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Cooper

 

People stop complaining because it does no good.

 

Looks like you could eventually learn that and stop defending tanki.

We have a whole section dedicated to reporting bugs, glitches and other technical problems. Players still regularly report issues in that section. That gives us a general idea of the issues that players face the most. When players stop reporting certain bugs, it's mainly because it's been either solved or players know how to avoid the bug. Even bugs like the one where you can't do any damage or pick up drops right after joining are still being reported every now and then, while that bug has been around for far longer than the kill counter bug.

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Bydo bro you should PM cooper with this screen instead of sharing it in public...

 

Also just looked its a tiny bit better but still same issues. this needs to be fixed .

 

just got this from her.

 

CooperO
  • photo-284432.png?_r=1490786217

Sent 22 May 2017 - 12:35

Hey,

 

I adjusted the tags a little bit, I made the text bold and increased the size slightly. Sadly I can't change the color of either the text or the tag, because the tag is an pre-set image and the color of the text is the standard color for all the linked text in the forum.

I hope it's at least a little bit easier to read and otherwise I'd suggest looking at the text from the topic index instead of from within the topic. Also, hovering over the tag with your mouse will show a little pop up that has the tag's name in it, there it should be easier to read.

Edited by Bydo

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Tanki Online's biggest mistake is isida. Get rid of it. Next biggest mistake is magnum. It was interesting at first, but now that people have figured it out, it is just disruptive. It make battles nearly impossible. It detracts from the game. I don't know what to suggest for fix. It is a mess, almost as sickening as isida. 

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Tanki Online's biggest mistake is isida. Get rid of it. Next biggest mistake is magnum. It was interesting at first, but now that people have figured it out, it is just disruptive. It make battles nearly impossible. It detracts from the game. I don't know what to suggest for fix. It is a mess, almost as sickening as isida. 

I would agree with the Magnum statement. I find that when I am fighting against a team with a singular good magnum I can't even leave my base. Either dial the splash radius way down - maybe down to Thunder or Striker's radius and lower the power of it or just get rid of it. Fighting against it is almost completely impossible.     

Before somebody either on the Tanki staff or a magnum player gets out here and roasts me, I know it's a hard turret to use. But when somebody who's REALLY GOOD at using it is on the opposing team it's impossible to fight against. 

"But railgun's hard to use too"

It doesn't kill me in one shot unless the railgun in question is on drugs. 

"Magnum takes forever to learn how to use well"

Point taken. However, as I mentioned before, when you know how to use it you are a death machine.

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Tanki Online's biggest mistake is isida. Get rid of it. Next biggest mistake is magnum. It was interesting at first, but now that people have figured it out, it is just disruptive. It make battles nearly impossible. It detracts from the game. I don't know what to suggest for fix. It is a mess, almost as sickening as isida. 

Why is Isida "sickening"?

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Because it is too strong :ph34r:

Stronger than Firebird with alt?

 

In a battle situation I don't think it's any stronger than other short-range turrets. Just depends on how they are used.

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Because it is too strong :ph34r:

Also consider that Isola is the turret with the shortest range in the game.

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Also consider that Isola is the turret with the shortest range in the game.

And can only attack one tank at a time with no after-burn and no slowing down opponent.

 

It needs to have better DPS than other short-range tanks to compete, since it has no "special" combat abilities.

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1. Rank bracket is too long. (Standard battles)

 

2. Magnum is Over Powered by a lot.

 

3. Ricochet's impact and damage is too excessive.

 

4. Fire alteration is OP.

 

5. Crystal missions are not fair for the loosing team. More reasons for people to abandon battles and try to only join winning teams, and you can't blame them for that.

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1. Rank bracket is too long. (Standard battles)

 

2. Magnum is Over Powered by a lot.

 

3. Ricochet's impact and damage is too excessive.

 

4. Fire alteration is OP.

 

5. Crystal missions are not fair for the loosing team. More reasons for people to abandon battles and try to only join winning teams, and you can't blame them for that.

1) Yup

2) Yup - it's ridiculous actually.

