do that? It isn't a joke?

 

Good grief.

I saw in right now, and... I guess someone is drunk on vodka.  :wacko:

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Heh... just encountered my first loss because of a mult placed by a Russian by the name of "11071964". I voted the mult account, and nothing happened. They won, and I try to ask him why he did so. Instead (like all ******ed people in this game) he screames "suck my..." (you know what comes next). I ask him again, same reply. Then he leaves.

 

So tired of this stupid game, we need a vote/kick system. Sure, it can be abused, but hey I would rather get kicked because people hate me than to deal with stupid situations like this that the devs REFUSE to fix.

 

At least WOT doesn't have the same issue and is actually skill based.

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Serious complaint about: WEEKLY MISSIONS.

 

I received Weekly Mission "take one of the top 3 places in winning team in 15 battles" for 1 weekly container and 1 container.

 

In 1 week (7 days) get this 15 (!!??) times (???!!!!). This is absurd and insane. It can not be done.

 

This mission will most probably take 3 weeks or even longer to complete.

 

It is impossible to change this mission. So this mission means I am blocked for at least 1 weekly container and 1 container or a very long period!

Tanki should fire the fool who has made up this impossible weekly mission which i can not change

 

After 8 years of tanki because of this stupid system i seriously think to stop with tanki online

Tanki forces things on players - weekly missions not changed, matchmaking no map choice - that players like me do not want. When i play, i like to have fun and relax

 

Things forced upon me by a game? Things i must do in a game?  I do not like that. It is not fun.

 

Make change for weekly mission

 

Remove my above weekly mission from my account: i hate it.

Edited by Viking4s
Kindly refrain from using only uppercase
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Heh... just encountered my first loss because of a mult placed by a Russian by the name of "11071964". I voted the mult account, and nothing happened. They won, and I try to ask him why he did so. Instead (like all ******ed people in this game) he screames "suck my..." (you know what comes next). I ask him again, same reply. Then he leaves.

 

So tired of this stupid game, we need a vote/kick system. Sure, it can be abused, but hey I would rather get kicked because people hate me than to deal with stupid situations like this that the devs REFUSE to fix.

 

At least WOT doesn't have the same issue and is actually skill based.

You know, the kind of person you just described would be the one to misuse the system. As you implied, there are a lot of them, and they seem to hate for no reason...

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You know, the kind of person you just described would be the one to misuse the system. As you implied, there are a lot of them, and they seem to hate for no reason...

Simple, make the vote/kick system only apply for that team. The other team (and the person being voted upon) won't see it.

 

It would work like this: /cvote (playername) [reason]

 

     Then, once you call the vote, there would be a little dialog on the side of the screen. (only for the team preforming the vote) that would say "Kick (playername) reason: [reason]" You'd hit F1 to say yes and F2 to say no. Once you get at least a quarter of your team to agree, the vote is passed and the mult is kicked. Keep in mind, the mult doesn't see it until after he/she is kicked and can't join a battle for 5-10 minutes.

 

Don't tell me that this would be impossible or the Russians on the other team would be able to abuse it. 

Edited by Guest

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Simple, make the vote/kick system only apply for that team. The other team (and the person being voted upon) won't see it.

 

It would work like this: /cvote (playername) [reason]

 

     Then, once you call the vote, there would be a little dialog on the side of the screen. (only for the team preforming the vote) that would say "Kick (playername) reason: [reason]" You'd hit F1 to say yes and F2 to say no. Once you get at least a quarter of your team to agree, the vote is passed and the mult is kicked. Keep in mind, the mult doesn't see it until after he/she is kicked and can't join a battle for 5-10 minutes.

 

Don't tell me that this would be impossible or the Russians on the other team would be able to abuse it. 

Can't be 1/4... of 8 = 2 players...  2nd place and 3rd place could kick 1st place out of battle with 1 minute to go?

 

Would have to be more like 3 or 4 players to prevent mis-use.

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GS sucks

 

Why did u implement this us less thing In tanki
Just give one reason and decline this topic and don't give a reason like it got really messy when we pressed we

We can't even understand is he m3 or m2 or m1

After all the XT and shot color makes it look like m3



And mues
Don't make me get started on it

So bring it back
Now say we don't accept ideas about bringing back the lol tnaki (yes tnaki)
Move it to Ideas and section

Ma bad._.

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Move it to Ideas and section

 

Ma bad._.

Keep it here, trust me, if you put this to I&S, this thread is dead. 

 

Anyways, I agree with you. 

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Simple, make the vote/kick system only apply for that team. The other team (and the person being voted upon) won't see it.

 

It would work like this: /cvote (playername) [reason]

 

     Then, once you call the vote, there would be a little dialog on the side of the screen. (only for the team preforming the vote) that would say "Kick (playername) reason: [reason]" You'd hit F1 to say yes and F2 to say no. Once you get at least a quarter of your team to agree, the vote is passed and the mult is kicked. Keep in mind, the mult doesn't see it until after he/she is kicked and can't join a battle for 5-10 minutes.

 

Don't tell me that this would be impossible or the Russians on the other team would be able to abuse it. 

Oh, thats even worse TBH. People will see that little notificaton, look at the "mult's" score, and if he isnt doing great (Or if they are just feeling toxic) the person would be kicked. Also, people (or alts) could que together and kick people just to be jerks, and yes, there are a lot of jerks in TO...

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