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Episode 263 of the V-LOG is live!


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11 hours ago, E_polypterus said:

Either they might buff it too much or maybe by a considerable appreciative amount OR just add some small thing like an extra second of firing? . I can’t just think how they can nerf freeze any more...

LOL they could nerf a recruit level combo with no upgrades if it affected those itty bitty hornet players.

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10 hours ago, At_Shin said:

I hope they don't make freeze OP... everybody will start using it...

Well lets hope they do then. Bring back shock freeze to its former glory and i start playing my main again, MURDER HORNETS will drop like flies, no more than they deserve.

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12 hours ago, RIDDLER_8 said:

August 2020 is just around the corner. This is the summer holiday month. That's the perfect time to release Ares, so why halting too long? Just release Ares now if its complete and working perfectly, so that people who are on holiday can enjoy using Ares for those 30 days of holidays. As for Tesla, I would like to get some news about this new turret. How would it really look like?

RIDDLER OLD BUDDY, what will you do with Ares when your getting wiped out like the rest of us by MURDER HORNETS, because you do realise with it being the newbie in battle everyone of those rats will be locking onto you with their everlasting overdrive activated, and blowing you to bits straight back to the garage for a rethink and a swift combo change. 

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Freeze will not be overpowered. What developers are going to do is buff up its damage to a fair level and buff up the shock freeze alteration to make players unable to rotate their turrets. The main purpose of Freeze, when I was first released in the early days of Tanki Online was to stop players from driving away and prevent them from rotating their turrets around to kill you. Freeze is now useless, so it really deserves a good damage and shock alteration buff.

Well, when the time comes for me to buy Ares, I will use it wisely as with all other hulls. I will use Ares overdrive to slaughter enemies to death. I have tested Ares on the test servers, so it is very easy to drive and getting used to its sideways maneuver so Ares is a piece of cake for me. I will be able to handle killing enemies with Ares, no problem on that. The only thing that I hope for is for Ares not to be too expensive for an MK7 modification when it is released. I will only buy Ares when there is a 50% discount on hulls, so in the meanwhile, I will continue to save up as many crystals as possible.

As for Tesla, I am just thrilled with excitement, patiently waiting to see how its official design will look like in a future episode of the V-Log. Aside from that, I also hope that developers complete all the lines of Legacy, Prime and Ultra skins for all remaining turrets and hulls. Also HTML5 and Android must be finished and fine tuned to get rid of all bugs and make the Tanki Online gaming experience much more superior than Flash in all ways.

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6 minutes ago, RIDDLER_8 said:

Freeze will not be overpowered. What developers are going to do is buff up its damage to a fair level and buff up the shock freeze alteration to make players unable to rotate their turrets. The main purpose of Freeze, when I was first released in the early days of Tanki Online was to stop players from driving away and prevent them from rotating their turrets around to kill you. Freeze is now useless, so it really deserves a good damage and shock alteration buff.

WIKI says mk7+ damage is 900 - is that correct?  If so - how can you possibly think it needs more. Takes Isida 3 seconds to kill a medium hull and freeze 3.3 seconds.  That extra 0.3 seconds is easily offset by the area damage and the slowing down of the enemy.

 

It is not useless at freezing enemies.  I've seen plenty in legend ranks and it brings them to a standstill.  Players trying to steal a flag have no chance without killing the Freeze first.  Makes the job a LOT harder.    Maybe you are running into players with the Freeze resistance/immunity augment.

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Well, I guess that Freeze still needs a buff. The shock alteration for Freeze needs a lot of buff, because its alteration is supposed to Freeze enemies into a rock solid state like it says on the alteration's description. Therefore, shock Freeze is supposed to make it impossible for enemies to rotate their turrets around and drive away.

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5 hours ago, cosmic666 said:

Well lets hope they do then. Bring back shock freeze to its former glory and i start playing my main again, MURDER HORNETS will drop like flies, no more than they deserve.

You mean stock freeze I suppose? It was all cuz of tht sick alt tht freeze got the nerf. Too much freezing effect in an instant from tht thing made other players too much powerless. It should never have been introduced.