3) Yup - that's why I'm buying M3 next sale ;)

4) Been crisped a lot trying to do missions on Normal battles so... yup

5) Yup

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Wasp Rail against Viking Isida. Running away doesn't even work. Length of Isida is getting way too long.The transformation of forum = the maintenance of forum which made it quite crappy.

Then you're in the wrong maps.  If you can't weaken it enough before it gets close enough to attack, then of course you're gonna lose.

 

But that's no different than a firebird, hammer, twins or freeze closing in on you as well. You would not have of chance of aiming with Rail/wasp against a twins or hammer. You'd be shooting at the sky.

 

long range weapons should lose to short range weapons if they get close enough to attack. else why have short-range weapons?

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I would agree with the Magnum statement. I find that when I am fighting against a team with a singular good magnum I can't even leave my base. Either dial the splash radius way down - maybe down to Thunder or Striker's radius and lower the power of it or just get rid of it. Fighting against it is almost completely impossible.     

Before somebody either on the Tanki staff or a magnum player gets out here and roasts me, I know it's a hard turret to use. But when somebody who's REALLY GOOD at using it is on the opposing team it's impossible to fight against. 

"But railgun's hard to use too"

It doesn't kill me in one shot unless the railgun in question is on drugs. 

"Magnum takes forever to learn how to use well"

Point taken. However, as I mentioned before, when you know how to use it you are a death machine.

There are ways to counter it... Modules, Isida chains, Shafts, or use a Wasp-(insert close-range turret) to kill it by getting close to it. You guys are looking at it's pros, but look at its numerous cons... Hard to aim, huge self-damage, extremely long reload... It's just that when they're in groups that it's dangerous. In that case, you can also argue that Isida chains are overpowered and Isida needs to be removed. Or Thunder-Mammoth groups are overpowered by one-shotting anything. Your argument, I believe, is invalid.

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6. Isida too can ruin the balance of battles, with its now fast healing and 10 seconds of it, it can heal many attacking tanks, thus ruining balance. Healing should be used out of necessity, not as a career, in my opinion. A fix could be to give less exp points to Isidas that are not attacking at all or that are healing the same tank. Healing time could be reduced as well. Isida to Isida healing could have its own healing rate (lower). And maybe  make the beam weave so tanks that are getting healed will have a hard time defending Isidas.

 

7. For an attacking Isida the shooting aim is difficult to control, even more so in space mode. If you don't want to expand the overall angle, you can make it have a cylindrical aim instead of a cone, for example, at 5 m it can have a 30 degrees angle, at 10 m 26, at 15 22, just an example.

 

Thanks.

Edited by D.a.n.t.e

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Ctrl+V

 

(@Mods To your notice! If something needs removal, then remove it. The following text may contain unfriendly content.)

 

Oh well, I will start by saying that the game has become even worse. I remember the good old times when everybody was able to create a battle, now that option is erased. You have to purchase a PRO battle pass :) I can safely say that the devs can .... off.

 

Hmm, what else? Stop constantly messing with everything in the damn game, for turtlebabduckle's sake. Wherever I decide to play this game after taking a break from it, something is always different. Firebird buffed, Isida nerfed, Dictator has almost the same stats as Viking. Something is always changed. To keep the game's balance you might say, well it gets pretty annoying to see how most of the equipment's stats aren't permanent. What's the point in creating 24 EU servers when you previously decided to make ones for different countries? Couldn't you just make the EU servers in the first place? Logic-none. What if I purchased a turret because I liked how much damage it dealt, then bam, it gets nerfed. Then buffed. Then nerfed again.

 

Make up your minds devs.

 

Drugging is at an all-time-high. Now that you can't create battles, you have to spend more time searching for one that suits you because guess what, these "rank brackets" suck buttocks. I constantly see battles with ranks from mine to Legends. What the heck? Why? I do not want to fight people that are 8 ranks higher than me. Nor do I want to search 30 minutes or so for a good battle.

 

What was wrong with all users creating battles the way they saw fit? I guess $$$ speaks even more than rationality or whatever it is that the devs are smoking.

 

I thought that this game couldn't get any worse, I guess it did.

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Ctrl+V

(@Mods To your notice! If something needs removal, then remove it. The following text may contain unfriendly content.)

