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Changes To Monthly Challenges


thunderhunter123

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When we had the regular Monthly Challenges, we had to get 2000 Stars in one month. That was a lot of playing daily. Average tankers don't want to play too much everyday, but they also want to get their end-of-tier prizes very much.

Tanki changed the Monthly Challenges to 2 Challenges a month, each one about 15 days and 1000 stars. This is basically the same thing as when we had the combined Challenge before.

 

Can Tanki reduce the amount of stars we need to get in each challenge? That way, it's less than 2000 stars a month. Tankers don't want to play so much daily and ruin their eyes and health, but they still want to try to get their end grand prize. All tankers play around 4 - 6 hours to get 100 stars daily.

If you lower the stars, more tankers will be willing to do the Challenge fully, and will even buy the Battle pass for the decrease in total Stars.

 

You should maybe lower the stars to 500 or 750. This will lower the play time to around 2 - 4 hours. It will allow tankers to play a little less daily, be healthier, get time to do other stuff, and be interested in the pass more. It will definitely bring in more tankers to buy the Battle Pass. More income for the developers.

(Also, from the Legendary Container idea, I have included adding in a few of each containers into the Battle Pass and Challenge. This will definitely get more tankers to buy and do the Challenge.)

Thank you.

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Declined

I understand where you're coming from but changing the amount of stars required in challenge would change loads; like the reward which then again would disturb the game economy in some way or the other and for that reason developers aren't going to be accepting such ideas. As for the idea mentioned in the last line, we do not accept ideas regarding increasing/decreasing rewards.

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If you can't play that much but want challenge rewards desperately, you can buy stars from shop. That's how the system is designed to make money for Alternativa

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