3 hours ago, wolverine848 said:

t useless at freezing enemies.  I've seen plenty in legend ranks and it brings them to a standstill.  Players trying to steal a flag have no chance without killing the Freeze first.  Makes the job a LOT harder.    Maybe you are running into players with the Freeze resistance/immunity augment

Not useless yes, but not effective as well. Freeze should be able to slowdown enemies without having to take as much dmg as possible. That’s supposed to be it’s specility right?

4 hours ago, RIDDLER_8 said:

eeze will not be overpowered. What developers are going to do is buff up its damage to a fair level and buff up the shock freeze alteration to make players unable to rotate their turrets. The main purpose of Freeze, when I was first released in the early days of Tanki Online was to stop players from driving away and prevent them from rotating their turrets around to kill you. Freeze is now useless, so it really deserves a good damage and shock alteration buff

You’re ideas almost made me faint. Freeze should not be buffed the ways you say so. Let’s think of it logically. No way stock is gonna get a dmg buff. If so it’d have dmg parallel to isida’s or so. Besides, it can already kill a mk7 mammoth with less than a full canister. And with corrosive mix..... Buff rotation speed? No need it has quite a fast rotation speed. Won’t get an increase in firing time since it got one when it was nerfed. Might get an increased reload but won’t be a significant one. Only way is to increase freezing effect for enemy turrets. Not by 90% as it was tho. 

I say this buff only for stock freeze, not shock freeze. THAT should be the thing to get a dmg buff slightly keeping all of its current statistics as of now. OR maybe grant the same buff as I said for stock with 50 or 60% dmg reduction maybe. Ofc idk if devs would implement these tho.....

11 minutes ago, RIDDLER_8 said:

Therefore, shock Freeze is supposed to make it impossible for enemies to rotate their turrets around and drive away.

So OP maybe even more so than hornet od times. THAT WAS THE REASON it was nerfed along with stock freeze. Do YoU nOt Get iT?Even if 50% dmg cut off it could immobilize a bunch of defenders and run away with the flag. It’s just like the compact fuel tanks alt of firebirds’.

Edited by E_polypterus

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9 hours ago, Adriel.RB said:

WAIT DID SOMEBODY SAID NEW MA- oh nvm its going to be one of these modified maps that are going to be at the MM system right?

awzkf94.png

Which one? have a guess?

Skylark?

Esplanade?

Deathtrack?

Madness original!!!

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Even if Freeze get no buff at all for its damage, buffing up the shock Freeze alteration to an ice cold turret would prevent enemies from turning their turrets against you or running away. Somehow, Freeze needs a buff somewhere.

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7 hours ago, wolverine848 said:

WIKI says mk7+ damage is 900 - is that correct?  If so - how can you possibly think it needs more. Takes Isida 3 seconds to kill a medium hull and freeze 3.3 seconds.  That extra 0.3 seconds is easily offset by the area damage and the slowing down of the enemy.

 

It is not useless at freezing enemies.  I've seen plenty in legend ranks and it brings them to a standstill.  Players trying to steal a flag have no chance without killing the Freeze first.  Makes the job a LOT harder.    Maybe you are running into players with the Freeze resistance/immunity augment.

I've never doubted that the actual freezing effect is good, what i have said (and it is fact) is that shock freeze does not do what it used to, which in my opinion as a long time freeze user made it quite useless compared to what it was like when it ACTUALLY WORKED and ACTUALLY did freeze enemy tanks solid for a few vital seconds. Having the shock freeze was a trade off on the lower damage stock freeze did when the alt was equipped, which i was quite happy with as it made freeze a excellent DEFENSIVE tank in battle regardless of what map i was on. Shock freeze comes back to it's former glory then i will once again play my main and invest time and mabey a bit of cash to get it up to speed with all the changes that have been introduced over the last couple of years. If it does not it stays shelved indefinitely. 

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4 hours ago, RIDDLER_8 said:

Well, I guess that Freeze still needs a buff. The shock alteration for Freeze needs a lot of buff, because its alteration is supposed to Freeze enemies into a rock solid state like it says on the alteration's description. Therefore, shock Freeze is supposed to make it impossible for enemies to rotate their turrets around and drive away.

How very spot on of you @RIDDLER_8  totally and unanimously and without reservation wholeheartedly AGREE with your EXPERT assessment of what shock freeze should actually do. Very well said indeed.