Oh well, I will start by saying that the game has become even worse. I remember the good old times when everybody was able to create a battle, now that option is erased. You have to purchase a PRO battle pass :) I can safely say that the devs can .... off.

Hmm, what else? Stop constantly messing with everything in the damn game, for turtlebabduckle's sake. Wherever I decide to play this game after taking a break from it, something is always different. Firebird buffed, Isida nerfed, Dictator has almost the same stats as Viking. Something is always changed. To keep the game's balance you might say, well it gets pretty annoying to see how most of the equipment's stats aren't permanent. What's the point in creating 24 EU servers when you previously decided to make ones for different countries? Couldn't you just make the EU servers in the first place? Logic-none. What if I purchased a turret because I liked how much damage it dealt, then bam, it gets nerfed. Then buffed. Then nerfed again.

Make up your minds devs.

Drugging is at an all-time-high. Now that you can't create battles, you have to spend more time searching for one that suits you because guess what, these "rank brackets" suck buttocks. I constantly see battles with ranks from mine to Legends. What the heck? Why? I do not want to fight people that are 8 ranks higher than me. Nor do I want to search 30 minutes or so for a good battle.

What was wrong with all users creating battles the way they saw fit? I guess $$$ speaks even more than rationality or whatever it is that the devs are smoking.

I thought that this game couldn't get any worse, I guess it did.

I'm thinking the same way as you and I would add that because of the new EU servers, people aren't for the most, talking the same language (english).. I mean.. I'm not racist, it's getting annoying because when you try to ask something to your teammates, most part of time, they will answer you in russian..

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isida is fine as it is i think

magnum is the broblem

I remember the isida 2 years ago! It was such a good turret, because it was self-healing.. I miss these times.. I think isida still a pretty good turret, and It can be really usefull in clan battles..

 

Magnum isn't a problem.. We just have to find better way to attack them because it's all new for every tankers, so it's normal that we can kill them easilly. Also, I'm playing this game since over 3 years ans I can say that everytimes Tanki add a new turret, the first 1-2 months, it's a little bit too much "OP".. So they always have to rebalance them..

 

Anyway! Everything is good, it just depends on your tastes..

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I don't know why I am complaining.  I know full well it is going to fall up on deaf ears.  But what the ____?  I might as well give it one more shot.

 

Developers the following issues need to be addressed and not by the ____ty fixes that you have proposed over the past year.

  1. Lag! - I am sick and tired of playing the game with audio turned off and graphics turned down to the most basic of settings.  Even with the drop zones turned off... and still the lag is painfully annoying.
  2. Inactivity - Where is the warning?  I was just in a battle and got kicked out for inactivity.  I was flipped upside down and I was waiting to be destroyed.  I was moving my turret and driving forward and backwards.  Inactive?  No, I was very active.
  3. Quit missing with the tank stats -  I play with one type of hull and turret.  And no two battles ever stay the same.  Sometimes I am the windshield most times I am the bug.  All in the belief of balance.  You want balance read the next bullet point.
  4. DO NOT allow turrets or hulls to be available as a kit to lower ranking players.  It is bull ____ that I am in a battle against a Captain with an 3/10 MU M3 and I have to wait for my 10/10 MU M2 until I am a Marshal to get one and MU.
  5. Servers servers everywhere... but not one that has English speaking players.  This server mash up is ____.

Just a few issues but what do you care?  You will not correct them

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Point taken. However, as I mentioned before, when you know how to use it you are a death machine.

You meant to say killing machine? :o

Edited by zainslimshady

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I remember the isida 2 years ago! It was such a good turret, because it was self-healing.. I miss these times.. I think isida still a pretty good turret, and It can be really usefull in clan battles..

 

Magnum isn't a problem.. We just have to find better way to attack them because it's all new for every tankers, so it's normal that we can kill them easilly. Also, I'm playing this game since over 3 years ans I can say that everytimes Tanki add a new turret, the first 1-2 months, it's a little bit too much "OP".. So they always have to rebalance them..

 

Anyway! Everything is good, it just depends on your tastes..

i play already 4 years :P 

magnum is indead a little OP 

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