Edited by cosmic666

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Freeze is somehow weak. I used it before so, it does need a buff somehow. Developers knows better than me what to buff. My proposal was just a suggestion. I am not being selfish though. Just take that in mind.

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4 hours ago, E_polypterus said:

You mean stock freeze I suppose? It was all cuz of tht sick alt tht freeze got the nerf. Too much freezing effect in an instant from tht thing made other players too much powerless. It should never have been introduced.

Not useless yes, but not effective as well. Freeze should be able to slowdown enemies without having to take as much dmg as possible. That’s supposed to be it’s specility right?

You’re ideas almost made me faint. Freeze should not be buffed the ways you say so. Let’s think of it logically. No way stock is gonna get a dmg buff. If so it’d have dmg parallel to isida’s or so. Besides, it can already kill a mk7 mammoth with less than a full canister. And with corrosive mix..... Buff rotation speed? No need it has quite a fast rotation speed. Won’t get an increase in firing time since it got one when it was nerfed. Might get an increased reload but won’t be a significant one. Only way is to increase freezing effect for enemy turrets. Not by 90% as it was tho. 

I say this buff only for stock freeze, not shock freeze. THAT should be the thing to get a dmg buff slightly keeping all of its current statistics as of now. OR maybe grant the same buff as I said for stock with 50 or 60% dmg reduction maybe. Ofc idk if devs would implement these tho.....

So OP maybe even more so than hornet od times. THAT WAS THE REASON it was nerfed along with stock freeze. Do YoU nOt Get iT?Even if 50% dmg cut off it could immobilize a bunch of defenders and run away with the flag. It’s just like the compact fuel tanks alt of firebirds’.

Dont care one jot what anyone says, freeze needs it's shock freeze ability revived to it's former self. HORNET has raged untouched in its ability to dominate battles for way to long, so why not give freeze back what it once had.  

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20 hours ago, E_polypterus said:

I wouldn’t mind tht! lol But then, they’d nerf it again - by tht, they’ll nerf it to oblivion-_- typical devs.... but still shouldn’t blame them coz obviously they must’ve listened to players to do this kinda thing. 

An decrease in enemy turret rotation speed when frozen by about 60% or so would suffice imo but maybe I’m expecting too much even at tht. Wut do u think?

Tell you what let's say  100%  and call it even.

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38 minutes ago, cosmic666 said:

Dont care one jot what anyone says, freeze needs it's shock freeze ability revived to it's former self. HORNET has raged untouched in its ability to dominate battles for way to long, so why not give freeze back what it once had.  

Stop being so stubborn and just listen to others opinions. It won't kill you. Just cuz hornet is too op doesn't mean freeze should be. As if op hornets aren't enough trouble. What I said above was freeze should be balanced. You say it should be op? 

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2 minutes ago, E_polypterus said:

Stop being so stubborn and just listen to others opinions. It won't kill you. Just cuz hornet is too op doesn't mean freeze should be. As if op hornets aren't enough trouble. What I said above was freeze should be balanced. You say it should be op? 

Nope i'm saying it should re-aquire i'ts shock freeze capabilities back to what it used to be.

Edited by cosmic666

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OMG just paused v-log on 1min 22 secs,and i quote, we make changes when we think things have got out of hand....HORNETS OVERDRIVE (never mentioned) we assess the situation not only on player feedback but on statistics. When a turret gets nerfed players turn to another turret to use (not me amigo) your real reason is to generate more cash (don't treat us like idiots). Sometimes we make mistakes but we try and fix them quickly, HORNETS OVERDRIVE springs to mind once again, how many months now.  I suppose all the kids under the age of 12 will have enjoyed it, that's something i SUPPOSE.

Edited by cosmic666

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Hornet's Overdrive is fine. It is supposed to load quickly like it always did. Its not overpowered at all. I have used Hornet's overdrive quite some time during the last event and its fine. The only thing that needs a re-balance is the Freeze turret. If Hornet had an overpowered overdrive like you are complaining about, developers would have spoke about it in this week's V-Log 264. Hornet is fine, so nothing needs to be re-balanced for it.

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1 hour ago, RIDDLER_8 said:

If Hornet had an overpowered overdrive like you are complaining about, developers would have spoke about it in this week's V-Log 264.

No they would not. If they did - they would have to nerf it.

But developers like having an OP item in the game and do not want to nerf it.

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